[clang] Implement resource binding type prefix mismatch flag setting logic (PR #97103)
Joshua Batista via cfe-commits
cfe-commits at lists.llvm.org
Mon Jul 8 16:54:53 PDT 2024
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@@ -0,0 +1,104 @@
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -o - -fsyntax-only %s -verify
+
+// TODO: Implement "Buffer"
+struct Eg1 {
+ float f;
+ // Buffer<float> Buf;
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bob80905 wrote:
Yes, it is intentional. The commented-out examples cannot be run in any valuable sense, without some prerequisite implementation of types that are not yet implemented.
For example, after `Buffer` is implemented, or after `Texture2D` is implemented, we can better test the diagnostic infrastructure. We don't have any resources that can bind to the `t` register type yet, so tests are necessarily quite limited.
https://github.com/llvm/llvm-project/pull/97103
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