[llvm-branch-commits] [llvm] 3201274 - [VPlan] Handle scalarized values in VPTransformState.
Florian Hahn via llvm-branch-commits
llvm-branch-commits at lists.llvm.org
Mon Jan 25 06:27:46 PST 2021
Author: Florian Hahn
Date: 2021-01-25T14:21:56Z
New Revision: 3201274dea63abbac5467f3f992f0280cbf3b100
URL: https://github.com/llvm/llvm-project/commit/3201274dea63abbac5467f3f992f0280cbf3b100
DIFF: https://github.com/llvm/llvm-project/commit/3201274dea63abbac5467f3f992f0280cbf3b100.diff
LOG: [VPlan] Handle scalarized values in VPTransformState.
This patch adds plumbing to handle scalarized values directly in
VPTransformState.
Reviewed By: gilr
Differential Revision: https://reviews.llvm.org/D92282
Added:
Modified:
llvm/lib/Transforms/Vectorize/LoopVectorize.cpp
llvm/lib/Transforms/Vectorize/VPlan.cpp
llvm/lib/Transforms/Vectorize/VPlan.h
Removed:
################################################################################
diff --git a/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp b/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp
index 9373d40458f4..ea0d7673edf6 100644
--- a/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp
+++ b/llvm/lib/Transforms/Vectorize/LoopVectorize.cpp
@@ -7718,9 +7718,15 @@ void LoopVectorizationPlanner::executePlan(InnerLoopVectorizer &ILV,
assert(BestVF.hasValue() && "Vectorization Factor is missing");
- VPTransformState State{*BestVF, BestUF, LI,
- DT, ILV.Builder, ILV.VectorLoopValueMap,
- &ILV, CallbackILV};
+ VPTransformState State{*BestVF,
+ BestUF,
+ OrigLoop,
+ LI,
+ DT,
+ ILV.Builder,
+ ILV.VectorLoopValueMap,
+ &ILV,
+ CallbackILV};
State.CFG.PrevBB = ILV.createVectorizedLoopSkeleton();
State.TripCount = ILV.getOrCreateTripCount(nullptr);
State.CanonicalIV = ILV.Induction;
diff --git a/llvm/lib/Transforms/Vectorize/VPlan.cpp b/llvm/lib/Transforms/Vectorize/VPlan.cpp
index 120562b6db5f..b26399e0ae58 100644
--- a/llvm/lib/Transforms/Vectorize/VPlan.cpp
+++ b/llvm/lib/Transforms/Vectorize/VPlan.cpp
@@ -216,6 +216,27 @@ VPBasicBlock::iterator VPBasicBlock::getFirstNonPhi() {
return It;
}
+Value *VPTransformState::get(VPValue *Def, const VPIteration &Instance) {
+ if (!Def->getDef() && OrigLoop->isLoopInvariant(Def->getLiveInIRValue()))
+ return Def->getLiveInIRValue();
+
+ if (hasScalarValue(Def, Instance))
+ return Data.PerPartScalars[Def][Instance.Part][Instance.Lane];
+
+ if (hasVectorValue(Def, Instance.Part)) {
+ assert(Data.PerPartOutput.count(Def));
+ auto *VecPart = Data.PerPartOutput[Def][Instance.Part];
+ if (!VecPart->getType()->isVectorTy()) {
+ assert(Instance.Lane == 0 && "cannot get lane > 0 for scalar");
+ return VecPart;
+ }
+ // TODO: Cache created scalar values.
+ return Builder.CreateExtractElement(VecPart,
+ Builder.getInt32(Instance.Lane));
+ }
+ return Callback.getOrCreateScalarValue(VPValue2Value[Def], Instance);
+}
+
BasicBlock *
VPBasicBlock::createEmptyBasicBlock(VPTransformState::CFGState &CFG) {
// BB stands for IR BasicBlocks. VPBB stands for VPlan VPBasicBlocks.
diff --git a/llvm/lib/Transforms/Vectorize/VPlan.h b/llvm/lib/Transforms/Vectorize/VPlan.h
index 8d907dbc857d..2cce127cd4ce 100644
--- a/llvm/lib/Transforms/Vectorize/VPlan.h
+++ b/llvm/lib/Transforms/Vectorize/VPlan.h
@@ -246,12 +246,12 @@ struct VPCallback {
/// VPTransformState holds information passed down when "executing" a VPlan,
/// needed for generating the output IR.
struct VPTransformState {
- VPTransformState(ElementCount VF, unsigned UF, LoopInfo *LI,
+ VPTransformState(ElementCount VF, unsigned UF, Loop *OrigLoop, LoopInfo *LI,
DominatorTree *DT, IRBuilder<> &Builder,
VectorizerValueMap &ValueMap, InnerLoopVectorizer *ILV,
VPCallback &Callback)
- : VF(VF), UF(UF), Instance(), LI(LI), DT(DT), Builder(Builder),
- ValueMap(ValueMap), ILV(ILV), Callback(Callback) {}
+ : VF(VF), UF(UF), Instance(), OrigLoop(OrigLoop), LI(LI), DT(DT),
+ Builder(Builder), ValueMap(ValueMap), ILV(ILV), Callback(Callback) {}
/// The chosen Vectorization and Unroll Factors of the loop being vectorized.
ElementCount VF;
@@ -269,6 +269,9 @@ struct VPTransformState {
typedef SmallVector<Value *, 2> PerPartValuesTy;
DenseMap<VPValue *, PerPartValuesTy> PerPartOutput;
+
+ using ScalarsPerPartValuesTy = SmallVector<SmallVector<Value *, 4>, 2>;
+ DenseMap<VPValue *, ScalarsPerPartValuesTy> PerPartScalars;
} Data;
/// Get the generated Value for a given VPValue and a given Part. Note that
@@ -285,24 +288,21 @@ struct VPTransformState {
}
/// Get the generated Value for a given VPValue and given Part and Lane.
- Value *get(VPValue *Def, const VPIteration &Instance) {
- // If the Def is managed directly by VPTransformState, extract the lane from
- // the relevant part. Note that currently only VPInstructions and external
- // defs are managed by VPTransformState. Other Defs are still created by ILV
- // and managed in its ValueMap. For those this method currently just
- // delegates the call to ILV below.
- if (Data.PerPartOutput.count(Def)) {
- auto *VecPart = Data.PerPartOutput[Def][Instance.Part];
- if (!VecPart->getType()->isVectorTy()) {
- assert(Instance.Lane == 0 && "cannot get lane > 0 for scalar");
- return VecPart;
- }
- // TODO: Cache created scalar values.
- return Builder.CreateExtractElement(VecPart,
- Builder.getInt32(Instance.Lane));
- }
+ Value *get(VPValue *Def, const VPIteration &Instance);
- return Callback.getOrCreateScalarValue(VPValue2Value[Def], Instance);
+ bool hasVectorValue(VPValue *Def, unsigned Part) {
+ auto I = Data.PerPartOutput.find(Def);
+ return I != Data.PerPartOutput.end() && Part < I->second.size() &&
+ I->second[Part];
+ }
+
+ bool hasScalarValue(VPValue *Def, VPIteration Instance) {
+ auto I = Data.PerPartScalars.find(Def);
+ if (I == Data.PerPartScalars.end())
+ return false;
+ return Instance.Part < I->second.size() &&
+ Instance.Lane < I->second[Instance.Part].size() &&
+ I->second[Instance.Part][Instance.Lane];
}
/// Set the generated Value for a given VPValue and a given Part.
@@ -315,6 +315,17 @@ struct VPTransformState {
}
void set(VPValue *Def, Value *IRDef, Value *V, unsigned Part);
+ void set(VPValue *Def, Value *V, const VPIteration &Instance) {
+ auto Iter = Data.PerPartScalars.insert({Def, {}});
+ auto &PerPartVec = Iter.first->second;
+ while (PerPartVec.size() <= Instance.Part)
+ PerPartVec.emplace_back();
+ auto &Scalars = PerPartVec[Instance.Part];
+ while (Scalars.size() <= Instance.Lane)
+ Scalars.push_back(nullptr);
+ Scalars[Instance.Lane] = V;
+ }
+
/// Hold state information used when constructing the CFG of the output IR,
/// traversing the VPBasicBlocks and generating corresponding IR BasicBlocks.
struct CFGState {
@@ -340,6 +351,9 @@ struct VPTransformState {
CFGState() = default;
} CFG;
+ /// Hold a pointer to the original loop.
+ Loop *OrigLoop;
+
/// Hold a pointer to LoopInfo to register new basic blocks in the loop.
LoopInfo *LI;
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