[clang] [HLSL] Expose `half` types and intrinsics always (PR #81782)
David Peixotto via cfe-commits
cfe-commits at lists.llvm.org
Thu Feb 15 10:27:52 PST 2024
================
@@ -42,20 +49,20 @@ int16_t3 abs(int16_t3);
_HLSL_AVAILABILITY(shadermodel, 6.2)
_HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs)
int16_t4 abs(int16_t4);
+#endif
-_HLSL_AVAILABILITY(shadermodel, 6.2)
+_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
----------------
dmpots wrote:
Ah ok. So this isn't changing how the enabling of 16bit types are working. It just lets the 32-bit half overloads work in earlier shader models.
https://github.com/llvm/llvm-project/pull/81782
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