[clang] [HLSL] Use llvm::Triple::EnvironmentType instead of HLSLShaderAttr::ShaderType (PR #93847)
Cooper Partin via cfe-commits
cfe-commits at lists.llvm.org
Thu May 30 10:48:56 PDT 2024
https://github.com/coopp approved this pull request.
Looks great! I like how clean this change is!
https://github.com/llvm/llvm-project/pull/93847
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