[llvm-bugs] [Bug 46461] New: [X86] reduceBuildVecExtToExtBuildVec breaks uses of opportunity to use broadcast
via llvm-bugs
llvm-bugs at lists.llvm.org
Thu Jun 25 16:04:47 PDT 2020
https://bugs.llvm.org/show_bug.cgi?id=46461
Bug ID: 46461
Summary: [X86] reduceBuildVecExtToExtBuildVec breaks uses of
opportunity to use broadcast
Product: libraries
Version: trunk
Hardware: PC
OS: Windows NT
Status: NEW
Severity: enhancement
Priority: P
Component: Backend: X86
Assignee: unassignedbugs at nondot.org
Reporter: craig.topper at gmail.com
CC: craig.topper at gmail.com, llvm-bugs at lists.llvm.org,
llvm-dev at redking.me.uk, spatel+llvm at rotateright.com
This code compiled with avx2 produces multiple vpinsrw instead of just
broadcasting the i32 scalar
define <16 x i32> @bar(i16 %x) {
%a = zext i16 %x to i32
%b = insertelement <16 x i32> undef, i32 %a, i32 0
%c = shufflevector <16 x i32> %b, <16 x i32> undef, <16 x i32>
zeroinitializer
ret <16 x i32> %c
}
https://godbolt.org/z/K23-jp
Should we disable reduceBuildVecExtToExtBuildVec for splat vectors or should we
improve our broadcast matching? I kind of think that even without native
broadcast we could still use pshufd to broadcast instead of multiple inserts.
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