[llvm-bugs] [Bug 43460] New: [AArch64] Vector store of scalars produces sub-optimal code
via llvm-bugs
llvm-bugs at lists.llvm.org
Thu Sep 26 04:32:58 PDT 2019
https://bugs.llvm.org/show_bug.cgi?id=43460
Bug ID: 43460
Summary: [AArch64] Vector store of scalars produces sub-optimal
code
Product: libraries
Version: trunk
Hardware: PC
OS: All
Status: NEW
Severity: enhancement
Priority: P
Component: Backend: AArch64
Assignee: unassignedbugs at nondot.org
Reporter: florian_hahn at apple.com
CC: arnaud.degrandmaison at arm.com,
llvm-bugs at lists.llvm.org, peter.smith at linaro.org,
Ties.Stuij at arm.com
It looks like we fail to generate optimal code when doing a vector store of a
vector of scalars. Consider the examples below (or on
https://godbolt.org/z/hpv4S9) . I am not sure how common those cases actually
are, I just stumbled across this while looking at
http://lists.llvm.org/pipermail/llvm-dev/2019-September/135432.html .
define void @const_vec(<2 x i32>* %c) {
store <2 x i32> <i32 2, i32 3>, <2 x i32>* %c, align 16
ret void
}
define void @const_split(<4 x i32>* %c) {
entry:
%0 = getelementptr inbounds <4 x i32>, <4 x i32>* %c, i64 0, i64 0
store i32 1, i32* %0, align 4
%1 = getelementptr <4 x i32>, <4 x i32>* %c, i64 0, i64 1
store i32 2, i32* %1, align 4
ret void
}
With llc -O3 -mtriple=aarch64, we generate the assembly below. For the vector
version, we miss that we can use movk and instead load the constants from
memory.
.LCPI0_0:
.word 2 // 0x2
.word 3 // 0x3
const_vec: // @const_vec
adrp x8, .LCPI0_0
ldr d0, [x8, :lo12:.LCPI0_0]
str d0, [x0]
ret
const_split: // @const_split
mov x8, #1
movk x8, #2, lsl #32
str x8, [x0]
ret
For the case we store 2 arbitrary i32, we have an extra fmov and mov with the
vector version.
define void @var_vec_2(<2 x i32>* %c, i32 %a, i32 %b) {
%ins1 = insertelement <2 x i32> undef, i32 %a, i32 0
%ins2 = insertelement <2 x i32> %ins1, i32 %b, i32 1
store <2 x i32> %ins2, <2 x i32>* %c, align 16
ret void
}
define void @var_split(<4 x i32>* %c, i32 %a, i32 %b) {
entry:
%0 = getelementptr inbounds <4 x i32>, <4 x i32>* %c, i64 0, i64 0
store i32 %a, i32* %0, align 4
%1 = getelementptr <4 x i32>, <4 x i32>* %c, i64 0, i64 1
store i32 %b, i32* %1, align 4
ret void
}
var_vec_2: // @var_vec_2
fmov s0, w1
mov v0.s[1], w2
str d0, [x0]
ret
var_split: // @var_split
stp w1, w2, [x0]
ret
--
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