[lldb-dev] Compiling LLDB on Linux, certain types don't exist at all?
gclayton at apple.com
Tue Dec 14 15:17:36 PST 2010
I removed the offending files for now, sorry about that. I need to get a some buildbots setup for both linux and darwin so we darwin folk know when we break the linux build.
On Dec 14, 2010, at 1:14 PM, austin seipp wrote:
> Thank you for the follow-up, I figured I was not the only person
> interested in this. re: the build issue, I assume the Makefiles on
> linux just blindly compile all *.cpp files in the current directory,
> whereas xcode project configurations will explicitly enumerate the
> files that need to be built, so unused files are not a problem. I
> assume nobody has used the makefiles for quite some time, so they've
> fallen out of date (indeed, the commit logs say they have not been
> touched for a while.)
> Hopefully your changes can get merged soon. If you publish your git
> repository before then (or after, if you plan on continuing working on
> linux support,) please be sure to follow up with a URL so we could
> collaborate in the future if you don't mind. I'd like to see LLDB on
> Linux as I have gradually been moving all my personal code and
> machines to Clang, and I do most of my development on Linux, not on OS
> X. Once your changes are merged, more interesting things can be worked
> on (and hopefully kept in sync with the tree.)
>> If you use master to track the svn repo I would recommend that you do
>> not rebase your "linux" branch -- just update master using 'git svn
>> rebase' which should always be a simple fast-forward and pull those
>> changes into the "linux" branch using a merge commit. That way you have
>> a proper history that others using git can pull from while staying up to
>> date. Of course, you would need to manage any merge-conflicts, etc.
> This sounds like a much better idea and I can't believe I hadn't
> thought of it, thanks.
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