[clang] [analyzer] Suppress out of bounds reports after weak loop assumptions (PR #109804)
DonĂ¡t Nagy via cfe-commits
cfe-commits at lists.llvm.org
Tue Oct 1 07:54:29 PDT 2024
NagyDonat wrote:
> We can always have a map, mapping ForStmts to finished iterations. Basically, from the ErrorNode, we could walk backwards (as usual in a visitor like that), and check if the current ProgramPoint is PostStmt. We would then grab the wrapped Stmt to see if it's the terminator Stmt of a For-like statement. If so, them bump the counter in the map of that loop. Once we finished the visitation, in the `finalizeVisitor` we could see if any of the loops had a wrong counter, and mark the report invalid.
>
> If we want to see if we did a state-split when we left the loop we would have 2 options:
>
> 1. Take the State and the condition expression and query by using `assume` as usual. We should get the same answer as during the egraph construction.
>
> 2. Have a look at the **original** exploded graph and check if we have only have a single successor node.
That's a clever solution, but I'm still not convinced that overall it'd be easier to understand than what I wrote.
Note that in addition to checking for state split when the analyzer _leaves_ the loop, the heuristics also need to check for state split when the analyzer _remains_ in the loop, so for each loop we would need to manage a list like "left the loop with[out] assumption, before that remained in the loop with[out] assumption, before that remained in the loop with[out] assumption, ..."
This already awkward code would become even more complex if we determined that we need accurate iteration counts in cases when a loop is reached several times (from different function calls or from different iterations of an outer loop). Implementing this would be already difficult in my eager model (see the last few paragraphs of this inline comment: https://github.com/llvm/llvm-project/pull/109804#discussion_r1782588587 ), and the backward-iteration logic would make this even more complicated.
> Note that the exploded graph that the VisitNode traverses is stripped, thus it's a single path of nodes, without ambiguities of successors or predecessor nodes.
Thanks for alerting me :sweat_smile: I didn't have the opportunity to run into this trap (yet), and now I'll try to remember it.
> > In general, I feel that `BugReporterVisitor` is a complicated piece of artillery [...]
>
> Yes, but I also wish we could achieve this without making the internals more complicated. Having a separated component doing this has a lot of value.
>
> > Moreover, if this suppression works well, then perhaps we could generalize it and add a config option which enables it for all checkers. If we want to do this, it will be nice to have this logic in `processBranch()` where we can immediately discard the "weak" transitions (instead of just marking them).
>
> A BugReportVisitor is just as generic to me.
I see that there is value in keeping the internals as simple as possible, but I also feel that hiding pieces of the engine logic in scattered visitors also makes the code harder to understand. (Especially since the visitor will activate at a very different stage of the analysis, so its influence is completely invisible at the engine logic where it "belongs".)
I think this is a "simple is better than complex; complex is better than complicated" case (to quote the zen of python): we should try to keep the engine as simple as possible, but we should not hide parts of the necessary complexity with complicated tricks
If we end up with generalizing this and the "weak" transitions will be recognized by many checkers (or we discard them altogether), then it would be important to have this logic in its "natural" place in the engine (instead of being hidden away in a visitor).
On the other hand, if this heuristic remains limited to ArrayBoundV2, then I agree that architecturally it would be better to place this logic in a visitor in ArrayBoundCheckerV2.cpp -- but even in this case I feel that this concern is counterbalanced by the fact that the visitor code would be significantly more awkward and complex than the direct eager implementation.
Moreover, if we end up with enabling this heuristic for _all_ the checkers then we can outright discard the weak transitions, which could provide a significant performance improvement compared to both the visitor-based alternative implementation and even the status quo.
If we eagerly prune the exploded graph by not following the weak loop assumptions, then we could avoid visiting lots of execution paths, while
- the visitor-based approach would just discard results from these paths after wasting time on analyzing them;
- the status quo displays results found on these paths, but I suspect that the results coming after assuming 0 or 3+ loop iterations are redundant and very similar to the results after 1 or 2 (with a few differences where I'd prefer to see the findings from 1 or 2 iterations).
On complex-real-world code I think it's fair to assume that the average bug path contains at least one loop where the analyzer can't evaluate the condition (currently these are displayed as skipped, because that's the shortest -- but sometimes visibly unrealistic -- path) and this would imply that (very roughly) half of the execution paths are affected by weak loop assumptions, and I don't think that we should discard _so_ many paths.
> If you prefer, I could also play with this concept. I'll probably have maybe 1 day this week where I could work on this.
Thanks for the offer, but I right now think I would prefer to keep the direct/eager approach. However, even the visitor-based approach would be better than nothing, so if you say that the engine modifications are unacceptable, then we could switch to a visitor. (However, I can probably write the visitor on my own following the approach that you suggested. I'm not incapable of writing bug reporter visitors, I just think that they're ugly.)
I also thought about finding a third way with a `check::BranchCondition` callback, but unfortunately that callback appears to be a terminal stage victim of code decay. (I'll probably write a github ticket about this in the upcoming days.)
https://github.com/llvm/llvm-project/pull/109804
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