[clang] 8b9448e - [KeyInstr][Clang] Assign vector element atom (#134649)
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Tue May 27 05:35:18 PDT 2025
Author: Orlando Cazalet-Hyams
Date: 2025-05-27T13:35:14+01:00
New Revision: 8b9448edc6f39ba9d5eaac3d1e9275ffecc65798
URL: https://github.com/llvm/llvm-project/commit/8b9448edc6f39ba9d5eaac3d1e9275ffecc65798
DIFF: https://github.com/llvm/llvm-project/commit/8b9448edc6f39ba9d5eaac3d1e9275ffecc65798.diff
LOG: [KeyInstr][Clang] Assign vector element atom (#134649)
This patch is part of a stack that teaches Clang to generate Key Instructions
metadata for C and C++.
RFC:
https://discourse.llvm.org/t/rfc-improving-is-stmt-placement-for-better-interactive-debugging/82668
The feature is only functional in LLVM if LLVM is built with CMake flag
LLVM_EXPERIMENTAL_KEY_INSTRUCTIONs. Eventually that flag will be removed.
Added:
Modified:
clang/lib/CodeGen/CGExpr.cpp
clang/test/DebugInfo/KeyInstructions/agg.c
Removed:
################################################################################
diff --git a/clang/lib/CodeGen/CGExpr.cpp b/clang/lib/CodeGen/CGExpr.cpp
index b82f4e9945777..ea23455bb9a5e 100644
--- a/clang/lib/CodeGen/CGExpr.cpp
+++ b/clang/lib/CodeGen/CGExpr.cpp
@@ -2507,8 +2507,9 @@ void CodeGenFunction::EmitStoreThroughLValue(RValue Src, LValue Dst,
Vec = Builder.CreateBitCast(Vec, IRStoreTy);
}
- Builder.CreateStore(Vec, Dst.getVectorAddress(),
- Dst.isVolatileQualified());
+ auto *I = Builder.CreateStore(Vec, Dst.getVectorAddress(),
+ Dst.isVolatileQualified());
+ addInstToCurrentSourceAtom(I, Vec);
return;
}
diff --git a/clang/test/DebugInfo/KeyInstructions/agg.c b/clang/test/DebugInfo/KeyInstructions/agg.c
index e9d9da7f687c6..5cb3a553b6752 100644
--- a/clang/test/DebugInfo/KeyInstructions/agg.c
+++ b/clang/test/DebugInfo/KeyInstructions/agg.c
@@ -4,6 +4,7 @@
// RUN: %clang_cc1 -triple x86_64-linux-gnu -gkey-instructions -x c %s -debug-info-kind=line-tables-only -emit-llvm -o - \
// RUN: | FileCheck %s --implicit-check-not atomGroup --implicit-check-not atomRank
+__attribute__((ext_vector_type(1))) char c;
typedef struct { int a, b, c; } Struct;
void fun(Struct a) {
// CHECK: call void @llvm.memcpy{{.*}}, !dbg [[G1R1:!.*]]
@@ -11,7 +12,14 @@ void fun(Struct a) {
// CHECK: call void @llvm.memcpy{{.*}}, !dbg [[G2R1:!.*]]
b = a;
+
+// CHECK: %2 = load <1 x i8>, ptr @c
+// CHECK: %vecins = insertelement <1 x i8> %2, i8 0, i32 0, !dbg [[G3R2:!.*]]
+// CHECK: store <1 x i8> %vecins, ptr @c{{.*}}, !dbg [[G3R1:!.*]]
+ c[0] = 0;
}
// CHECK: [[G1R1]] = !DILocation({{.*}}, atomGroup: 1, atomRank: 1)
// CHECK: [[G2R1]] = !DILocation({{.*}}, atomGroup: 2, atomRank: 1)
+// CHECK: [[G3R2]] = !DILocation({{.*}}, atomGroup: 3, atomRank: 2)
+// CHECK: [[G3R1]] = !DILocation({{.*}}, atomGroup: 3, atomRank: 1)
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