[llvm-branch-commits] [llvm] [DirectX] Lower `@llvm.dx.handle.fromBinding` to DXIL ops (PR #104251)
Justin Bogner via llvm-branch-commits
llvm-branch-commits at lists.llvm.org
Fri Aug 23 12:54:51 PDT 2024
================
@@ -0,0 +1,58 @@
+; RUN: opt -S -dxil-op-lower %s | FileCheck %s
+
+target triple = "dxil-pc-shadermodel6.6-compute"
+
+declare i32 @some_val();
+
+define void @test_bindings() {
+ ; RWBuffer<float4> Buf : register(u5, space3)
+ %typed0 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
+ @llvm.dx.handle.fromBinding.tdx.TypedBuffer_v4f32_1_0_0(
+ i32 3, i32 5, i32 1, i32 4, i1 false)
+ ; CHECK: [[BUF0:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 5, i32 5, i32 3, i8 1 }, i32 4, i1 false)
+ ; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF0]], %dx.types.ResourceProperties { i32 4106, i32 1033 })
+
+ ; RWBuffer<int> Buf : register(u7, space2)
+ %typed1 = call target("dx.TypedBuffer", i32, 1, 0, 1)
+ @llvm.dx.handle.fromBinding.tdx.TypedBuffer_i32_1_0_0t(
+ i32 2, i32 7, i32 1, i32 6, i1 false)
+ ; CHECK: [[BUF1:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 7, i32 7, i32 2, i8 1 }, i32 6, i1 false)
+ ; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF1]], %dx.types.ResourceProperties { i32 4106, i32 260 })
+
+ ; Buffer<uint4> Buf[24] : register(t3, space5)
+ ; Buffer<uint4> typed2 = Buf[4]
+ ; Note that the index below is 3 + 4 = 7
+ %typed2 = call target("dx.TypedBuffer", <4 x i32>, 0, 0, 0)
+ @llvm.dx.handle.fromBinding.tdx.TypedBuffer_i32_0_0_0t(
+ i32 5, i32 3, i32 24, i32 7, i1 false)
+ ; CHECK: [[BUF2:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 3, i32 26, i32 5, i8 0 }, i32 7, i1 false)
+ ; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF2]], %dx.types.ResourceProperties { i32 10, i32 1029 })
+
+ ; struct S { float4 a; uint4 b; };
+ ; StructuredBuffer<S> Buf : register(t2, space4)
+ %struct0 = call target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0)
+ @llvm.dx.handle.fromBinding.tdx.RawBuffer_sl_v4f32v4i32s_0_0t(
+ i32 4, i32 2, i32 1, i32 10, i1 true)
+ ; CHECK: [[BUF3:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 2, i32 2, i32 4, i8 0 }, i32 10, i1 true)
+ ; CHECK: = call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF3]], %dx.types.ResourceProperties { i32 1036, i32 32 })
+
+ ; ByteAddressBuffer Buf : register(t8, space1)
+ %byteaddr0 = call target("dx.RawBuffer", i8, 0, 0)
+ @llvm.dx.handle.fromBinding.tdx.RawBuffer_i8_0_0t(
+ i32 1, i32 8, i32 1, i32 12, i1 false)
+ ; CHECK: [[BUF4:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 8, i32 8, i32 1, i8 0 }, i32 12, i1 false)
+ ; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF4]], %dx.types.ResourceProperties { i32 11, i32 0 })
+
+ ; Buffer<float4> Buf[] : register(t0)
+ ; Buffer<float4> typed3 = Buf[ix]
+ %typed3_ix = call i32 @some_val()
+ %typed3 = call target("dx.TypedBuffer", <4 x float>, 0, 0, 0)
+ @llvm.dx.handle.fromBinding.tdx.TypedBuffer_v4f32_0_0_0t(
+ i32 0, i32 0, i32 -1, i32 %typed3_ix, i1 false)
----------------
bogner wrote:
I don't think it really adds anything - the generated code for a non-constant index is the same regardless of the resource range bounds.
https://github.com/llvm/llvm-project/pull/104251
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