[llvm-bugs] [Bug 44536] New: SLPVectorizer should drop nsw flags from add
via llvm-bugs
llvm-bugs at lists.llvm.org
Mon Jan 13 08:53:20 PST 2020
https://bugs.llvm.org/show_bug.cgi?id=44536
Bug ID: 44536
Summary: SLPVectorizer should drop nsw flags from add
Product: libraries
Version: trunk
Hardware: PC
OS: All
Status: NEW
Severity: normal
Priority: P
Component: Transformation Utilities
Assignee: unassignedbugs at nondot.org
Reporter: juneyoung.lee at sf.snu.ac.kr
CC: llvm-bugs at lists.llvm.org
Created attachment 23014
--> https://bugs.llvm.org/attachment.cgi?id=23014&action=edit
horizontal.ll
```
$ cat horizontal.ll # from excerpted from
test/Transforms/SLPVectorizer/X86/horizontal.ll
@arr_i32 = global [32 x i32] zeroinitializer, align 16
declare i32 @foobar(i32)
define void @i32_red_call(i32 %val) {
entry:
%0 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32,
i64 0, i64 0), align 16
%1 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32,
i64 0, i64 1), align 4
%add = add nsw i32 %1, %0
%2 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32,
i64 0, i64 2), align 8
%add.1 = add nsw i32 %2, %add
%3 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32,
i64 0, i64 3), align 4
%add.2 = add nsw i32 %3, %add.1
%4 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32,
i64 0, i64 4), align 16
%add.3 = add nsw i32 %4, %add.2
%5 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32,
i64 0, i64 5), align 4
%add.4 = add nsw i32 %5, %add.3
%6 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32,
i64 0, i64 6), align 8
%add.5 = add nsw i32 %6, %add.4
%7 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr_i32,
i64 0, i64 7), align 4
%add.6 = add nsw i32 %7, %add.5
%res = call i32 @foobar(i32 %add.6)
ret void
}
$ opt -slp-vectorizer -S -o - -mtriple=x86_64-apple-macosx -mcpu=corei7-avx
./horizontal.ll
@arr_i32 = global [32 x i32] zeroinitializer, align 16
declare i32 @foobar(i32) #0
define void @i32_red_call(i32 %val) #0 {
entry:
%0 = load <8 x i32>, <8 x i32>* bitcast ([32 x i32]* @arr_i32 to <8 x i32>*),
align 16
%rdx.shuf = shufflevector <8 x i32> %0, <8 x i32> undef, <8 x i32> <i32 4,
i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 undef, i32 undef>
%bin.rdx = add nsw <8 x i32> %0, %rdx.shuf
%rdx.shuf1 = shufflevector <8 x i32> %bin.rdx, <8 x i32> undef, <8 x i32>
<i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32
undef>
%bin.rdx2 = add nsw <8 x i32> %bin.rdx, %rdx.shuf1
%rdx.shuf3 = shufflevector <8 x i32> %bin.rdx2, <8 x i32> undef, <8 x i32>
<i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32
undef>
%bin.rdx4 = add nsw <8 x i32> %bin.rdx2, %rdx.shuf3
%1 = extractelement <8 x i32> %bin.rdx4, i32 0
%res = call i32 @foobar(i32 %1)
ret void
}
attributes #0 = { "target-cpu"="corei7-avx" }
```
SLPVectorizer reorders addition, so keeping nsw flag can result in introducing
undefined behavior.
As reassociate does, nsw flags should be dropped.
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