[lldb-dev] How to deal with STL type names in C++ code?

Siva Chandra via lldb-dev lldb-dev at lists.llvm.org
Thu Aug 6 14:33:38 PDT 2015


FWIW, GDB has a similar concept called type-printers:
https://sourceware.org/gdb/current/onlinedocs/gdb/Type-Printing-API.html

On Thu, Aug 6, 2015 at 2:24 PM, Siva Chandra <sivachandra at google.com> wrote:
> Hi Enrico,
>
> I was thinking about the same issue today. Could we add a concept
> called "TypeNameModifier" and provide ability to define modifiers in
> scripts and command line? With this, a name like
> std::__1::basic_string<...> can be modified into a more friendly name
> like std::string? We could ofcourse have more complex modifications.
>
> I think it is doable, but what is your (and the community's) opinion
> about adding such a feature? If you are OK, I would like to take up
> adding such a feature.
>
> Thanks,
> Siva Chandra
>
> On Thu, Aug 6, 2015 at 2:15 PM, Enrico Granata via lldb-dev
> <lldb-dev at lists.llvm.org> wrote:
>> Hi Eugene,
>>
>> On Aug 6, 2015, at 2:02 PM, Eugene Birukov via lldb-dev
>> <lldb-dev at lists.llvm.org> wrote:
>>
>> Hi,
>>
>> I am using LLDB C++ API to create custom debugger and trying to dump
>> variables with their types. To do that I am using SBValue.GetTypeName() API.
>> Some types are OK, but some others - especially ones related to STL - are
>> quite unreadable:
>>
>>
>> those type names are the actual fully-specialized STL type names. I am not
>> sure how to control GDB to stop truncating your string formatting, but after
>> the “…” there actually is more text
>> It looks like what you have is std::unique_ptr<std::vector<std::string> > >
>> and those templates all take more arguments which are defaulted so you don’t
>> have to type them in code - but are reflected in the type name
>>
>> (gdb) p value.GetTypeName()
>> $1 = 0x7fffe419be40
>> "std::__1::unique_ptr<std::__1::vector<std::__1::basic_string<char,
>> std::__1::char_traits<char>, std::__1::allocator<char> >,
>> std::__1::allocator<std::__1::basic_string<char,
>> std::__1::char_traits<char"...
>> (gdb) p value.GetDisplayTypeName()
>> $2 = 0x7fffe419be40
>> "std::__1::unique_ptr<std::__1::vector<std::__1::basic_string<char,
>> std::__1::char_traits<char>, std::__1::allocator<char> >,
>> std::__1::allocator<std::__1::basic_string<char,
>> std::__1::char_traits<char"...
>> (gdb)
>>
>>
>> So, is there any way to convert them into some more human-friendly form?
>>
>>
>> Not currently. What one would have to do is hook into the C++ type printing
>> logic such that it would know to leave out these extra template arguments
>> when they have a default value
>>
>>
>> Thanks,
>> Eugene
>> _______________________________________________
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>>
>>
>>
>> Thanks,
>> - Enrico
>> 📩 egranata@.com ️ 27683
>>
>>
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