[llvm-branch-commits] [llvm] [DirectX] Add shader flags for heap resources (PR #216461)
Joshua Batista via llvm-branch-commits
llvm-branch-commits at lists.llvm.org
Tue Aug 18 10:42:39 PDT 2026
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@@ -0,0 +1,42 @@
+; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s
+; RUN: llc %s -disable-dxil-remove-unused-resources --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC
+
+; This test makes sure that the shader flags 'Resource descriptor heap indexing'
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bob80905 wrote:
This comment doesn't mention the sampler descriptor heap indexing or its associated flag.
https://github.com/llvm/llvm-project/pull/216461
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