[llvm-commits] [llvm] r56307 - in /llvm/trunk: include/llvm/CodeGen/LinkAllCodegenComponents.h include/llvm/CodeGen/ScheduleDAG.h lib/CodeGen/SelectionDAG/ScheduleDAGFast.cpp

Dan Gohman gohman at apple.com
Thu Sep 18 10:23:28 PDT 2008


The same way as list-burr, except without the backtracking.
It still knows how to do cloning and cross-RC copies.

Dan

On Sep 18, 2008, at 9:47 AM, Evan Cheng wrote:

> How does this deal with physical register dependencies?
>
> Evan
>
> On Sep 18, 2008, at 9:26 AM, Dan Gohman wrote:
>
>> Author: djg
>> Date: Thu Sep 18 11:26:26 2008
>> New Revision: 56307
>>
>> URL: http://llvm.org/viewvc/llvm-project?rev=56307&view=rev
>> Log:
>> Add a new "fast" scheduler. This is currently basically just a
>> copy of the BURRList scheduler, but with several parts ripped
>> out, such as backtracking, online topological sort maintenance
>> (needed by backtracking), the priority queue, and Sethi-Ullman
>> number computation and maintenance (needed by the priority
>> queue). As a result of all this, it generates somewhat lower
>> quality code, but that's its tradeoff for running about 30%
>> faster than list-burr in -fast mode in many cases.
>>
>> This is somewhat experimental. Moving forward, major pieces of
>> this can be refactored with pieces in common with
>> ScheduleDAGRRList.cpp.
>>
>> Added:
>>   llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGFast.cpp
>> Modified:
>>   llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h
>>   llvm/trunk/include/llvm/CodeGen/ScheduleDAG.h
>>
>> Modified: llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h
>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h?rev=56307&r1=56306&r2=56307&view=diff
>>
>> =
>> =
>> =
>> =
>> =
>> =
>> =
>> =
>> =
>> =====================================================================
>> --- llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h
>> (original)
>> +++ llvm/trunk/include/llvm/CodeGen/LinkAllCodegenComponents.h Thu
>> Sep 18 11:26:26 2008
>> @@ -44,6 +44,7 @@
>>      (void) llvm::createBURRListDAGScheduler(NULL, NULL, NULL,
>> false);
>>      (void) llvm::createTDRRListDAGScheduler(NULL, NULL, NULL,
>> false);
>>      (void) llvm::createTDListDAGScheduler(NULL, NULL, NULL, false);
>> +      (void) llvm::createFastDAGScheduler(NULL, NULL, NULL, false);
>>      (void) llvm::createDefaultScheduler(NULL, NULL, NULL, false);
>>
>>    }
>>
>> Modified: llvm/trunk/include/llvm/CodeGen/ScheduleDAG.h
>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/ScheduleDAG.h?rev=56307&r1=56306&r2=56307&view=diff
>>
>> =
>> =
>> =
>> =
>> =
>> =
>> =
>> =
>> =
>> =====================================================================
>> --- llvm/trunk/include/llvm/CodeGen/ScheduleDAG.h (original)
>> +++ llvm/trunk/include/llvm/CodeGen/ScheduleDAG.h Thu Sep 18
>> 11:26:26 2008
>> @@ -414,6 +414,13 @@
>>                                        MachineBasicBlock *BB,
>>                                        bool Fast);
>>
>> +  /// createFastDAGScheduler - This creates a "fast" scheduler.
>> +  ///
>> +  ScheduleDAG *createFastDAGScheduler(SelectionDAGISel *IS,
>> +                                      SelectionDAG *DAG,
>> +                                      MachineBasicBlock *BB,
>> +                                      bool Fast);
>> +
>>  /// createDefaultScheduler - This creates an instruction scheduler
>> appropriate
>>  /// for the target.
>>  ScheduleDAG* createDefaultScheduler(SelectionDAGISel *IS,
>>
>> Added: llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGFast.cpp
>> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGFast.cpp?rev=56307&view=auto
>>
>> =
>> =
>> =
>> =
>> =
>> =
>> =
>> =
>> =
>> =====================================================================
>> --- llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGFast.cpp (added)
>> +++ llvm/trunk/lib/CodeGen/SelectionDAG/ScheduleDAGFast.cpp Thu Sep
>> 18 11:26:26 2008
>> @@ -0,0 +1,654 @@
>> +//===----- ScheduleDAGFast.cpp - Fast poor list scheduler
>> -----------------===//
>> +//
>> +//                     The LLVM Compiler Infrastructure
>> +//
>> +// This file is distributed under the University of Illinois Open
>> Source
>> +// License. See LICENSE.TXT for details.
>> +//
>> +//
>> =
>> =
>> =
>> ----------------------------------------------------------------------=
>> ==//
>> +//
>> +// This implements a fast scheduler.
>> +//
>> +//
>> =
>> =
>> =
>> ----------------------------------------------------------------------=
>> ==//
>> +
>> +#define DEBUG_TYPE "pre-RA-sched"
>> +#include "llvm/CodeGen/ScheduleDAG.h"
>> +#include "llvm/CodeGen/SchedulerRegistry.h"
>> +#include "llvm/Target/TargetRegisterInfo.h"
>> +#include "llvm/Target/TargetData.h"
>> +#include "llvm/Target/TargetMachine.h"
>> +#include "llvm/Target/TargetInstrInfo.h"
>> +#include "llvm/Support/Debug.h"
>> +#include "llvm/Support/Compiler.h"
>> +#include "llvm/ADT/SmallSet.h"
>> +#include "llvm/ADT/Statistic.h"
>> +#include "llvm/ADT/STLExtras.h"
>> +#include "llvm/Support/CommandLine.h"
>> +using namespace llvm;
>> +
>> +STATISTIC(NumUnfolds,    "Number of nodes unfolded");
>> +STATISTIC(NumDups,       "Number of duplicated nodes");
>> +STATISTIC(NumCCCopies,   "Number of cross class copies");
>> +
>> +static RegisterScheduler
>> +  fastDAGScheduler("fast", "  Fast suboptimal list scheduling",
>> +                   createFastDAGScheduler);
>> +
>> +namespace {
>> +  /// FastPriorityQueue - A degenerate priority queue that considers
>> +  /// all nodes to have the same priority.
>> +  ///
>> +  struct VISIBILITY_HIDDEN FastPriorityQueue {
>> +    std::vector<SUnit *> Queue;
>> +
>> +    bool empty() const { return Queue.empty(); }
>> +
>> +    void push(SUnit *U) {
>> +      Queue.push_back(U);
>> +    }
>> +
>> +    SUnit *pop() {
>> +      if (empty()) return NULL;
>> +      SUnit *V = Queue.back();
>> +      Queue.pop_back();
>> +      return V;
>> +    }
>> +  };
>> +
>> +//
>> =
>> =
>> =
>> ----------------------------------------------------------------------=
>> ==//
>> +/// ScheduleDAGFast - The actual "fast" list scheduler
>> implementation.
>> +///
>> +class VISIBILITY_HIDDEN ScheduleDAGFast : public ScheduleDAG {
>> +private:
>> +  /// AvailableQueue - The priority queue to use for the available
>> SUnits.
>> +  FastPriorityQueue AvailableQueue;
>> +
>> +  /// LiveRegs / LiveRegDefs - A set of physical registers and
>> their definition
>> +  /// that are "live". These nodes must be scheduled before any
>> other nodes that
>> +  /// modifies the registers can be scheduled.
>> +  SmallSet<unsigned, 4> LiveRegs;
>> +  std::vector<SUnit*> LiveRegDefs;
>> +  std::vector<unsigned> LiveRegCycles;
>> +
>> +public:
>> +  ScheduleDAGFast(SelectionDAG &dag, MachineBasicBlock *bb,
>> +                  const TargetMachine &tm)
>> +    : ScheduleDAG(dag, bb, tm) {}
>> +
>> +  void Schedule();
>> +
>> +  /// AddPred - This adds the specified node X as a predecessor of
>> +  /// the current node Y if not already.
>> +  /// This returns true if this is a new predecessor.
>> +  bool AddPred(SUnit *Y, SUnit *X, bool isCtrl, bool isSpecial,
>> +               unsigned PhyReg = 0, int Cost = 1);
>> +
>> +  /// RemovePred - This removes the specified node N from the
>> predecessors of
>> +  /// the current node M.
>> +  bool RemovePred(SUnit *M, SUnit *N, bool isCtrl, bool isSpecial);
>> +
>> +private:
>> +  void ReleasePred(SUnit*, bool, unsigned);
>> +  void ScheduleNodeBottomUp(SUnit*, unsigned);
>> +  SUnit *CopyAndMoveSuccessors(SUnit*);
>> +  void InsertCCCopiesAndMoveSuccs(SUnit*, unsigned,
>> +                                  const TargetRegisterClass*,
>> +                                  const TargetRegisterClass*,
>> +                                  SmallVector<SUnit*, 2>&);
>> +  bool DelayForLiveRegsBottomUp(SUnit*, SmallVector<unsigned, 4>&);
>> +  void ListScheduleBottomUp();
>> +
>> +  /// CreateNewSUnit - Creates a new SUnit and returns a pointer to
>> it.
>> +  SUnit *CreateNewSUnit(SDNode *N) {
>> +    SUnit *NewNode = NewSUnit(N);
>> +    return NewNode;
>> +  }
>> +
>> +  /// CreateClone - Creates a new SUnit from an existing one.
>> +  SUnit *CreateClone(SUnit *N) {
>> +    SUnit *NewNode = Clone(N);
>> +    return NewNode;
>> +  }
>> +};
>> +}  // end anonymous namespace
>> +
>> +
>> +/// Schedule - Schedule the DAG using list scheduling.
>> +void ScheduleDAGFast::Schedule() {
>> +  DOUT << "********** List Scheduling **********\n";
>> +
>> +  LiveRegDefs.resize(TRI->getNumRegs(), NULL);
>> +  LiveRegCycles.resize(TRI->getNumRegs(), 0);
>> +
>> +  // Build scheduling units.
>> +  BuildSchedUnits();
>> +
>> +  DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
>> +          SUnits[su].dumpAll(&DAG));
>> +
>> +  // Execute the actual scheduling loop.
>> +  ListScheduleBottomUp();
>> +}
>> +
>> +//
>> =
>> =
>> =
>> ----------------------------------------------------------------------=
>> ==//
>> +//  Bottom-Up Scheduling
>> +//
>> =
>> =
>> =
>> ----------------------------------------------------------------------=
>> ==//
>> +
>> +/// ReleasePred - Decrement the NumSuccsLeft count of a
>> predecessor. Add it to
>> +/// the AvailableQueue if the count reaches zero. Also update its
>> cycle bound.
>> +void ScheduleDAGFast::ReleasePred(SUnit *PredSU, bool isChain,
>> +                                  unsigned CurCycle) {
>> +  // FIXME: the distance between two nodes is not always == the
>> predecessor's
>> +  // latency. For example, the reader can very well read the
>> register written
>> +  // by the predecessor later than the issue cycle. It also depends
>> on the
>> +  // interrupt model (drain vs. freeze).
>> +  PredSU->CycleBound = std::max(PredSU->CycleBound, CurCycle +
>> PredSU->Latency);
>> +
>> +  --PredSU->NumSuccsLeft;
>> +
>> +#ifndef NDEBUG
>> +  if (PredSU->NumSuccsLeft < 0) {
>> +    cerr << "*** List scheduling failed! ***\n";
>> +    PredSU->dump(&DAG);
>> +    cerr << " has been released too many times!\n";
>> +    assert(0);
>> +  }
>> +#endif
>> +
>> +  if (PredSU->NumSuccsLeft == 0) {
>> +    PredSU->isAvailable = true;
>> +    AvailableQueue.push(PredSU);
>> +  }
>> +}
>> +
>> +/// ScheduleNodeBottomUp - Add the node to the schedule. Decrement
>> the pending
>> +/// count of its predecessors. If a predecessor pending count is
>> zero, add it to
>> +/// the Available queue.
>> +void ScheduleDAGFast::ScheduleNodeBottomUp(SUnit *SU, unsigned
>> CurCycle) {
>> +  DOUT << "*** Scheduling [" << CurCycle << "]: ";
>> +  DEBUG(SU->dump(&DAG));
>> +  SU->Cycle = CurCycle;
>> +
>> +  // Bottom up: release predecessors
>> +  for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU-
>>> Preds.end();
>> +       I != E; ++I) {
>> +    ReleasePred(I->Dep, I->isCtrl, CurCycle);
>> +    if (I->Cost < 0)  {
>> +      // This is a physical register dependency and it's impossible
>> or
>> +      // expensive to copy the register. Make sure nothing that can
>> +      // clobber the register is scheduled between the predecessor
>> and
>> +      // this node.
>> +      if (LiveRegs.insert(I->Reg)) {
>> +        LiveRegDefs[I->Reg] = I->Dep;
>> +        LiveRegCycles[I->Reg] = CurCycle;
>> +      }
>> +    }
>> +  }
>> +
>> +  // Release all the implicit physical register defs that are live.
>> +  for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU-
>>> Succs.end();
>> +       I != E; ++I) {
>> +    if (I->Cost < 0)  {
>> +      if (LiveRegCycles[I->Reg] == I->Dep->Cycle) {
>> +        LiveRegs.erase(I->Reg);
>> +        assert(LiveRegDefs[I->Reg] == SU &&
>> +               "Physical register dependency violated?");
>> +        LiveRegDefs[I->Reg] = NULL;
>> +        LiveRegCycles[I->Reg] = 0;
>> +      }
>> +    }
>> +  }
>> +
>> +  SU->isScheduled = true;
>> +}
>> +
>> +/// AddPred - adds an edge from SUnit X to SUnit Y.
>> +bool ScheduleDAGFast::AddPred(SUnit *Y, SUnit *X, bool isCtrl, bool
>> isSpecial,
>> +                              unsigned PhyReg, int Cost) {
>> +  return Y->addPred(X, isCtrl, isSpecial, PhyReg, Cost);
>> +}
>> +
>> +/// RemovePred - This removes the specified node N from the
>> predecessors of
>> +/// the current node M.
>> +bool ScheduleDAGFast::RemovePred(SUnit *M, SUnit *N,
>> +                                 bool isCtrl, bool isSpecial) {
>> +  return M->removePred(N, isCtrl, isSpecial);
>> +}
>> +
>> +/// CopyAndMoveSuccessors - Clone the specified node and move its
>> scheduled
>> +/// successors to the newly created node.
>> +SUnit *ScheduleDAGFast::CopyAndMoveSuccessors(SUnit *SU) {
>> +  if (SU->FlaggedNodes.size())
>> +    return NULL;
>> +
>> +  SDNode *N = SU->Node;
>> +  if (!N)
>> +    return NULL;
>> +
>> +  SUnit *NewSU;
>> +  bool TryUnfold = false;
>> +  for (unsigned i = 0, e = N->getNumValues(); i != e; ++i) {
>> +    MVT VT = N->getValueType(i);
>> +    if (VT == MVT::Flag)
>> +      return NULL;
>> +    else if (VT == MVT::Other)
>> +      TryUnfold = true;
>> +  }
>> +  for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
>> +    const SDValue &Op = N->getOperand(i);
>> +    MVT VT = Op.getNode()->getValueType(Op.getResNo());
>> +    if (VT == MVT::Flag)
>> +      return NULL;
>> +  }
>> +
>> +  if (TryUnfold) {
>> +    SmallVector<SDNode*, 2> NewNodes;
>> +    if (!TII->unfoldMemoryOperand(DAG, N, NewNodes))
>> +      return NULL;
>> +
>> +    DOUT << "Unfolding SU # " << SU->NodeNum << "\n";
>> +    assert(NewNodes.size() == 2 && "Expected a load folding node!");
>> +
>> +    N = NewNodes[1];
>> +    SDNode *LoadNode = NewNodes[0];
>> +    unsigned NumVals = N->getNumValues();
>> +    unsigned OldNumVals = SU->Node->getNumValues();
>> +    for (unsigned i = 0; i != NumVals; ++i)
>> +      DAG.ReplaceAllUsesOfValueWith(SDValue(SU->Node, i),
>> SDValue(N, i));
>> +    DAG.ReplaceAllUsesOfValueWith(SDValue(SU->Node, OldNumVals-1),
>> +                                  SDValue(LoadNode, 1));
>> +
>> +    SUnit *NewSU = CreateNewSUnit(N);
>> +    assert(N->getNodeId() == -1 && "Node already inserted!");
>> +    N->setNodeId(NewSU->NodeNum);
>> +
>> +    const TargetInstrDesc &TID = TII->get(N->getMachineOpcode());
>> +    for (unsigned i = 0; i != TID.getNumOperands(); ++i) {
>> +      if (TID.getOperandConstraint(i, TOI::TIED_TO) != -1) {
>> +        NewSU->isTwoAddress = true;
>> +        break;
>> +      }
>> +    }
>> +    if (TID.isCommutable())
>> +      NewSU->isCommutable = true;
>> +    // FIXME: Calculate height / depth and propagate the changes?
>> +    NewSU->Depth = SU->Depth;
>> +    NewSU->Height = SU->Height;
>> +    ComputeLatency(NewSU);
>> +
>> +    // LoadNode may already exist. This can happen when there is
>> another
>> +    // load from the same location and producing the same type of
>> value
>> +    // but it has different alignment or volatileness.
>> +    bool isNewLoad = true;
>> +    SUnit *LoadSU;
>> +    if (LoadNode->getNodeId() != -1) {
>> +      LoadSU = &SUnits[LoadNode->getNodeId()];
>> +      isNewLoad = false;
>> +    } else {
>> +      LoadSU = CreateNewSUnit(LoadNode);
>> +      LoadNode->setNodeId(LoadSU->NodeNum);
>> +
>> +      LoadSU->Depth = SU->Depth;
>> +      LoadSU->Height = SU->Height;
>> +      ComputeLatency(LoadSU);
>> +    }
>> +
>> +    SUnit *ChainPred = NULL;
>> +    SmallVector<SDep, 4> ChainSuccs;
>> +    SmallVector<SDep, 4> LoadPreds;
>> +    SmallVector<SDep, 4> NodePreds;
>> +    SmallVector<SDep, 4> NodeSuccs;
>> +    for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU-
>>> Preds.end();
>> +         I != E; ++I) {
>> +      if (I->isCtrl)
>> +        ChainPred = I->Dep;
>> +      else if (I->Dep->Node && I->Dep->Node->isOperandOf(LoadNode))
>> +        LoadPreds.push_back(SDep(I->Dep, I->Reg, I->Cost, false,
>> false));
>> +      else
>> +        NodePreds.push_back(SDep(I->Dep, I->Reg, I->Cost, false,
>> false));
>> +    }
>> +    for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU-
>>> Succs.end();
>> +         I != E; ++I) {
>> +      if (I->isCtrl)
>> +        ChainSuccs.push_back(SDep(I->Dep, I->Reg, I->Cost,
>> +                                  I->isCtrl, I->isSpecial));
>> +      else
>> +        NodeSuccs.push_back(SDep(I->Dep, I->Reg, I->Cost,
>> +                                 I->isCtrl, I->isSpecial));
>> +    }
>> +
>> +    if (ChainPred) {
>> +      RemovePred(SU, ChainPred, true, false);
>> +      if (isNewLoad)
>> +        AddPred(LoadSU, ChainPred, true, false);
>> +    }
>> +    for (unsigned i = 0, e = LoadPreds.size(); i != e; ++i) {
>> +      SDep *Pred = &LoadPreds[i];
>> +      RemovePred(SU, Pred->Dep, Pred->isCtrl, Pred->isSpecial);
>> +      if (isNewLoad) {
>> +        AddPred(LoadSU, Pred->Dep, Pred->isCtrl, Pred->isSpecial,
>> +                Pred->Reg, Pred->Cost);
>> +      }
>> +    }
>> +    for (unsigned i = 0, e = NodePreds.size(); i != e; ++i) {
>> +      SDep *Pred = &NodePreds[i];
>> +      RemovePred(SU, Pred->Dep, Pred->isCtrl, Pred->isSpecial);
>> +      AddPred(NewSU, Pred->Dep, Pred->isCtrl, Pred->isSpecial,
>> +              Pred->Reg, Pred->Cost);
>> +    }
>> +    for (unsigned i = 0, e = NodeSuccs.size(); i != e; ++i) {
>> +      SDep *Succ = &NodeSuccs[i];
>> +      RemovePred(Succ->Dep, SU, Succ->isCtrl, Succ->isSpecial);
>> +      AddPred(Succ->Dep, NewSU, Succ->isCtrl, Succ->isSpecial,
>> +              Succ->Reg, Succ->Cost);
>> +    }
>> +    for (unsigned i = 0, e = ChainSuccs.size(); i != e; ++i) {
>> +      SDep *Succ = &ChainSuccs[i];
>> +      RemovePred(Succ->Dep, SU, Succ->isCtrl, Succ->isSpecial);
>> +      if (isNewLoad) {
>> +        AddPred(Succ->Dep, LoadSU, Succ->isCtrl, Succ->isSpecial,
>> +                Succ->Reg, Succ->Cost);
>> +      }
>> +    }
>> +    if (isNewLoad) {
>> +      AddPred(NewSU, LoadSU, false, false);
>> +    }
>> +
>> +    ++NumUnfolds;
>> +
>> +    if (NewSU->NumSuccsLeft == 0) {
>> +      NewSU->isAvailable = true;
>> +      return NewSU;
>> +    }
>> +    SU = NewSU;
>> +  }
>> +
>> +  DOUT << "Duplicating SU # " << SU->NodeNum << "\n";
>> +  NewSU = CreateClone(SU);
>> +
>> +  // New SUnit has the exact same predecessors.
>> +  for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU-
>>> Preds.end();
>> +       I != E; ++I)
>> +    if (!I->isSpecial) {
>> +      AddPred(NewSU, I->Dep, I->isCtrl, false, I->Reg, I->Cost);
>> +      NewSU->Depth = std::max(NewSU->Depth, I->Dep->Depth+1);
>> +    }
>> +
>> +  // Only copy scheduled successors. Cut them from old node's
>> successor
>> +  // list and move them over.
>> +  SmallVector<std::pair<SUnit*, bool>, 4> DelDeps;
>> +  for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU-
>>> Succs.end();
>> +       I != E; ++I) {
>> +    if (I->isSpecial)
>> +      continue;
>> +    if (I->Dep->isScheduled) {
>> +      NewSU->Height = std::max(NewSU->Height, I->Dep->Height+1);
>> +      AddPred(I->Dep, NewSU, I->isCtrl, false, I->Reg, I->Cost);
>> +      DelDeps.push_back(std::make_pair(I->Dep, I->isCtrl));
>> +    }
>> +  }
>> +  for (unsigned i = 0, e = DelDeps.size(); i != e; ++i) {
>> +    SUnit *Succ = DelDeps[i].first;
>> +    bool isCtrl = DelDeps[i].second;
>> +    RemovePred(Succ, SU, isCtrl, false);
>> +  }
>> +
>> +  ++NumDups;
>> +  return NewSU;
>> +}
>> +
>> +/// InsertCCCopiesAndMoveSuccs - Insert expensive cross register
>> class copies
>> +/// and move all scheduled successors of the given SUnit to the
>> last copy.
>> +void ScheduleDAGFast::InsertCCCopiesAndMoveSuccs(SUnit *SU,
>> unsigned Reg,
>> +                                              const
>> TargetRegisterClass *DestRC,
>> +                                              const
>> TargetRegisterClass *SrcRC,
>> +                                               SmallVector<SUnit*,
>> 2> &Copies) {
>> +  SUnit *CopyFromSU = CreateNewSUnit(NULL);
>> +  CopyFromSU->CopySrcRC = SrcRC;
>> +  CopyFromSU->CopyDstRC = DestRC;
>> +
>> +  SUnit *CopyToSU = CreateNewSUnit(NULL);
>> +  CopyToSU->CopySrcRC = DestRC;
>> +  CopyToSU->CopyDstRC = SrcRC;
>> +
>> +  // Only copy scheduled successors. Cut them from old node's
>> successor
>> +  // list and move them over.
>> +  SmallVector<std::pair<SUnit*, bool>, 4> DelDeps;
>> +  for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU-
>>> Succs.end();
>> +       I != E; ++I) {
>> +    if (I->isSpecial)
>> +      continue;
>> +    if (I->Dep->isScheduled) {
>> +      AddPred(I->Dep, CopyToSU, I->isCtrl, false, I->Reg, I->Cost);
>> +      DelDeps.push_back(std::make_pair(I->Dep, I->isCtrl));
>> +    }
>> +  }
>> +  for (unsigned i = 0, e = DelDeps.size(); i != e; ++i) {
>> +    SUnit *Succ = DelDeps[i].first;
>> +    bool isCtrl = DelDeps[i].second;
>> +    RemovePred(Succ, SU, isCtrl, false);
>> +  }
>> +
>> +  AddPred(CopyFromSU, SU, false, false, Reg, -1);
>> +  AddPred(CopyToSU, CopyFromSU, false, false, Reg, 1);
>> +
>> +  Copies.push_back(CopyFromSU);
>> +  Copies.push_back(CopyToSU);
>> +
>> +  ++NumCCCopies;
>> +}
>> +
>> +/// getPhysicalRegisterVT - Returns the ValueType of the physical
>> register
>> +/// definition of the specified node.
>> +/// FIXME: Move to SelectionDAG?
>> +static MVT getPhysicalRegisterVT(SDNode *N, unsigned Reg,
>> +                                 const TargetInstrInfo *TII) {
>> +  const TargetInstrDesc &TID = TII->get(N->getMachineOpcode());
>> +  assert(TID.ImplicitDefs && "Physical reg def must be in implicit
>> def list!");
>> +  unsigned NumRes = TID.getNumDefs();
>> +  for (const unsigned *ImpDef = TID.getImplicitDefs(); *ImpDef; +
>> +ImpDef) {
>> +    if (Reg == *ImpDef)
>> +      break;
>> +    ++NumRes;
>> +  }
>> +  return N->getValueType(NumRes);
>> +}
>> +
>> +/// DelayForLiveRegsBottomUp - Returns true if it is necessary to
>> delay
>> +/// scheduling of the given node to satisfy live physical register
>> dependencies.
>> +/// If the specific node is the last one that's available to
>> schedule, do
>> +/// whatever is necessary (i.e. backtracking or cloning) to make it
>> possible.
>> +bool ScheduleDAGFast::DelayForLiveRegsBottomUp(SUnit *SU,
>> +
>> SmallVector<unsigned, 4> &LRegs){
>> +  if (LiveRegs.empty())
>> +    return false;
>> +
>> +  SmallSet<unsigned, 4> RegAdded;
>> +  // If this node would clobber any "live" register, then it's not
>> ready.
>> +  for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU-
>>> Preds.end();
>> +       I != E; ++I) {
>> +    if (I->Cost < 0)  {
>> +      unsigned Reg = I->Reg;
>> +      if (LiveRegs.count(Reg) && LiveRegDefs[Reg] != I->Dep) {
>> +        if (RegAdded.insert(Reg))
>> +          LRegs.push_back(Reg);
>> +      }
>> +      for (const unsigned *Alias = TRI->getAliasSet(Reg);
>> +           *Alias; ++Alias)
>> +        if (LiveRegs.count(*Alias) && LiveRegDefs[*Alias] != I-
>>> Dep) {
>> +          if (RegAdded.insert(*Alias))
>> +            LRegs.push_back(*Alias);
>> +        }
>> +    }
>> +  }
>> +
>> +  for (unsigned i = 0, e = SU->FlaggedNodes.size()+1; i != e; ++i) {
>> +    SDNode *Node = (i == 0) ? SU->Node : SU->FlaggedNodes[i-1];
>> +    if (!Node || !Node->isMachineOpcode())
>> +      continue;
>> +    const TargetInstrDesc &TID = TII->get(Node->getMachineOpcode());
>> +    if (!TID.ImplicitDefs)
>> +      continue;
>> +    for (const unsigned *Reg = TID.ImplicitDefs; *Reg; ++Reg) {
>> +      if (LiveRegs.count(*Reg) && LiveRegDefs[*Reg] != SU) {
>> +        if (RegAdded.insert(*Reg))
>> +          LRegs.push_back(*Reg);
>> +      }
>> +      for (const unsigned *Alias = TRI->getAliasSet(*Reg);
>> +           *Alias; ++Alias)
>> +        if (LiveRegs.count(*Alias) && LiveRegDefs[*Alias] != SU) {
>> +          if (RegAdded.insert(*Alias))
>> +            LRegs.push_back(*Alias);
>> +        }
>> +    }
>> +  }
>> +  return !LRegs.empty();
>> +}
>> +
>> +
>> +/// ListScheduleBottomUp - The main loop of list scheduling for
>> bottom-up
>> +/// schedulers.
>> +void ScheduleDAGFast::ListScheduleBottomUp() {
>> +  unsigned CurCycle = 0;
>> +  // Add root to Available queue.
>> +  if (!SUnits.empty()) {
>> +    SUnit *RootSU = &SUnits[DAG.getRoot().getNode()->getNodeId()];
>> +    assert(RootSU->Succs.empty() && "Graph root shouldn't have
>> successors!");
>> +    RootSU->isAvailable = true;
>> +    AvailableQueue.push(RootSU);
>> +  }
>> +
>> +  // While Available queue is not empty, grab the node with the
>> highest
>> +  // priority. If it is not ready put it back.  Schedule the node.
>> +  SmallVector<SUnit*, 4> NotReady;
>> +  DenseMap<SUnit*, SmallVector<unsigned, 4> > LRegsMap;
>> +  Sequence.reserve(SUnits.size());
>> +  while (!AvailableQueue.empty()) {
>> +    bool Delayed = false;
>> +    LRegsMap.clear();
>> +    SUnit *CurSU = AvailableQueue.pop();
>> +    while (CurSU) {
>> +      if (CurSU->CycleBound <= CurCycle) {
>> +        SmallVector<unsigned, 4> LRegs;
>> +        if (!DelayForLiveRegsBottomUp(CurSU, LRegs))
>> +          break;
>> +        Delayed = true;
>> +        LRegsMap.insert(std::make_pair(CurSU, LRegs));
>> +      }
>> +
>> +      CurSU->isPending = true;  // This SU is not in AvailableQueue
>> right now.
>> +      NotReady.push_back(CurSU);
>> +      CurSU = AvailableQueue.pop();
>> +    }
>> +
>> +    // All candidates are delayed due to live physical reg
>> dependencies.
>> +    // Try code duplication or inserting cross class copies
>> +    // to resolve it.
>> +    if (Delayed && !CurSU) {
>> +      if (!CurSU) {
>> +        // Try duplicating the nodes that produces these
>> +        // "expensive to copy" values to break the dependency. In
>> case even
>> +        // that doesn't work, insert cross class copies.
>> +        SUnit *TrySU = NotReady[0];
>> +        SmallVector<unsigned, 4> &LRegs = LRegsMap[TrySU];
>> +        assert(LRegs.size() == 1 && "Can't handle this yet!");
>> +        unsigned Reg = LRegs[0];
>> +        SUnit *LRDef = LiveRegDefs[Reg];
>> +        SUnit *NewDef = CopyAndMoveSuccessors(LRDef);
>> +        if (!NewDef) {
>> +          // Issue expensive cross register class copies.
>> +          MVT VT = getPhysicalRegisterVT(LRDef->Node, Reg, TII);
>> +          const TargetRegisterClass *RC =
>> +            TRI->getPhysicalRegisterRegClass(Reg, VT);
>> +          const TargetRegisterClass *DestRC = TRI-
>>> getCrossCopyRegClass(RC);
>> +          if (!DestRC) {
>> +            assert(false && "Don't know how to copy this physical
>> register!");
>> +            abort();
>> +          }
>> +          SmallVector<SUnit*, 2> Copies;
>> +          InsertCCCopiesAndMoveSuccs(LRDef, Reg, DestRC, RC,  
>> Copies);
>> +          DOUT << "Adding an edge from SU # " << TrySU->NodeNum
>> +               << " to SU #" << Copies.front()->NodeNum << "\n";
>> +          AddPred(TrySU, Copies.front(), true, true);
>> +          NewDef = Copies.back();
>> +        }
>> +
>> +        DOUT << "Adding an edge from SU # " << NewDef->NodeNum
>> +             << " to SU #" << TrySU->NodeNum << "\n";
>> +        LiveRegDefs[Reg] = NewDef;
>> +        AddPred(NewDef, TrySU, true, true);
>> +        TrySU->isAvailable = false;
>> +        CurSU = NewDef;
>> +      }
>> +
>> +      if (!CurSU) {
>> +        assert(false && "Unable to resolve live physical register
>> dependencies!");
>> +        abort();
>> +      }
>> +    }
>> +
>> +    // Add the nodes that aren't ready back onto the available list.
>> +    for (unsigned i = 0, e = NotReady.size(); i != e; ++i) {
>> +      NotReady[i]->isPending = false;
>> +      // May no longer be available due to backtracking.
>> +      if (NotReady[i]->isAvailable)
>> +        AvailableQueue.push(NotReady[i]);
>> +    }
>> +    NotReady.clear();
>> +
>> +    if (!CurSU)
>> +      Sequence.push_back(0);
>> +    else {
>> +      ScheduleNodeBottomUp(CurSU, CurCycle);
>> +      Sequence.push_back(CurSU);
>> +    }
>> +    ++CurCycle;
>> +  }
>> +
>> +  // Reverse the order if it is bottom up.
>> +  std::reverse(Sequence.begin(), Sequence.end());
>> +
>> +
>> +#ifndef NDEBUG
>> +  // Verify that all SUnits were scheduled.
>> +  bool AnyNotSched = false;
>> +  unsigned DeadNodes = 0;
>> +  unsigned Noops = 0;
>> +  for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
>> +    if (!SUnits[i].isScheduled) {
>> +      if (SUnits[i].NumPreds == 0 && SUnits[i].NumSuccs == 0) {
>> +        ++DeadNodes;
>> +        continue;
>> +      }
>> +      if (!AnyNotSched)
>> +        cerr << "*** List scheduling failed! ***\n";
>> +      SUnits[i].dump(&DAG);
>> +      cerr << "has not been scheduled!\n";
>> +      AnyNotSched = true;
>> +    }
>> +    if (SUnits[i].NumSuccsLeft != 0) {
>> +      if (!AnyNotSched)
>> +        cerr << "*** List scheduling failed! ***\n";
>> +      SUnits[i].dump(&DAG);
>> +      cerr << "has successors left!\n";
>> +      AnyNotSched = true;
>> +    }
>> +  }
>> +  for (unsigned i = 0, e = Sequence.size(); i != e; ++i)
>> +    if (!Sequence[i])
>> +      ++Noops;
>> +  assert(!AnyNotSched);
>> +  assert(Sequence.size() + DeadNodes - Noops == SUnits.size() &&
>> +         "The number of nodes scheduled doesn't match the expected
>> number!");
>> +#endif
>> +}
>> +
>> +//
>> =
>> =
>> =
>> ----------------------------------------------------------------------=
>> ==//
>> +//                         Public Constructor Functions
>> +//
>> =
>> =
>> =
>> ----------------------------------------------------------------------=
>> ==//
>> +
>> +llvm::ScheduleDAG* llvm::createFastDAGScheduler(SelectionDAGISel  
>> *IS,
>> +                                                SelectionDAG *DAG,
>> +                                                MachineBasicBlock
>> *BB, bool) {
>> +  return new ScheduleDAGFast(*DAG, BB, DAG->getTarget());
>> +}
>>
>>
>> _______________________________________________
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>
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