[clang] nonblocking/nonallocating attributes: 2nd pass caller/callee analysis (PR #99656)
via cfe-commits
cfe-commits at lists.llvm.org
Fri Jul 26 09:04:47 PDT 2024
================
@@ -2397,6 +2397,1262 @@ class UnsafeBufferUsageReporter : public UnsafeBufferUsageHandler {
};
} // namespace
+// =============================================================================
+
+namespace FXAnalysis {
+
+enum class DiagnosticID : uint8_t {
+ None = 0, // sentinel for an empty Diagnostic
+ Throws,
+ Catches,
+ CallsObjC,
+ AllocatesMemory,
+ HasStaticLocal,
+ AccessesThreadLocal,
+
+ // These only apply to callees, where the analysis stops at the Decl
+ DeclDisallowsInference,
+
+ CallsDeclWithoutEffect,
+ CallsExprWithoutEffect,
+};
+
+// Holds an effect diagnosis, potentially for the entire duration of the
+// analysis phase, in order to refer to it when explaining why a caller has been
+// made unsafe by a callee.
+struct Diagnostic {
+ FunctionEffect Effect;
+ DiagnosticID ID = DiagnosticID::None;
+ SourceLocation Loc;
+ const Decl *Callee = nullptr; // only valid for Calls*
+
+ Diagnostic() = default;
+
+ Diagnostic(const FunctionEffect &Effect, DiagnosticID ID, SourceLocation Loc,
+ const Decl *Callee = nullptr)
+ : Effect(Effect), ID(ID), Loc(Loc), Callee(Callee) {}
+};
+
+enum class SpecialFuncType : uint8_t { None, OperatorNew, OperatorDelete };
+enum class CallType {
+ // unknown: probably function pointer
+ Unknown,
+ Function,
+ Virtual,
+ Block
+};
+
+// Return whether a function's effects CAN be verified.
+// The question of whether it SHOULD be verified is independent.
+static bool functionIsVerifiable(const FunctionDecl *FD) {
+ if (!(FD->hasBody() || FD->isInlined())) {
+ // externally defined; we couldn't verify if we wanted to.
+ return false;
+ }
+ if (FD->isTrivial()) {
+ // Otherwise `struct x { int a; };` would have an unverifiable default
+ // constructor.
+ return true;
+ }
+ return true;
+}
+
+/// A mutable set of FunctionEffect, for use in places where any conditions
+/// have been resolved or can be ignored.
+class EffectSet {
+ // This implementation optimizes footprint, since we hold one of these for
+ // every function visited, which, due to inference, can be many more functions
+ // than have declared effects.
+
+ template <typename T, typename SizeT, SizeT Capacity> struct FixedVector {
+ SizeT Count = 0;
+ T Items[Capacity] = {};
+
+ using value_type = T;
+
+ using iterator = T *;
+ using const_iterator = const T *;
+ iterator begin() { return &Items[0]; }
+ iterator end() { return &Items[Count]; }
+ const_iterator begin() const { return &Items[0]; }
+ const_iterator end() const { return &Items[Count]; }
+ const_iterator cbegin() const { return &Items[0]; }
+ const_iterator cend() const { return &Items[Count]; }
+
+ void insert(iterator I, const T &Value) {
+ assert(Count < Capacity);
+ iterator E = end();
+ if (I != E)
+ std::copy_backward(I, E, E + 1);
+ *I = Value;
+ ++Count;
+ }
+
+ void push_back(const T &Value) {
+ assert(Count < Capacity);
+ Items[Count++] = Value;
+ }
+ };
+
+ // As long as FunctionEffect is only 1 byte, and there are only 2 verifiable
+ // effects, this fixed-size vector with a capacity of 7 is more than
+ // sufficient and is only 8 bytes.
+ FixedVector<FunctionEffect, uint8_t, 7> Impl;
+
+public:
+ EffectSet() = default;
+ explicit EffectSet(FunctionEffectsRef FX) { insert(FX); }
+
+ operator ArrayRef<FunctionEffect>() const {
+ return ArrayRef(Impl.cbegin(), Impl.cend());
+ }
+
+ using iterator = const FunctionEffect *;
+ iterator begin() const { return Impl.cbegin(); }
+ iterator end() const { return Impl.cend(); }
+
+ void insert(const FunctionEffect &Effect) {
+ FunctionEffect *Iter = Impl.begin();
+ FunctionEffect *End = Impl.end();
+ // linear search; lower_bound is overkill for a tiny vector like this
+ for (; Iter != End; ++Iter) {
+ if (*Iter == Effect)
+ return;
+ if (Effect < *Iter)
+ break;
+ }
+ Impl.insert(Iter, Effect);
+ }
+ void insert(const EffectSet &Set) {
+ for (const FunctionEffect &Item : Set) {
+ // push_back because set is already sorted
+ Impl.push_back(Item);
+ }
+ }
+ void insert(FunctionEffectsRef FX) {
+ for (const FunctionEffectWithCondition &EC : FX) {
+ assert(EC.Cond.getCondition() ==
+ nullptr); // should be resolved by now, right?
+ // push_back because set is already sorted
+ Impl.push_back(EC.Effect);
+ }
+ }
+ bool contains(const FunctionEffect::Kind EK) const {
+ for (const FunctionEffect &E : Impl)
+ if (E.kind() == EK)
+ return true;
+ return false;
+ }
+
+ void dump(llvm::raw_ostream &OS) const;
+
+ static EffectSet difference(ArrayRef<FunctionEffect> LHS,
+ ArrayRef<FunctionEffect> RHS) {
+ EffectSet Result;
+ std::set_difference(LHS.begin(), LHS.end(), RHS.begin(), RHS.end(),
+ std::back_inserter(Result.Impl));
+ return Result;
+ }
+};
+
+LLVM_DUMP_METHOD void EffectSet::dump(llvm::raw_ostream &OS) const {
+ OS << "Effects{";
+ bool First = true;
+ for (const FunctionEffect &Effect : *this) {
+ if (!First)
+ OS << ", ";
+ else
+ First = false;
+ OS << Effect.name();
+ }
+ OS << "}";
+}
+
+// Transitory, more extended information about a callable, which can be a
+// function, block, function pointer, etc.
+struct CallableInfo {
+ // CDecl holds the function's definition, if any.
+ // FunctionDecl if CallType::Function or Virtual
+ // BlockDecl if CallType::Block
+ const Decl *CDecl;
+ mutable std::optional<std::string> MaybeName;
+ SpecialFuncType FuncType = SpecialFuncType::None;
+ EffectSet Effects;
+ CallType CType = CallType::Unknown;
+
+ CallableInfo(Sema &SemaRef, const Decl &CD,
+ SpecialFuncType FT = SpecialFuncType::None)
+ : CDecl(&CD), FuncType(FT) {
+ FunctionEffectsRef FXRef;
+
+ if (auto *FD = dyn_cast<FunctionDecl>(CDecl)) {
+ // Use the function's definition, if any.
+ if (const FunctionDecl *Def = FD->getDefinition())
+ CDecl = FD = Def;
+ CType = CallType::Function;
+ if (auto *Method = dyn_cast<CXXMethodDecl>(FD);
+ Method && Method->isVirtual())
+ CType = CallType::Virtual;
+ FXRef = FD->getFunctionEffects();
+ } else if (auto *BD = dyn_cast<BlockDecl>(CDecl)) {
+ CType = CallType::Block;
+ FXRef = BD->getFunctionEffects();
+ } else if (auto *VD = dyn_cast<ValueDecl>(CDecl)) {
+ // ValueDecl is function, enum, or variable, so just look at its type.
+ FXRef = FunctionEffectsRef::get(VD->getType());
+ }
+ Effects = EffectSet(FXRef);
+ }
+
+ bool isDirectCall() const {
+ return CType == CallType::Function || CType == CallType::Block;
+ }
+
+ bool isVerifiable() const {
+ switch (CType) {
+ case CallType::Unknown:
+ case CallType::Virtual:
+ break;
+ case CallType::Block:
+ return true;
+ case CallType::Function:
+ return functionIsVerifiable(dyn_cast<FunctionDecl>(CDecl));
+ }
+ return false;
+ }
+
+ /// Generate a name for logging and diagnostics.
+ std::string name(Sema &Sem) const {
----------------
Sirraide wrote:
Right. Those don’t have a name, that makes sense.
https://github.com/llvm/llvm-project/pull/99656
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