[llvm-branch-commits] [compiler-rt] release/19.x: [builtins] Fix missing main() function in float16/bfloat16 support checks (#104478) (PR #106843)
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Sat Aug 31 03:31:16 PDT 2024
https://github.com/llvmbot created https://github.com/llvm/llvm-project/pull/106843
Backport 68d8b3846ab1e6550910f2a9a685690eee558af2
Requested by: @overmighty
>From c58828b0d1ee256991f907bc25d827e4c8ab4ba9 Mon Sep 17 00:00:00 2001
From: OverMighty <its.overmighty at gmail.com>
Date: Fri, 30 Aug 2024 12:59:05 +0200
Subject: [PATCH] [builtins] Fix missing main() function in float16/bfloat16
support checks (#104478)
The CMake docs state that `check_c_source_compiles()` checks whether the
supplied code "can be compiled as a C source file and linked as an
executable (so it must contain at least a `main()` function)."
https://cmake.org/cmake/help/v3.30/module/CheckCSourceCompiles.html
In practice, this command is a wrapper around `try_compile()`:
- https://gitlab.kitware.com/cmake/cmake/blob/2904ce00d2ed6ad5dac6d3459af62d8223e06ce0/Modules/CheckCSourceCompiles.cmake#L54
- https://gitlab.kitware.com/cmake/cmake/blob/2904ce00d2ed6ad5dac6d3459af62d8223e06ce0/Modules/Internal/CheckSourceCompiles.cmake#L101
When `CMAKE_SOURCE_DIR` is compiler-rt/lib/builtins/,
`CMAKE_TRY_COMPILE_TARGET_TYPE` is set to `STATIC_LIBRARY`, so the
checks for `float16` and `bfloat16` support work as intended in a
Clang + compiler-rt runtime build for example, as it runs CMake
recursively from that directory.
However, when using llvm/ or compiler-rt/ as CMake source directory, as
`CMAKE_TRY_COMPILE_TARGET_TYPE` defaults to `EXECUTABLE`, these checks
will indeed fail if the code doesn't have a `main()` function. This
results in LLVM using x86 SIMD registers when generating calls to
builtins that, with Arch Linux's compiler-rt package for example,
actually use a GPR for their argument or return value as they use
`uint16_t` instead of `_Float16`.
This had been caught in post-commit review:
https://reviews.llvm.org/D145237#4521152. Use of the internal
`CMAKE_C_COMPILER_WORKS` variable is not what hides the issue, however.
PR #69842 tried to fix this by unconditionally setting
`CMAKE_TRY_COMPILE_TARGET_TYPE` to `STATIC_LIBRARY`, but it apparently
caused other issues, so it was reverted. This PR just adds a `main()`
function in the checks, as per the CMake docs.
(cherry picked from commit 68d8b3846ab1e6550910f2a9a685690eee558af2)
---
compiler-rt/lib/builtins/CMakeLists.txt | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/compiler-rt/lib/builtins/CMakeLists.txt b/compiler-rt/lib/builtins/CMakeLists.txt
index abea8c498f7bdc..e0b2d08c207754 100644
--- a/compiler-rt/lib/builtins/CMakeLists.txt
+++ b/compiler-rt/lib/builtins/CMakeLists.txt
@@ -867,10 +867,12 @@ else ()
endif()
endif()
endif()
- check_c_source_compiles("_Float16 foo(_Float16 x) { return x; }"
+ check_c_source_compiles("_Float16 foo(_Float16 x) { return x; }
+ int main(void) { return 0; }"
COMPILER_RT_HAS_${arch}_FLOAT16)
append_list_if(COMPILER_RT_HAS_${arch}_FLOAT16 -DCOMPILER_RT_HAS_FLOAT16 BUILTIN_CFLAGS_${arch})
- check_c_source_compiles("__bf16 foo(__bf16 x) { return x; }"
+ check_c_source_compiles("__bf16 foo(__bf16 x) { return x; }
+ int main(void) { return 0; }"
COMPILER_RT_HAS_${arch}_BFLOAT16)
# Build BF16 files only when "__bf16" is available.
if(COMPILER_RT_HAS_${arch}_BFLOAT16)
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