[llvm-branch-commits] [DirectX] Lower `@llvm.dx.typedBufferLoad` to DXIL ops (PR #104252)
David Peixotto via llvm-branch-commits
llvm-branch-commits at lists.llvm.org
Tue Aug 20 12:03:59 PDT 2024
================
@@ -0,0 +1,102 @@
+; RUN: opt -S -dxil-op-lower %s | FileCheck %s
+
+target triple = "dxil-pc-shadermodel6.6-compute"
+
+declare void @scalar_user(float)
+declare void @vector_user(<4 x float>)
+
+define void @loadfloats() {
+ ; CHECK: [[BIND:%.*]] = call %dx.types.Handle @dx.op.createHandleFromBinding
+ ; CHECK: [[HANDLE:%.*]] = call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BIND]]
+ %buffer = call target("dx.TypedBuffer", <4 x float>, 0, 0, 0)
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dmpots wrote:
Is it worth adding a test for a RWBuffer as well? I don't think it changes based on the buffer type, but thought I'd ask.
https://github.com/llvm/llvm-project/pull/104252
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