[llvm-branch-commits] [llvm] 4b79faf - Revert "[AArch64] Lower alias mask to a whilewr (#100769)"

via llvm-branch-commits llvm-branch-commits at lists.llvm.org
Tue Dec 17 08:23:31 PST 2024


Author: Sam Tebbs
Date: 2024-12-17T16:23:26Z
New Revision: 4b79faf786d77e5c5b1271f1efab6967e43f6a17

URL: https://github.com/llvm/llvm-project/commit/4b79faf786d77e5c5b1271f1efab6967e43f6a17
DIFF: https://github.com/llvm/llvm-project/commit/4b79faf786d77e5c5b1271f1efab6967e43f6a17.diff

LOG: Revert "[AArch64] Lower alias mask to a whilewr (#100769)"

This reverts commit e7f9d8e5c3e49e729c69aaa9be3322f7902370b8.

Added: 
    

Modified: 
    llvm/lib/Target/AArch64/AArch64ISelLowering.cpp

Removed: 
    llvm/test/CodeGen/AArch64/whilewr.ll


################################################################################
diff  --git a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
index 28f304100326c6..abc00fc86ee455 100644
--- a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
+++ b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
@@ -1539,7 +1539,6 @@ AArch64TargetLowering::AArch64TargetLowering(const TargetMachine &TM,
       setOperationAction(ISD::VECREDUCE_AND, VT, Custom);
       setOperationAction(ISD::VECREDUCE_OR, VT, Custom);
       setOperationAction(ISD::VECREDUCE_XOR, VT, Custom);
-      setOperationAction(ISD::OR, VT, Custom);
 
       setOperationAction(ISD::SELECT_CC, VT, Expand);
       setOperationAction(ISD::INSERT_VECTOR_ELT, VT, Custom);
@@ -14329,128 +14328,8 @@ static SDValue tryLowerToSLI(SDNode *N, SelectionDAG &DAG) {
   return ResultSLI;
 }
 
-/// Try to lower the construction of a pointer alias mask to a WHILEWR.
-/// The mask's enabled lanes represent the elements that will not overlap across
-/// one loop iteration. This tries to match:
-/// or (splat (setcc_lt (sub ptrA, ptrB), -(element_size - 1))),
-///    (get_active_lane_mask 0, (div (sub ptrA, ptrB), element_size))
-SDValue tryWhileWRFromOR(SDValue Op, SelectionDAG &DAG,
-                         const AArch64Subtarget &Subtarget) {
-  if (!Subtarget.hasSVE2())
-    return SDValue();
-  SDValue LaneMask = Op.getOperand(0);
-  SDValue Splat = Op.getOperand(1);
-
-  if (Splat.getOpcode() != ISD::SPLAT_VECTOR)
-    std::swap(LaneMask, Splat);
-
-  if (LaneMask.getOpcode() != ISD::INTRINSIC_WO_CHAIN ||
-      LaneMask.getConstantOperandVal(0) != Intrinsic::get_active_lane_mask ||
-      Splat.getOpcode() != ISD::SPLAT_VECTOR)
-    return SDValue();
-
-  SDValue Cmp = Splat.getOperand(0);
-  if (Cmp.getOpcode() != ISD::SETCC)
-    return SDValue();
-
-  CondCodeSDNode *Cond = cast<CondCodeSDNode>(Cmp.getOperand(2));
-
-  auto ComparatorConst = dyn_cast<ConstantSDNode>(Cmp.getOperand(1));
-  if (!ComparatorConst || ComparatorConst->getSExtValue() > 0 ||
-      Cond->get() != ISD::CondCode::SETLT)
-    return SDValue();
-  unsigned CompValue = std::abs(ComparatorConst->getSExtValue());
-  unsigned EltSize = CompValue + 1;
-  if (!isPowerOf2_64(EltSize) || EltSize > 8)
-    return SDValue();
-
-  SDValue Diff = Cmp.getOperand(0);
-  if (Diff.getOpcode() != ISD::SUB || Diff.getValueType() != MVT::i64)
-    return SDValue();
-
-  if (!isNullConstant(LaneMask.getOperand(1)) ||
-      (EltSize != 1 && LaneMask.getOperand(2).getOpcode() != ISD::SRA))
-    return SDValue();
-
-  // The number of elements that alias is calculated by dividing the positive
-  // 
diff erence between the pointers by the element size. An alias mask for i8
-  // elements omits the division because it would just divide by 1
-  if (EltSize > 1) {
-    SDValue DiffDiv = LaneMask.getOperand(2);
-    auto DiffDivConst = dyn_cast<ConstantSDNode>(DiffDiv.getOperand(1));
-    if (!DiffDivConst || DiffDivConst->getZExtValue() != Log2_64(EltSize))
-      return SDValue();
-    if (EltSize > 2) {
-      // When masking i32 or i64 elements, the positive value of the
-      // possibly-negative 
diff erence comes from a select of the 
diff erence if
-      // it's positive, otherwise the 
diff erence plus the element size if it's
-      // negative: pos_
diff  = 
diff  < 0 ? (
diff  + 7) : 
diff 
-      SDValue Select = DiffDiv.getOperand(0);
-      // Make sure the 
diff erence is being compared by the select
-      if (Select.getOpcode() != ISD::SELECT_CC || Select.getOperand(3) != Diff)
-        return SDValue();
-      // Make sure it's checking if the 
diff erence is less than 0
-      if (!isNullConstant(Select.getOperand(1)) ||
-          cast<CondCodeSDNode>(Select.getOperand(4))->get() !=
-              ISD::CondCode::SETLT)
-        return SDValue();
-      // An add creates a positive value from the negative 
diff erence
-      SDValue Add = Select.getOperand(2);
-      if (Add.getOpcode() != ISD::ADD || Add.getOperand(0) != Diff)
-        return SDValue();
-      if (auto *AddConst = dyn_cast<ConstantSDNode>(Add.getOperand(1));
-          !AddConst || AddConst->getZExtValue() != EltSize - 1)
-        return SDValue();
-    } else {
-      // When masking i16 elements, this positive value comes from adding the
-      // 
diff erence's sign bit to the 
diff erence itself. This is equivalent to
-      // the 32 bit and 64 bit case: pos_
diff  = 
diff  + sign_bit (
diff )
-      SDValue Add = DiffDiv.getOperand(0);
-      if (Add.getOpcode() != ISD::ADD || Add.getOperand(0) != Diff)
-        return SDValue();
-      // A logical right shift by 63 extracts the sign bit from the 
diff erence
-      SDValue Shift = Add.getOperand(1);
-      if (Shift.getOpcode() != ISD::SRL || Shift.getOperand(0) != Diff)
-        return SDValue();
-      if (auto *ShiftConst = dyn_cast<ConstantSDNode>(Shift.getOperand(1));
-          !ShiftConst || ShiftConst->getZExtValue() != 63)
-        return SDValue();
-    }
-  } else if (LaneMask.getOperand(2) != Diff)
-    return SDValue();
-
-  SDValue StorePtr = Diff.getOperand(0);
-  SDValue ReadPtr = Diff.getOperand(1);
-
-  unsigned IntrinsicID = 0;
-  switch (EltSize) {
-  case 1:
-    IntrinsicID = Intrinsic::aarch64_sve_whilewr_b;
-    break;
-  case 2:
-    IntrinsicID = Intrinsic::aarch64_sve_whilewr_h;
-    break;
-  case 4:
-    IntrinsicID = Intrinsic::aarch64_sve_whilewr_s;
-    break;
-  case 8:
-    IntrinsicID = Intrinsic::aarch64_sve_whilewr_d;
-    break;
-  default:
-    return SDValue();
-  }
-  SDLoc DL(Op);
-  SDValue ID = DAG.getConstant(IntrinsicID, DL, MVT::i32);
-  return DAG.getNode(ISD::INTRINSIC_WO_CHAIN, DL, Op.getValueType(), ID,
-                     StorePtr, ReadPtr);
-}
-
 SDValue AArch64TargetLowering::LowerVectorOR(SDValue Op,
                                              SelectionDAG &DAG) const {
-  if (SDValue SV =
-          tryWhileWRFromOR(Op, DAG, DAG.getSubtarget<AArch64Subtarget>()))
-    return SV;
-
   if (useSVEForFixedLengthVectorVT(Op.getValueType(),
                                    !Subtarget->isNeonAvailable()))
     return LowerToScalableOp(Op, DAG);

diff  --git a/llvm/test/CodeGen/AArch64/whilewr.ll b/llvm/test/CodeGen/AArch64/whilewr.ll
deleted file mode 100644
index 9f1ea850792384..00000000000000
--- a/llvm/test/CodeGen/AArch64/whilewr.ll
+++ /dev/null
@@ -1,1086 +0,0 @@
-; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 4
-; RUN: llc %s -mtriple=aarch64-linux-gnu -mattr=+sve2 -o - | FileCheck %s
-; RUN: llc %s -mtriple=aarch64-linux-gnu -mattr=+sve -o - | FileCheck %s --check-prefix=CHECK-NOSVE2
-
-define <vscale x 16 x i1> @whilewr_8(ptr noalias %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_8:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    whilewr p0.b, x1, x2
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_8:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    sub x8, x1, x2
-; CHECK-NOSVE2-NEXT:    cmp x8, #0
-; CHECK-NOSVE2-NEXT:    cset w9, lt
-; CHECK-NOSVE2-NEXT:    whilelo p0.b, xzr, x8
-; CHECK-NOSVE2-NEXT:    sbfx x8, x9, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p1.b, xzr, x8
-; CHECK-NOSVE2-NEXT:    sel p0.b, p0, p0.b, p1.b
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %c14 = ptrtoint ptr %c to i64
-  %b15 = ptrtoint ptr %b to i64
-  %sub.
diff  = sub i64 %b15, %c14
-  %neg.compare = icmp slt i64 %sub.
diff , 0
-  %.splatinsert = insertelement <vscale x 16 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 16 x i1> %.splatinsert, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 16 x i1> @llvm.get.active.lane.mask.nxv16i1.i64(i64 0, i64 %sub.
diff )
-  %active.lane.mask.alias = or <vscale x 16 x i1> %ptr.
diff .lane.mask, %.splat
-  ret <vscale x 16 x i1> %active.lane.mask.alias
-}
-
-define <vscale x 16 x i1> @whilewr_commutative(ptr noalias %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_commutative:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    whilewr p0.b, x1, x2
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_commutative:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    sub x8, x1, x2
-; CHECK-NOSVE2-NEXT:    cmp x8, #0
-; CHECK-NOSVE2-NEXT:    cset w9, lt
-; CHECK-NOSVE2-NEXT:    whilelo p0.b, xzr, x8
-; CHECK-NOSVE2-NEXT:    sbfx x8, x9, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p1.b, xzr, x8
-; CHECK-NOSVE2-NEXT:    mov p0.b, p1/m, p1.b
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %c14 = ptrtoint ptr %c to i64
-  %b15 = ptrtoint ptr %b to i64
-  %sub.
diff  = sub i64 %b15, %c14
-  %neg.compare = icmp slt i64 %sub.
diff , 0
-  %.splatinsert = insertelement <vscale x 16 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 16 x i1> %.splatinsert, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 16 x i1> @llvm.get.active.lane.mask.nxv16i1.i64(i64 0, i64 %sub.
diff )
-  %active.lane.mask.alias = or <vscale x 16 x i1> %.splat, %ptr.
diff .lane.mask
-  ret <vscale x 16 x i1> %active.lane.mask.alias
-}
-
-define <vscale x 8 x i1> @whilewr_16(ptr noalias %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_16:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    whilewr p0.h, x1, x2
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_16:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    sub x8, x1, x2
-; CHECK-NOSVE2-NEXT:    cmn x8, #1
-; CHECK-NOSVE2-NEXT:    add x8, x8, x8, lsr #63
-; CHECK-NOSVE2-NEXT:    cset w9, lt
-; CHECK-NOSVE2-NEXT:    sbfx x9, x9, #0, #1
-; CHECK-NOSVE2-NEXT:    asr x8, x8, #1
-; CHECK-NOSVE2-NEXT:    whilelo p0.h, xzr, x9
-; CHECK-NOSVE2-NEXT:    whilelo p1.h, xzr, x8
-; CHECK-NOSVE2-NEXT:    mov p0.b, p1/m, p1.b
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %b14 = ptrtoint ptr %b to i64
-  %c15 = ptrtoint ptr %c to i64
-  %sub.
diff  = sub i64 %b14, %c15
-  %
diff  = sdiv i64 %sub.
diff , 2
-  %neg.compare = icmp slt i64 %sub.
diff , -1
-  %.splatinsert = insertelement <vscale x 8 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 8 x i1> %.splatinsert, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 0, i64 %
diff )
-  %active.lane.mask.alias = or <vscale x 8 x i1> %ptr.
diff .lane.mask, %.splat
-  ret <vscale x 8 x i1> %active.lane.mask.alias
-}
-
-define <vscale x 4 x i1> @whilewr_32(ptr noalias %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_32:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    whilewr p0.s, x1, x2
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_32:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    sub x8, x1, x2
-; CHECK-NOSVE2-NEXT:    add x9, x8, #3
-; CHECK-NOSVE2-NEXT:    cmp x8, #0
-; CHECK-NOSVE2-NEXT:    csel x9, x9, x8, lt
-; CHECK-NOSVE2-NEXT:    cmn x8, #3
-; CHECK-NOSVE2-NEXT:    cset w8, lt
-; CHECK-NOSVE2-NEXT:    asr x9, x9, #2
-; CHECK-NOSVE2-NEXT:    sbfx x8, x8, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p1.s, xzr, x9
-; CHECK-NOSVE2-NEXT:    whilelo p0.s, xzr, x8
-; CHECK-NOSVE2-NEXT:    mov p0.b, p1/m, p1.b
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %b12 = ptrtoint ptr %b to i64
-  %c13 = ptrtoint ptr %c to i64
-  %sub.
diff  = sub i64 %b12, %c13
-  %
diff  = sdiv i64 %sub.
diff , 4
-  %neg.compare = icmp slt i64 %sub.
diff , -3
-  %.splatinsert = insertelement <vscale x 4 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 4 x i1> %.splatinsert, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 %
diff )
-  %active.lane.mask.alias = or <vscale x 4 x i1> %ptr.
diff .lane.mask, %.splat
-  ret <vscale x 4 x i1> %active.lane.mask.alias
-}
-
-define <vscale x 2 x i1> @whilewr_64(ptr noalias %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_64:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    whilewr p0.d, x1, x2
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_64:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    sub x8, x1, x2
-; CHECK-NOSVE2-NEXT:    add x9, x8, #7
-; CHECK-NOSVE2-NEXT:    cmp x8, #0
-; CHECK-NOSVE2-NEXT:    csel x9, x9, x8, lt
-; CHECK-NOSVE2-NEXT:    cmn x8, #7
-; CHECK-NOSVE2-NEXT:    cset w8, lt
-; CHECK-NOSVE2-NEXT:    asr x9, x9, #3
-; CHECK-NOSVE2-NEXT:    sbfx x8, x8, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p1.d, xzr, x9
-; CHECK-NOSVE2-NEXT:    whilelo p0.d, xzr, x8
-; CHECK-NOSVE2-NEXT:    mov p0.b, p1/m, p1.b
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %b12 = ptrtoint ptr %b to i64
-  %c13 = ptrtoint ptr %c to i64
-  %sub.
diff  = sub i64 %b12, %c13
-  %
diff  = sdiv i64 %sub.
diff , 8
-  %neg.compare = icmp slt i64 %sub.
diff , -7
-  %.splatinsert = insertelement <vscale x 2 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 2 x i1> %.splatinsert, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 2 x i1> @llvm.get.active.lane.mask.nxv2i1.i64(i64 0, i64 %
diff )
-  %active.lane.mask.alias = or <vscale x 2 x i1> %ptr.
diff .lane.mask, %.splat
-  ret <vscale x 2 x i1> %active.lane.mask.alias
-}
-
-define <vscale x 1 x i1> @no_whilewr_128(ptr noalias %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: no_whilewr_128:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    sub x8, x1, x2
-; CHECK-NEXT:    index z0.d, #0, #1
-; CHECK-NEXT:    ptrue p0.d
-; CHECK-NEXT:    add x9, x8, #15
-; CHECK-NEXT:    cmp x8, #0
-; CHECK-NEXT:    csel x9, x9, x8, lt
-; CHECK-NEXT:    cmn x8, #15
-; CHECK-NEXT:    asr x9, x9, #4
-; CHECK-NEXT:    cset w8, lt
-; CHECK-NEXT:    sbfx x8, x8, #0, #1
-; CHECK-NEXT:    mov z1.d, x9
-; CHECK-NEXT:    whilelo p1.d, xzr, x8
-; CHECK-NEXT:    cmphi p0.d, p0/z, z1.d, z0.d
-; CHECK-NEXT:    punpklo p1.h, p1.b
-; CHECK-NEXT:    punpklo p0.h, p0.b
-; CHECK-NEXT:    sel p0.b, p0, p0.b, p1.b
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: no_whilewr_128:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    sub x8, x1, x2
-; CHECK-NOSVE2-NEXT:    index z0.d, #0, #1
-; CHECK-NOSVE2-NEXT:    ptrue p0.d
-; CHECK-NOSVE2-NEXT:    add x9, x8, #15
-; CHECK-NOSVE2-NEXT:    cmp x8, #0
-; CHECK-NOSVE2-NEXT:    csel x9, x9, x8, lt
-; CHECK-NOSVE2-NEXT:    cmn x8, #15
-; CHECK-NOSVE2-NEXT:    asr x9, x9, #4
-; CHECK-NOSVE2-NEXT:    cset w8, lt
-; CHECK-NOSVE2-NEXT:    sbfx x8, x8, #0, #1
-; CHECK-NOSVE2-NEXT:    mov z1.d, x9
-; CHECK-NOSVE2-NEXT:    whilelo p1.d, xzr, x8
-; CHECK-NOSVE2-NEXT:    cmphi p0.d, p0/z, z1.d, z0.d
-; CHECK-NOSVE2-NEXT:    punpklo p1.h, p1.b
-; CHECK-NOSVE2-NEXT:    punpklo p0.h, p0.b
-; CHECK-NOSVE2-NEXT:    sel p0.b, p0, p0.b, p1.b
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %b12 = ptrtoint ptr %b to i64
-  %c13 = ptrtoint ptr %c to i64
-  %sub.
diff  = sub i64 %b12, %c13
-  %
diff  = sdiv i64 %sub.
diff , 16
-  %neg.compare = icmp slt i64 %sub.
diff , -15
-  %.splatinsert = insertelement <vscale x 1 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 1 x i1> %.splatinsert, <vscale x 1 x i1> poison, <vscale x 1 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 1 x i1> @llvm.get.active.lane.mask.nxv1i1.i64(i64 0, i64 %
diff )
-  %active.lane.mask.alias = or <vscale x 1 x i1> %ptr.
diff .lane.mask, %.splat
-  ret <vscale x 1 x i1> %active.lane.mask.alias
-}
-
-define void @whilewr_loop_8(ptr noalias %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_loop_8:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    cmp w3, #1
-; CHECK-NEXT:    b.lt .LBB6_3
-; CHECK-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NEXT:    whilewr p0.b, x1, x2
-; CHECK-NEXT:    mov w9, w3
-; CHECK-NEXT:    mov x8, xzr
-; CHECK-NEXT:    whilelo p1.b, xzr, x9
-; CHECK-NEXT:    cntp x10, p0, p0.b
-; CHECK-NEXT:    and x10, x10, #0xff
-; CHECK-NEXT:  .LBB6_2: // %vector.body
-; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NEXT:    and p1.b, p1/z, p1.b, p0.b
-; CHECK-NEXT:    ld1b { z0.b }, p1/z, [x0, x8]
-; CHECK-NEXT:    ld1b { z1.b }, p1/z, [x1, x8]
-; CHECK-NEXT:    add z0.b, z1.b, z0.b
-; CHECK-NEXT:    st1b { z0.b }, p1, [x2, x8]
-; CHECK-NEXT:    add x8, x8, x10
-; CHECK-NEXT:    whilelo p1.b, x8, x9
-; CHECK-NEXT:    b.mi .LBB6_2
-; CHECK-NEXT:  .LBB6_3: // %for.cond.cleanup
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_loop_8:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    cmp w3, #1
-; CHECK-NOSVE2-NEXT:    b.lt .LBB6_3
-; CHECK-NOSVE2-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NOSVE2-NEXT:    sub x9, x1, x2
-; CHECK-NOSVE2-NEXT:    mov x8, xzr
-; CHECK-NOSVE2-NEXT:    cmp x9, #0
-; CHECK-NOSVE2-NEXT:    cset w10, lt
-; CHECK-NOSVE2-NEXT:    whilelo p0.b, xzr, x9
-; CHECK-NOSVE2-NEXT:    sbfx x9, x10, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p1.b, xzr, x9
-; CHECK-NOSVE2-NEXT:    mov w9, w3
-; CHECK-NOSVE2-NEXT:    sel p0.b, p0, p0.b, p1.b
-; CHECK-NOSVE2-NEXT:    whilelo p1.b, xzr, x9
-; CHECK-NOSVE2-NEXT:    cntp x10, p0, p0.b
-; CHECK-NOSVE2-NEXT:    and x10, x10, #0xff
-; CHECK-NOSVE2-NEXT:  .LBB6_2: // %vector.body
-; CHECK-NOSVE2-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NOSVE2-NEXT:    and p1.b, p1/z, p1.b, p0.b
-; CHECK-NOSVE2-NEXT:    ld1b { z0.b }, p1/z, [x0, x8]
-; CHECK-NOSVE2-NEXT:    ld1b { z1.b }, p1/z, [x1, x8]
-; CHECK-NOSVE2-NEXT:    add z0.b, z1.b, z0.b
-; CHECK-NOSVE2-NEXT:    st1b { z0.b }, p1, [x2, x8]
-; CHECK-NOSVE2-NEXT:    add x8, x8, x10
-; CHECK-NOSVE2-NEXT:    whilelo p1.b, x8, x9
-; CHECK-NOSVE2-NEXT:    b.mi .LBB6_2
-; CHECK-NOSVE2-NEXT:  .LBB6_3: // %for.cond.cleanup
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %cmp11 = icmp sgt i32 %n, 0
-  br i1 %cmp11, label %for.body.preheader, label %for.cond.cleanup
-
-for.body.preheader:
-  %c14 = ptrtoint ptr %c to i64
-  %b15 = ptrtoint ptr %b to i64
-  %wide.trip.count = zext nneg i32 %n to i64
-  %sub.
diff  = sub i64 %b15, %c14
-  %neg.compare = icmp slt i64 %sub.
diff , 0
-  %.splatinsert = insertelement <vscale x 16 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 16 x i1> %.splatinsert, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 16 x i1> @llvm.get.active.lane.mask.nxv16i1.i64(i64 0, i64 %sub.
diff )
-  %active.lane.mask.alias = or <vscale x 16 x i1> %ptr.
diff .lane.mask, %.splat
-  %active.lane.mask.entry = tail call <vscale x 16 x i1> @llvm.get.active.lane.mask.nxv16i1.i64(i64 0, i64 %wide.trip.count)
-  %0 = zext <vscale x 16 x i1> %active.lane.mask.alias to <vscale x 16 x i8>
-  %1 = tail call i8 @llvm.vector.reduce.add.nxv16i8(<vscale x 16 x i8> %0)
-  %2 = zext i8 %1 to i64
-  br label %vector.body
-
-vector.body:
-  %index = phi i64 [ 0, %for.body.preheader ], [ %index.next, %vector.body ]
-  %active.lane.mask = phi <vscale x 16 x i1> [ %active.lane.mask.entry, %for.body.preheader ], [ %active.lane.mask.next, %vector.body ]
-  %3 = and <vscale x 16 x i1> %active.lane.mask, %active.lane.mask.alias
-  %4 = getelementptr inbounds i8, ptr %a, i64 %index
-  %wide.masked.load = tail call <vscale x 16 x i8> @llvm.masked.load.nxv16i8.p0(ptr %4, i32 1, <vscale x 16 x i1> %3, <vscale x 16 x i8> poison)
-  %5 = getelementptr inbounds i8, ptr %b, i64 %index
-  %wide.masked.load16 = tail call <vscale x 16 x i8> @llvm.masked.load.nxv16i8.p0(ptr %5, i32 1, <vscale x 16 x i1> %3, <vscale x 16 x i8> poison)
-  %6 = add <vscale x 16 x i8> %wide.masked.load16, %wide.masked.load
-  %7 = getelementptr inbounds i8, ptr %c, i64 %index
-  tail call void @llvm.masked.store.nxv16i8.p0(<vscale x 16 x i8> %6, ptr %7, i32 1, <vscale x 16 x i1> %3)
-  %index.next = add i64 %index, %2
-  %active.lane.mask.next = tail call <vscale x 16 x i1> @llvm.get.active.lane.mask.nxv16i1.i64(i64 %index.next, i64 %wide.trip.count)
-  %8 = extractelement <vscale x 16 x i1> %active.lane.mask.next, i64 0
-  br i1 %8, label %vector.body, label %for.cond.cleanup
-
-for.cond.cleanup:
-  ret void
-}
-
-define void @whilewr_loop_16(ptr noalias %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_loop_16:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    cmp w3, #1
-; CHECK-NEXT:    b.lt .LBB7_3
-; CHECK-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NEXT:    mov w8, w3
-; CHECK-NEXT:    whilewr p1.h, x1, x2
-; CHECK-NEXT:    mov x9, xzr
-; CHECK-NEXT:    whilelo p0.h, xzr, x8
-; CHECK-NEXT:    and p0.b, p1/z, p1.b, p0.b
-; CHECK-NEXT:  .LBB7_2: // %vector.body
-; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0, x9, lsl #1]
-; CHECK-NEXT:    ld1h { z1.h }, p0/z, [x1, x9, lsl #1]
-; CHECK-NEXT:    add z0.h, z1.h, z0.h
-; CHECK-NEXT:    st1h { z0.h }, p0, [x2, x9, lsl #1]
-; CHECK-NEXT:    inch x9
-; CHECK-NEXT:    whilelo p0.h, x9, x8
-; CHECK-NEXT:    b.mi .LBB7_2
-; CHECK-NEXT:  .LBB7_3: // %for.cond.cleanup
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_loop_16:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    cmp w3, #1
-; CHECK-NOSVE2-NEXT:    b.lt .LBB7_3
-; CHECK-NOSVE2-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NOSVE2-NEXT:    mov w9, w3
-; CHECK-NOSVE2-NEXT:    sub x10, x1, x2
-; CHECK-NOSVE2-NEXT:    mov x8, xzr
-; CHECK-NOSVE2-NEXT:    whilelo p0.h, xzr, x9
-; CHECK-NOSVE2-NEXT:    cmn x10, #1
-; CHECK-NOSVE2-NEXT:    add x10, x10, x10, lsr #63
-; CHECK-NOSVE2-NEXT:    cset w11, lt
-; CHECK-NOSVE2-NEXT:    sbfx x11, x11, #0, #1
-; CHECK-NOSVE2-NEXT:    asr x10, x10, #1
-; CHECK-NOSVE2-NEXT:    whilelo p1.h, xzr, x11
-; CHECK-NOSVE2-NEXT:    whilelo p2.h, xzr, x10
-; CHECK-NOSVE2-NEXT:    cnth x10
-; CHECK-NOSVE2-NEXT:    mov p1.b, p2/m, p2.b
-; CHECK-NOSVE2-NEXT:    and p0.b, p1/z, p1.b, p0.b
-; CHECK-NOSVE2-NEXT:  .LBB7_2: // %vector.body
-; CHECK-NOSVE2-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NOSVE2-NEXT:    ld1h { z0.h }, p0/z, [x0, x8, lsl #1]
-; CHECK-NOSVE2-NEXT:    ld1h { z1.h }, p0/z, [x1, x8, lsl #1]
-; CHECK-NOSVE2-NEXT:    add z0.h, z1.h, z0.h
-; CHECK-NOSVE2-NEXT:    st1h { z0.h }, p0, [x2, x8, lsl #1]
-; CHECK-NOSVE2-NEXT:    add x8, x8, x10
-; CHECK-NOSVE2-NEXT:    whilelo p0.h, x8, x9
-; CHECK-NOSVE2-NEXT:    b.mi .LBB7_2
-; CHECK-NOSVE2-NEXT:  .LBB7_3: // %for.cond.cleanup
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %cmp11 = icmp sgt i32 %n, 0
-  br i1 %cmp11, label %for.body.preheader, label %for.cond.cleanup
-
-for.body.preheader:
-  %b14 = ptrtoint ptr %b to i64
-  %c15 = ptrtoint ptr %c to i64
-  %wide.trip.count = zext nneg i32 %n to i64
-  %0 = tail call i64 @llvm.vscale.i64()
-  %1 = shl nuw nsw i64 %0, 3
-  %active.lane.mask.entry = tail call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 0, i64 %wide.trip.count)
-  %sub.
diff  = sub i64 %b14, %c15
-  %
diff  = sdiv i64 %sub.
diff , 2
-  %neg.compare = icmp slt i64 %sub.
diff , -1
-  %.splatinsert = insertelement <vscale x 8 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 8 x i1> %.splatinsert, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 0, i64 %
diff )
-  %active.lane.mask.alias = or <vscale x 8 x i1> %ptr.
diff .lane.mask, %.splat
-  %2 = and <vscale x 8 x i1> %active.lane.mask.alias, %active.lane.mask.entry
-  br label %vector.body
-
-vector.body:
-  %index = phi i64 [ 0, %for.body.preheader ], [ %index.next, %vector.body ]
-  %active.lane.mask = phi <vscale x 8 x i1> [ %2, %for.body.preheader ], [ %active.lane.mask.next, %vector.body ]
-  %3 = getelementptr inbounds i16, ptr %a, i64 %index
-  %wide.masked.load = tail call <vscale x 8 x i16> @llvm.masked.load.nxv8i16.p0(ptr %3, i32 2, <vscale x 8 x i1> %active.lane.mask, <vscale x 8 x i16> poison)
-  %4 = getelementptr inbounds i16, ptr %b, i64 %index
-  %wide.masked.load16 = tail call <vscale x 8 x i16> @llvm.masked.load.nxv8i16.p0(ptr %4, i32 2, <vscale x 8 x i1> %active.lane.mask, <vscale x 8 x i16> poison)
-  %5 = add <vscale x 8 x i16> %wide.masked.load16, %wide.masked.load
-  %6 = getelementptr inbounds i16, ptr %c, i64 %index
-  tail call void @llvm.masked.store.nxv8i16.p0(<vscale x 8 x i16> %5, ptr %6, i32 2, <vscale x 8 x i1> %active.lane.mask)
-  %index.next = add i64 %index, %1
-  %active.lane.mask.next = tail call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 %index.next, i64 %wide.trip.count)
-  %7 = extractelement <vscale x 8 x i1> %active.lane.mask.next, i64 0
-  br i1 %7, label %vector.body, label %for.cond.cleanup
-
-for.cond.cleanup:
-  ret void
-}
-
-define void @whilewr_loop_32(ptr noalias %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_loop_32:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    cmp w3, #1
-; CHECK-NEXT:    b.lt .LBB8_3
-; CHECK-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NEXT:    mov w8, w3
-; CHECK-NEXT:    whilewr p1.s, x1, x2
-; CHECK-NEXT:    mov x9, xzr
-; CHECK-NEXT:    whilelo p0.s, xzr, x8
-; CHECK-NEXT:    and p0.b, p1/z, p1.b, p0.b
-; CHECK-NEXT:  .LBB8_2: // %vector.body
-; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0, x9, lsl #2]
-; CHECK-NEXT:    ld1w { z1.s }, p0/z, [x1, x9, lsl #2]
-; CHECK-NEXT:    add z0.s, z1.s, z0.s
-; CHECK-NEXT:    st1w { z0.s }, p0, [x2, x9, lsl #2]
-; CHECK-NEXT:    incw x9
-; CHECK-NEXT:    whilelo p0.s, x9, x8
-; CHECK-NEXT:    b.mi .LBB8_2
-; CHECK-NEXT:  .LBB8_3: // %for.cond.cleanup
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_loop_32:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    cmp w3, #1
-; CHECK-NOSVE2-NEXT:    b.lt .LBB8_3
-; CHECK-NOSVE2-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NOSVE2-NEXT:    mov w9, w3
-; CHECK-NOSVE2-NEXT:    sub x10, x1, x2
-; CHECK-NOSVE2-NEXT:    mov x8, xzr
-; CHECK-NOSVE2-NEXT:    whilelo p0.s, xzr, x9
-; CHECK-NOSVE2-NEXT:    add x11, x10, #3
-; CHECK-NOSVE2-NEXT:    cmp x10, #0
-; CHECK-NOSVE2-NEXT:    csel x11, x11, x10, lt
-; CHECK-NOSVE2-NEXT:    cmn x10, #3
-; CHECK-NOSVE2-NEXT:    cset w10, lt
-; CHECK-NOSVE2-NEXT:    asr x11, x11, #2
-; CHECK-NOSVE2-NEXT:    sbfx x10, x10, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p2.s, xzr, x11
-; CHECK-NOSVE2-NEXT:    whilelo p1.s, xzr, x10
-; CHECK-NOSVE2-NEXT:    cntw x10
-; CHECK-NOSVE2-NEXT:    mov p1.b, p2/m, p2.b
-; CHECK-NOSVE2-NEXT:    and p0.b, p1/z, p1.b, p0.b
-; CHECK-NOSVE2-NEXT:  .LBB8_2: // %vector.body
-; CHECK-NOSVE2-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NOSVE2-NEXT:    ld1w { z0.s }, p0/z, [x0, x8, lsl #2]
-; CHECK-NOSVE2-NEXT:    ld1w { z1.s }, p0/z, [x1, x8, lsl #2]
-; CHECK-NOSVE2-NEXT:    add z0.s, z1.s, z0.s
-; CHECK-NOSVE2-NEXT:    st1w { z0.s }, p0, [x2, x8, lsl #2]
-; CHECK-NOSVE2-NEXT:    add x8, x8, x10
-; CHECK-NOSVE2-NEXT:    whilelo p0.s, x8, x9
-; CHECK-NOSVE2-NEXT:    b.mi .LBB8_2
-; CHECK-NOSVE2-NEXT:  .LBB8_3: // %for.cond.cleanup
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %cmp9 = icmp sgt i32 %n, 0
-  br i1 %cmp9, label %for.body.preheader, label %for.cond.cleanup
-
-for.body.preheader:
-  %b12 = ptrtoint ptr %b to i64
-  %c13 = ptrtoint ptr %c to i64
-  %wide.trip.count = zext nneg i32 %n to i64
-  %0 = tail call i64 @llvm.vscale.i64()
-  %1 = shl nuw nsw i64 %0, 2
-  %active.lane.mask.entry = tail call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 %wide.trip.count)
-  %sub.
diff  = sub i64 %b12, %c13
-  %
diff  = sdiv i64 %sub.
diff , 4
-  %neg.compare = icmp slt i64 %sub.
diff , -3
-  %.splatinsert = insertelement <vscale x 4 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 4 x i1> %.splatinsert, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 %
diff )
-  %active.lane.mask.alias = or <vscale x 4 x i1> %ptr.
diff .lane.mask, %.splat
-  %2 = and <vscale x 4 x i1> %active.lane.mask.alias, %active.lane.mask.entry
-  br label %vector.body
-
-vector.body:
-  %index = phi i64 [ 0, %for.body.preheader ], [ %index.next, %vector.body ]
-  %active.lane.mask = phi <vscale x 4 x i1> [ %2, %for.body.preheader ], [ %active.lane.mask.next, %vector.body ]
-  %3 = getelementptr inbounds i32, ptr %a, i64 %index
-  %wide.masked.load = tail call <vscale x 4 x i32> @llvm.masked.load.nxv4i32.p0(ptr %3, i32 4, <vscale x 4 x i1> %active.lane.mask, <vscale x 4 x i32> poison)
-  %4 = getelementptr inbounds i32, ptr %b, i64 %index
-  %wide.masked.load14 = tail call <vscale x 4 x i32> @llvm.masked.load.nxv4i32.p0(ptr %4, i32 4, <vscale x 4 x i1> %active.lane.mask, <vscale x 4 x i32> poison)
-  %5 = add <vscale x 4 x i32> %wide.masked.load14, %wide.masked.load
-  %6 = getelementptr inbounds i32, ptr %c, i64 %index
-  tail call void @llvm.masked.store.nxv4i32.p0(<vscale x 4 x i32> %5, ptr %6, i32 4, <vscale x 4 x i1> %active.lane.mask)
-  %index.next = add i64 %index, %1
-  %active.lane.mask.next = tail call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 %index.next, i64 %wide.trip.count)
-  %7 = extractelement <vscale x 4 x i1> %active.lane.mask.next, i64 0
-  br i1 %7, label %vector.body, label %for.cond.cleanup
-
-for.cond.cleanup:
-  ret void
-}
-
-define void @whilewr_loop_64(ptr noalias %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_loop_64:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    cmp w3, #1
-; CHECK-NEXT:    b.lt .LBB9_3
-; CHECK-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NEXT:    mov w8, w3
-; CHECK-NEXT:    whilewr p1.d, x1, x2
-; CHECK-NEXT:    mov x9, xzr
-; CHECK-NEXT:    whilelo p0.d, xzr, x8
-; CHECK-NEXT:    and p0.b, p1/z, p1.b, p0.b
-; CHECK-NEXT:  .LBB9_2: // %vector.body
-; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0, x9, lsl #3]
-; CHECK-NEXT:    ld1d { z1.d }, p0/z, [x1, x9, lsl #3]
-; CHECK-NEXT:    add z0.d, z1.d, z0.d
-; CHECK-NEXT:    st1d { z0.d }, p0, [x2, x9, lsl #3]
-; CHECK-NEXT:    incd x9
-; CHECK-NEXT:    whilelo p0.d, x9, x8
-; CHECK-NEXT:    b.mi .LBB9_2
-; CHECK-NEXT:  .LBB9_3: // %for.cond.cleanup
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_loop_64:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    cmp w3, #1
-; CHECK-NOSVE2-NEXT:    b.lt .LBB9_3
-; CHECK-NOSVE2-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NOSVE2-NEXT:    mov w9, w3
-; CHECK-NOSVE2-NEXT:    sub x10, x1, x2
-; CHECK-NOSVE2-NEXT:    mov x8, xzr
-; CHECK-NOSVE2-NEXT:    whilelo p0.d, xzr, x9
-; CHECK-NOSVE2-NEXT:    add x11, x10, #7
-; CHECK-NOSVE2-NEXT:    cmp x10, #0
-; CHECK-NOSVE2-NEXT:    csel x11, x11, x10, lt
-; CHECK-NOSVE2-NEXT:    cmn x10, #7
-; CHECK-NOSVE2-NEXT:    cset w10, lt
-; CHECK-NOSVE2-NEXT:    asr x11, x11, #3
-; CHECK-NOSVE2-NEXT:    sbfx x10, x10, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p2.d, xzr, x11
-; CHECK-NOSVE2-NEXT:    whilelo p1.d, xzr, x10
-; CHECK-NOSVE2-NEXT:    cntd x10
-; CHECK-NOSVE2-NEXT:    mov p1.b, p2/m, p2.b
-; CHECK-NOSVE2-NEXT:    and p0.b, p1/z, p1.b, p0.b
-; CHECK-NOSVE2-NEXT:  .LBB9_2: // %vector.body
-; CHECK-NOSVE2-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NOSVE2-NEXT:    ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
-; CHECK-NOSVE2-NEXT:    ld1d { z1.d }, p0/z, [x1, x8, lsl #3]
-; CHECK-NOSVE2-NEXT:    add z0.d, z1.d, z0.d
-; CHECK-NOSVE2-NEXT:    st1d { z0.d }, p0, [x2, x8, lsl #3]
-; CHECK-NOSVE2-NEXT:    add x8, x8, x10
-; CHECK-NOSVE2-NEXT:    whilelo p0.d, x8, x9
-; CHECK-NOSVE2-NEXT:    b.mi .LBB9_2
-; CHECK-NOSVE2-NEXT:  .LBB9_3: // %for.cond.cleanup
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %cmp9 = icmp sgt i32 %n, 0
-  br i1 %cmp9, label %for.body.preheader, label %for.cond.cleanup
-
-for.body.preheader:
-  %b12 = ptrtoint ptr %b to i64
-  %c13 = ptrtoint ptr %c to i64
-  %wide.trip.count = zext nneg i32 %n to i64
-  %0 = tail call i64 @llvm.vscale.i64()
-  %1 = shl nuw nsw i64 %0, 1
-  %active.lane.mask.entry = tail call <vscale x 2 x i1> @llvm.get.active.lane.mask.nxv2i1.i64(i64 0, i64 %wide.trip.count)
-  %sub.
diff  = sub i64 %b12, %c13
-  %
diff  = sdiv i64 %sub.
diff , 8
-  %neg.compare = icmp slt i64 %sub.
diff , -7
-  %.splatinsert = insertelement <vscale x 2 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 2 x i1> %.splatinsert, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 2 x i1> @llvm.get.active.lane.mask.nxv2i1.i64(i64 0, i64 %
diff )
-  %active.lane.mask.alias = or <vscale x 2 x i1> %ptr.
diff .lane.mask, %.splat
-  %2 = and <vscale x 2 x i1> %active.lane.mask.alias, %active.lane.mask.entry
-  br label %vector.body
-
-vector.body:
-  %index = phi i64 [ 0, %for.body.preheader ], [ %index.next, %vector.body ]
-  %active.lane.mask = phi <vscale x 2 x i1> [ %2, %for.body.preheader ], [ %active.lane.mask.next, %vector.body ]
-  %3 = getelementptr inbounds i64, ptr %a, i64 %index
-  %wide.masked.load = tail call <vscale x 2 x i64> @llvm.masked.load.nxv2i64.p0(ptr %3, i32 8, <vscale x 2 x i1> %active.lane.mask, <vscale x 2 x i64> poison)
-  %4 = getelementptr inbounds i64, ptr %b, i64 %index
-  %wide.masked.load14 = tail call <vscale x 2 x i64> @llvm.masked.load.nxv2i64.p0(ptr %4, i32 8, <vscale x 2 x i1> %active.lane.mask, <vscale x 2 x i64> poison)
-  %5 = add <vscale x 2 x i64> %wide.masked.load14, %wide.masked.load
-  %6 = getelementptr inbounds i64, ptr %c, i64 %index
-  tail call void @llvm.masked.store.nxv2i64.p0(<vscale x 2 x i64> %5, ptr %6, i32 8, <vscale x 2 x i1> %active.lane.mask)
-  %index.next = add i64 %index, %1
-  %active.lane.mask.next = tail call <vscale x 2 x i1> @llvm.get.active.lane.mask.nxv2i1.i64(i64 %index.next, i64 %wide.trip.count)
-  %7 = extractelement <vscale x 2 x i1> %active.lane.mask.next, i64 0
-  br i1 %7, label %vector.body, label %for.cond.cleanup
-
-for.cond.cleanup:
-  ret void
-}
-
-define void @whilewr_loop_multiple_8(ptr %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_loop_multiple_8:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    cmp w3, #1
-; CHECK-NEXT:    b.lt .LBB10_3
-; CHECK-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NEXT:    whilewr p0.b, x0, x2
-; CHECK-NEXT:    mov w9, w3
-; CHECK-NEXT:    mov x8, xzr
-; CHECK-NEXT:    whilewr p1.b, x1, x2
-; CHECK-NEXT:    and p0.b, p0/z, p0.b, p1.b
-; CHECK-NEXT:    whilelo p1.b, xzr, x9
-; CHECK-NEXT:    cntp x10, p0, p0.b
-; CHECK-NEXT:    and x10, x10, #0xff
-; CHECK-NEXT:  .LBB10_2: // %vector.body
-; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NEXT:    and p1.b, p1/z, p1.b, p0.b
-; CHECK-NEXT:    ld1b { z0.b }, p1/z, [x0, x8]
-; CHECK-NEXT:    ld1b { z1.b }, p1/z, [x1, x8]
-; CHECK-NEXT:    add z0.b, z1.b, z0.b
-; CHECK-NEXT:    st1b { z0.b }, p1, [x2, x8]
-; CHECK-NEXT:    add x8, x8, x10
-; CHECK-NEXT:    whilelo p1.b, x8, x9
-; CHECK-NEXT:    b.mi .LBB10_2
-; CHECK-NEXT:  .LBB10_3: // %for.cond.cleanup
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_loop_multiple_8:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    cmp w3, #1
-; CHECK-NOSVE2-NEXT:    b.lt .LBB10_3
-; CHECK-NOSVE2-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NOSVE2-NEXT:    sub x9, x0, x2
-; CHECK-NOSVE2-NEXT:    mov x8, xzr
-; CHECK-NOSVE2-NEXT:    cmp x9, #0
-; CHECK-NOSVE2-NEXT:    cset w10, lt
-; CHECK-NOSVE2-NEXT:    whilelo p0.b, xzr, x9
-; CHECK-NOSVE2-NEXT:    sub x9, x1, x2
-; CHECK-NOSVE2-NEXT:    sbfx x10, x10, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p1.b, xzr, x10
-; CHECK-NOSVE2-NEXT:    cmp x9, #0
-; CHECK-NOSVE2-NEXT:    cset w10, lt
-; CHECK-NOSVE2-NEXT:    whilelo p3.b, xzr, x9
-; CHECK-NOSVE2-NEXT:    mov w9, w3
-; CHECK-NOSVE2-NEXT:    sbfx x10, x10, #0, #1
-; CHECK-NOSVE2-NEXT:    sel p0.b, p0, p0.b, p1.b
-; CHECK-NOSVE2-NEXT:    whilelo p2.b, xzr, x10
-; CHECK-NOSVE2-NEXT:    sel p1.b, p3, p3.b, p2.b
-; CHECK-NOSVE2-NEXT:    and p0.b, p0/z, p0.b, p1.b
-; CHECK-NOSVE2-NEXT:    whilelo p1.b, xzr, x9
-; CHECK-NOSVE2-NEXT:    cntp x10, p0, p0.b
-; CHECK-NOSVE2-NEXT:    and x10, x10, #0xff
-; CHECK-NOSVE2-NEXT:  .LBB10_2: // %vector.body
-; CHECK-NOSVE2-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NOSVE2-NEXT:    and p1.b, p1/z, p1.b, p0.b
-; CHECK-NOSVE2-NEXT:    ld1b { z0.b }, p1/z, [x0, x8]
-; CHECK-NOSVE2-NEXT:    ld1b { z1.b }, p1/z, [x1, x8]
-; CHECK-NOSVE2-NEXT:    add z0.b, z1.b, z0.b
-; CHECK-NOSVE2-NEXT:    st1b { z0.b }, p1, [x2, x8]
-; CHECK-NOSVE2-NEXT:    add x8, x8, x10
-; CHECK-NOSVE2-NEXT:    whilelo p1.b, x8, x9
-; CHECK-NOSVE2-NEXT:    b.mi .LBB10_2
-; CHECK-NOSVE2-NEXT:  .LBB10_3: // %for.cond.cleanup
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %cmp11 = icmp sgt i32 %n, 0
-  br i1 %cmp11, label %for.body.preheader, label %for.cond.cleanup
-
-for.body.preheader:
-  %c14 = ptrtoint ptr %c to i64
-  %a15 = ptrtoint ptr %a to i64
-  %b16 = ptrtoint ptr %b to i64
-  %wide.trip.count = zext nneg i32 %n to i64
-  %sub.
diff  = sub i64 %a15, %c14
-  %neg.compare = icmp slt i64 %sub.
diff , 0
-  %.splatinsert = insertelement <vscale x 16 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 16 x i1> %.splatinsert, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 16 x i1> @llvm.get.active.lane.mask.nxv16i1.i64(i64 0, i64 %sub.
diff )
-  %active.lane.mask.alias = or <vscale x 16 x i1> %ptr.
diff .lane.mask, %.splat
-  %sub.
diff 18 = sub i64 %b16, %c14
-  %neg.compare20 = icmp slt i64 %sub.
diff 18, 0
-  %.splatinsert21 = insertelement <vscale x 16 x i1> poison, i1 %neg.compare20, i64 0
-  %.splat22 = shufflevector <vscale x 16 x i1> %.splatinsert21, <vscale x 16 x i1> poison, <vscale x 16 x i32> zeroinitializer
-  %ptr.
diff .lane.mask23 = tail call <vscale x 16 x i1> @llvm.get.active.lane.mask.nxv16i1.i64(i64 0, i64 %sub.
diff 18)
-  %active.lane.mask.alias24 = or <vscale x 16 x i1> %ptr.
diff .lane.mask23, %.splat22
-  %0 = and <vscale x 16 x i1> %active.lane.mask.alias, %active.lane.mask.alias24
-  %active.lane.mask.entry = tail call <vscale x 16 x i1> @llvm.get.active.lane.mask.nxv16i1.i64(i64 0, i64 %wide.trip.count)
-  %1 = zext <vscale x 16 x i1> %0 to <vscale x 16 x i8>
-  %2 = tail call i8 @llvm.vector.reduce.add.nxv16i8(<vscale x 16 x i8> %1)
-  %3 = zext i8 %2 to i64
-  br label %vector.body
-
-vector.body:
-  %index = phi i64 [ 0, %for.body.preheader ], [ %index.next, %vector.body ]
-  %active.lane.mask = phi <vscale x 16 x i1> [ %active.lane.mask.entry, %for.body.preheader ], [ %active.lane.mask.next, %vector.body ]
-  %4 = and <vscale x 16 x i1> %active.lane.mask, %0
-  %5 = getelementptr inbounds i8, ptr %a, i64 %index
-  %wide.masked.load = tail call <vscale x 16 x i8> @llvm.masked.load.nxv16i8.p0(ptr %5, i32 1, <vscale x 16 x i1> %4, <vscale x 16 x i8> poison)
-  %6 = getelementptr inbounds i8, ptr %b, i64 %index
-  %wide.masked.load25 = tail call <vscale x 16 x i8> @llvm.masked.load.nxv16i8.p0(ptr %6, i32 1, <vscale x 16 x i1> %4, <vscale x 16 x i8> poison)
-  %7 = add <vscale x 16 x i8> %wide.masked.load25, %wide.masked.load
-  %8 = getelementptr inbounds i8, ptr %c, i64 %index
-  tail call void @llvm.masked.store.nxv16i8.p0(<vscale x 16 x i8> %7, ptr %8, i32 1, <vscale x 16 x i1> %4)
-  %index.next = add i64 %index, %3
-  %active.lane.mask.next = tail call <vscale x 16 x i1> @llvm.get.active.lane.mask.nxv16i1.i64(i64 %index.next, i64 %wide.trip.count)
-  %9 = extractelement <vscale x 16 x i1> %active.lane.mask.next, i64 0
-  br i1 %9, label %vector.body, label %for.cond.cleanup
-
-for.cond.cleanup:
-  ret void
-}
-
-define void @whilewr_loop_multiple_16(ptr %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_loop_multiple_16:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    cmp w3, #1
-; CHECK-NEXT:    b.lt .LBB11_3
-; CHECK-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NEXT:    whilewr p0.h, x0, x2
-; CHECK-NEXT:    mov w9, w3
-; CHECK-NEXT:    mov x8, xzr
-; CHECK-NEXT:    whilewr p1.h, x1, x2
-; CHECK-NEXT:    and p0.b, p0/z, p0.b, p1.b
-; CHECK-NEXT:    whilelo p1.h, xzr, x9
-; CHECK-NEXT:    cntp x10, p0, p0.h
-; CHECK-NEXT:    and x10, x10, #0xff
-; CHECK-NEXT:  .LBB11_2: // %vector.body
-; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NEXT:    and p1.b, p1/z, p1.b, p0.b
-; CHECK-NEXT:    ld1h { z0.h }, p1/z, [x0, x8, lsl #1]
-; CHECK-NEXT:    ld1h { z1.h }, p1/z, [x1, x8, lsl #1]
-; CHECK-NEXT:    add z0.h, z1.h, z0.h
-; CHECK-NEXT:    st1h { z0.h }, p1, [x2, x8, lsl #1]
-; CHECK-NEXT:    add x8, x8, x10
-; CHECK-NEXT:    whilelo p1.h, x8, x9
-; CHECK-NEXT:    b.mi .LBB11_2
-; CHECK-NEXT:  .LBB11_3: // %for.cond.cleanup
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_loop_multiple_16:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    cmp w3, #1
-; CHECK-NOSVE2-NEXT:    b.lt .LBB11_3
-; CHECK-NOSVE2-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NOSVE2-NEXT:    sub x9, x0, x2
-; CHECK-NOSVE2-NEXT:    mov x8, xzr
-; CHECK-NOSVE2-NEXT:    cmn x9, #1
-; CHECK-NOSVE2-NEXT:    add x9, x9, x9, lsr #63
-; CHECK-NOSVE2-NEXT:    cset w10, lt
-; CHECK-NOSVE2-NEXT:    sbfx x10, x10, #0, #1
-; CHECK-NOSVE2-NEXT:    asr x9, x9, #1
-; CHECK-NOSVE2-NEXT:    whilelo p0.h, xzr, x10
-; CHECK-NOSVE2-NEXT:    sub x10, x1, x2
-; CHECK-NOSVE2-NEXT:    whilelo p1.h, xzr, x9
-; CHECK-NOSVE2-NEXT:    add x9, x10, x10, lsr #63
-; CHECK-NOSVE2-NEXT:    cmn x10, #1
-; CHECK-NOSVE2-NEXT:    cset w10, lt
-; CHECK-NOSVE2-NEXT:    asr x9, x9, #1
-; CHECK-NOSVE2-NEXT:    mov p0.b, p1/m, p1.b
-; CHECK-NOSVE2-NEXT:    sbfx x10, x10, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p3.h, xzr, x9
-; CHECK-NOSVE2-NEXT:    mov w9, w3
-; CHECK-NOSVE2-NEXT:    whilelo p2.h, xzr, x10
-; CHECK-NOSVE2-NEXT:    sel p1.b, p3, p3.b, p2.b
-; CHECK-NOSVE2-NEXT:    and p0.b, p0/z, p0.b, p1.b
-; CHECK-NOSVE2-NEXT:    whilelo p1.h, xzr, x9
-; CHECK-NOSVE2-NEXT:    cntp x10, p0, p0.h
-; CHECK-NOSVE2-NEXT:    and x10, x10, #0xff
-; CHECK-NOSVE2-NEXT:  .LBB11_2: // %vector.body
-; CHECK-NOSVE2-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NOSVE2-NEXT:    and p1.b, p1/z, p1.b, p0.b
-; CHECK-NOSVE2-NEXT:    ld1h { z0.h }, p1/z, [x0, x8, lsl #1]
-; CHECK-NOSVE2-NEXT:    ld1h { z1.h }, p1/z, [x1, x8, lsl #1]
-; CHECK-NOSVE2-NEXT:    add z0.h, z1.h, z0.h
-; CHECK-NOSVE2-NEXT:    st1h { z0.h }, p1, [x2, x8, lsl #1]
-; CHECK-NOSVE2-NEXT:    add x8, x8, x10
-; CHECK-NOSVE2-NEXT:    whilelo p1.h, x8, x9
-; CHECK-NOSVE2-NEXT:    b.mi .LBB11_2
-; CHECK-NOSVE2-NEXT:  .LBB11_3: // %for.cond.cleanup
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %cmp11 = icmp sgt i32 %n, 0
-  br i1 %cmp11, label %for.body.preheader, label %for.cond.cleanup
-
-for.body.preheader:
-  %c14 = ptrtoint ptr %c to i64
-  %a15 = ptrtoint ptr %a to i64
-  %b16 = ptrtoint ptr %b to i64
-  %wide.trip.count = zext nneg i32 %n to i64
-  %sub.
diff  = sub i64 %a15, %c14
-  %
diff  = sdiv i64 %sub.
diff , 2
-  %neg.compare = icmp slt i64 %sub.
diff , -1
-  %.splatinsert = insertelement <vscale x 8 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 8 x i1> %.splatinsert, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 0, i64 %
diff )
-  %active.lane.mask.alias = or <vscale x 8 x i1> %ptr.
diff .lane.mask, %.splat
-  %sub.
diff 18 = sub i64 %b16, %c14
-  %
diff 19 = sdiv i64 %sub.
diff 18, 2
-  %neg.compare20 = icmp slt i64 %sub.
diff 18, -1
-  %.splatinsert21 = insertelement <vscale x 8 x i1> poison, i1 %neg.compare20, i64 0
-  %.splat22 = shufflevector <vscale x 8 x i1> %.splatinsert21, <vscale x 8 x i1> poison, <vscale x 8 x i32> zeroinitializer
-  %ptr.
diff .lane.mask23 = tail call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 0, i64 %
diff 19)
-  %active.lane.mask.alias24 = or <vscale x 8 x i1> %ptr.
diff .lane.mask23, %.splat22
-  %0 = and <vscale x 8 x i1> %active.lane.mask.alias, %active.lane.mask.alias24
-  %active.lane.mask.entry = tail call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 0, i64 %wide.trip.count)
-  %1 = zext <vscale x 8 x i1> %0 to <vscale x 8 x i8>
-  %2 = tail call i8 @llvm.vector.reduce.add.nxv8i8(<vscale x 8 x i8> %1)
-  %3 = zext i8 %2 to i64
-  br label %vector.body
-
-vector.body:
-  %index = phi i64 [ 0, %for.body.preheader ], [ %index.next, %vector.body ]
-  %active.lane.mask = phi <vscale x 8 x i1> [ %active.lane.mask.entry, %for.body.preheader ], [ %active.lane.mask.next, %vector.body ]
-  %4 = and <vscale x 8 x i1> %active.lane.mask, %0
-  %5 = getelementptr inbounds i16, ptr %a, i64 %index
-  %wide.masked.load = tail call <vscale x 8 x i16> @llvm.masked.load.nxv8i16.p0(ptr %5, i32 2, <vscale x 8 x i1> %4, <vscale x 8 x i16> poison)
-  %6 = getelementptr inbounds i16, ptr %b, i64 %index
-  %wide.masked.load25 = tail call <vscale x 8 x i16> @llvm.masked.load.nxv8i16.p0(ptr %6, i32 2, <vscale x 8 x i1> %4, <vscale x 8 x i16> poison)
-  %7 = add <vscale x 8 x i16> %wide.masked.load25, %wide.masked.load
-  %8 = getelementptr inbounds i16, ptr %c, i64 %index
-  tail call void @llvm.masked.store.nxv8i16.p0(<vscale x 8 x i16> %7, ptr %8, i32 2, <vscale x 8 x i1> %4)
-  %index.next = add i64 %index, %3
-  %active.lane.mask.next = tail call <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64 %index.next, i64 %wide.trip.count)
-  %9 = extractelement <vscale x 8 x i1> %active.lane.mask.next, i64 0
-  br i1 %9, label %vector.body, label %for.cond.cleanup
-
-for.cond.cleanup:
-  ret void
-}
-
-define void @whilewr_loop_multiple_32(ptr %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_loop_multiple_32:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    cmp w3, #1
-; CHECK-NEXT:    b.lt .LBB12_3
-; CHECK-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NEXT:    whilewr p0.s, x0, x2
-; CHECK-NEXT:    mov w9, w3
-; CHECK-NEXT:    mov x8, xzr
-; CHECK-NEXT:    whilewr p1.s, x1, x2
-; CHECK-NEXT:    and p0.b, p0/z, p0.b, p1.b
-; CHECK-NEXT:    whilelo p1.s, xzr, x9
-; CHECK-NEXT:    cntp x10, p0, p0.s
-; CHECK-NEXT:    and x10, x10, #0xff
-; CHECK-NEXT:  .LBB12_2: // %vector.body
-; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NEXT:    and p1.b, p1/z, p1.b, p0.b
-; CHECK-NEXT:    ld1w { z0.s }, p1/z, [x0, x8, lsl #2]
-; CHECK-NEXT:    ld1w { z1.s }, p1/z, [x1, x8, lsl #2]
-; CHECK-NEXT:    add z0.s, z1.s, z0.s
-; CHECK-NEXT:    st1w { z0.s }, p1, [x2, x8, lsl #2]
-; CHECK-NEXT:    add x8, x8, x10
-; CHECK-NEXT:    whilelo p1.s, x8, x9
-; CHECK-NEXT:    b.mi .LBB12_2
-; CHECK-NEXT:  .LBB12_3: // %for.cond.cleanup
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_loop_multiple_32:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    cmp w3, #1
-; CHECK-NOSVE2-NEXT:    b.lt .LBB12_3
-; CHECK-NOSVE2-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NOSVE2-NEXT:    sub x9, x0, x2
-; CHECK-NOSVE2-NEXT:    mov x8, xzr
-; CHECK-NOSVE2-NEXT:    add x10, x9, #3
-; CHECK-NOSVE2-NEXT:    cmp x9, #0
-; CHECK-NOSVE2-NEXT:    csel x10, x10, x9, lt
-; CHECK-NOSVE2-NEXT:    cmn x9, #3
-; CHECK-NOSVE2-NEXT:    asr x9, x10, #2
-; CHECK-NOSVE2-NEXT:    cset w10, lt
-; CHECK-NOSVE2-NEXT:    sbfx x10, x10, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p0.s, xzr, x9
-; CHECK-NOSVE2-NEXT:    sub x9, x1, x2
-; CHECK-NOSVE2-NEXT:    whilelo p1.s, xzr, x10
-; CHECK-NOSVE2-NEXT:    add x10, x9, #3
-; CHECK-NOSVE2-NEXT:    cmp x9, #0
-; CHECK-NOSVE2-NEXT:    csel x10, x10, x9, lt
-; CHECK-NOSVE2-NEXT:    cmn x9, #3
-; CHECK-NOSVE2-NEXT:    sel p0.b, p0, p0.b, p1.b
-; CHECK-NOSVE2-NEXT:    cset w9, lt
-; CHECK-NOSVE2-NEXT:    asr x10, x10, #2
-; CHECK-NOSVE2-NEXT:    sbfx x9, x9, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p3.s, xzr, x10
-; CHECK-NOSVE2-NEXT:    whilelo p2.s, xzr, x9
-; CHECK-NOSVE2-NEXT:    mov w9, w3
-; CHECK-NOSVE2-NEXT:    sel p1.b, p3, p3.b, p2.b
-; CHECK-NOSVE2-NEXT:    and p0.b, p0/z, p0.b, p1.b
-; CHECK-NOSVE2-NEXT:    whilelo p1.s, xzr, x9
-; CHECK-NOSVE2-NEXT:    cntp x10, p0, p0.s
-; CHECK-NOSVE2-NEXT:    and x10, x10, #0xff
-; CHECK-NOSVE2-NEXT:  .LBB12_2: // %vector.body
-; CHECK-NOSVE2-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NOSVE2-NEXT:    and p1.b, p1/z, p1.b, p0.b
-; CHECK-NOSVE2-NEXT:    ld1w { z0.s }, p1/z, [x0, x8, lsl #2]
-; CHECK-NOSVE2-NEXT:    ld1w { z1.s }, p1/z, [x1, x8, lsl #2]
-; CHECK-NOSVE2-NEXT:    add z0.s, z1.s, z0.s
-; CHECK-NOSVE2-NEXT:    st1w { z0.s }, p1, [x2, x8, lsl #2]
-; CHECK-NOSVE2-NEXT:    add x8, x8, x10
-; CHECK-NOSVE2-NEXT:    whilelo p1.s, x8, x9
-; CHECK-NOSVE2-NEXT:    b.mi .LBB12_2
-; CHECK-NOSVE2-NEXT:  .LBB12_3: // %for.cond.cleanup
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %cmp9 = icmp sgt i32 %n, 0
-  br i1 %cmp9, label %for.body.preheader, label %for.cond.cleanup
-
-for.body.preheader:
-  %c12 = ptrtoint ptr %c to i64
-  %a13 = ptrtoint ptr %a to i64
-  %b14 = ptrtoint ptr %b to i64
-  %wide.trip.count = zext nneg i32 %n to i64
-  %sub.
diff  = sub i64 %a13, %c12
-  %
diff  = sdiv i64 %sub.
diff , 4
-  %neg.compare = icmp slt i64 %sub.
diff , -3
-  %.splatinsert = insertelement <vscale x 4 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 4 x i1> %.splatinsert, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 %
diff )
-  %active.lane.mask.alias = or <vscale x 4 x i1> %ptr.
diff .lane.mask, %.splat
-  %sub.
diff 16 = sub i64 %b14, %c12
-  %
diff 17 = sdiv i64 %sub.
diff 16, 4
-  %neg.compare18 = icmp slt i64 %sub.
diff 16, -3
-  %.splatinsert19 = insertelement <vscale x 4 x i1> poison, i1 %neg.compare18, i64 0
-  %.splat20 = shufflevector <vscale x 4 x i1> %.splatinsert19, <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer
-  %ptr.
diff .lane.mask21 = tail call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 %
diff 17)
-  %active.lane.mask.alias22 = or <vscale x 4 x i1> %ptr.
diff .lane.mask21, %.splat20
-  %0 = and <vscale x 4 x i1> %active.lane.mask.alias, %active.lane.mask.alias22
-  %active.lane.mask.entry = tail call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 %wide.trip.count)
-  %1 = zext <vscale x 4 x i1> %0 to <vscale x 4 x i8>
-  %2 = tail call i8 @llvm.vector.reduce.add.nxv4i8(<vscale x 4 x i8> %1)
-  %3 = zext i8 %2 to i64
-  br label %vector.body
-
-vector.body:
-  %index = phi i64 [ 0, %for.body.preheader ], [ %index.next, %vector.body ]
-  %active.lane.mask = phi <vscale x 4 x i1> [ %active.lane.mask.entry, %for.body.preheader ], [ %active.lane.mask.next, %vector.body ]
-  %4 = and <vscale x 4 x i1> %active.lane.mask, %0
-  %5 = getelementptr inbounds i32, ptr %a, i64 %index
-  %wide.masked.load = tail call <vscale x 4 x i32> @llvm.masked.load.nxv4i32.p0(ptr %5, i32 4, <vscale x 4 x i1> %4, <vscale x 4 x i32> poison)
-  %6 = getelementptr inbounds i32, ptr %b, i64 %index
-  %wide.masked.load23 = tail call <vscale x 4 x i32> @llvm.masked.load.nxv4i32.p0(ptr %6, i32 4, <vscale x 4 x i1> %4, <vscale x 4 x i32> poison)
-  %7 = add <vscale x 4 x i32> %wide.masked.load23, %wide.masked.load
-  %8 = getelementptr inbounds i32, ptr %c, i64 %index
-  tail call void @llvm.masked.store.nxv4i32.p0(<vscale x 4 x i32> %7, ptr %8, i32 4, <vscale x 4 x i1> %4)
-  %index.next = add i64 %index, %3
-  %active.lane.mask.next = tail call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 %index.next, i64 %wide.trip.count)
-  %9 = extractelement <vscale x 4 x i1> %active.lane.mask.next, i64 0
-  br i1 %9, label %vector.body, label %for.cond.cleanup
-
-for.cond.cleanup:
-  ret void
-}
-
-define void @whilewr_loop_multiple_64(ptr %a, ptr %b, ptr %c, i32 %n) {
-; CHECK-LABEL: whilewr_loop_multiple_64:
-; CHECK:       // %bb.0: // %entry
-; CHECK-NEXT:    cmp w3, #1
-; CHECK-NEXT:    b.lt .LBB13_3
-; CHECK-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NEXT:    whilewr p0.d, x0, x2
-; CHECK-NEXT:    mov w9, w3
-; CHECK-NEXT:    mov x8, xzr
-; CHECK-NEXT:    whilewr p1.d, x1, x2
-; CHECK-NEXT:    and p0.b, p0/z, p0.b, p1.b
-; CHECK-NEXT:    whilelo p1.d, xzr, x9
-; CHECK-NEXT:    cntp x10, p0, p0.d
-; CHECK-NEXT:    and x10, x10, #0xff
-; CHECK-NEXT:  .LBB13_2: // %vector.body
-; CHECK-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NEXT:    and p1.b, p1/z, p1.b, p0.b
-; CHECK-NEXT:    ld1d { z0.d }, p1/z, [x0, x8, lsl #3]
-; CHECK-NEXT:    ld1d { z1.d }, p1/z, [x1, x8, lsl #3]
-; CHECK-NEXT:    add z0.d, z1.d, z0.d
-; CHECK-NEXT:    st1d { z0.d }, p1, [x2, x8, lsl #3]
-; CHECK-NEXT:    add x8, x8, x10
-; CHECK-NEXT:    whilelo p1.d, x8, x9
-; CHECK-NEXT:    b.mi .LBB13_2
-; CHECK-NEXT:  .LBB13_3: // %for.cond.cleanup
-; CHECK-NEXT:    ret
-;
-; CHECK-NOSVE2-LABEL: whilewr_loop_multiple_64:
-; CHECK-NOSVE2:       // %bb.0: // %entry
-; CHECK-NOSVE2-NEXT:    cmp w3, #1
-; CHECK-NOSVE2-NEXT:    b.lt .LBB13_3
-; CHECK-NOSVE2-NEXT:  // %bb.1: // %for.body.preheader
-; CHECK-NOSVE2-NEXT:    sub x9, x0, x2
-; CHECK-NOSVE2-NEXT:    mov x8, xzr
-; CHECK-NOSVE2-NEXT:    add x10, x9, #7
-; CHECK-NOSVE2-NEXT:    cmp x9, #0
-; CHECK-NOSVE2-NEXT:    csel x10, x10, x9, lt
-; CHECK-NOSVE2-NEXT:    cmn x9, #7
-; CHECK-NOSVE2-NEXT:    asr x9, x10, #3
-; CHECK-NOSVE2-NEXT:    cset w10, lt
-; CHECK-NOSVE2-NEXT:    sbfx x10, x10, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p0.d, xzr, x9
-; CHECK-NOSVE2-NEXT:    sub x9, x1, x2
-; CHECK-NOSVE2-NEXT:    whilelo p1.d, xzr, x10
-; CHECK-NOSVE2-NEXT:    add x10, x9, #7
-; CHECK-NOSVE2-NEXT:    cmp x9, #0
-; CHECK-NOSVE2-NEXT:    csel x10, x10, x9, lt
-; CHECK-NOSVE2-NEXT:    cmn x9, #7
-; CHECK-NOSVE2-NEXT:    sel p0.b, p0, p0.b, p1.b
-; CHECK-NOSVE2-NEXT:    cset w9, lt
-; CHECK-NOSVE2-NEXT:    asr x10, x10, #3
-; CHECK-NOSVE2-NEXT:    sbfx x9, x9, #0, #1
-; CHECK-NOSVE2-NEXT:    whilelo p3.d, xzr, x10
-; CHECK-NOSVE2-NEXT:    whilelo p2.d, xzr, x9
-; CHECK-NOSVE2-NEXT:    mov w9, w3
-; CHECK-NOSVE2-NEXT:    sel p1.b, p3, p3.b, p2.b
-; CHECK-NOSVE2-NEXT:    and p0.b, p0/z, p0.b, p1.b
-; CHECK-NOSVE2-NEXT:    whilelo p1.d, xzr, x9
-; CHECK-NOSVE2-NEXT:    cntp x10, p0, p0.d
-; CHECK-NOSVE2-NEXT:    and x10, x10, #0xff
-; CHECK-NOSVE2-NEXT:  .LBB13_2: // %vector.body
-; CHECK-NOSVE2-NEXT:    // =>This Inner Loop Header: Depth=1
-; CHECK-NOSVE2-NEXT:    and p1.b, p1/z, p1.b, p0.b
-; CHECK-NOSVE2-NEXT:    ld1d { z0.d }, p1/z, [x0, x8, lsl #3]
-; CHECK-NOSVE2-NEXT:    ld1d { z1.d }, p1/z, [x1, x8, lsl #3]
-; CHECK-NOSVE2-NEXT:    add z0.d, z1.d, z0.d
-; CHECK-NOSVE2-NEXT:    st1d { z0.d }, p1, [x2, x8, lsl #3]
-; CHECK-NOSVE2-NEXT:    add x8, x8, x10
-; CHECK-NOSVE2-NEXT:    whilelo p1.d, x8, x9
-; CHECK-NOSVE2-NEXT:    b.mi .LBB13_2
-; CHECK-NOSVE2-NEXT:  .LBB13_3: // %for.cond.cleanup
-; CHECK-NOSVE2-NEXT:    ret
-entry:
-  %cmp9 = icmp sgt i32 %n, 0
-  br i1 %cmp9, label %for.body.preheader, label %for.cond.cleanup
-
-for.body.preheader:
-  %c12 = ptrtoint ptr %c to i64
-  %a13 = ptrtoint ptr %a to i64
-  %b14 = ptrtoint ptr %b to i64
-  %wide.trip.count = zext nneg i32 %n to i64
-  %sub.
diff  = sub i64 %a13, %c12
-  %
diff  = sdiv i64 %sub.
diff , 8
-  %neg.compare = icmp slt i64 %sub.
diff , -7
-  %.splatinsert = insertelement <vscale x 2 x i1> poison, i1 %neg.compare, i64 0
-  %.splat = shufflevector <vscale x 2 x i1> %.splatinsert, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %ptr.
diff .lane.mask = tail call <vscale x 2 x i1> @llvm.get.active.lane.mask.nxv2i1.i64(i64 0, i64 %
diff )
-  %active.lane.mask.alias = or <vscale x 2 x i1> %ptr.
diff .lane.mask, %.splat
-  %sub.
diff 16 = sub i64 %b14, %c12
-  %
diff 17 = sdiv i64 %sub.
diff 16, 8
-  %neg.compare18 = icmp slt i64 %sub.
diff 16, -7
-  %.splatinsert19 = insertelement <vscale x 2 x i1> poison, i1 %neg.compare18, i64 0
-  %.splat20 = shufflevector <vscale x 2 x i1> %.splatinsert19, <vscale x 2 x i1> poison, <vscale x 2 x i32> zeroinitializer
-  %ptr.
diff .lane.mask21 = tail call <vscale x 2 x i1> @llvm.get.active.lane.mask.nxv2i1.i64(i64 0, i64 %
diff 17)
-  %active.lane.mask.alias22 = or <vscale x 2 x i1> %ptr.
diff .lane.mask21, %.splat20
-  %0 = and <vscale x 2 x i1> %active.lane.mask.alias, %active.lane.mask.alias22
-  %active.lane.mask.entry = tail call <vscale x 2 x i1> @llvm.get.active.lane.mask.nxv2i1.i64(i64 0, i64 %wide.trip.count)
-  %1 = zext <vscale x 2 x i1> %0 to <vscale x 2 x i8>
-  %2 = tail call i8 @llvm.vector.reduce.add.nxv2i8(<vscale x 2 x i8> %1)
-  %3 = zext i8 %2 to i64
-  br label %vector.body
-
-vector.body:
-  %index = phi i64 [ 0, %for.body.preheader ], [ %index.next, %vector.body ]
-  %active.lane.mask = phi <vscale x 2 x i1> [ %active.lane.mask.entry, %for.body.preheader ], [ %active.lane.mask.next, %vector.body ]
-  %4 = and <vscale x 2 x i1> %active.lane.mask, %0
-  %5 = getelementptr inbounds i64, ptr %a, i64 %index
-  %wide.masked.load = tail call <vscale x 2 x i64> @llvm.masked.load.nxv2i64.p0(ptr %5, i32 8, <vscale x 2 x i1> %4, <vscale x 2 x i64> poison)
-  %6 = getelementptr inbounds i64, ptr %b, i64 %index
-  %wide.masked.load23 = tail call <vscale x 2 x i64> @llvm.masked.load.nxv2i64.p0(ptr %6, i32 8, <vscale x 2 x i1> %4, <vscale x 2 x i64> poison)
-  %7 = add <vscale x 2 x i64> %wide.masked.load23, %wide.masked.load
-  %8 = getelementptr inbounds i64, ptr %c, i64 %index
-  tail call void @llvm.masked.store.nxv2i64.p0(<vscale x 2 x i64> %7, ptr %8, i32 8, <vscale x 2 x i1> %4)
-  %index.next = add i64 %index, %3
-  %active.lane.mask.next = tail call <vscale x 2 x i1> @llvm.get.active.lane.mask.nxv2i1.i64(i64 %index.next, i64 %wide.trip.count)
-  %9 = extractelement <vscale x 2 x i1> %active.lane.mask.next, i64 0
-  br i1 %9, label %vector.body, label %for.cond.cleanup
-
-for.cond.cleanup:
-  ret void
-}
-
-declare i64 @llvm.vscale.i64()
-
-declare <vscale x 16 x i1> @llvm.get.active.lane.mask.nxv16i1.i64(i64, i64)
-
-declare <vscale x 16 x i8> @llvm.masked.load.nxv16i8.p0(ptr nocapture, i32 immarg, <vscale x 16 x i1>, <vscale x 16 x i8>)
-
-declare void @llvm.masked.store.nxv16i8.p0(<vscale x 16 x i8>, ptr nocapture, i32 immarg, <vscale x 16 x i1>)
-
-declare <vscale x 8 x i1> @llvm.get.active.lane.mask.nxv8i1.i64(i64, i64)
-
-declare <vscale x 8 x i16> @llvm.masked.load.nxv8i16.p0(ptr nocapture, i32 immarg, <vscale x 8 x i1>, <vscale x 8 x i16>)
-
-declare void @llvm.masked.store.nxv8i16.p0(<vscale x 8 x i16>, ptr nocapture, i32 immarg, <vscale x 8 x i1>)
-
-declare <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64, i64)
-
-declare <vscale x 4 x i32> @llvm.masked.load.nxv4i32.p0(ptr nocapture, i32 immarg, <vscale x 4 x i1>, <vscale x 4 x i32>)
-
-declare void @llvm.masked.store.nxv4i32.p0(<vscale x 4 x i32>, ptr nocapture, i32 immarg, <vscale x 4 x i1>)
-
-declare <vscale x 2 x i1> @llvm.get.active.lane.mask.nxv2i1.i64(i64, i64)
-
-declare <vscale x 2 x i64> @llvm.masked.load.nxv2i64.p0(ptr nocapture, i32 immarg, <vscale x 2 x i1>, <vscale x 2 x i64>)
-
-declare void @llvm.masked.store.nxv2i64.p0(<vscale x 2 x i64>, ptr nocapture, i32 immarg, <vscale x 2 x i1>)


        


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