[llvm-bugs] [Bug 27582] New: ARM64: Backend should know about implicit masking of variable shift distances
via llvm-bugs
llvm-bugs at lists.llvm.org
Fri Apr 29 18:10:03 PDT 2016
https://llvm.org/bugs/show_bug.cgi?id=27582
Bug ID: 27582
Summary: ARM64: Backend should know about implicit masking of
variable shift distances
Product: libraries
Version: 3.8
Hardware: PC
OS: Windows NT
Status: NEW
Severity: normal
Priority: P
Component: Backend: AArch64
Assignee: unassignedbugs at nondot.org
Reporter: fabiang at radgametools.com
CC: llvm-bugs at lists.llvm.org
Classification: Unclassified
Created attachment 16281
--> https://llvm.org/bugs/attachment.cgi?id=16281&action=edit
Repro C file
ARM64 ASRV, LSLV, LSRV, RORV are specified in the ARMv8 ARM as interpreting the
shift distance "MOD datasize", that is, modulo 32 for 32-bit shifts and modulo
64 for 64-bit shifts.
Since C/C++ shifts larger than the register width are UB, it is desirable that
the (well-defined, portable) alternatives "x >> (y & 31)" (32-bit x) and "x >>
(y & 63)" (64-bit x) not generate an extra "and", but as of Clang-3.8 they do.
Trivial reproducer is attached: "clang -O2 -c -S -target arm64-apple-darwin
test.c".
The expected result is for f to generate "lsr w0, w0, w1; ret" and g "lsr x0,
x0, x1; ret", but with Clang-3.8 explicit ANDs are present.
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