[clang] [PS4/PS5][Driver] Allow unified-lto.c test to find .*ld.exe (PR #101034)
Edd Dawson via cfe-commits
cfe-commits at lists.llvm.org
Mon Jul 29 08:57:59 PDT 2024
https://github.com/playstation-edd created https://github.com/llvm/llvm-project/pull/101034
It's common in SIE development environments to have the PlayStation linkers on the %PATH%. In such cases, the driver will resolve the linker name to an existing executable, replete with ".exe" extension. Update recent modifications to clang/test/Driver/unified-lto.c to allow for this.
>From a47358588bd9c16b1a47bc2091e58e1f627dfb29 Mon Sep 17 00:00:00 2001
From: Edd Dawson <edd.dawson at sony.com>
Date: Mon, 29 Jul 2024 16:51:16 +0100
Subject: [PATCH] [PS4/PS5][Driver] Allow unified-lto.c test to find .*ld.exe
It's common in SIE development environments to have the PlayStation
linkers on the %PATH%. In such cases, the driver will resolve the linker
name to an existing executable, replete with ".exe" extension. Update
recent modifications to clang/test/Driver/unified-lto.c to allow for
this.
---
clang/test/Driver/unified-lto.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/clang/test/Driver/unified-lto.c b/clang/test/Driver/unified-lto.c
index 490aaca59939d..445ca0bbf14f1 100644
--- a/clang/test/Driver/unified-lto.c
+++ b/clang/test/Driver/unified-lto.c
@@ -27,7 +27,7 @@
// RUN: %clang --target=x86_64-sie-ps5 -### %s -fno-unified-lto -flto=full 2>&1 | FileCheck --check-prefixes=LD,NOLTO %s
// RUN: %clang --target=x86_64-sie-ps5 -### %s -fno-unified-lto -flto=thin 2>&1 | FileCheck --check-prefixes=LD,NOLTO %s
-// LD: {{.*ld}}"
+// LD: {{.*ld(\.exe)?}}"
// LTOFULL-SAME: "--lto=full"
// LTOTHIN-SAME: "--lto=thin"
// NOLTO-NOT: "--lto
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