[llvm-commits] CVS: llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp

Evan Cheng evan.cheng at apple.com
Wed Mar 14 15:43:57 PDT 2007



Changes in directory llvm/lib/CodeGen/SelectionDAG:

ScheduleDAGRRList.cpp updated: 1.28 -> 1.29
---
Log message:

Estimate a cost using the possible number of scratch registers required and use
it as a late BURR scheduling tie-breaker.
Intuitively, it's good to push down instructions whose results are liveout so
their long live ranges won't conflict with other values which are needed inside
the BB. Further prioritize liveout instructions by the number of operands which
are calculated within the BB.

---
Diffs of the changes:  (+47 -9)

 ScheduleDAGRRList.cpp |   56 +++++++++++++++++++++++++++++++++++++++++---------
 1 files changed, 47 insertions(+), 9 deletions(-)


Index: llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
diff -u llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp:1.28 llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp:1.29
--- llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp:1.28	Tue Mar 13 18:25:11 2007
+++ llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp	Wed Mar 14 17:43:40 2007
@@ -576,15 +576,43 @@
   };
 }
 
+/// closestSucc - Returns the scheduled cycle of the successor which is
+/// closet to the current cycle.
 static unsigned closestSucc(const SUnit *SU) {
   unsigned MaxCycle = 0;
   for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
-       I != E; ++I)
-    if (I->first->Cycle > MaxCycle)
-      MaxCycle = I->first->Cycle;
+       I != E; ++I) {
+    unsigned Cycle = I->first->Cycle;
+    // If there are bunch of CopyToRegs stacked up, they should be considered
+    // to be at the same position.
+    if (I->first->Node->getOpcode() == ISD::CopyToReg)
+      Cycle = closestSucc(I->first)+1;
+    if (Cycle > MaxCycle)
+      MaxCycle = Cycle;
+  }
   return MaxCycle;
 }
 
+/// calcMaxScratches - Returns an cost estimate of the worse case requirement
+/// for scratch registers. Live-in operands and live-out results don't count
+/// since they are "fixed".
+static unsigned calcMaxScratches(const SUnit *SU) {
+  unsigned Scratches = 0;
+  for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+       I != E; ++I) {
+    if (I->second) continue;  // ignore chain preds
+    if (I->first->Node->getOpcode() != ISD::CopyFromReg)
+      Scratches++;
+  }
+  for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+       I != E; ++I) {
+    if (I->second) continue;  // ignore chain succs
+    if (I->first->Node->getOpcode() != ISD::CopyToReg)
+      Scratches += 10;
+  }
+  return Scratches;
+}
+
 // Bottom up
 bool bu_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const {
   bool LIsTarget = left->Node->isTargetOpcode();
@@ -627,15 +655,25 @@
     unsigned RDist = closestSucc(right);
     if (LDist < RDist)
       return true;
-    else if (LDist == RDist)
-      if (left->Height > right->Height)
+    else if (LDist == RDist) {
+      // Intuitively, it's good to push down instructions whose results are
+      // liveout so their long live ranges won't conflict with other values
+      // which are needed inside the BB. Further prioritize liveout instructions
+      // by the number of operands which are calculated within the BB.
+      unsigned LScratch = calcMaxScratches(left);
+      unsigned RScratch = calcMaxScratches(right);
+      if (LScratch > RScratch)
         return true;
-      else if (left->Height == right->Height)
-        if (left->Depth < right->Depth)
+      else if (LScratch == RScratch)
+        if (left->Height > right->Height)
           return true;
-        else if (left->Depth == right->Depth)
-          if (left->CycleBound > right->CycleBound) 
+        else if (left->Height == right->Height)
+          if (left->Depth < right->Depth)
             return true;
+          else if (left->Depth == right->Depth)
+            if (left->CycleBound > right->CycleBound) 
+              return true;
+    }
   }
   return false;
 }






More information about the llvm-commits mailing list