[clang] [llvm] Add cross builtins and cross HLSL function to DirectX and SPIR-V backend (PR #109180)

Joshua Batista via cfe-commits cfe-commits at lists.llvm.org
Mon Sep 23 14:15:28 PDT 2024


================
@@ -0,0 +1,31 @@
+// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -disable-llvm-passes -verify -verify-ignore-unexpected
+
+void test_too_few_arg()
+{
+  return __builtin_hlsl_cross();
+  // expected-error at -1 {{too few arguments to function call, expected 2, have 0}}
+}
+
+void test_too_many_arg(float3 p0)
+{
+  return __builtin_hlsl_cross(p0, p0, p0);
+  // expected-error at -1 {{too many arguments to function call, expected 2, have 3}}
+}
+
+bool builtin_bool_to_float_type_promotion(bool p1)
+{
+  return __builtin_hlsl_cross(p1, p1);
+  // expected-error at -1 {passing 'bool' to parameter of incompatible type 'float'}}
+}
+
+bool builtin_cross_int_to_float_promotion(int p1)
+{
+  return __builtin_hlsl_cross(p1, p1);
+  // expected-error at -1 {{passing 'int' to parameter of incompatible type 'float'}}
+}
+
+bool2 builtin_cross_int2_to_float2_promotion(int2 p1)
+{
+  return __builtin_hlsl_cross(p1, p1);
+  // expected-error at -1 {{passing 'int2' (aka 'vector<int, 2>') to parameter of incompatible type '__attribute__((__vector_size__(2 * sizeof(float)))) float' (vector of 2 'float' values)}}
----------------
bob80905 wrote:

emits an error that all args must be the same type. Added this case to cross-errors.hlsl


https://github.com/llvm/llvm-project/pull/109180


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