[clang] [llvm] [SPIR-V] DRAFT: Shader built-ins - no spec change (PR #116393)

Nathan Gauër via cfe-commits cfe-commits at lists.llvm.org
Mon Nov 18 04:21:59 PST 2024


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@@ -43,7 +43,7 @@ void neg() {
 
 template <long int I>
 void tooBig() {
-  __attribute__((address_space(I))) int *bounds; // expected-error {{address space is larger than the maximum supported (8388586)}}
+  __attribute__((address_space(I))) int *bounds; // expected-error {{address space is larger than the maximum supported (8388585)}}
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Keenuts wrote:

Seems like because I use one more ID, the remaining space gets smaller.
If you look at this file history, each new address space added decreased this by 1.

https://github.com/llvm/llvm-project/pull/116393


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