[llvm-bugs] [Bug 37806] New: [InstCombine] Failure to combine select/shuffle of equivalent instructions with constants
via llvm-bugs
llvm-bugs at lists.llvm.org
Thu Jun 14 09:31:23 PDT 2018
https://bugs.llvm.org/show_bug.cgi?id=37806
Bug ID: 37806
Summary: [InstCombine] Failure to combine select/shuffle of
equivalent instructions with constants
Product: libraries
Version: trunk
Hardware: PC
OS: Windows NT
Status: NEW
Severity: enhancement
Priority: P
Component: Scalar Optimizations
Assignee: unassignedbugs at nondot.org
Reporter: llvm-dev at redking.me.uk
CC: a.bataev at hotmail.com, dtemirbulatov at gmail.com,
llvm-bugs at lists.llvm.org, spatel+llvm at rotateright.com
Below are examples of constant selects/shuffles of 2 instructions taking
constant inputs that could all be combined into a single instruction. There are
probably more equivalent instructions/patterns (+ floats type instructions as
well). Note these are all about removing shuffles/selects so hopefully the
issue of creating them in instcombine won't raise its head.
This is very similar to [Bug #31572] which was concerned about missing
vectorizations of equivalent instructions. My hope is that after D48174 et al
have landed I can then extend the "alt opcode" system in SLP so that we can
accept most pairs of instructions (not just ADD+SUB or FADD+FSUB) - vectorize
them with a select (costs permitting) and then let instcombine merge them if it
can via this bug.
define <4 x i32> @shuffle_add_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
%1 = add <4 x i32> %v0, <i32 1, i32 2, i32 4, i32 4>
%2 = add <4 x i32> %v0, <i32 0, i32 0, i32 2, i32 2>
%3 = shufflevector <4 x i32> %1, <4 x i32> %2, <4 x i32> <i32 0, i32 5, i32
6, i32 7>
ret <4 x i32> %3
}
define <4 x i32> @select_sub_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
%1 = sub <4 x i32> %v0, <i32 1, i32 2, i32 4, i32 4>
%2 = sub <4 x i32> %v0, <i32 0, i32 0, i32 2, i32 2>
%3 = select <4 x i1> <i1 -1, i1 0, i1 0, i1 -1>, <4 x i32> %1, <4 x i32> %2
ret <4 x i32> %3
}
define <4 x i32> @shuffle_add_sub_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
%1 = add <4 x i32> %v0, <i32 1, i32 2, i32 4, i32 4>
%2 = sub <4 x i32> %v0, <i32 0, i32 0, i32 2, i32 2>
%3 = shufflevector <4 x i32> %1, <4 x i32> %2, <4 x i32> <i32 0, i32 5, i32
6, i32 7>
ret <4 x i32> %3
}
define <4 x i32> @shuffle_mul_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
%1 = mul <4 x i32> %v0, <i32 1, i32 2, i32 4, i32 4>
%2 = mul <4 x i32> %v0, <i32 0, i32 0, i32 2, i32 2>
%3 = shufflevector <4 x i32> %1, <4 x i32> %2, <4 x i32> <i32 0, i32 5, i32
6, i32 7>
ret <4 x i32> %3
}
define <4 x i32> @shuffle_shl_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
%1 = shl <4 x i32> %v0, <i32 0, i32 1, i32 2, i32 2>
%2 = shl <4 x i32> %v0, <i32 0, i32 0, i32 2, i32 2>
%3 = shufflevector <4 x i32> %1, <4 x i32> %2, <4 x i32> <i32 0, i32 5, i32
6, i32 7>
ret <4 x i32> %3
}
define <4 x i32> @shuffle_mul_shl_v4i32(<4 x i32> %v0, <4 x i32> %v1) {
%1 = mul <4 x i32> %v0, <i32 1, i32 2, i32 3, i32 4>
%2 = shl <4 x i32> %v0, <i32 0, i32 0, i32 2, i32 2>
%3 = shufflevector <4 x i32> %1, <4 x i32> %2, <4 x i32> <i32 0, i32 5, i32
6, i32 7>
ret <4 x i32> %3
}}
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