[llvm-bugs] [Bug 44773] steady_clock not advancing after system resumes
via llvm-bugs
llvm-bugs at lists.llvm.org
Tue Oct 13 07:47:20 PDT 2020
https://bugs.llvm.org/show_bug.cgi?id=44773
Louis Dionne <ldionne at apple.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Fixed By Commit(s)| |8bec8927134f116eb11ddea9db7
| |8b1a6241884c9
Resolution|--- |FIXED
--- Comment #2 from Louis Dionne <ldionne at apple.com> ---
This was fixed with
commit 8bec8927134f116eb11ddea9db78b1a6241884c9
Author: Louis Dionne <ldionne at apple.com>
Date: Mon Feb 10 18:30:43 2020 +0100
[libc++][Apple] Use CLOCK_MONOTONIC_RAW instead of CLOCK_UPTIME_RAW for
steady_clock
Summary:
In D27429, we switched the Apple implementation of steady_clock::now()
from clock_gettime(CLOCK_MONOTONIC) to clock_gettime(CLOCK_UPTIME_RAW).
The purpose was to get nanosecond precision, and also to improve the
performance of the implementation.
However, it appears that CLOCK_UPTIME_RAW does not satisfy the
requirements
of the Standard, since it is not strictly speaking monotonic. Indeed,
the
clock does not increment while the system is asleep, which had been
mentioned in D27429 but somehow not addressed.
This patch switches to CLOCK_MONOTONIC_RAW, which is monotonic,
increased
during sleep, and also has nanosecond precision.
https://llvm.org/PR44773
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