[clang] [CIR][CUDA] Support built-in CUDA texture type (PR #214781)
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Fri Aug 21 06:23:35 PDT 2026
================
@@ -3861,6 +3694,9 @@ static void prepareTypeConverter(mlir::LLVMTypeConverter &converter,
assert(!cir::MissingFeatures::addressSpace());
return mlir::LLVM::LLVMPointerType::get(type.getContext());
});
+ converter.addConversion([&](cir::CUDADeviceTextureType type) -> mlir::Type {
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Siya-05 wrote:
Thanks @andykaylor! Also, regarding the surface type, should I make the corresponding higher-level CIR type change in a separate follow-up PR?
https://github.com/llvm/llvm-project/pull/214781
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