[clang] [llvm] Add normalize builtins and normalize HLSL function to DirectX and SPIR-V backend (PR #102683)
Farzon Lotfi via cfe-commits
cfe-commits at lists.llvm.org
Sun Aug 11 17:11:36 PDT 2024
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@@ -0,0 +1,10 @@
+; RUN: not opt -S -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-library %s 2>&1 | FileCheck %s
+
+; DXIL operation normalize does not support double overload type
+; CHECK: Cannot create Dot2 operation: Invalid overload type
+
+define noundef <2 x double> @test_normalize_double2(<2 x double> noundef %p0) {
+entry:
+ %hlsl.normalize = call <2 x double> @llvm.dx.normalize.v2f32(<2 x double> %p0)
+ ret <2 x double> %hlsl.normalize
+}
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farzonl wrote:
add a new line
https://github.com/llvm/llvm-project/pull/102683
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