[clang] [Clang][Driver] Expose `-fno-eliminate-unused-debug-types` to clang-cl (PR #95259)
David Blaikie via cfe-commits
cfe-commits at lists.llvm.org
Sat Jun 22 11:58:25 PDT 2024
dwblaikie wrote:
I will say, `-fno-eliminate-unused-debug-types` is a really heavy hammer that makes debug info much larger - and my understanding was that games tended to have trouble with large debug builds, so I'd be surprised if this was a great path forward.
Do you have a small example of where Clang and MSVC differ in emitting some particular unreferenced type? I would imagine MSVC isn't emitting /every/ written type...
https://github.com/llvm/llvm-project/pull/95259
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