[clang] [HLSL] Use llvm::Triple::EnvironmentType instead of HLSLShaderAttr::ShaderType (PR #93847)

Cooper Partin via cfe-commits cfe-commits at lists.llvm.org
Thu May 30 10:48:56 PDT 2024


https://github.com/coopp approved this pull request.

Looks great!  I like how clean this change is!

https://github.com/llvm/llvm-project/pull/93847


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