[llvm-bugs] [Bug 49124] New: error: conflicting types for '_m_prefetchw'
via llvm-bugs
llvm-bugs at lists.llvm.org
Wed Feb 10 04:22:06 PST 2021
https://bugs.llvm.org/show_bug.cgi?id=49124
Bug ID: 49124
Summary: error: conflicting types for '_m_prefetchw'
Product: clang
Version: 11.0
Hardware: PC
OS: Windows NT
Status: NEW
Severity: normal
Priority: P
Component: C
Assignee: unassignedclangbugs at nondot.org
Reporter: vturbanov at gmail.com
CC: blitzrakete at gmail.com, dgregor at apple.com,
erik.pilkington at gmail.com, llvm-bugs at lists.llvm.org,
richard-llvm at metafoo.co.uk
There is a declaration collision, when trying to compile with Clang under
Windows.
_m_prefetchw is declared in prfchwintrin.h as:
> static __inline__ void __attribute__((__always_inline__, __nodebug__))
_m_prefetchw(void *__P)
While there is a colliding declaration in Windows SDK's header winnt.h:
>VOID
>_m_prefetchw (
> _In_ volatile CONST VOID *Source
> );
As an example, because of this collision the SDL library is failing to compile
with Clang on Windows 10. I'm currently developing some hacking method to
overcome this, but I a solution from Clang itself could actually be more
appropriate and stable.
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