[llvm-commits] CVS: llvm/lib/Bytecode/Reader/Reader.h
LLVM
llvm at cs.uiuc.edu
Tue Jun 29 18:32:03 PDT 2004
Changes in directory llvm/lib/Bytecode/Reader:
Reader.h added (r1.1)
---
Log message:
This is a slimming down of the previous ReaderInternals.h that just
declares the BytecodeReader class.
---
Diffs of the changes: (+470 -0)
Index: llvm/lib/Bytecode/Reader/Reader.h
diff -c /dev/null llvm/lib/Bytecode/Reader/Reader.h:1.1
*** /dev/null Tue Jun 29 18:31:11 2004
--- llvm/lib/Bytecode/Reader/Reader.h Tue Jun 29 18:31:01 2004
***************
*** 0 ****
--- 1,470 ----
+ //===-- Reader.h - Interface To Bytecode Reading ----------------*- C++ -*-===//
+ //
+ // The LLVM Compiler Infrastructure
+ //
+ // This file was developed by Reid Spencer and is distributed under the
+ // University of Illinois Open Source License. See LICENSE.TXT for details.
+ //
+ //===----------------------------------------------------------------------===//
+ //
+ // This header file defines the interface to the Bytecode Reader which is
+ // responsible for correctly interpreting bytecode files (backwards compatible)
+ // and materializing a module from the bytecode read.
+ //
+ //===----------------------------------------------------------------------===//
+
+ #ifndef BYTECODE_PARSER_H
+ #define BYTECODE_PARSER_H
+
+ #include "llvm/Constants.h"
+ #include "llvm/DerivedTypes.h"
+ #include "llvm/GlobalValue.h"
+ #include "llvm/Function.h"
+ #include "llvm/ModuleProvider.h"
+ #include <utility>
+ #include <map>
+
+ namespace llvm {
+
+ class BytecodeHandler; ///< Forward declare the handler interface
+
+ /// This class defines the interface for parsing a buffer of bytecode. The
+ /// parser itself takes no action except to call the various functions of
+ /// the handler interface. The parser's sole responsibility is the correct
+ /// interpretation of the bytecode buffer. The handler is responsible for
+ /// instantiating and keeping track of all values. As a convenience, the parser
+ /// is responsible for materializing types and will pass them through the
+ /// handler interface as necessary.
+ /// @see BytecodeHandler
+ /// @brief Bytecode Reader interface
+ class BytecodeReader : public ModuleProvider {
+
+ /// @name Constructors
+ /// @{
+ public:
+ /// @brief Default constructor. By default, no handler is used.
+ BytecodeReader(
+ BytecodeHandler* h = 0
+ ) {
+ Handler = h;
+ }
+
+ ~BytecodeReader() { freeState(); }
+
+ /// @}
+ /// @name Types
+ /// @{
+ public:
+ /// @brief A convenience type for the buffer pointer
+ typedef const unsigned char* BufPtr;
+
+ /// @brief The type used for a vector of potentially abstract types
+ typedef std::vector<PATypeHolder> TypeListTy;
+
+ /// This type provides a vector of Value* via the User class for
+ /// storage of Values that have been constructed when reading the
+ /// bytecode. Because of forward referencing, constant replacement
+ /// can occur so we ensure that our list of Value* is updated
+ /// properly through those transitions. This ensures that the
+ /// correct Value* is in our list when it comes time to associate
+ /// constants with global variables at the end of reading the
+ /// globals section.
+ /// @brief A list of values as a User of those Values.
+ struct ValueList : public User {
+ ValueList() : User(Type::TypeTy, Value::TypeVal) {}
+
+ // vector compatibility methods
+ unsigned size() const { return getNumOperands(); }
+ void push_back(Value *V) { Operands.push_back(Use(V, this)); }
+ Value *back() const { return Operands.back(); }
+ void pop_back() { Operands.pop_back(); }
+ bool empty() const { return Operands.empty(); }
+ // must override this
+ virtual void print(std::ostream& os) const {
+ for ( unsigned i = 0; i < size(); i++ ) {
+ os << i << " ";
+ getOperand(i)->print(os);
+ os << "\n";
+ }
+ }
+ };
+
+ /// @brief A 2 dimensional table of values
+ typedef std::vector<ValueList*> ValueTable;
+
+ /// This map is needed so that forward references to constants can be looked
+ /// up by Type and slot number when resolving those references.
+ /// @brief A mapping of a Type/slot pair to a Constant*.
+ typedef std::map<std::pair<const Type*,unsigned>, Constant*> ConstantRefsType;
+
+ /// For lazy read-in of functions, we need to save the location in the
+ /// data stream where the function is located. This structure provides that
+ /// information. Lazy read-in is used mostly by the JIT which only wants to
+ /// resolve functions as it needs them.
+ /// @brief Keeps pointers to function contents for later use.
+ struct LazyFunctionInfo {
+ const unsigned char *Buf, *EndBuf;
+ LazyFunctionInfo(const unsigned char *B = 0, const unsigned char *EB = 0)
+ : Buf(B), EndBuf(EB) {}
+ };
+
+ /// @brief A mapping of functions to their LazyFunctionInfo for lazy reading.
+ typedef std::map<Function*, LazyFunctionInfo> LazyFunctionMap;
+
+ /// @brief A list of global variables and the slot number that initializes
+ /// them.
+ typedef std::vector<std::pair<GlobalVariable*, unsigned> > GlobalInitsList;
+
+ /// This type maps a typeslot/valueslot pair to the corresponding Value*.
+ /// It is used for dealing with forward references as values are read in.
+ /// @brief A map for dealing with forward references of values.
+ typedef std::map<std::pair<unsigned,unsigned>,Value*> ForwardReferenceMap;
+
+ /// @}
+ /// @name Methods
+ /// @{
+ public:
+ /// This function completely parses a bytecode buffer given by the \p Buf
+ /// and \p Length parameters. The
+ /// @brief Main interface to parsing a bytecode buffer.
+ void ParseBytecode(
+ const unsigned char *Buf, ///< Beginning of the bytecode buffer
+ unsigned Length, ///< Length of the bytecode buffer
+ const std::string &ModuleID ///< An identifier for the module constructed.
+ );
+
+ /// The ParseAllFunctionBodies method parses through all the previously
+ /// unparsed functions in the bytecode file. If you want to completely parse
+ /// a bytecode file, this method should be called after Parsebytecode because
+ /// Parsebytecode only records the locations in the bytecode file of where
+ /// the function definitions are located. This function uses that information
+ /// to materialize the functions.
+ /// @see ParseBytecode
+ /// @brief Parse all function bodies
+ void ParseAllFunctionBodies ();
+
+ /// The ParserFunction method lazily parses one function. Use this method to
+ /// casue the parser to parse a specific function in the module. Note that
+ /// this will remove the function from what is to be included by
+ /// ParseAllFunctionBodies.
+ /// @see ParseAllFunctionBodies
+ /// @see ParseBytecode
+ /// @brief Parse the next function of specific type
+ void ParseFunction (Function* Func) ;
+
+ /// This method is abstract in the parent ModuleProvider class. Its
+ /// implementation is identical to the ParseFunction method.
+ /// @see ParseFunction
+ /// @brief Make a specific function materialize.
+ virtual void materializeFunction(Function *F) {
+ LazyFunctionMap::iterator Fi = LazyFunctionLoadMap.find(F);
+ if (Fi == LazyFunctionLoadMap.end()) return;
+ ParseFunction(F);
+ }
+
+ /// This method is abstract in the parent ModuleProvider class. Its
+ /// implementation is identical to ParseAllFunctionBodies.
+ /// @see ParseAllFunctionBodies
+ /// @brief Make the whole module materialize
+ virtual Module* materializeModule() {
+ ParseAllFunctionBodies();
+ return TheModule;
+ }
+
+ /// This method is provided by the parent ModuleProvde class and overriden
+ /// here. It simply releases the module from its provided and frees up our
+ /// state.
+ /// @brief Release our hold on the generated module
+ Module* releaseModule() {
+ // Since we're losing control of this Module, we must hand it back complete
+ Module *M = ModuleProvider::releaseModule();
+ freeState();
+ return M;
+ }
+
+ /// @}
+ /// @name Parsing Units For Subclasses
+ /// @{
+ protected:
+ /// @brief Parse whole module scope
+ void ParseModule();
+
+ /// @brief Parse the version information block
+ void ParseVersionInfo();
+
+ /// @brief Parse the ModuleGlobalInfo block
+ void ParseModuleGlobalInfo();
+
+ /// @brief Parse a symbol table
+ void ParseSymbolTable( Function* Func, SymbolTable *ST);
+
+ /// This function parses LLVM functions lazily. It obtains the type of the
+ /// function and records where the body of the function is in the bytecode
+ /// buffer. The caller can then use the ParseNextFunction and
+ /// ParseAllFunctionBodies to get handler events for the functions.
+ /// @brief Parse functions lazily.
+ void ParseFunctionLazily();
+
+ /// @brief Parse a function body
+ void ParseFunctionBody(Function* Func);
+
+ /// @brief Parse a compaction table
+ void ParseCompactionTable();
+
+ /// @brief Parse global types
+ void ParseGlobalTypes();
+
+ /// @returns The basic block constructed.
+ /// @brief Parse a basic block (for LLVM 1.0 basic block blocks)
+ BasicBlock* ParseBasicBlock(unsigned BlockNo);
+
+ /// @returns Rhe number of basic blocks encountered.
+ /// @brief parse an instruction list (for post LLVM 1.0 instruction lists
+ /// with blocks differentiated by terminating instructions.
+ unsigned ParseInstructionList(
+ Function* F ///< The function into which BBs will be inserted
+ );
+
+ /// This method parses a single instruction. The instruction is
+ /// inserted at the end of the \p BB provided. The arguments of
+ /// the instruction are provided in the \p Args vector.
+ /// @brief Parse a single instruction.
+ void ParseInstruction(
+ std::vector<unsigned>& Args, ///< The arguments to be filled in
+ BasicBlock* BB ///< The BB the instruction goes in
+ );
+
+ /// @brief Parse the whole constant pool
+ void ParseConstantPool(ValueTable& Values, TypeListTy& Types);
+
+ /// @brief Parse a single constant value
+ Constant* ParseConstantValue(unsigned TypeID);
+
+ /// @brief Parse a block of types constants
+ void ParseTypeConstants(TypeListTy &Tab, unsigned NumEntries);
+
+ /// @brief Parse a single type constant
+ const Type *ParseTypeConstant();
+
+ /// @brief Parse a string constants block
+ void ParseStringConstants(unsigned NumEntries, ValueTable &Tab);
+
+ /// @}
+ /// @name Data
+ /// @{
+ private:
+ BufPtr MemStart; ///< Start of the memory buffer
+ BufPtr MemEnd; ///< End of the memory buffer
+ BufPtr BlockStart; ///< Start of current block being parsed
+ BufPtr BlockEnd; ///< End of current block being parsed
+ BufPtr At; ///< Where we're currently parsing at
+
+ // Information about the module, extracted from the bytecode revision number.
+ unsigned char RevisionNum; // The rev # itself
+
+ // Flags to distinguish LLVM 1.0 & 1.1 bytecode formats (revision #0)
+
+ // Revision #0 had an explicit alignment of data only for the ModuleGlobalInfo
+ // block. This was fixed to be like all other blocks in 1.2
+ bool hasInconsistentModuleGlobalInfo;
+
+ // Revision #0 also explicitly encoded zero values for primitive types like
+ // int/sbyte/etc.
+ bool hasExplicitPrimitiveZeros;
+
+ // Flags to control features specific the LLVM 1.2 and before (revision #1)
+
+ // LLVM 1.2 and earlier required that getelementptr structure indices were
+ // ubyte constants and that sequential type indices were longs.
+ bool hasRestrictedGEPTypes;
+
+ /// CompactionTable - If a compaction table is active in the current function,
+ /// this is the mapping that it contains.
+ std::vector<const Type*> CompactionTypes;
+
+ /// @brief If a compaction table is active in the current function,
+ /// this is the mapping that it contains.
+ std::vector<std::vector<Value*> > CompactionValues;
+
+ /// @brief This vector is used to deal with forward references to types in
+ /// a module.
+ TypeListTy ModuleTypes;
+
+ /// @brief This vector is used to deal with forward references to types in
+ /// a function.
+ TypeListTy FunctionTypes;
+
+ /// When the ModuleGlobalInfo section is read, we create a Function object
+ /// for each function in the module. When the function is loaded, after the
+ /// module global info is read, this Function is populated. Until then, the
+ /// functions in this vector just hold the function signature.
+ std::vector<Function*> FunctionSignatureList;
+
+ /// @brief This is the table of values belonging to the current function
+ ValueTable FunctionValues;
+
+ /// @brief This is the table of values belonging to the module (global)
+ ValueTable ModuleValues;
+
+ /// @brief This keeps track of function level forward references.
+ ForwardReferenceMap ForwardReferences;
+
+ /// @brief The basic blocks we've parsed, while parsing a function.
+ std::vector<BasicBlock*> ParsedBasicBlocks;
+
+ /// This maintains a mapping between <Type, Slot #>'s and
+ /// forward references to constants. Such values may be referenced before they
+ /// are defined, and if so, the temporary object that they represent is held
+ /// here.
+ /// @brief Temporary place for forward references to constants.
+ ConstantRefsType ConstantFwdRefs;
+
+ /// Constant values are read in after global variables. Because of this, we
+ /// must defer setting the initializers on global variables until after module
+ /// level constants have been read. In the mean time, this list keeps track of
+ /// what we must do.
+ GlobalInitsList GlobalInits;
+
+ // For lazy reading-in of functions, we need to save away several pieces of
+ // information about each function: its begin and end pointer in the buffer
+ // and its FunctionSlot.
+ LazyFunctionMap LazyFunctionLoadMap;
+
+ /// This stores the parser's handler which is used for handling tasks other
+ /// just than reading bytecode into the IR. If this is non-null, calls on
+ /// the (polymorphic) BytecodeHandler interface (see llvm/Bytecode/Handler.h)
+ /// will be made to report the logical structure of the bytecode file. What
+ /// the handler does with the events it receives is completely orthogonal to
+ /// the business of parsing the bytecode and building the IR. This is used,
+ /// for example, by the llvm-abcd tool for analysis of byte code.
+ /// @brief Handler for parsing events.
+ BytecodeHandler* Handler;
+
+ /// @}
+ /// @name Implementation Details
+ /// @{
+ private:
+ /// @brief Determines if this module has a function or not.
+ bool hasFunctions() { return ! FunctionSignatureList.empty(); }
+
+ /// @brief Determines if the type id has an implicit null value.
+ bool hasImplicitNull(unsigned TyID );
+
+ /// @brief Converts a type slot number to its Type*
+ const Type *getType(unsigned ID);
+
+ /// @brief Converts a Type* to its type slot number
+ unsigned getTypeSlot(const Type *Ty);
+
+ /// @brief Converts a normal type slot number to a compacted type slot num.
+ unsigned getCompactionTypeSlot(unsigned type);
+
+ /// This is just like getType, but when a compaction table is in use, it is
+ /// ignored. Also, no forward references or other fancy features are
+ /// supported.
+ const Type *getGlobalTableType(unsigned Slot);
+
+ /// This is just like getTypeSlot, but when a compaction table is in use,
+ /// it is ignored.
+ unsigned getGlobalTableTypeSlot(const Type *Ty);
+
+ /// Retrieve a value of a given type and slot number, possibly creating
+ /// it if it doesn't already exist.
+ Value* getValue(unsigned TypeID, unsigned num, bool Create = true);
+
+ /// This is just like getValue, but when a compaction table is in use, it
+ /// is ignored. Also, no forward references or other fancy features are
+ /// supported.
+ Value *getGlobalTableValue(const Type *Ty, unsigned SlotNo);
+
+ /// This function is used when construction phi, br, switch, and other
+ /// instructions that reference basic blocks. Blocks are numbered
+ /// sequentially as they appear in the function.
+ /// @brief Get a basic block for current function
+ BasicBlock *getBasicBlock(unsigned ID);
+
+ /// Just like getValue, except that it returns a null pointer
+ /// only on error. It always returns a constant (meaning that if the value is
+ /// defined, but is not a constant, that is an error). If the specified
+ /// constant hasn't been parsed yet, a placeholder is defined and used.
+ /// Later, after the real value is parsed, the placeholder is eliminated.
+ Constant* getConstantValue(unsigned typeSlot, unsigned valSlot);
+
+ /// @brief Convenience function for getting a constant value when
+ /// the Type has already been resolved.
+ Constant* getConstantValue(const Type *Ty, unsigned valSlot) {
+ return getConstantValue(getTypeSlot(Ty), valSlot);
+ }
+
+ /// As values are created, they are inserted into the appropriate place
+ /// with this method. The ValueTable argument must be one of ModuleValues
+ /// or FunctionValues data members of this class.
+ /// @brief Insert a newly created value
+ unsigned insertValue(Value *V, unsigned Type, ValueTable &Table);
+
+ /// @brief Insert the arguments of a function.
+ void insertArguments(Function* F );
+
+ /// @brief Resolve all references to the placeholder (if any) for the
+ /// given constant.
+ void ResolveReferencesToConstant(Constant *C, unsigned Slot);
+
+ /// @brief Release our memory.
+ void freeState() {
+ freeTable(FunctionValues);
+ freeTable(ModuleValues);
+ }
+
+ /// @brief Free a table, making sure to free the ValueList in the table.
+ void freeTable(ValueTable &Tab) {
+ while (!Tab.empty()) {
+ delete Tab.back();
+ Tab.pop_back();
+ }
+ }
+
+ BytecodeReader(const BytecodeReader &); // DO NOT IMPLEMENT
+ void operator=(const BytecodeReader &); // DO NOT IMPLEMENT
+
+ /// @}
+ /// @name Reader Primitives
+ /// @{
+ private:
+
+ /// @brief Is there more to parse in the current block?
+ inline bool moreInBlock();
+
+ /// @brief Have we read past the end of the block
+ inline void checkPastBlockEnd(const char * block_name);
+
+ /// @brief Align to 32 bits
+ inline void align32();
+
+ /// @brief Read an unsigned integer as 32-bits
+ inline unsigned read_uint();
+
+ /// @brief Read an unsigned integer with variable bit rate encoding
+ inline unsigned read_vbr_uint();
+
+ /// @brief Read an unsigned 64-bit integer with variable bit rate encoding.
+ inline uint64_t read_vbr_uint64();
+
+ /// @brief Read a signed 64-bit integer with variable bit rate encoding.
+ inline int64_t read_vbr_int64();
+
+ /// @brief Read a string
+ inline std::string read_str();
+
+ /// @brief Read an arbitrary data chunk of fixed length
+ inline void read_data(void *Ptr, void *End);
+
+ /// Read a bytecode block header
+ inline void read_block(unsigned &Type, unsigned &Size);
+
+ /// @}
+ };
+
+ } // End llvm namespace
+
+ // vim: sw=2
+ #endif
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