[lldb-dev] LLDB for Android initiative

Greg Clayton gclayton at apple.com
Tue Nov 19 13:16:01 PST 2013


On Nov 18, 2013, at 8:40 PM, Todd Fiala <tfiala at google.com> wrote:

> Hi all!
> 
> I'm starting up an effort to get LLDB running on Android.  I just wanted to reach out, say hi, and give you an outline of how I'm thinking about attacking this effort.  I'm looking for feedback, so please fire away if you have any suggestions or comments!
> 
>  I'm thinking of attacking the effort in stages, looking something like this:
> 
> 1. Get LLDB up and running against a local Linux x86 process. 
> 
>  It looks like many aspects of this already work.  I've heard there might be some rough edges around core dump support, DWARF 4/5 support, and possibly some optimized debug info support on the clang side, so any work here might touch those areas.
> 
> I see we have what looks like 2 buildbots dedicated to building lldb in linux scenarios:
> 
> http://lab.llvm.org:8011/builders/lldb-x86_64-debian-clang
> http://lab.llvm.org:8011/builders/lldb-x86_64-linux
> 
> Android currently builds linux host tools as 32-bit.  Both of those buildbots above appear to be 64-bit. I'd love to get the equivalent of an Ubuntu 12.04 LTS x64 buildbot building a 32-bit LLDB executable.  How can I go about setting that up?   

I believe Matt Kopec covered this already.

> 
> 2. Get the LLDB remote solution up and running against a remote Linux x86 process.  
> 
> Here we get to the first high-level question mark: do we continue to use gdbserver, use debugserver, or base something on lldb-platform?  I haven't dug into this yet.  I've heard some thoughts on this topic, such as (a) LLDB has extended the gdb remote protocol and offers some benefits over using gdbserver, (b) debugserver is currently very part-specific and might be a painful way to go in the short term (but I haven't heard comments on the longer-term potential benefits of toughing through that), and (c) lldb-platform is a reasonable starting point and has been used to get some traction bringing up LLDB on other chipsets.  Like in (1), I'll want to set up a build bot that builds and runs remote tests in this environment.
> 
> Any thoughts on this?

For the remote solution I would propose you do the following:
- Modify the gdbserver binary to support the extended LLDB packets. All these packets are described here:

svn cat http://llvm.org/svn/llvm-project/lldb/trunk/docs/lldb-gdb-remote.txt

- Compile the "lldb-platform" binary for x86. This is a binary that can get/put files, install executables, make directories and symlinks, list remote processes, attach and launch remote processes and much much more. It currently uses the GDB remote protocol and all you really need to do is to get it to build for linux. After this you can start the lldb-platform binary and then attach to it from a remote LLDB. I am currently working on a large patch that will be committed in the next few days which exposes the platform through the API as lldb::SBPlatform objects. 

If you get the gdbserver updated to handle the extra packets, this should get you debugging in no time on Android. The platform will get you the rest of the debugging experience (auto install, remote shell commands, and much much more.


> 
> 3. Get the LLDB remote solution up and running against a remote Linux ARM system.
> 
> The idea being that it will be easier for me to poke around on the Linux ARM system than it would be to go straight for the Android device or emulator, but gets me working against an ARM system, one step closer to a typical Nexus device.  And helps out ARM Linux remote support in the process (if there are any weak spots).  I don't know yet what the scope of work here might entail.  Similar to (2), I'll want to set up a build bot that builds and runs remote tests in this environment as well.

My new upcoming platform patches will allow you to remotely run the test suite on there remote devices using the lldb-platform. Everything for ARM is the same as the x86 solution above: modify the gdbserver to support the LLDB packets and get the lldb-platform to compile for the remote ARM system.

> 
> 4. Getting LLDB remote solution up and running against an Android ARM device.

Same flow as linux ARM.

> 5. Either directly implement or make it straightforward for Android vendors to fill in anything necessary to use our remote solution on other Android hardware.

I think we can grow the SBPlatform and the internal lldb_private::Platform to do a lot of great stuff. As soon as my patch lands, please take a look and see what you think.

If you have any questions, ask away.

Greg Clayton




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