[llvm-branch-commits] [llvm] d15119a - [AMDGPU][GlobalISel] GlobalISel for flat scratch

Stanislav Mekhanoshin via llvm-branch-commits llvm-branch-commits at lists.llvm.org
Tue Dec 22 16:49:14 PST 2020


Author: Stanislav Mekhanoshin
Date: 2020-12-22T16:33:06-08:00
New Revision: d15119a02d92274cd7f779f4bb8485b1020110e0

URL: https://github.com/llvm/llvm-project/commit/d15119a02d92274cd7f779f4bb8485b1020110e0
DIFF: https://github.com/llvm/llvm-project/commit/d15119a02d92274cd7f779f4bb8485b1020110e0.diff

LOG: [AMDGPU][GlobalISel] GlobalISel for flat scratch

It does not seem to fold offsets but this is not specific
to the flat scratch as getPtrBaseWithConstantOffset() does
not return the split for these tests unlike its SDag
counterpart.

Differential Revision: https://reviews.llvm.org/D93670

Added: 
    llvm/test/CodeGen/AMDGPU/GlobalISel/flat-scratch.ll

Modified: 
    llvm/lib/Target/AMDGPU/AMDGPUGISel.td
    llvm/lib/Target/AMDGPU/AMDGPUInstructionSelector.cpp
    llvm/lib/Target/AMDGPU/AMDGPUInstructionSelector.h
    llvm/lib/Target/AMDGPU/AMDGPULegalizerInfo.cpp

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Target/AMDGPU/AMDGPUGISel.td b/llvm/lib/Target/AMDGPU/AMDGPUGISel.td
index 661b96a6a98e..bba03736d01a 100644
--- a/llvm/lib/Target/AMDGPU/AMDGPUGISel.td
+++ b/llvm/lib/Target/AMDGPU/AMDGPUGISel.td
@@ -85,6 +85,14 @@ def gi_mubuf_scratch_offen :
     GIComplexOperandMatcher<s32, "selectMUBUFScratchOffen">,
     GIComplexPatternEquiv<MUBUFScratchOffen>;
 
+def gi_flat_scratch_offset :
+    GIComplexOperandMatcher<s32, "selectFlatOffsetSigned">,
+    GIComplexPatternEquiv<ScratchOffset>;
+
+def gi_flat_scratch_saddr :
+    GIComplexOperandMatcher<s32, "selectScratchSAddr">,
+    GIComplexPatternEquiv<ScratchSAddr>;
+
 def gi_ds_1addr_1offset :
     GIComplexOperandMatcher<s32, "selectDS1Addr1Offset">,
     GIComplexPatternEquiv<DS1Addr1Offset>;

diff  --git a/llvm/lib/Target/AMDGPU/AMDGPUInstructionSelector.cpp b/llvm/lib/Target/AMDGPU/AMDGPUInstructionSelector.cpp
index b157c03672d1..6c2ff0972ae5 100644
--- a/llvm/lib/Target/AMDGPU/AMDGPUInstructionSelector.cpp
+++ b/llvm/lib/Target/AMDGPU/AMDGPUInstructionSelector.cpp
@@ -3589,6 +3589,67 @@ AMDGPUInstructionSelector::selectGlobalSAddr(MachineOperand &Root) const {
            }}};
 }
 
+InstructionSelector::ComplexRendererFns
+AMDGPUInstructionSelector::selectScratchSAddr(MachineOperand &Root) const {
+  Register Addr = Root.getReg();
+  Register PtrBase;
+  int64_t ConstOffset;
+  int64_t ImmOffset = 0;
+
+  // Match the immediate offset first, which canonically is moved as low as
+  // possible.
+  std::tie(PtrBase, ConstOffset) = getPtrBaseWithConstantOffset(Addr, *MRI);
+
+  if (ConstOffset != 0 &&
+      TII.isLegalFLATOffset(ConstOffset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
+    Addr = PtrBase;
+    ImmOffset = ConstOffset;
+  }
+
+  auto AddrDef = getDefSrcRegIgnoringCopies(Addr, *MRI);
+  if (!AddrDef)
+    return None;
+
+  if (AddrDef->MI->getOpcode() == AMDGPU::G_FRAME_INDEX) {
+    int FI = AddrDef->MI->getOperand(1).getIndex();
+    return {{
+        [=](MachineInstrBuilder &MIB) { MIB.addFrameIndex(FI); }, // saddr
+        [=](MachineInstrBuilder &MIB) { MIB.addImm(ImmOffset); } // offset
+    }};
+  }
+
+  Register SAddr = AddrDef->Reg;
+
+  if (AddrDef->MI->getOpcode() == AMDGPU::G_PTR_ADD) {
+    Register LHS = AddrDef->MI->getOperand(1).getReg();
+    Register RHS = AddrDef->MI->getOperand(2).getReg();
+    auto LHSDef = getDefSrcRegIgnoringCopies(LHS, *MRI);
+    auto RHSDef = getDefSrcRegIgnoringCopies(RHS, *MRI);
+
+    if (LHSDef && RHSDef &&
+        LHSDef->MI->getOpcode() == AMDGPU::G_FRAME_INDEX &&
+        isSGPR(RHSDef->Reg)) {
+      int FI = LHSDef->MI->getOperand(1).getIndex();
+      MachineInstr &I = *Root.getParent();
+      MachineBasicBlock *BB = I.getParent();
+      const DebugLoc &DL = I.getDebugLoc();
+      SAddr = MRI->createVirtualRegister(&AMDGPU::SReg_32RegClass);
+
+      BuildMI(*BB, &I, DL, TII.get(AMDGPU::S_ADD_U32), SAddr)
+        .addFrameIndex(FI)
+        .addReg(RHSDef->Reg);
+    }
+  }
+
+  if (!isSGPR(SAddr))
+    return None;
+
+  return {{
+      [=](MachineInstrBuilder &MIB) { MIB.addReg(SAddr); }, // saddr
+      [=](MachineInstrBuilder &MIB) { MIB.addImm(ImmOffset); } // offset
+  }};
+}
+
 static bool isStackPtrRelative(const MachinePointerInfo &PtrInfo) {
   auto PSV = PtrInfo.V.dyn_cast<const PseudoSourceValue *>();
   return PSV && PSV->isStack();

diff  --git a/llvm/lib/Target/AMDGPU/AMDGPUInstructionSelector.h b/llvm/lib/Target/AMDGPU/AMDGPUInstructionSelector.h
index c575e7e9c8a5..c6b26ea70659 100644
--- a/llvm/lib/Target/AMDGPU/AMDGPUInstructionSelector.h
+++ b/llvm/lib/Target/AMDGPU/AMDGPUInstructionSelector.h
@@ -200,6 +200,9 @@ class AMDGPUInstructionSelector final : public InstructionSelector {
   InstructionSelector::ComplexRendererFns
   selectGlobalSAddr(MachineOperand &Root) const;
 
+  InstructionSelector::ComplexRendererFns
+  selectScratchSAddr(MachineOperand &Root) const;
+
   InstructionSelector::ComplexRendererFns
   selectMUBUFScratchOffen(MachineOperand &Root) const;
   InstructionSelector::ComplexRendererFns

diff  --git a/llvm/lib/Target/AMDGPU/AMDGPULegalizerInfo.cpp b/llvm/lib/Target/AMDGPU/AMDGPULegalizerInfo.cpp
index 9b39b86ae28f..28cd867d40be 100644
--- a/llvm/lib/Target/AMDGPU/AMDGPULegalizerInfo.cpp
+++ b/llvm/lib/Target/AMDGPU/AMDGPULegalizerInfo.cpp
@@ -240,7 +240,7 @@ static unsigned maxSizeForAddrSpace(const GCNSubtarget &ST, unsigned AS,
   switch (AS) {
   case AMDGPUAS::PRIVATE_ADDRESS:
     // FIXME: Private element size.
-    return 32;
+    return ST.enableFlatScratch() ? 128 : 32;
   case AMDGPUAS::LOCAL_ADDRESS:
     return ST.useDS128() ? 128 : 64;
   case AMDGPUAS::GLOBAL_ADDRESS:

diff  --git a/llvm/test/CodeGen/AMDGPU/GlobalISel/flat-scratch.ll b/llvm/test/CodeGen/AMDGPU/GlobalISel/flat-scratch.ll
new file mode 100644
index 000000000000..2fe0c29e54de
--- /dev/null
+++ b/llvm/test/CodeGen/AMDGPU/GlobalISel/flat-scratch.ll
@@ -0,0 +1,759 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; RUN: llc -march=amdgcn -mcpu=gfx900 -global-isel -mattr=-promote-alloca -amdgpu-enable-flat-scratch -verify-machineinstrs < %s | FileCheck -check-prefix=GFX9 %s
+; RUN: llc -march=amdgcn -mcpu=gfx1030 -global-isel -mattr=-promote-alloca -amdgpu-enable-flat-scratch -verify-machineinstrs < %s | FileCheck -check-prefix=GFX10 %s
+
+define amdgpu_kernel void @store_load_sindex_kernel(i32 %idx) {
+; GFX9-LABEL: store_load_sindex_kernel:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_load_dword s0, s[0:1], 0x24
+; GFX9-NEXT:    s_add_u32 flat_scratch_lo, s2, s5
+; GFX9-NEXT:    s_addc_u32 flat_scratch_hi, s3, 0
+; GFX9-NEXT:    v_mov_b32_e32 v0, 15
+; GFX9-NEXT:    s_waitcnt lgkmcnt(0)
+; GFX9-NEXT:    s_lshl_b32 s1, s0, 2
+; GFX9-NEXT:    s_and_b32 s0, s0, 15
+; GFX9-NEXT:    s_lshl_b32 s0, s0, 2
+; GFX9-NEXT:    s_add_u32 s1, 4, s1
+; GFX9-NEXT:    scratch_store_dword off, v0, s1
+; GFX9-NEXT:    s_add_u32 s0, 4, s0
+; GFX9-NEXT:    scratch_load_dword v0, off, s0
+; GFX9-NEXT:    s_endpgm
+;
+; GFX10-LABEL: store_load_sindex_kernel:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_add_u32 s2, s2, s5
+; GFX10-NEXT:    s_addc_u32 s3, s3, 0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s2
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s3
+; GFX10-NEXT:    s_load_dword s0, s[0:1], 0x24
+; GFX10-NEXT:    v_mov_b32_e32 v0, 15
+; GFX10-NEXT:    s_waitcnt lgkmcnt(0)
+; GFX10-NEXT:    s_and_b32 s1, s0, 15
+; GFX10-NEXT:    s_lshl_b32 s0, s0, 2
+; GFX10-NEXT:    s_lshl_b32 s1, s1, 2
+; GFX10-NEXT:    s_add_u32 s0, 4, s0
+; GFX10-NEXT:    s_add_u32 s1, 4, s1
+; GFX10-NEXT:    scratch_store_dword off, v0, s0
+; GFX10-NEXT:    scratch_load_dword v0, off, s1
+; GFX10-NEXT:    s_endpgm
+bb:
+  %i = alloca [32 x float], align 4, addrspace(5)
+  %i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
+  %i7 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %idx
+  %i8 = bitcast float addrspace(5)* %i7 to i32 addrspace(5)*
+  store volatile i32 15, i32 addrspace(5)* %i8, align 4
+  %i9 = and i32 %idx, 15
+  %i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
+  %i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
+  %i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
+  ret void
+}
+
+define amdgpu_kernel void @store_load_vindex_kernel() {
+; GFX9-LABEL: store_load_vindex_kernel:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    v_lshlrev_b32_e32 v1, 2, v0
+; GFX9-NEXT:    v_sub_u32_e32 v0, 0, v0
+; GFX9-NEXT:    s_add_u32 flat_scratch_lo, s0, s3
+; GFX9-NEXT:    v_mov_b32_e32 v2, 4
+; GFX9-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX9-NEXT:    v_add_u32_e32 v0, v2, v0
+; GFX9-NEXT:    s_addc_u32 flat_scratch_hi, s1, 0
+; GFX9-NEXT:    v_add_u32_e32 v1, v2, v1
+; GFX9-NEXT:    v_mov_b32_e32 v3, 15
+; GFX9-NEXT:    scratch_store_dword v1, v3, off
+; GFX9-NEXT:    v_add_u32_e32 v0, 0x7c, v0
+; GFX9-NEXT:    scratch_load_dword v0, v0, off
+; GFX9-NEXT:    s_endpgm
+;
+; GFX10-LABEL: store_load_vindex_kernel:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_add_u32 s0, s0, s3
+; GFX10-NEXT:    s_addc_u32 s1, s1, 0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s1
+; GFX10-NEXT:    v_sub_nc_u32_e32 v1, 0, v0
+; GFX10-NEXT:    v_mov_b32_e32 v2, 4
+; GFX10-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX10-NEXT:    v_lshlrev_b32_e32 v1, 2, v1
+; GFX10-NEXT:    v_add_nc_u32_e32 v0, v2, v0
+; GFX10-NEXT:    v_add_nc_u32_e32 v1, v2, v1
+; GFX10-NEXT:    v_mov_b32_e32 v2, 15
+; GFX10-NEXT:    v_add_nc_u32_e32 v1, 0x7c, v1
+; GFX10-NEXT:    scratch_store_dword v0, v2, off
+; GFX10-NEXT:    scratch_load_dword v0, v1, off
+; GFX10-NEXT:    s_endpgm
+bb:
+  %i = alloca [32 x float], align 4, addrspace(5)
+  %i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
+  %i2 = tail call i32 @llvm.amdgcn.workitem.id.x()
+  %i3 = zext i32 %i2 to i64
+  %i7 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i2
+  %i8 = bitcast float addrspace(5)* %i7 to i32 addrspace(5)*
+  store volatile i32 15, i32 addrspace(5)* %i8, align 4
+  %i9 = sub nsw i32 31, %i2
+  %i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
+  %i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
+  %i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
+  ret void
+}
+
+define void @store_load_vindex_foo(i32 %idx) {
+; GFX9-LABEL: store_load_vindex_foo:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT:    v_lshlrev_b32_e32 v1, 2, v0
+; GFX9-NEXT:    v_and_b32_e32 v0, 15, v0
+; GFX9-NEXT:    v_mov_b32_e32 v2, s32
+; GFX9-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX9-NEXT:    v_add_u32_e32 v1, v2, v1
+; GFX9-NEXT:    v_mov_b32_e32 v3, 15
+; GFX9-NEXT:    scratch_store_dword v1, v3, off
+; GFX9-NEXT:    v_add_u32_e32 v0, v2, v0
+; GFX9-NEXT:    scratch_load_dword v0, v0, off
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    s_setpc_b64 s[30:31]
+;
+; GFX10-LABEL: store_load_vindex_foo:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    v_and_b32_e32 v1, 15, v0
+; GFX10-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX10-NEXT:    v_mov_b32_e32 v2, s32
+; GFX10-NEXT:    v_mov_b32_e32 v3, 15
+; GFX10-NEXT:    v_lshlrev_b32_e32 v1, 2, v1
+; GFX10-NEXT:    v_add_nc_u32_e32 v0, v2, v0
+; GFX10-NEXT:    v_add_nc_u32_e32 v1, v2, v1
+; GFX10-NEXT:    scratch_store_dword v0, v3, off
+; GFX10-NEXT:    scratch_load_dword v0, v1, off
+; GFX10-NEXT:    s_waitcnt vmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_setpc_b64 s[30:31]
+bb:
+  %i = alloca [32 x float], align 4, addrspace(5)
+  %i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
+  %i7 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %idx
+  %i8 = bitcast float addrspace(5)* %i7 to i32 addrspace(5)*
+  store volatile i32 15, i32 addrspace(5)* %i8, align 4
+  %i9 = and i32 %idx, 15
+  %i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
+  %i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
+  %i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
+  ret void
+}
+
+define void @private_ptr_foo(float addrspace(5)* nocapture %arg) {
+; GFX9-LABEL: private_ptr_foo:
+; GFX9:       ; %bb.0:
+; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT:    v_add_u32_e32 v0, 4, v0
+; GFX9-NEXT:    v_mov_b32_e32 v1, 0x41200000
+; GFX9-NEXT:    scratch_store_dword v0, v1, off
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    s_setpc_b64 s[30:31]
+;
+; GFX10-LABEL: private_ptr_foo:
+; GFX10:       ; %bb.0:
+; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    v_add_nc_u32_e32 v0, 4, v0
+; GFX10-NEXT:    v_mov_b32_e32 v1, 0x41200000
+; GFX10-NEXT:    scratch_store_dword v0, v1, off
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_setpc_b64 s[30:31]
+  %gep = getelementptr inbounds float, float addrspace(5)* %arg, i32 1
+  store float 1.000000e+01, float addrspace(5)* %gep, align 4
+  ret void
+}
+
+define amdgpu_kernel void @store_load_sindex_small_offset_kernel(i32 %idx) {
+; GFX9-LABEL: store_load_sindex_small_offset_kernel:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_load_dword s0, s[0:1], 0x24
+; GFX9-NEXT:    s_add_u32 flat_scratch_lo, s2, s5
+; GFX9-NEXT:    s_addc_u32 flat_scratch_hi, s3, 0
+; GFX9-NEXT:    s_add_u32 s2, 4, 0
+; GFX9-NEXT:    v_mov_b32_e32 v0, 15
+; GFX9-NEXT:    s_waitcnt lgkmcnt(0)
+; GFX9-NEXT:    s_lshl_b32 s1, s0, 2
+; GFX9-NEXT:    s_and_b32 s0, s0, 15
+; GFX9-NEXT:    s_lshl_b32 s0, s0, 2
+; GFX9-NEXT:    s_add_u32 s1, 0x104, s1
+; GFX9-NEXT:    scratch_load_dword v1, off, s2
+; GFX9-NEXT:    scratch_store_dword off, v0, s1
+; GFX9-NEXT:    s_add_u32 s0, 0x104, s0
+; GFX9-NEXT:    scratch_load_dword v0, off, s0
+; GFX9-NEXT:    s_endpgm
+;
+; GFX10-LABEL: store_load_sindex_small_offset_kernel:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_add_u32 s2, s2, s5
+; GFX10-NEXT:    s_addc_u32 s3, s3, 0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s2
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s3
+; GFX10-NEXT:    s_load_dword s0, s[0:1], 0x24
+; GFX10-NEXT:    s_add_u32 s1, 4, 0
+; GFX10-NEXT:    scratch_load_dword v0, off, s1
+; GFX10-NEXT:    s_waitcnt vmcnt(0)
+; GFX10-NEXT:    v_mov_b32_e32 v0, 15
+; GFX10-NEXT:    s_waitcnt lgkmcnt(0)
+; GFX10-NEXT:    s_and_b32 s1, s0, 15
+; GFX10-NEXT:    s_lshl_b32 s0, s0, 2
+; GFX10-NEXT:    s_lshl_b32 s1, s1, 2
+; GFX10-NEXT:    s_add_u32 s0, 0x104, s0
+; GFX10-NEXT:    s_add_u32 s1, 0x104, s1
+; GFX10-NEXT:    scratch_store_dword off, v0, s0
+; GFX10-NEXT:    scratch_load_dword v0, off, s1
+; GFX10-NEXT:    s_endpgm
+bb:
+  %padding = alloca [64 x i32], align 4, addrspace(5)
+  %i = alloca [32 x float], align 4, addrspace(5)
+  %pad_gep = getelementptr inbounds [64 x i32], [64 x i32] addrspace(5)* %padding, i32 0, i32 undef
+  %pad_load = load volatile i32, i32 addrspace(5)* %pad_gep, align 4
+  %i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
+  %i7 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %idx
+  %i8 = bitcast float addrspace(5)* %i7 to i32 addrspace(5)*
+  store volatile i32 15, i32 addrspace(5)* %i8, align 4
+  %i9 = and i32 %idx, 15
+  %i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
+  %i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
+  %i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
+  ret void
+}
+
+define amdgpu_kernel void @store_load_vindex_small_offset_kernel() {
+; GFX9-LABEL: store_load_vindex_small_offset_kernel:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_add_u32 flat_scratch_lo, s0, s3
+; GFX9-NEXT:    s_addc_u32 flat_scratch_hi, s1, 0
+; GFX9-NEXT:    s_add_u32 s0, 4, 0
+; GFX9-NEXT:    scratch_load_dword v1, off, s0
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    v_lshlrev_b32_e32 v1, 2, v0
+; GFX9-NEXT:    v_sub_u32_e32 v0, 0, v0
+; GFX9-NEXT:    v_mov_b32_e32 v2, 0x104
+; GFX9-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX9-NEXT:    v_add_u32_e32 v0, v2, v0
+; GFX9-NEXT:    v_add_u32_e32 v1, v2, v1
+; GFX9-NEXT:    v_mov_b32_e32 v3, 15
+; GFX9-NEXT:    scratch_store_dword v1, v3, off
+; GFX9-NEXT:    v_add_u32_e32 v0, 0x7c, v0
+; GFX9-NEXT:    scratch_load_dword v0, v0, off
+; GFX9-NEXT:    s_endpgm
+;
+; GFX10-LABEL: store_load_vindex_small_offset_kernel:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_add_u32 s0, s0, s3
+; GFX10-NEXT:    s_addc_u32 s1, s1, 0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s1
+; GFX10-NEXT:    v_sub_nc_u32_e32 v1, 0, v0
+; GFX10-NEXT:    v_mov_b32_e32 v2, 0x104
+; GFX10-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX10-NEXT:    s_add_u32 s0, 4, 0
+; GFX10-NEXT:    v_lshlrev_b32_e32 v1, 2, v1
+; GFX10-NEXT:    scratch_load_dword v3, off, s0
+; GFX10-NEXT:    v_add_nc_u32_e32 v0, v2, v0
+; GFX10-NEXT:    v_add_nc_u32_e32 v1, v2, v1
+; GFX10-NEXT:    v_mov_b32_e32 v2, 15
+; GFX10-NEXT:    v_add_nc_u32_e32 v1, 0x7c, v1
+; GFX10-NEXT:    scratch_store_dword v0, v2, off
+; GFX10-NEXT:    scratch_load_dword v0, v1, off
+; GFX10-NEXT:    s_endpgm
+bb:
+  %padding = alloca [64 x i32], align 4, addrspace(5)
+  %i = alloca [32 x float], align 4, addrspace(5)
+  %pad_gep = getelementptr inbounds [64 x i32], [64 x i32] addrspace(5)* %padding, i32 0, i32 undef
+  %pad_load = load volatile i32, i32 addrspace(5)* %pad_gep, align 4
+  %i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
+  %i2 = tail call i32 @llvm.amdgcn.workitem.id.x()
+  %i3 = zext i32 %i2 to i64
+  %i7 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i2
+  %i8 = bitcast float addrspace(5)* %i7 to i32 addrspace(5)*
+  store volatile i32 15, i32 addrspace(5)* %i8, align 4
+  %i9 = sub nsw i32 31, %i2
+  %i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
+  %i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
+  %i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
+  ret void
+}
+
+define void @store_load_vindex_small_offset_foo(i32 %idx) {
+; GFX9-LABEL: store_load_vindex_small_offset_foo:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT:    s_add_u32 s0, s32, 0
+; GFX9-NEXT:    scratch_load_dword v1, off, s0
+; GFX9-NEXT:    s_add_u32 vcc_hi, s32, 0x100
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    v_lshlrev_b32_e32 v1, 2, v0
+; GFX9-NEXT:    v_and_b32_e32 v0, 15, v0
+; GFX9-NEXT:    v_mov_b32_e32 v2, vcc_hi
+; GFX9-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX9-NEXT:    v_add_u32_e32 v1, v2, v1
+; GFX9-NEXT:    v_mov_b32_e32 v3, 15
+; GFX9-NEXT:    scratch_store_dword v1, v3, off
+; GFX9-NEXT:    v_add_u32_e32 v0, v2, v0
+; GFX9-NEXT:    scratch_load_dword v0, v0, off
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    s_setpc_b64 s[30:31]
+;
+; GFX10-LABEL: store_load_vindex_small_offset_foo:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    v_and_b32_e32 v1, 15, v0
+; GFX10-NEXT:    s_add_u32 vcc_lo, s32, 0x100
+; GFX10-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX10-NEXT:    v_mov_b32_e32 v2, vcc_lo
+; GFX10-NEXT:    v_mov_b32_e32 v3, 15
+; GFX10-NEXT:    v_lshlrev_b32_e32 v1, 2, v1
+; GFX10-NEXT:    s_add_u32 s0, s32, 0
+; GFX10-NEXT:    v_add_nc_u32_e32 v0, v2, v0
+; GFX10-NEXT:    v_add_nc_u32_e32 v1, v2, v1
+; GFX10-NEXT:    scratch_load_dword v2, off, s0
+; GFX10-NEXT:    scratch_store_dword v0, v3, off
+; GFX10-NEXT:    scratch_load_dword v0, v1, off
+; GFX10-NEXT:    s_waitcnt vmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_setpc_b64 s[30:31]
+bb:
+  %padding = alloca [64 x i32], align 4, addrspace(5)
+  %i = alloca [32 x float], align 4, addrspace(5)
+  %pad_gep = getelementptr inbounds [64 x i32], [64 x i32] addrspace(5)* %padding, i32 0, i32 undef
+  %pad_load = load volatile i32, i32 addrspace(5)* %pad_gep, align 4
+  %i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
+  %i7 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %idx
+  %i8 = bitcast float addrspace(5)* %i7 to i32 addrspace(5)*
+  store volatile i32 15, i32 addrspace(5)* %i8, align 4
+  %i9 = and i32 %idx, 15
+  %i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
+  %i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
+  %i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
+  ret void
+}
+
+define amdgpu_kernel void @store_load_sindex_large_offset_kernel(i32 %idx) {
+; GFX9-LABEL: store_load_sindex_large_offset_kernel:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_load_dword s0, s[0:1], 0x24
+; GFX9-NEXT:    s_add_u32 flat_scratch_lo, s2, s5
+; GFX9-NEXT:    s_addc_u32 flat_scratch_hi, s3, 0
+; GFX9-NEXT:    s_add_u32 s2, 4, 0
+; GFX9-NEXT:    v_mov_b32_e32 v0, 15
+; GFX9-NEXT:    s_waitcnt lgkmcnt(0)
+; GFX9-NEXT:    s_lshl_b32 s1, s0, 2
+; GFX9-NEXT:    s_and_b32 s0, s0, 15
+; GFX9-NEXT:    s_lshl_b32 s0, s0, 2
+; GFX9-NEXT:    s_add_u32 s1, 0x4004, s1
+; GFX9-NEXT:    scratch_load_dword v1, off, s2
+; GFX9-NEXT:    scratch_store_dword off, v0, s1
+; GFX9-NEXT:    s_add_u32 s0, 0x4004, s0
+; GFX9-NEXT:    scratch_load_dword v0, off, s0
+; GFX9-NEXT:    s_endpgm
+;
+; GFX10-LABEL: store_load_sindex_large_offset_kernel:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_add_u32 s2, s2, s5
+; GFX10-NEXT:    s_addc_u32 s3, s3, 0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s2
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s3
+; GFX10-NEXT:    s_load_dword s0, s[0:1], 0x24
+; GFX10-NEXT:    s_add_u32 s1, 4, 0
+; GFX10-NEXT:    scratch_load_dword v0, off, s1
+; GFX10-NEXT:    s_waitcnt vmcnt(0)
+; GFX10-NEXT:    v_mov_b32_e32 v0, 15
+; GFX10-NEXT:    s_waitcnt lgkmcnt(0)
+; GFX10-NEXT:    s_and_b32 s1, s0, 15
+; GFX10-NEXT:    s_lshl_b32 s0, s0, 2
+; GFX10-NEXT:    s_lshl_b32 s1, s1, 2
+; GFX10-NEXT:    s_add_u32 s0, 0x4004, s0
+; GFX10-NEXT:    s_add_u32 s1, 0x4004, s1
+; GFX10-NEXT:    scratch_store_dword off, v0, s0
+; GFX10-NEXT:    scratch_load_dword v0, off, s1
+; GFX10-NEXT:    s_endpgm
+bb:
+  %padding = alloca [4096 x i32], align 4, addrspace(5)
+  %i = alloca [32 x float], align 4, addrspace(5)
+  %pad_gep = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %padding, i32 0, i32 undef
+  %pad_load = load volatile i32, i32 addrspace(5)* %pad_gep, align 4
+  %i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
+  %i7 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %idx
+  %i8 = bitcast float addrspace(5)* %i7 to i32 addrspace(5)*
+  store volatile i32 15, i32 addrspace(5)* %i8, align 4
+  %i9 = and i32 %idx, 15
+  %i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
+  %i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
+  %i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
+  ret void
+}
+
+define amdgpu_kernel void @store_load_vindex_large_offset_kernel() {
+; GFX9-LABEL: store_load_vindex_large_offset_kernel:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_add_u32 flat_scratch_lo, s0, s3
+; GFX9-NEXT:    s_addc_u32 flat_scratch_hi, s1, 0
+; GFX9-NEXT:    s_add_u32 s0, 4, 0
+; GFX9-NEXT:    scratch_load_dword v1, off, s0
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    v_lshlrev_b32_e32 v1, 2, v0
+; GFX9-NEXT:    v_sub_u32_e32 v0, 0, v0
+; GFX9-NEXT:    v_mov_b32_e32 v2, 0x4004
+; GFX9-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX9-NEXT:    v_add_u32_e32 v0, v2, v0
+; GFX9-NEXT:    v_add_u32_e32 v1, v2, v1
+; GFX9-NEXT:    v_mov_b32_e32 v3, 15
+; GFX9-NEXT:    scratch_store_dword v1, v3, off
+; GFX9-NEXT:    v_add_u32_e32 v0, 0x7c, v0
+; GFX9-NEXT:    scratch_load_dword v0, v0, off
+; GFX9-NEXT:    s_endpgm
+;
+; GFX10-LABEL: store_load_vindex_large_offset_kernel:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_add_u32 s0, s0, s3
+; GFX10-NEXT:    s_addc_u32 s1, s1, 0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s1
+; GFX10-NEXT:    v_sub_nc_u32_e32 v1, 0, v0
+; GFX10-NEXT:    v_mov_b32_e32 v2, 0x4004
+; GFX10-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX10-NEXT:    s_add_u32 s0, 4, 0
+; GFX10-NEXT:    v_lshlrev_b32_e32 v1, 2, v1
+; GFX10-NEXT:    scratch_load_dword v3, off, s0
+; GFX10-NEXT:    v_add_nc_u32_e32 v0, v2, v0
+; GFX10-NEXT:    v_add_nc_u32_e32 v1, v2, v1
+; GFX10-NEXT:    v_mov_b32_e32 v2, 15
+; GFX10-NEXT:    v_add_nc_u32_e32 v1, 0x7c, v1
+; GFX10-NEXT:    scratch_store_dword v0, v2, off
+; GFX10-NEXT:    scratch_load_dword v0, v1, off
+; GFX10-NEXT:    s_endpgm
+bb:
+  %padding = alloca [4096 x i32], align 4, addrspace(5)
+  %i = alloca [32 x float], align 4, addrspace(5)
+  %pad_gep = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %padding, i32 0, i32 undef
+  %pad_load = load volatile i32, i32 addrspace(5)* %pad_gep, align 4
+  %i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
+  %i2 = tail call i32 @llvm.amdgcn.workitem.id.x()
+  %i3 = zext i32 %i2 to i64
+  %i7 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i2
+  %i8 = bitcast float addrspace(5)* %i7 to i32 addrspace(5)*
+  store volatile i32 15, i32 addrspace(5)* %i8, align 4
+  %i9 = sub nsw i32 31, %i2
+  %i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
+  %i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
+  %i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
+  ret void
+}
+
+define void @store_load_vindex_large_offset_foo(i32 %idx) {
+; GFX9-LABEL: store_load_vindex_large_offset_foo:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT:    s_add_u32 s0, s32, 0
+; GFX9-NEXT:    scratch_load_dword v1, off, s0
+; GFX9-NEXT:    s_add_u32 vcc_hi, s32, 0x4000
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    v_lshlrev_b32_e32 v1, 2, v0
+; GFX9-NEXT:    v_and_b32_e32 v0, 15, v0
+; GFX9-NEXT:    v_mov_b32_e32 v2, vcc_hi
+; GFX9-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX9-NEXT:    v_add_u32_e32 v1, v2, v1
+; GFX9-NEXT:    v_mov_b32_e32 v3, 15
+; GFX9-NEXT:    scratch_store_dword v1, v3, off
+; GFX9-NEXT:    v_add_u32_e32 v0, v2, v0
+; GFX9-NEXT:    scratch_load_dword v0, v0, off
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    s_setpc_b64 s[30:31]
+;
+; GFX10-LABEL: store_load_vindex_large_offset_foo:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    v_and_b32_e32 v1, 15, v0
+; GFX10-NEXT:    s_add_u32 vcc_lo, s32, 0x4000
+; GFX10-NEXT:    v_lshlrev_b32_e32 v0, 2, v0
+; GFX10-NEXT:    v_mov_b32_e32 v2, vcc_lo
+; GFX10-NEXT:    v_mov_b32_e32 v3, 15
+; GFX10-NEXT:    v_lshlrev_b32_e32 v1, 2, v1
+; GFX10-NEXT:    s_add_u32 s0, s32, 0
+; GFX10-NEXT:    v_add_nc_u32_e32 v0, v2, v0
+; GFX10-NEXT:    v_add_nc_u32_e32 v1, v2, v1
+; GFX10-NEXT:    scratch_load_dword v2, off, s0
+; GFX10-NEXT:    scratch_store_dword v0, v3, off
+; GFX10-NEXT:    scratch_load_dword v0, v1, off
+; GFX10-NEXT:    s_waitcnt vmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_setpc_b64 s[30:31]
+bb:
+  %padding = alloca [4096 x i32], align 4, addrspace(5)
+  %i = alloca [32 x float], align 4, addrspace(5)
+  %pad_gep = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %padding, i32 0, i32 undef
+  %pad_load = load volatile i32, i32 addrspace(5)* %pad_gep, align 4
+  %i1 = bitcast [32 x float] addrspace(5)* %i to i8 addrspace(5)*
+  %i7 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %idx
+  %i8 = bitcast float addrspace(5)* %i7 to i32 addrspace(5)*
+  store volatile i32 15, i32 addrspace(5)* %i8, align 4
+  %i9 = and i32 %idx, 15
+  %i10 = getelementptr inbounds [32 x float], [32 x float] addrspace(5)* %i, i32 0, i32 %i9
+  %i11 = bitcast float addrspace(5)* %i10 to i32 addrspace(5)*
+  %i12 = load volatile i32, i32 addrspace(5)* %i11, align 4
+  ret void
+}
+
+define amdgpu_kernel void @store_load_large_imm_offset_kernel() {
+; GFX9-LABEL: store_load_large_imm_offset_kernel:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_add_u32 flat_scratch_lo, s0, s3
+; GFX9-NEXT:    s_addc_u32 flat_scratch_hi, s1, 0
+; GFX9-NEXT:    v_mov_b32_e32 v0, 13
+; GFX9-NEXT:    s_add_u32 s0, 4, 0
+; GFX9-NEXT:    scratch_store_dword off, v0, s0
+; GFX9-NEXT:    s_movk_i32 s0, 0x3e80
+; GFX9-NEXT:    v_mov_b32_e32 v0, 15
+; GFX9-NEXT:    s_add_u32 s0, 4, s0
+; GFX9-NEXT:    scratch_store_dword off, v0, s0
+; GFX9-NEXT:    scratch_load_dword v0, off, s0
+; GFX9-NEXT:    s_endpgm
+;
+; GFX10-LABEL: store_load_large_imm_offset_kernel:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_add_u32 s0, s0, s3
+; GFX10-NEXT:    s_addc_u32 s1, s1, 0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s1
+; GFX10-NEXT:    v_mov_b32_e32 v0, 13
+; GFX10-NEXT:    v_mov_b32_e32 v1, 15
+; GFX10-NEXT:    s_movk_i32 s0, 0x3e80
+; GFX10-NEXT:    s_add_u32 s1, 4, 0
+; GFX10-NEXT:    s_add_u32 s0, 4, s0
+; GFX10-NEXT:    scratch_store_dword off, v0, s1
+; GFX10-NEXT:    scratch_store_dword off, v1, s0
+; GFX10-NEXT:    scratch_load_dword v0, off, s0
+; GFX10-NEXT:    s_endpgm
+bb:
+  %i = alloca [4096 x i32], align 4, addrspace(5)
+  %i1 = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %i, i32 0, i32 undef
+  store volatile i32 13, i32 addrspace(5)* %i1, align 4
+  %i7 = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %i, i32 0, i32 4000
+  store volatile i32 15, i32 addrspace(5)* %i7, align 4
+  %i10 = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %i, i32 0, i32 4000
+  %i12 = load volatile i32, i32 addrspace(5)* %i10, align 4
+  ret void
+}
+
+define void @store_load_large_imm_offset_foo() {
+; GFX9-LABEL: store_load_large_imm_offset_foo:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT:    v_mov_b32_e32 v0, 13
+; GFX9-NEXT:    s_add_u32 s0, s32, 0
+; GFX9-NEXT:    scratch_store_dword off, v0, s0
+; GFX9-NEXT:    s_movk_i32 s0, 0x3e80
+; GFX9-NEXT:    v_mov_b32_e32 v0, 15
+; GFX9-NEXT:    s_add_u32 s0, s32, s0
+; GFX9-NEXT:    scratch_store_dword off, v0, s0
+; GFX9-NEXT:    scratch_load_dword v0, off, s0
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    s_setpc_b64 s[30:31]
+;
+; GFX10-LABEL: store_load_large_imm_offset_foo:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    v_mov_b32_e32 v0, 13
+; GFX10-NEXT:    v_mov_b32_e32 v1, 15
+; GFX10-NEXT:    s_movk_i32 s0, 0x3e80
+; GFX10-NEXT:    s_add_u32 s1, s32, 0
+; GFX10-NEXT:    s_add_u32 s0, s32, s0
+; GFX10-NEXT:    scratch_store_dword off, v0, s1
+; GFX10-NEXT:    scratch_store_dword off, v1, s0
+; GFX10-NEXT:    scratch_load_dword v0, off, s0
+; GFX10-NEXT:    s_waitcnt vmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_setpc_b64 s[30:31]
+bb:
+  %i = alloca [4096 x i32], align 4, addrspace(5)
+  %i1 = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %i, i32 0, i32 undef
+  store volatile i32 13, i32 addrspace(5)* %i1, align 4
+  %i7 = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %i, i32 0, i32 4000
+  store volatile i32 15, i32 addrspace(5)* %i7, align 4
+  %i10 = getelementptr inbounds [4096 x i32], [4096 x i32] addrspace(5)* %i, i32 0, i32 4000
+  %i12 = load volatile i32, i32 addrspace(5)* %i10, align 4
+  ret void
+}
+
+define amdgpu_kernel void @store_load_vidx_sidx_offset(i32 %sidx) {
+; GFX9-LABEL: store_load_vidx_sidx_offset:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_load_dword s0, s[0:1], 0x24
+; GFX9-NEXT:    s_add_u32 flat_scratch_lo, s2, s5
+; GFX9-NEXT:    s_addc_u32 flat_scratch_hi, s3, 0
+; GFX9-NEXT:    v_mov_b32_e32 v1, 15
+; GFX9-NEXT:    s_waitcnt lgkmcnt(0)
+; GFX9-NEXT:    v_add_lshl_u32 v0, s0, v0, 2
+; GFX9-NEXT:    v_add_u32_e32 v0, 4, v0
+; GFX9-NEXT:    v_add_u32_e32 v0, 0x400, v0
+; GFX9-NEXT:    scratch_store_dword v0, v1, off
+; GFX9-NEXT:    scratch_load_dword v0, v0, off
+; GFX9-NEXT:    s_endpgm
+;
+; GFX10-LABEL: store_load_vidx_sidx_offset:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_add_u32 s2, s2, s5
+; GFX10-NEXT:    s_addc_u32 s3, s3, 0
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s2
+; GFX10-NEXT:    s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s3
+; GFX10-NEXT:    s_load_dword s0, s[0:1], 0x24
+; GFX10-NEXT:    v_mov_b32_e32 v1, 15
+; GFX10-NEXT:    s_waitcnt lgkmcnt(0)
+; GFX10-NEXT:    v_add_lshl_u32 v0, s0, v0, 2
+; GFX10-NEXT:    v_add_nc_u32_e32 v0, 4, v0
+; GFX10-NEXT:    v_add_nc_u32_e32 v0, 0x400, v0
+; GFX10-NEXT:    scratch_store_dword v0, v1, off
+; GFX10-NEXT:    scratch_load_dword v0, v0, off
+; GFX10-NEXT:    s_endpgm
+bb:
+  %alloca = alloca [32 x i32], align 4, addrspace(5)
+  %vidx = tail call i32 @llvm.amdgcn.workitem.id.x()
+  %add1 = add nsw i32 %sidx, %vidx
+  %add2 = add nsw i32 %add1, 256
+  %gep = getelementptr inbounds [32 x i32], [32 x i32] addrspace(5)* %alloca, i32 0, i32 %add2
+  store volatile i32 15, i32 addrspace(5)* %gep, align 4
+  %load = load volatile i32, i32 addrspace(5)* %gep, align 4
+  ret void
+}
+
+define void @store_load_i64_aligned(i64 addrspace(5)* nocapture %arg) {
+; GFX9-LABEL: store_load_i64_aligned:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT:    v_mov_b32_e32 v1, 15
+; GFX9-NEXT:    v_mov_b32_e32 v2, 0
+; GFX9-NEXT:    scratch_store_dwordx2 v0, v[1:2], off
+; GFX9-NEXT:    scratch_load_dwordx2 v[0:1], v0, off
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    s_setpc_b64 s[30:31]
+;
+; GFX10-LABEL: store_load_i64_aligned:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    v_mov_b32_e32 v1, 15
+; GFX10-NEXT:    v_mov_b32_e32 v2, 0
+; GFX10-NEXT:    scratch_store_dwordx2 v0, v[1:2], off
+; GFX10-NEXT:    scratch_load_dwordx2 v[0:1], v0, off
+; GFX10-NEXT:    s_waitcnt vmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_setpc_b64 s[30:31]
+bb:
+  store volatile i64 15, i64 addrspace(5)* %arg, align 8
+  %load = load volatile i64, i64 addrspace(5)* %arg, align 8
+  ret void
+}
+
+define void @store_load_i64_unaligned(i64 addrspace(5)* nocapture %arg) {
+; GFX9-LABEL: store_load_i64_unaligned:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT:    v_mov_b32_e32 v1, 15
+; GFX9-NEXT:    v_mov_b32_e32 v2, 0
+; GFX9-NEXT:    scratch_store_dwordx2 v0, v[1:2], off
+; GFX9-NEXT:    scratch_load_dwordx2 v[0:1], v0, off
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    s_setpc_b64 s[30:31]
+;
+; GFX10-LABEL: store_load_i64_unaligned:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    v_mov_b32_e32 v1, 15
+; GFX10-NEXT:    v_mov_b32_e32 v2, 0
+; GFX10-NEXT:    scratch_store_dwordx2 v0, v[1:2], off
+; GFX10-NEXT:    scratch_load_dwordx2 v[0:1], v0, off
+; GFX10-NEXT:    s_waitcnt vmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_setpc_b64 s[30:31]
+bb:
+  store volatile i64 15, i64 addrspace(5)* %arg, align 1
+  %load = load volatile i64, i64 addrspace(5)* %arg, align 1
+  ret void
+}
+
+define void @store_load_v3i32_unaligned(<3 x i32> addrspace(5)* nocapture %arg) {
+; GFX9-LABEL: store_load_v3i32_unaligned:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT:    s_mov_b32 s2, 3
+; GFX9-NEXT:    s_mov_b32 s1, 2
+; GFX9-NEXT:    s_mov_b32 s0, 1
+; GFX9-NEXT:    v_mov_b32_e32 v3, s2
+; GFX9-NEXT:    v_mov_b32_e32 v2, s1
+; GFX9-NEXT:    v_mov_b32_e32 v1, s0
+; GFX9-NEXT:    scratch_store_dwordx3 v0, v[1:3], off
+; GFX9-NEXT:    scratch_load_dwordx3 v[0:2], v0, off
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    s_setpc_b64 s[30:31]
+;
+; GFX10-LABEL: store_load_v3i32_unaligned:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_mov_b32 s2, 3
+; GFX10-NEXT:    s_mov_b32 s1, 2
+; GFX10-NEXT:    s_mov_b32 s0, 1
+; GFX10-NEXT:    v_mov_b32_e32 v3, s2
+; GFX10-NEXT:    v_mov_b32_e32 v2, s1
+; GFX10-NEXT:    v_mov_b32_e32 v1, s0
+; GFX10-NEXT:    scratch_store_dwordx3 v0, v[1:3], off
+; GFX10-NEXT:    scratch_load_dwordx3 v[0:2], v0, off
+; GFX10-NEXT:    s_waitcnt vmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_setpc_b64 s[30:31]
+bb:
+  store volatile <3 x i32> <i32 1, i32 2, i32 3>, <3 x i32> addrspace(5)* %arg, align 1
+  %load = load volatile <3 x i32>, <3 x i32> addrspace(5)* %arg, align 1
+  ret void
+}
+
+define void @store_load_v4i32_unaligned(<4 x i32> addrspace(5)* nocapture %arg) {
+; GFX9-LABEL: store_load_v4i32_unaligned:
+; GFX9:       ; %bb.0: ; %bb
+; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX9-NEXT:    s_mov_b32 s3, 4
+; GFX9-NEXT:    s_mov_b32 s2, 3
+; GFX9-NEXT:    s_mov_b32 s1, 2
+; GFX9-NEXT:    s_mov_b32 s0, 1
+; GFX9-NEXT:    v_mov_b32_e32 v4, s3
+; GFX9-NEXT:    v_mov_b32_e32 v3, s2
+; GFX9-NEXT:    v_mov_b32_e32 v2, s1
+; GFX9-NEXT:    v_mov_b32_e32 v1, s0
+; GFX9-NEXT:    scratch_store_dwordx4 v0, v[1:4], off
+; GFX9-NEXT:    scratch_load_dwordx4 v[0:3], v0, off
+; GFX9-NEXT:    s_waitcnt vmcnt(0)
+; GFX9-NEXT:    s_setpc_b64 s[30:31]
+;
+; GFX10-LABEL: store_load_v4i32_unaligned:
+; GFX10:       ; %bb.0: ; %bb
+; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_mov_b32 s3, 4
+; GFX10-NEXT:    s_mov_b32 s2, 3
+; GFX10-NEXT:    s_mov_b32 s1, 2
+; GFX10-NEXT:    s_mov_b32 s0, 1
+; GFX10-NEXT:    v_mov_b32_e32 v4, s3
+; GFX10-NEXT:    v_mov_b32_e32 v3, s2
+; GFX10-NEXT:    v_mov_b32_e32 v2, s1
+; GFX10-NEXT:    v_mov_b32_e32 v1, s0
+; GFX10-NEXT:    scratch_store_dwordx4 v0, v[1:4], off
+; GFX10-NEXT:    scratch_load_dwordx4 v[0:3], v0, off
+; GFX10-NEXT:    s_waitcnt vmcnt(0)
+; GFX10-NEXT:    s_waitcnt_vscnt null, 0x0
+; GFX10-NEXT:    s_setpc_b64 s[30:31]
+bb:
+  store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, <4 x i32> addrspace(5)* %arg, align 1
+  %load = load volatile <4 x i32>, <4 x i32> addrspace(5)* %arg, align 1
+  ret void
+}
+
+declare i32 @llvm.amdgcn.workitem.id.x()


        


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