[clang] [Clang] Implement resource directory headers for common GPU intrinsics (PR #110179)
Joseph Huber via cfe-commits
cfe-commits at lists.llvm.org
Fri Sep 27 11:53:34 PDT 2024
================
@@ -0,0 +1,187 @@
+//===-- amdgpuintrin.h - AMDPGU intrinsic functions -----------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef __AMDGPUINTRIN_H
+#define __AMDGPUINTRIN_H
+
+#ifndef __AMDGPU__
+#error "This file is intended for AMDGPU targets or offloading to AMDGPU
+#endif
+
+#include <stdbool.h>
+#include <stdint.h>
+
+#if defined(__HIP__) || defined(__CUDA__)
+#define _DEFAULT_ATTRS __attribute__((device)) __attribute__((always_inline))
+#else
+#define _DEFAULT_ATTRS __attribute__((always_inline))
+#endif
+
+#pragma omp begin declare target device_type(nohost)
+#pragma omp begin declare variant match(device = {arch(amdgcn)})
+
+// Type aliases to the address spaces used by the AMDGPU backend.
+#define _private __attribute__((opencl_private))
+#define _constant __attribute__((opencl_constant))
+#define _local __attribute__((opencl_local))
+#define _global __attribute__((opencl_global))
----------------
jhuber6 wrote:
Yeah, I wasn't sure whether or not it's required to have protected names (could do _Local or __local). I'd probably prefer the former since it's what C uses for its special types.
https://github.com/llvm/llvm-project/pull/110179
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