[clang] 26c582b - [DXIL] Don't generate per-variable guards for DirectX (#106096)
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Wed Aug 28 14:08:48 PDT 2024
Author: Greg Roth
Date: 2024-08-28T14:08:44-07:00
New Revision: 26c582bb452eadc3870c56e8eae24feb354a2edf
URL: https://github.com/llvm/llvm-project/commit/26c582bb452eadc3870c56e8eae24feb354a2edf
DIFF: https://github.com/llvm/llvm-project/commit/26c582bb452eadc3870c56e8eae24feb354a2edf.diff
LOG: [DXIL] Don't generate per-variable guards for DirectX (#106096)
Thread init guards are generated for local static variables when using
the Microsoft CXX ABI. This ABI is also used for HLSL generation, but
DXIL doesn't need the corresponding _Init_thread_header/footer calls and
doesn't really have a way to handle them in its output targets.
This modifies the language ops when the target is DXIL to exclude this
so that they won't be generated and an alternate guardvar method is used
that is compatible with the usage.
Done to facilitate testing for #89806, but isn't really related
Added:
clang/test/CodeGenHLSL/static-local-ctor.hlsl
Modified:
clang/lib/Basic/Targets/DirectX.h
Removed:
################################################################################
diff --git a/clang/lib/Basic/Targets/DirectX.h b/clang/lib/Basic/Targets/DirectX.h
index a084e2823453fc..cf7ea5e83503dc 100644
--- a/clang/lib/Basic/Targets/DirectX.h
+++ b/clang/lib/Basic/Targets/DirectX.h
@@ -94,6 +94,13 @@ class LLVM_LIBRARY_VISIBILITY DirectXTargetInfo : public TargetInfo {
BuiltinVaListKind getBuiltinVaListKind() const override {
return TargetInfo::VoidPtrBuiltinVaList;
}
+
+ void adjust(DiagnosticsEngine &Diags, LangOptions &Opts) override {
+ TargetInfo::adjust(Diags, Opts);
+ // The static values this addresses do not apply outside of the same thread
+ // This protection is neither available nor needed
+ Opts.ThreadsafeStatics = false;
+ }
};
} // namespace targets
diff --git a/clang/test/CodeGenHLSL/static-local-ctor.hlsl b/clang/test/CodeGenHLSL/static-local-ctor.hlsl
new file mode 100644
index 00000000000000..f55f6808672dea
--- /dev/null
+++ b/clang/test/CodeGenHLSL/static-local-ctor.hlsl
@@ -0,0 +1,37 @@
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute -emit-llvm -o - -disable-llvm-passes %s | FileCheck %s
+
+// Verify that no per variable _Init_thread instructions are emitted for non-trivial static locals
+// These would normally be emitted by the MicrosoftCXXABI, but the DirectX backend should exlude them
+// Instead, check for the guardvar oparations that should protect the constructor initialization should
+// only take place once.
+
+RWBuffer<int> buf[10];
+
+void InitBuf(RWBuffer<int> buf) {
+ for (unsigned int i = 0; i < 100; i++)
+ buf[i] = 0;
+}
+
+// CHECK-NOT: _Init_thread_epoch
+// CHECK: define internal void @"?main@@YAXXZ"
+// CHECK-NEXT: entry:
+// CHECK-NEXT: [[Tmp1:%.*]] = alloca %"class.hlsl::RWBuffer"
+// CHECK-NEXT: [[Tmp2:%.*]] = load i32, ptr
+// CHECK-NEXT: [[Tmp3:%.*]] = and i32 [[Tmp2]], 1
+// CHECK-NEXT: [[Tmp4:%.*]] = icmp eq i32 [[Tmp3]], 0
+// CHECK-NEXT: br i1 [[Tmp4]]
+// CHECK-NOT: _Init_thread_header
+// CHECK: init:
+// CHECK-NEXT: = or i32 [[Tmp2]], 1
+// CHECK-NOT: _Init_thread_footer
+
+
+[shader("compute")]
+[numthreads(1,1,1)]
+void main() {
+ // A non-trivially constructed static local will get checks to verify that it is generated just once
+ static RWBuffer<int> mybuf;
+ mybuf = buf[0];
+ InitBuf(mybuf);
+}
+
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