[clang] [llvm] Adding splitdouble HLSL function (PR #109331)
Tex Riddell via cfe-commits
cfe-commits at lists.llvm.org
Wed Oct 23 15:06:41 PDT 2024
================
@@ -95,6 +99,144 @@ static void initializeAlloca(CodeGenFunction &CGF, AllocaInst *AI, Value *Size,
I->addAnnotationMetadata("auto-init");
}
+static Value *handleHlslSplitdouble(const CallExpr *E, CodeGenFunction *CGF) {
+ Value *Op0 = CGF->EmitScalarExpr(E->getArg(0));
+ const auto *OutArg1 = dyn_cast<HLSLOutArgExpr>(E->getArg(1));
+ const auto *OutArg2 = dyn_cast<HLSLOutArgExpr>(E->getArg(2));
+
+ CallArgList Args;
+ LValue Op1TmpLValue =
+ CGF->EmitHLSLOutArgExpr(OutArg1, Args, OutArg1->getType());
+ LValue Op2TmpLValue =
+ CGF->EmitHLSLOutArgExpr(OutArg2, Args, OutArg2->getType());
+
+ if (CGF->getTarget().getCXXABI().areArgsDestroyedLeftToRightInCallee())
+ Args.reverseWritebacks();
+
+ auto EmitVectorCode =
+ [](Value *Op, CGBuilderTy *Builder,
+ FixedVectorType *DestTy) -> std::pair<Value *, Value *> {
+ Value *bitcast = Builder->CreateBitCast(Op, DestTy);
+
+ SmallVector<int> LowbitsIndex;
+ SmallVector<int> HighbitsIndex;
+
+ for (unsigned int Idx = 0; Idx < DestTy->getNumElements(); Idx += 2) {
+ LowbitsIndex.push_back(Idx);
+ HighbitsIndex.push_back(Idx + 1);
+ }
+
+ Value *Arg0 = Builder->CreateShuffleVector(bitcast, LowbitsIndex);
+ Value *Arg1 = Builder->CreateShuffleVector(bitcast, HighbitsIndex);
+
+ return std::make_pair(Arg0, Arg1);
+ };
+
+ Value *LowBits = nullptr;
+ Value *HighBits = nullptr;
+
+ if (CGF->CGM.getTarget().getTriple().isDXIL()) {
+
+ llvm::Type *RetElementTy = CGF->Int32Ty;
+ if (auto *Op0VecTy = E->getArg(0)->getType()->getAs<clang::VectorType>())
+ RetElementTy = llvm::VectorType::get(
+ CGF->Int32Ty, ElementCount::getFixed(Op0VecTy->getNumElements()));
+ auto *RetTy = llvm::StructType::get(RetElementTy, RetElementTy);
+
+ CallInst *CI = CGF->Builder.CreateIntrinsic(
+ RetTy, Intrinsic::dx_splitdouble, {Op0}, nullptr, "hlsl.splitdouble");
+
+ LowBits = CGF->Builder.CreateExtractValue(CI, 0);
+ HighBits = CGF->Builder.CreateExtractValue(CI, 1);
+
+ } else {
+ // For Non DXIL targets we generate the instructions.
+ // TODO: This code accounts for known limitations in
+ // SPIR-V and splitdouble. Such should be handled,
+ // in a later compilation stage. After [issue link here]
+ // is fixed, this shall be refactored.
+
+ if (!Op0->getType()->isVectorTy()) {
+ FixedVectorType *DestTy = FixedVectorType::get(CGF->Int32Ty, 2);
+ Value *Bitcast = CGF->Builder.CreateBitCast(Op0, DestTy);
+
+ LowBits = CGF->Builder.CreateExtractElement(Bitcast, 0.0);
+ HighBits = CGF->Builder.CreateExtractElement(Bitcast, 1.0);
----------------
tex3d wrote:
Why the floating point constant indices? I suspect you found `0` to be ambiguous due to the overload with either `uint64_t` or `Value*`, but this is an odd way to trick it into implicitly casting to `uint64_t`.
You could use: `(uint64_t)0` (commonly used elsewhere, only required for `0`)
```suggestion
LowBits = CGF->Builder.CreateExtractElement(Bitcast, (uint64_t)0);
HighBits = CGF->Builder.CreateExtractElement(Bitcast, 1);
```
Or as some others do, you could explicitly get the constant `Value*` for `0` and `1`:
```cpp
Value *Idx0 = ConstantInt::get(SizeTy, 0);
Value *Idx1 = ConstantInt::get(SizeTy, 1);
```
https://github.com/llvm/llvm-project/pull/109331
More information about the cfe-commits
mailing list