[llvm-branch-commits] [llvm] [DirectX] Adding support for Root Descriptor in Obj2yaml/Yaml2Obj (PR #136732)
Finn Plummer via llvm-branch-commits
llvm-branch-commits at lists.llvm.org
Wed Apr 23 10:15:01 PDT 2025
================
@@ -73,24 +75,50 @@ struct ShaderHash {
std::vector<llvm::yaml::Hex8> Digest;
};
-#define ROOT_ELEMENT_FLAG(Num, Val) bool Val = false;
-
struct RootConstantsYaml {
uint32_t ShaderRegister;
uint32_t RegisterSpace;
uint32_t Num32BitValues;
};
+#define ROOT_DESCRIPTOR_FLAG(Num, Val) bool Val = false;
+struct RootDescriptorYaml {
+ RootDescriptorYaml() = default;
+
+ uint32_t ShaderRegister;
+ uint32_t RegisterSpace;
+
+ uint32_t getEncodedFlags();
+
+#include "llvm/BinaryFormat/DXContainerConstants.def"
+};
+
struct RootParameterYamlDesc {
uint32_t Type;
uint32_t Visibility;
uint32_t Offset;
+ RootParameterYamlDesc(){};
+ RootParameterYamlDesc(uint32_t T) : Type(T) {
----------------
inbelic wrote:
Is the old constructor still used? If so, when would we use that instead of this one?
https://github.com/llvm/llvm-project/pull/136732
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