[clang] [llvm] [HLSL] Implement Texture2DArray for HLSL (PR #203951)

Tim Corringham via cfe-commits cfe-commits at lists.llvm.org
Tue Jun 23 02:34:45 PDT 2026


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+// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -finclude-default-header -emit-llvm -disable-llvm-passes -o - %s | llvm-cxxfilt | FileCheck %s
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tcorringham wrote:

This test just copies the corresponding test for Texture2D, but checks that the 2nd argument passed to Sample() is a float vector[3] rather than the float vector[2] for Texture2D.

https://github.com/llvm/llvm-project/pull/203951


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