[clang] f2d9950 - [HLSL] Correctly set `__HLSL_ENABLE_16_BIT` (#89788)
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Thu Apr 25 13:36:24 PDT 2024
Author: Chris B
Date: 2024-04-25T15:36:19-05:00
New Revision: f2d99506950f1863015137c1185c745b875ad9fb
URL: https://github.com/llvm/llvm-project/commit/f2d99506950f1863015137c1185c745b875ad9fb
DIFF: https://github.com/llvm/llvm-project/commit/f2d99506950f1863015137c1185c745b875ad9fb.diff
LOG: [HLSL] Correctly set `__HLSL_ENABLE_16_BIT` (#89788)
The preprocessor define `__HLSL_ENABLE_16_BIT` should be set to 1 if
native 16-bit types are enabled and not set if they are not.
Previously we were setting the value to match the HLSL active language
version, and we had no test coverage verifing the value was set and not
set as expected.
Fixes #89787
Added:
Modified:
clang/lib/Frontend/InitPreprocessor.cpp
clang/test/Preprocessor/predefined-macros-hlsl.hlsl
Removed:
################################################################################
diff --git a/clang/lib/Frontend/InitPreprocessor.cpp b/clang/lib/Frontend/InitPreprocessor.cpp
index 4f44c3b7b89d4d..6bdd734e8a2752 100644
--- a/clang/lib/Frontend/InitPreprocessor.cpp
+++ b/clang/lib/Frontend/InitPreprocessor.cpp
@@ -389,8 +389,7 @@ static void InitializeStandardPredefinedMacros(const TargetInfo &TI,
Twine((unsigned)LangOpts.getHLSLVersion()));
if (LangOpts.NativeHalfType)
- Builder.defineMacro("__HLSL_ENABLE_16_BIT",
- Twine((unsigned)LangOpts.getHLSLVersion()));
+ Builder.defineMacro("__HLSL_ENABLE_16_BIT", "1");
// Shader target information
// "enums" for shader stages
diff --git a/clang/test/Preprocessor/predefined-macros-hlsl.hlsl b/clang/test/Preprocessor/predefined-macros-hlsl.hlsl
index 251362cd03c0f8..cc5233fbcb2aca 100644
--- a/clang/test/Preprocessor/predefined-macros-hlsl.hlsl
+++ b/clang/test/Preprocessor/predefined-macros-hlsl.hlsl
@@ -1,14 +1,19 @@
-// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-amplification | FileCheck -match-full-lines %s --check-prefixes=CHECK,AMPLIFICATION
-// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-compute | FileCheck -match-full-lines %s --check-prefixes=CHECK,COMPUTE
-// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-domain | FileCheck -match-full-lines %s --check-prefixes=CHECK,DOMAIN
-// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-geometry | FileCheck -match-full-lines %s --check-prefixes=CHECK,GEOMETRY
-// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-hull | FileCheck -match-full-lines %s --check-prefixes=CHECK,HULL
-// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-library | FileCheck -match-full-lines %s --check-prefixes=CHECK,LIBRARY
-// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-mesh | FileCheck -match-full-lines %s --check-prefixes=CHECK,MESH
-// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-pixel | FileCheck -match-full-lines %s --check-prefixes=CHECK,PIXEL
-// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-vertex | FileCheck -match-full-lines %s --check-prefixes=CHECK,VERTEX
+// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-amplification | FileCheck -match-full-lines %s --check-prefixes=CHECK,AMPLIFICATION,NOHALF
+// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-compute | FileCheck -match-full-lines %s --check-prefixes=CHECK,COMPUTE,NOHALF
+// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-domain | FileCheck -match-full-lines %s --check-prefixes=CHECK,DOMAIN,NOHALF
+// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-geometry | FileCheck -match-full-lines %s --check-prefixes=CHECK,GEOMETRY,NOHALF
+// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-hull | FileCheck -match-full-lines %s --check-prefixes=CHECK,HULL,NOHALF
+// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-library | FileCheck -match-full-lines %s --check-prefixes=CHECK,LIBRARY,NOHALF
+// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-mesh | FileCheck -match-full-lines %s --check-prefixes=CHECK,MESH,NOHALF
+// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-pixel | FileCheck -match-full-lines %s --check-prefixes=CHECK,PIXEL,NOHALF
+// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-vertex | FileCheck -match-full-lines %s --check-prefixes=CHECK,VERTEX,NOHALF
+// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.3-vertex -fnative-half-type | FileCheck -match-full-lines %s --check-prefixes=CHECK,VERTEX,HALF
+
+// HALF: #define __HLSL_ENABLE_16_BIT 1
+// NOHALF-NOT: __HLSL_ENABLE_16_BIT
// CHECK: #define __HLSL_VERSION 2021
+
// CHECK: #define __SHADER_STAGE_AMPLIFICATION 14
// CHECK: #define __SHADER_STAGE_COMPUTE 5
// CHECK: #define __SHADER_STAGE_DOMAIN 4
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