[clang] [llvm] Add length HLSL function to DirectX Backend (PR #101256)
Farzon Lotfi via cfe-commits
cfe-commits at lists.llvm.org
Tue Jul 30 15:40:10 PDT 2024
================
@@ -1079,6 +1079,28 @@ bool SemaHLSL::CheckBuiltinFunctionCall(unsigned BuiltinID, CallExpr *TheCall) {
return true;
break;
}
+ case Builtin::BI__builtin_hlsl_elementwise_length: {
+ if (SemaRef.checkArgCount(TheCall, 1))
+ return true;
+ if (SemaRef.PrepareBuiltinElementwiseMathOneArgCall(TheCall))
+ return true;
+
+ ExprResult A = TheCall->getArg(0);
+ QualType ArgTyA = A.get()->getType();
+ QualType RetTy;
+
+ if (auto *VTy = ArgTyA->getAs<VectorType>())
+ RetTy = VTy->getElementType();
+ else
+ RetTy = TheCall->getArg(0)->getType();
+
+ TheCall->setType(RetTy);
+
+
+ if (CheckFloatOrHalfRepresentations(&SemaRef, TheCall))
----------------
farzonl wrote:
see line(s) 1122-1142 delete this conditional and add ` case Builtin::BI__builtin_hlsl_elementwise_length:` alphabetically to that case block.
https://github.com/llvm/llvm-project/pull/101256
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