[libcxx] [lldb] [clang] [lld] [libc] [llvm] [mlir] [flang] [openmp] [clang-tools-extra] [SLP]Add support for strided loads. (PR #80310)

Alexey Bataev via cfe-commits cfe-commits at lists.llvm.org
Thu Feb 1 16:13:10 PST 2024


https://github.com/alexey-bataev updated https://github.com/llvm/llvm-project/pull/80310

>From 92950afd39034c0184a3c807f8062e0053eead5c Mon Sep 17 00:00:00 2001
From: Alexey Bataev <a.bataev at outlook.com>
Date: Thu, 1 Feb 2024 17:22:34 +0000
Subject: [PATCH 1/2] =?UTF-8?q?[=F0=9D=98=80=F0=9D=97=BD=F0=9D=97=BF]=20in?=
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Created using spr 1.3.5
---
 .../llvm/Analysis/TargetTransformInfo.h       |  34 ++
 .../llvm/Analysis/TargetTransformInfoImpl.h   |  13 +
 llvm/lib/Analysis/TargetTransformInfo.cpp     |  14 +
 .../Target/RISCV/RISCVTargetTransformInfo.cpp |  23 +
 .../Target/RISCV/RISCVTargetTransformInfo.h   |  23 +
 .../Transforms/Vectorize/SLPVectorizer.cpp    | 397 ++++++++++++------
 .../SLPVectorizer/RISCV/complex-loads.ll      | 132 +++---
 .../RISCV/strided-loads-vectorized.ll         | 209 +--------
 .../strided-loads-with-external-use-ptr.ll    |   4 +-
 .../SLPVectorizer/RISCV/strided-loads.ll      |  13 +-
 .../X86/gep-nodes-with-non-gep-inst.ll        |   2 +-
 .../X86/remark_gather-load-redux-cost.ll      |   2 +-
 12 files changed, 478 insertions(+), 388 deletions(-)

diff --git a/llvm/include/llvm/Analysis/TargetTransformInfo.h b/llvm/include/llvm/Analysis/TargetTransformInfo.h
index 3b615bc700bbb..b0b6dab03fa38 100644
--- a/llvm/include/llvm/Analysis/TargetTransformInfo.h
+++ b/llvm/include/llvm/Analysis/TargetTransformInfo.h
@@ -781,6 +781,9 @@ class TargetTransformInfo {
   /// Return true if the target supports masked expand load.
   bool isLegalMaskedExpandLoad(Type *DataType) const;
 
+  /// Return true if the target supports strided load.
+  bool isLegalStridedLoad(Type *DataType, Align Alignment) const;
+
   /// Return true if this is an alternating opcode pattern that can be lowered
   /// to a single instruction on the target. In X86 this is for the addsub
   /// instruction which corrsponds to a Shuffle + Fadd + FSub pattern in IR.
@@ -1412,6 +1415,20 @@ class TargetTransformInfo {
       Align Alignment, TTI::TargetCostKind CostKind = TTI::TCK_RecipThroughput,
       const Instruction *I = nullptr) const;
 
+  /// \return The cost of strided memory operations.
+  /// \p Opcode - is a type of memory access Load or Store
+  /// \p DataTy - a vector type of the data to be loaded or stored
+  /// \p Ptr - pointer [or vector of pointers] - address[es] in memory
+  /// \p VariableMask - true when the memory access is predicated with a mask
+  ///                   that is not a compile-time constant
+  /// \p Alignment - alignment of single element
+  /// \p I - the optional original context instruction, if one exists, e.g. the
+  ///        load/store to transform or the call to the gather/scatter intrinsic
+  InstructionCost getStridedMemoryOpCost(
+      unsigned Opcode, Type *DataTy, const Value *Ptr, bool VariableMask,
+      Align Alignment, TTI::TargetCostKind CostKind = TTI::TCK_RecipThroughput,
+      const Instruction *I = nullptr) const;
+
   /// \return The cost of the interleaved memory operation.
   /// \p Opcode is the memory operation code
   /// \p VecTy is the vector type of the interleaved access.
@@ -1848,6 +1865,7 @@ class TargetTransformInfo::Concept {
                                            Align Alignment) = 0;
   virtual bool isLegalMaskedCompressStore(Type *DataType) = 0;
   virtual bool isLegalMaskedExpandLoad(Type *DataType) = 0;
+  virtual bool isLegalStridedLoad(Type *DataType, Align Alignment) = 0;
   virtual bool isLegalAltInstr(VectorType *VecTy, unsigned Opcode0,
                                unsigned Opcode1,
                                const SmallBitVector &OpcodeMask) const = 0;
@@ -2023,6 +2041,11 @@ class TargetTransformInfo::Concept {
                          bool VariableMask, Align Alignment,
                          TTI::TargetCostKind CostKind,
                          const Instruction *I = nullptr) = 0;
+  virtual InstructionCost
+  getStridedMemoryOpCost(unsigned Opcode, Type *DataTy, const Value *Ptr,
+                         bool VariableMask, Align Alignment,
+                         TTI::TargetCostKind CostKind,
+                         const Instruction *I = nullptr) = 0;
 
   virtual InstructionCost getInterleavedMemoryOpCost(
       unsigned Opcode, Type *VecTy, unsigned Factor, ArrayRef<unsigned> Indices,
@@ -2341,6 +2364,9 @@ class TargetTransformInfo::Model final : public TargetTransformInfo::Concept {
   bool isLegalMaskedExpandLoad(Type *DataType) override {
     return Impl.isLegalMaskedExpandLoad(DataType);
   }
+  bool isLegalStridedLoad(Type *DataType, Align Alignment) override {
+    return Impl.isLegalStridedLoad(DataType, Alignment);
+  }
   bool isLegalAltInstr(VectorType *VecTy, unsigned Opcode0, unsigned Opcode1,
                        const SmallBitVector &OpcodeMask) const override {
     return Impl.isLegalAltInstr(VecTy, Opcode0, Opcode1, OpcodeMask);
@@ -2671,6 +2697,14 @@ class TargetTransformInfo::Model final : public TargetTransformInfo::Concept {
     return Impl.getGatherScatterOpCost(Opcode, DataTy, Ptr, VariableMask,
                                        Alignment, CostKind, I);
   }
+  InstructionCost
+  getStridedMemoryOpCost(unsigned Opcode, Type *DataTy, const Value *Ptr,
+                         bool VariableMask, Align Alignment,
+                         TTI::TargetCostKind CostKind,
+                         const Instruction *I = nullptr) override {
+    return Impl.getStridedMemoryOpCost(Opcode, DataTy, Ptr, VariableMask,
+                                       Alignment, CostKind, I);
+  }
   InstructionCost getInterleavedMemoryOpCost(
       unsigned Opcode, Type *VecTy, unsigned Factor, ArrayRef<unsigned> Indices,
       Align Alignment, unsigned AddressSpace, TTI::TargetCostKind CostKind,
diff --git a/llvm/include/llvm/Analysis/TargetTransformInfoImpl.h b/llvm/include/llvm/Analysis/TargetTransformInfoImpl.h
index 9958b4daa6ed8..2a7e7b364ac40 100644
--- a/llvm/include/llvm/Analysis/TargetTransformInfoImpl.h
+++ b/llvm/include/llvm/Analysis/TargetTransformInfoImpl.h
@@ -304,6 +304,10 @@ class TargetTransformInfoImplBase {
 
   bool isLegalMaskedExpandLoad(Type *DataType) const { return false; }
 
+  bool isLegalStridedLoad(Type *DataType, Align Alignment) const {
+    return false;
+  }
+
   bool enableOrderedReductions() const { return false; }
 
   bool hasDivRemOp(Type *DataType, bool IsSigned) const { return false; }
@@ -687,6 +691,15 @@ class TargetTransformInfoImplBase {
     return 1;
   }
 
+  InstructionCost getStridedMemoryOpCost(unsigned Opcode, Type *DataTy,
+                                         const Value *Ptr, bool VariableMask,
+                                         Align Alignment,
+                                         TTI::TargetCostKind CostKind,
+                                         const Instruction *I = nullptr) const {
+    return CostKind == TTI::TCK_RecipThroughput ? TTI::TCC_Expensive
+                                                : TTI::TCC_Basic;
+  }
+
   unsigned getInterleavedMemoryOpCost(
       unsigned Opcode, Type *VecTy, unsigned Factor, ArrayRef<unsigned> Indices,
       Align Alignment, unsigned AddressSpace, TTI::TargetCostKind CostKind,
diff --git a/llvm/lib/Analysis/TargetTransformInfo.cpp b/llvm/lib/Analysis/TargetTransformInfo.cpp
index 8902dde37cbca..b86397ae7d267 100644
--- a/llvm/lib/Analysis/TargetTransformInfo.cpp
+++ b/llvm/lib/Analysis/TargetTransformInfo.cpp
@@ -500,6 +500,11 @@ bool TargetTransformInfo::isLegalMaskedExpandLoad(Type *DataType) const {
   return TTIImpl->isLegalMaskedExpandLoad(DataType);
 }
 
+bool TargetTransformInfo::isLegalStridedLoad(Type *DataType,
+                                             Align Alignment) const {
+  return TTIImpl->isLegalStridedLoad(DataType, Alignment);
+}
+
 bool TargetTransformInfo::enableOrderedReductions() const {
   return TTIImpl->enableOrderedReductions();
 }
@@ -1041,6 +1046,15 @@ InstructionCost TargetTransformInfo::getGatherScatterOpCost(
   return Cost;
 }
 
+InstructionCost TargetTransformInfo::getStridedMemoryOpCost(
+    unsigned Opcode, Type *DataTy, const Value *Ptr, bool VariableMask,
+    Align Alignment, TTI::TargetCostKind CostKind, const Instruction *I) const {
+  InstructionCost Cost = TTIImpl->getStridedMemoryOpCost(
+      Opcode, DataTy, Ptr, VariableMask, Alignment, CostKind, I);
+  assert(Cost >= 0 && "TTI should not produce negative costs!");
+  return Cost;
+}
+
 InstructionCost TargetTransformInfo::getInterleavedMemoryOpCost(
     unsigned Opcode, Type *VecTy, unsigned Factor, ArrayRef<unsigned> Indices,
     Align Alignment, unsigned AddressSpace, TTI::TargetCostKind CostKind,
diff --git a/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.cpp b/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.cpp
index fe1cdb2dfa423..9cec8ee4cb7f2 100644
--- a/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.cpp
+++ b/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.cpp
@@ -658,6 +658,29 @@ InstructionCost RISCVTTIImpl::getGatherScatterOpCost(
   return NumLoads * MemOpCost;
 }
 
+InstructionCost RISCVTTIImpl::getStridedMemoryOpCost(
+    unsigned Opcode, Type *DataTy, const Value *Ptr, bool VariableMask,
+    Align Alignment, TTI::TargetCostKind CostKind, const Instruction *I) {
+  if (CostKind != TTI::TCK_RecipThroughput)
+    return BaseT::getStridedMemoryOpCost(Opcode, DataTy, Ptr, VariableMask,
+                                         Alignment, CostKind, I);
+
+  if ((Opcode == Instruction::Load && !isLegalStridedLoad(DataTy, Alignment)) ||
+      Opcode != Instruction::Load)
+    return BaseT::getStridedMemoryOpCost(Opcode, DataTy, Ptr, VariableMask,
+                                         Alignment, CostKind, I);
+
+  // Cost is proportional to the number of memory operations implied.  For
+  // scalable vectors, we use an estimate on that number since we don't
+  // know exactly what VL will be.
+  auto &VTy = *cast<VectorType>(DataTy);
+  InstructionCost MemOpCost =
+      getMemoryOpCost(Opcode, VTy.getElementType(), Alignment, 0, CostKind,
+                      {TTI::OK_AnyValue, TTI::OP_None}, I);
+  unsigned NumLoads = getEstimatedVLFor(&VTy);
+  return NumLoads * MemOpCost;
+}
+
 // Currently, these represent both throughput and codesize costs
 // for the respective intrinsics.  The costs in this table are simply
 // instruction counts with the following adjustments made:
diff --git a/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h b/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h
index 0747a778fe9a2..742b1aadf00bd 100644
--- a/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h
+++ b/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h
@@ -143,6 +143,12 @@ class RISCVTTIImpl : public BasicTTIImplBase<RISCVTTIImpl> {
                                          TTI::TargetCostKind CostKind,
                                          const Instruction *I);
 
+  InstructionCost getStridedMemoryOpCost(unsigned Opcode, Type *DataTy,
+                                         const Value *Ptr, bool VariableMask,
+                                         Align Alignment,
+                                         TTI::TargetCostKind CostKind,
+                                         const Instruction *I);
+
   InstructionCost getCastInstrCost(unsigned Opcode, Type *Dst, Type *Src,
                                    TTI::CastContextHint CCH,
                                    TTI::TargetCostKind CostKind,
@@ -250,6 +256,23 @@ class RISCVTTIImpl : public BasicTTIImplBase<RISCVTTIImpl> {
     return ST->is64Bit() && !ST->hasVInstructionsI64();
   }
 
+  bool isLegalStridedLoad(Type *DataType, Align Alignment) {
+    if (!ST->hasVInstructions())
+      return false;
+
+    EVT DataTypeVT = TLI->getValueType(DL, DataType);
+
+    // Only support fixed vectors if we know the minimum vector size.
+    if (DataTypeVT.isFixedLengthVector() && !ST->useRVVForFixedLengthVectors())
+      return false;
+
+    EVT ElemType = DataTypeVT.getScalarType();
+    if (!ST->hasFastUnalignedAccess() && Alignment < ElemType.getStoreSize())
+      return false;
+
+    return TLI->isLegalElementTypeForRVV(ElemType);
+  }
+
   bool isVScaleKnownToBeAPowerOfTwo() const {
     return TLI->isVScaleKnownToBeAPowerOfTwo();
   }
diff --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
index a8aea112bc28e..90b9b51c470bf 100644
--- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -87,6 +87,7 @@
 #include "llvm/Transforms/Utils/InjectTLIMappings.h"
 #include "llvm/Transforms/Utils/Local.h"
 #include "llvm/Transforms/Utils/LoopUtils.h"
+#include "llvm/Transforms/Utils/ScalarEvolutionExpander.h"
 #include <algorithm>
 #include <cassert>
 #include <cstdint>
@@ -175,6 +176,15 @@ static cl::opt<int> RootLookAheadMaxDepth(
     "slp-max-root-look-ahead-depth", cl::init(2), cl::Hidden,
     cl::desc("The maximum look-ahead depth for searching best rooting option"));
 
+static cl::opt<unsigned> MinProfitableStridedLoads(
+    "slp-min-strided-loads", cl::init(2), cl::Hidden,
+    cl::desc("The minimum number of loads, which should be considered strided, "
+             "if the stride is > 1 or is runtime value"));
+
+static cl::opt<unsigned> MaxProfitableLoadStride(
+    "slp-max-stride", cl::init(8), cl::Hidden,
+    cl::desc("The maximum stride, considered to be profitable."));
+
 static cl::opt<bool>
     ViewSLPTree("view-slp-tree", cl::Hidden,
                 cl::desc("Display the SLP trees with Graphviz"));
@@ -2575,7 +2585,7 @@ class BoUpSLP {
     enum EntryState {
       Vectorize,
       ScatterVectorize,
-      PossibleStridedVectorize,
+      StridedVectorize,
       NeedToGather
     };
     EntryState State;
@@ -2753,8 +2763,8 @@ class BoUpSLP {
       case ScatterVectorize:
         dbgs() << "ScatterVectorize\n";
         break;
-      case PossibleStridedVectorize:
-        dbgs() << "PossibleStridedVectorize\n";
+      case StridedVectorize:
+        dbgs() << "StridedVectorize\n";
         break;
       case NeedToGather:
         dbgs() << "NeedToGather\n";
@@ -3680,7 +3690,7 @@ template <> struct DOTGraphTraits<BoUpSLP *> : public DefaultDOTGraphTraits {
     if (Entry->State == TreeEntry::NeedToGather)
       return "color=red";
     if (Entry->State == TreeEntry::ScatterVectorize ||
-        Entry->State == TreeEntry::PossibleStridedVectorize)
+        Entry->State == TreeEntry::StridedVectorize)
       return "color=blue";
     return "";
   }
@@ -3846,7 +3856,7 @@ enum class LoadsState {
   Gather,
   Vectorize,
   ScatterVectorize,
-  PossibleStridedVectorize
+  StridedVectorize
 };
 } // anonymous namespace
 
@@ -3878,6 +3888,130 @@ static Align computeCommonAlignment(ArrayRef<Value *> VL) {
   return CommonAlignment;
 }
 
+/// Check if \p Order represents reverse order.
+static bool isReverseOrder(ArrayRef<unsigned> Order) {
+  unsigned Sz = Order.size();
+  return !Order.empty() && all_of(enumerate(Order), [&](const auto &Pair) {
+    return Pair.value() == Sz || Sz - Pair.index() - 1 == Pair.value();
+  });
+}
+
+/// Checks if the provided list of pointers \p Pointers represents the strided
+/// pointers for type ElemTy. If they are not, std::nullopt is returned.
+/// Otherwise, if \p Inst is not specified, just initialized optional value is
+/// returned to show that the pointers represent strided pointers. If \p Inst
+/// specified, the runtime stride is materialized before the given \p Inst.
+/// \returns std::nullopt if the pointers are not pointers with the runtime
+/// stride, nullptr or actual stride value, otherwise.
+static std::optional<Value *>
+calculateRtStride(ArrayRef<Value *> PointerOps, Type *ElemTy,
+                  const DataLayout &DL, ScalarEvolution &SE,
+                  SmallVectorImpl<unsigned> &SortedIndices,
+                  Instruction *Inst = nullptr) {
+  SmallVector<const SCEV *> SCEVs;
+  const SCEV *PtrSCEVA = nullptr;
+  const SCEV *PtrSCEVB = nullptr;
+  for (Value *Ptr : PointerOps) {
+    const SCEV *PtrSCEV = SE.getSCEV(Ptr);
+    if (!PtrSCEV)
+      return std::nullopt;
+    SCEVs.push_back(PtrSCEV);
+    if (!PtrSCEVA && !PtrSCEVB) {
+      PtrSCEVA = PtrSCEVB = PtrSCEV;
+      continue;
+    }
+    const SCEV *Diff = SE.getMinusSCEV(PtrSCEV, PtrSCEVA);
+    if (!Diff || isa<SCEVCouldNotCompute>(Diff))
+      return std::nullopt;
+    if (Diff->isNonConstantNegative()) {
+      PtrSCEVA = PtrSCEV;
+      continue;
+    }
+    const SCEV *Diff1 = SE.getMinusSCEV(PtrSCEVB, PtrSCEV);
+    if (!Diff1 || isa<SCEVCouldNotCompute>(Diff1))
+      return std::nullopt;
+    if (Diff1->isNonConstantNegative()) {
+      PtrSCEVB = PtrSCEV;
+      continue;
+    }
+  }
+  const SCEV *Stride = SE.getMinusSCEV(PtrSCEVB, PtrSCEVA);
+  if (!Stride)
+    return std::nullopt;
+  int Size = DL.getTypeStoreSize(ElemTy);
+  auto TryGetStride = [&](const SCEV *Dist,
+                          const SCEV *Multiplier) -> const SCEV * {
+    if (const auto *M = dyn_cast<SCEVMulExpr>(Dist)) {
+      if (M->getOperand(0) == Multiplier)
+        return M->getOperand(1);
+      if (M->getOperand(1) == Multiplier)
+        return M->getOperand(0);
+      return nullptr;
+    }
+    if (Multiplier == Dist)
+      return SE.getConstant(Dist->getType(), 1);
+    return SE.getUDivExactExpr(Dist, Multiplier);
+  };
+  if (Size != 1 || SCEVs.size() > 2) {
+    const SCEV *Sz =
+        SE.getConstant(Stride->getType(), Size * (SCEVs.size() - 1));
+    Stride = TryGetStride(Stride, Sz);
+    if (!Stride)
+      return std::nullopt;
+  }
+  if (!Stride || isa<SCEVConstant>(Stride))
+    return std::nullopt;
+  // Iterate through all pointers and check if all distances are
+  // unique multiple of Dist.
+  using DistOrdPair = std::pair<int64_t, int>;
+  auto Compare = llvm::less_first();
+  std::set<DistOrdPair, decltype(Compare)> Offsets(Compare);
+  int Cnt = 0;
+  bool IsConsecutive = true;
+  for (const SCEV *PtrSCEV : SCEVs) {
+    unsigned Dist = 0;
+    if (PtrSCEV != PtrSCEVA) {
+      const SCEV *Diff = SE.getMinusSCEV(PtrSCEV, PtrSCEVA);
+      const SCEV *Coeff = TryGetStride(Diff, Stride);
+      if (!Coeff)
+        return std::nullopt;
+      const auto *SC = dyn_cast<SCEVConstant>(Coeff);
+      if (!SC || isa<SCEVCouldNotCompute>(SC))
+        return std::nullopt;
+      if (!SE.getMinusSCEV(PtrSCEV,
+                           SE.getAddExpr(PtrSCEVA, SE.getMulExpr(Stride, SC)))
+               ->isZero())
+        return std::nullopt;
+      Dist = SC->getAPInt().getZExtValue();
+    }
+    // If the strides are not the same or repeated, we can't vectorize.
+    if ((Dist / Size) * Size != Dist || (Dist / Size) >= SCEVs.size())
+      return std::nullopt;
+    auto Res = Offsets.emplace(Dist, Cnt);
+    if (!Res.second)
+      return std::nullopt;
+    // Consecutive order if the inserted element is the last one.
+    IsConsecutive = IsConsecutive && std::next(Res.first) == Offsets.end();
+    ++Cnt;
+  }
+  if (Offsets.size() != SCEVs.size())
+    return std::nullopt;
+  SortedIndices.clear();
+  if (!IsConsecutive) {
+    // Fill SortedIndices array only if it is non-consecutive.
+    SortedIndices.resize(PointerOps.size());
+    Cnt = 0;
+    for (const std::pair<int64_t, int> &Pair : Offsets) {
+      SortedIndices[Cnt] = Pair.second;
+      ++Cnt;
+    }
+  }
+  if (!Inst)
+    return nullptr;
+  SCEVExpander Expander(SE, DL, "strided-load-vec");
+  return Expander.expandCodeFor(Stride, Stride->getType(), Inst);
+}
+
 /// Checks if the given array of loads can be represented as a vectorized,
 /// scatter or just simple gather.
 static LoadsState canVectorizeLoads(ArrayRef<Value *> VL, const Value *VL0,
@@ -3900,7 +4034,8 @@ static LoadsState canVectorizeLoads(ArrayRef<Value *> VL, const Value *VL0,
   // Make sure all loads in the bundle are simple - we can't vectorize
   // atomic or volatile loads.
   PointerOps.clear();
-  PointerOps.resize(VL.size());
+  const unsigned Sz = VL.size();
+  PointerOps.resize(Sz);
   auto *POIter = PointerOps.begin();
   for (Value *V : VL) {
     auto *L = cast<LoadInst>(V);
@@ -3913,10 +4048,15 @@ static LoadsState canVectorizeLoads(ArrayRef<Value *> VL, const Value *VL0,
   Order.clear();
   // Check the order of pointer operands or that all pointers are the same.
   bool IsSorted = sortPtrAccesses(PointerOps, ScalarTy, DL, SE, Order);
+  Align CommonAlignment = computeCommonAlignment<LoadInst>(VL);
+  auto *VecTy = FixedVectorType::get(ScalarTy, Sz);
+  if (!IsSorted && Sz > MinProfitableStridedLoads && TTI.isTypeLegal(VecTy) &&
+      TTI.isLegalStridedLoad(VecTy, CommonAlignment) &&
+      calculateRtStride(PointerOps, ScalarTy, DL, SE, Order))
+    return LoadsState::StridedVectorize;
   if (IsSorted || all_of(PointerOps, [&](Value *P) {
         return arePointersCompatible(P, PointerOps.front(), TLI);
       })) {
-    bool IsPossibleStrided = false;
     if (IsSorted) {
       Value *Ptr0;
       Value *PtrN;
@@ -3930,30 +4070,68 @@ static LoadsState canVectorizeLoads(ArrayRef<Value *> VL, const Value *VL0,
       std::optional<int> Diff =
           getPointersDiff(ScalarTy, Ptr0, ScalarTy, PtrN, DL, SE);
       // Check that the sorted loads are consecutive.
-      if (static_cast<unsigned>(*Diff) == VL.size() - 1)
+      if (static_cast<unsigned>(*Diff) == Sz - 1)
         return LoadsState::Vectorize;
       // Simple check if not a strided access - clear order.
-      IsPossibleStrided = *Diff % (VL.size() - 1) == 0;
+      bool IsPossibleStrided = *Diff % (Sz - 1) == 0;
+      // Try to generate strided load node if:
+      // 1. Target with strided load support is detected.
+      // 2. The number of loads is greater than MinProfitableStridedLoads,
+      // or the potential stride <= MaxProfitableLoadStride and the
+      // potential stride is power-of-2 (to avoid perf regressions for the very
+      // small number of loads) and max distance > number of loads, or potential
+      // stride is -1.
+      // 3. The loads are ordered, or number of unordered loads <=
+      // MaxProfitableUnorderedLoads, or loads are in reversed order.
+      // (this check is to avoid extra costs for very expensive shuffles).
+      if (IsPossibleStrided && (((Sz > MinProfitableStridedLoads ||
+                                  (static_cast<unsigned>(std::abs(*Diff)) <=
+                                       MaxProfitableLoadStride * Sz &&
+                                   isPowerOf2_32(std::abs(*Diff)))) &&
+                                 static_cast<unsigned>(std::abs(*Diff)) > Sz) ||
+                                *Diff == -(static_cast<int>(Sz) - 1))) {
+        int Stride = *Diff / static_cast<int>(Sz - 1);
+        if (*Diff == Stride * static_cast<int>(Sz - 1)) {
+          if (TTI.isTypeLegal(VecTy) &&
+              TTI.isLegalStridedLoad(VecTy, CommonAlignment)) {
+            // Iterate through all pointers and check if all distances are
+            // unique multiple of Dist.
+            SmallSet<int, 4> Dists;
+            for (Value *Ptr : PointerOps) {
+              int Dist = 0;
+              if (Ptr == PtrN)
+                Dist = *Diff;
+              else if (Ptr != Ptr0)
+                Dist = *getPointersDiff(ScalarTy, Ptr0, ScalarTy, Ptr, DL, SE);
+              // If the strides are not the same or repeated, we can't
+              // vectorize.
+              if (((Dist / Stride) * Stride) != Dist ||
+                  !Dists.insert(Dist).second)
+                break;
+            }
+            if (Dists.size() == Sz)
+              return LoadsState::StridedVectorize;
+          }
+        }
+      }
     }
     // TODO: need to improve analysis of the pointers, if not all of them are
     // GEPs or have > 2 operands, we end up with a gather node, which just
     // increases the cost.
     Loop *L = LI.getLoopFor(cast<LoadInst>(VL0)->getParent());
     bool ProfitableGatherPointers =
-        static_cast<unsigned>(count_if(PointerOps, [L](Value *V) {
-          return L && L->isLoopInvariant(V);
-        })) <= VL.size() / 2 && VL.size() > 2;
+        static_cast<unsigned>(count_if(
+            PointerOps,
+            [L](Value *V) { return L && L->isLoopInvariant(V); })) <= Sz / 2 &&
+        Sz > 2;
     if (ProfitableGatherPointers || all_of(PointerOps, [IsSorted](Value *P) {
           auto *GEP = dyn_cast<GetElementPtrInst>(P);
           return (IsSorted && !GEP && doesNotNeedToBeScheduled(P)) ||
                  (GEP && GEP->getNumOperands() == 2);
         })) {
-      Align CommonAlignment = computeCommonAlignment<LoadInst>(VL);
-      auto *VecTy = FixedVectorType::get(ScalarTy, VL.size());
       if (TTI.isLegalMaskedGather(VecTy, CommonAlignment) &&
           !TTI.forceScalarizeMaskedGather(VecTy, CommonAlignment))
-        return IsPossibleStrided ? LoadsState::PossibleStridedVectorize
-                                 : LoadsState::ScatterVectorize;
+        return LoadsState::ScatterVectorize;
     }
   }
 
@@ -4158,7 +4336,7 @@ BoUpSLP::getReorderingData(const TreeEntry &TE, bool TopToBottom) {
     return std::move(ResOrder);
   }
   if ((TE.State == TreeEntry::Vectorize ||
-       TE.State == TreeEntry::PossibleStridedVectorize) &&
+       TE.State == TreeEntry::StridedVectorize) &&
       (isa<LoadInst, ExtractElementInst, ExtractValueInst>(TE.getMainOp()) ||
        (TopToBottom && isa<StoreInst, InsertElementInst>(TE.getMainOp()))) &&
       !TE.isAltShuffle())
@@ -4414,7 +4592,7 @@ void BoUpSLP::reorderTopToBottom() {
       }
       VFToOrderedEntries[TE->getVectorFactor()].insert(TE.get());
       if (!(TE->State == TreeEntry::Vectorize ||
-            TE->State == TreeEntry::PossibleStridedVectorize) ||
+            TE->State == TreeEntry::StridedVectorize) ||
           !TE->ReuseShuffleIndices.empty())
         GathersToOrders.try_emplace(TE.get(), *CurrentOrder);
       if (TE->State == TreeEntry::Vectorize &&
@@ -4438,9 +4616,6 @@ void BoUpSLP::reorderTopToBottom() {
     MapVector<OrdersType, unsigned,
               DenseMap<OrdersType, unsigned, OrdersTypeDenseMapInfo>>
         OrdersUses;
-    // Last chance orders - scatter vectorize. Try to use their orders if no
-    // other orders or the order is counted already.
-    SmallVector<OrdersType> StridedVectorizeOrders;
     SmallPtrSet<const TreeEntry *, 4> VisitedOps;
     for (const TreeEntry *OpTE : OrderedEntries) {
       // No need to reorder this nodes, still need to extend and to use shuffle,
@@ -4487,11 +4662,6 @@ void BoUpSLP::reorderTopToBottom() {
         if (Order.empty())
           continue;
       }
-      // Postpone scatter orders.
-      if (OpTE->State == TreeEntry::PossibleStridedVectorize) {
-        StridedVectorizeOrders.push_back(Order);
-        continue;
-      }
       // Stores actually store the mask, not the order, need to invert.
       if (OpTE->State == TreeEntry::Vectorize && !OpTE->isAltShuffle() &&
           OpTE->getOpcode() == Instruction::Store && !Order.empty()) {
@@ -4508,22 +4678,6 @@ void BoUpSLP::reorderTopToBottom() {
         ++OrdersUses.insert(std::make_pair(Order, 0)).first->second;
       }
     }
-    // Set order of the user node.
-    if (OrdersUses.empty()) {
-      if (StridedVectorizeOrders.empty())
-        continue;
-      // Add (potentially!) strided vectorize orders.
-      for (OrdersType &Order : StridedVectorizeOrders)
-        ++OrdersUses.insert(std::make_pair(Order, 0)).first->second;
-    } else {
-      // Account (potentially!) strided vectorize orders only if it was used
-      // already.
-      for (OrdersType &Order : StridedVectorizeOrders) {
-        auto *It = OrdersUses.find(Order);
-        if (It != OrdersUses.end())
-          ++It->second;
-      }
-    }
     // Choose the most used order.
     ArrayRef<unsigned> BestOrder = OrdersUses.front().first;
     unsigned Cnt = OrdersUses.front().second;
@@ -4565,7 +4719,7 @@ void BoUpSLP::reorderTopToBottom() {
         continue;
       }
       if ((TE->State == TreeEntry::Vectorize ||
-           TE->State == TreeEntry::PossibleStridedVectorize) &&
+           TE->State == TreeEntry::StridedVectorize) &&
           isa<ExtractElementInst, ExtractValueInst, LoadInst, StoreInst,
               InsertElementInst>(TE->getMainOp()) &&
           !TE->isAltShuffle()) {
@@ -4606,10 +4760,6 @@ bool BoUpSLP::canReorderOperands(
         }))
       continue;
     if (TreeEntry *TE = getVectorizedOperand(UserTE, I)) {
-      // FIXME: Do not reorder (possible!) strided vectorized nodes, they
-      // require reordering of the operands, which is not implemented yet.
-      if (TE->State == TreeEntry::PossibleStridedVectorize)
-        return false;
       // Do not reorder if operand node is used by many user nodes.
       if (any_of(TE->UserTreeIndices,
                  [UserTE](const EdgeInfo &EI) { return EI.UserTE != UserTE; }))
@@ -4660,13 +4810,13 @@ void BoUpSLP::reorderBottomToTop(bool IgnoreReorder) {
   SmallVector<TreeEntry *> NonVectorized;
   for (const std::unique_ptr<TreeEntry> &TE : VectorizableTree) {
     if (TE->State != TreeEntry::Vectorize &&
-        TE->State != TreeEntry::PossibleStridedVectorize)
+        TE->State != TreeEntry::StridedVectorize)
       NonVectorized.push_back(TE.get());
     if (std::optional<OrdersType> CurrentOrder =
             getReorderingData(*TE, /*TopToBottom=*/false)) {
       OrderedEntries.insert(TE.get());
       if (!(TE->State == TreeEntry::Vectorize ||
-            TE->State == TreeEntry::PossibleStridedVectorize) ||
+            TE->State == TreeEntry::StridedVectorize) ||
           !TE->ReuseShuffleIndices.empty())
         GathersToOrders.try_emplace(TE.get(), *CurrentOrder);
     }
@@ -4684,7 +4834,7 @@ void BoUpSLP::reorderBottomToTop(bool IgnoreReorder) {
     SmallVector<TreeEntry *> Filtered;
     for (TreeEntry *TE : OrderedEntries) {
       if (!(TE->State == TreeEntry::Vectorize ||
-            TE->State == TreeEntry::PossibleStridedVectorize ||
+            TE->State == TreeEntry::StridedVectorize ||
             (TE->State == TreeEntry::NeedToGather &&
              GathersToOrders.count(TE))) ||
           TE->UserTreeIndices.empty() || !TE->ReuseShuffleIndices.empty() ||
@@ -4729,9 +4879,6 @@ void BoUpSLP::reorderBottomToTop(bool IgnoreReorder) {
       MapVector<OrdersType, unsigned,
                 DenseMap<OrdersType, unsigned, OrdersTypeDenseMapInfo>>
           OrdersUses;
-      // Last chance orders - scatter vectorize. Try to use their orders if no
-      // other orders or the order is counted already.
-      SmallVector<std::pair<OrdersType, unsigned>> StridedVectorizeOrders;
       // Do the analysis for each tree entry only once, otherwise the order of
       // the same node my be considered several times, though might be not
       // profitable.
@@ -4753,11 +4900,6 @@ void BoUpSLP::reorderBottomToTop(bool IgnoreReorder) {
             Data.second, [OpTE](const std::pair<unsigned, TreeEntry *> &P) {
               return P.second == OpTE;
             });
-        // Postpone scatter orders.
-        if (OpTE->State == TreeEntry::PossibleStridedVectorize) {
-          StridedVectorizeOrders.emplace_back(Order, NumOps);
-          continue;
-        }
         // Stores actually store the mask, not the order, need to invert.
         if (OpTE->State == TreeEntry::Vectorize && !OpTE->isAltShuffle() &&
             OpTE->getOpcode() == Instruction::Store && !Order.empty()) {
@@ -4816,30 +4958,6 @@ void BoUpSLP::reorderBottomToTop(bool IgnoreReorder) {
             ++Res.first->second;
         }
       }
-      // If no orders - skip current nodes and jump to the next one, if any.
-      if (OrdersUses.empty()) {
-        if (StridedVectorizeOrders.empty() ||
-            (Data.first->ReorderIndices.empty() &&
-             Data.first->ReuseShuffleIndices.empty() &&
-             !(IgnoreReorder &&
-               Data.first == VectorizableTree.front().get()))) {
-          for (const std::pair<unsigned, TreeEntry *> &Op : Data.second)
-            OrderedEntries.remove(Op.second);
-          continue;
-        }
-        // Add (potentially!) strided vectorize orders.
-        for (std::pair<OrdersType, unsigned> &Pair : StridedVectorizeOrders)
-          OrdersUses.insert(std::make_pair(Pair.first, 0)).first->second +=
-              Pair.second;
-      } else {
-        // Account (potentially!) strided vectorize orders only if it was used
-        // already.
-        for (std::pair<OrdersType, unsigned> &Pair : StridedVectorizeOrders) {
-          auto *It = OrdersUses.find(Pair.first);
-          if (It != OrdersUses.end())
-            It->second += Pair.second;
-        }
-      }
       // Choose the best order.
       ArrayRef<unsigned> BestOrder = OrdersUses.front().first;
       unsigned Cnt = OrdersUses.front().second;
@@ -4875,7 +4993,7 @@ void BoUpSLP::reorderBottomToTop(bool IgnoreReorder) {
         }
         // Gathers are processed separately.
         if (TE->State != TreeEntry::Vectorize &&
-            TE->State != TreeEntry::PossibleStridedVectorize &&
+            TE->State != TreeEntry::StridedVectorize &&
             (TE->State != TreeEntry::ScatterVectorize ||
              TE->ReorderIndices.empty()))
           continue;
@@ -4907,7 +5025,7 @@ void BoUpSLP::reorderBottomToTop(bool IgnoreReorder) {
         Data.first->reorderOperands(Mask);
       if (!isa<InsertElementInst, StoreInst>(Data.first->getMainOp()) ||
           Data.first->isAltShuffle() ||
-          Data.first->State == TreeEntry::PossibleStridedVectorize) {
+          Data.first->State == TreeEntry::StridedVectorize) {
         reorderScalars(Data.first->Scalars, Mask);
         reorderOrder(Data.first->ReorderIndices, MaskOrder,
                      /*BottomOrder=*/true);
@@ -4970,7 +5088,6 @@ void BoUpSLP::buildExternalUses(
           // instructions. If that is the case, the one in FoundLane will
           // be used.
           if (UseEntry->State == TreeEntry::ScatterVectorize ||
-              UseEntry->State == TreeEntry::PossibleStridedVectorize ||
               !doesInTreeUserNeedToExtract(
                   Scalar, cast<Instruction>(UseEntry->Scalars.front()), TLI)) {
             LLVM_DEBUG(dbgs() << "SLP: \tInternal user will be removed:" << *U
@@ -5328,8 +5445,8 @@ BoUpSLP::TreeEntry::EntryState BoUpSLP::getScalarsVectorizationState(
       return TreeEntry::Vectorize;
     case LoadsState::ScatterVectorize:
       return TreeEntry::ScatterVectorize;
-    case LoadsState::PossibleStridedVectorize:
-      return TreeEntry::PossibleStridedVectorize;
+    case LoadsState::StridedVectorize:
+      return TreeEntry::StridedVectorize;
     case LoadsState::Gather:
 #ifndef NDEBUG
       Type *ScalarTy = VL0->getType();
@@ -5750,8 +5867,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
   BasicBlock *BB = nullptr;
   bool IsScatterVectorizeUserTE =
       UserTreeIdx.UserTE &&
-      (UserTreeIdx.UserTE->State == TreeEntry::ScatterVectorize ||
-       UserTreeIdx.UserTE->State == TreeEntry::PossibleStridedVectorize);
+      UserTreeIdx.UserTE->State == TreeEntry::ScatterVectorize;
   bool AreAllSameInsts =
       (S.getOpcode() && allSameBlock(VL)) ||
       (S.OpValue->getType()->isPointerTy() && IsScatterVectorizeUserTE &&
@@ -5848,8 +5964,7 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
   // Special processing for sorted pointers for ScatterVectorize node with
   // constant indeces only.
   if (AreAllSameInsts && UserTreeIdx.UserTE &&
-      (UserTreeIdx.UserTE->State == TreeEntry::ScatterVectorize ||
-       UserTreeIdx.UserTE->State == TreeEntry::PossibleStridedVectorize) &&
+      UserTreeIdx.UserTE->State == TreeEntry::ScatterVectorize &&
       !(S.getOpcode() && allSameBlock(VL))) {
     assert(S.OpValue->getType()->isPointerTy() &&
            count_if(VL, [](Value *V) { return isa<GetElementPtrInst>(V); }) >=
@@ -6046,18 +6161,17 @@ void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth,
         }
         TE->setOperandsInOrder();
         break;
-      case TreeEntry::PossibleStridedVectorize:
+      case TreeEntry::StridedVectorize:
         // Vectorizing non-consecutive loads with `llvm.masked.gather`.
         if (CurrentOrder.empty()) {
-          TE = newTreeEntry(VL, TreeEntry::PossibleStridedVectorize, Bundle, S,
+          TE = newTreeEntry(VL, TreeEntry::StridedVectorize, Bundle, S,
                             UserTreeIdx, ReuseShuffleIndicies);
         } else {
-          TE = newTreeEntry(VL, TreeEntry::PossibleStridedVectorize, Bundle, S,
+          TE = newTreeEntry(VL, TreeEntry::StridedVectorize, Bundle, S,
                             UserTreeIdx, ReuseShuffleIndicies, CurrentOrder);
         }
         TE->setOperandsInOrder();
-        buildTree_rec(PointerOps, Depth + 1, {TE, 0});
-        LLVM_DEBUG(dbgs() << "SLP: added a vector of non-consecutive loads.\n");
+        LLVM_DEBUG(dbgs() << "SLP: added a vector of strided loads.\n");
         break;
       case TreeEntry::ScatterVectorize:
         // Vectorizing non-consecutive loads with `llvm.masked.gather`.
@@ -7035,11 +7149,13 @@ class BoUpSLP::ShuffleCostEstimator : public BaseShuffleAnalysis {
             switch (LS) {
             case LoadsState::Vectorize:
             case LoadsState::ScatterVectorize:
-            case LoadsState::PossibleStridedVectorize:
+            case LoadsState::StridedVectorize:
               // Mark the vectorized loads so that we don't vectorize them
               // again.
               // TODO: better handling of loads with reorders.
-              if (LS == LoadsState::Vectorize && CurrentOrder.empty())
+              if ((LS == LoadsState::Vectorize ||
+                   LS == LoadsState::StridedVectorize) &&
+                  CurrentOrder.empty())
                 VectorizedStarts.push_back(cast<LoadInst>(Slice.front()));
               else
                 ScatterVectorized.emplace_back(Cnt, VF);
@@ -7799,8 +7915,9 @@ BoUpSLP::getEntryCost(const TreeEntry *E, ArrayRef<Value *> VectorizedVals,
   }
   InstructionCost CommonCost = 0;
   SmallVector<int> Mask;
+  bool IsReverseOrder = isReverseOrder(E->ReorderIndices);
   if (!E->ReorderIndices.empty() &&
-      E->State != TreeEntry::PossibleStridedVectorize) {
+      (E->State != TreeEntry::StridedVectorize || !IsReverseOrder)) {
     SmallVector<int> NewMask;
     if (E->getOpcode() == Instruction::Store) {
       // For stores the order is actually a mask.
@@ -7818,7 +7935,7 @@ BoUpSLP::getEntryCost(const TreeEntry *E, ArrayRef<Value *> VectorizedVals,
         TTI->getShuffleCost(TTI::SK_PermuteSingleSrc, FinalVecTy, Mask);
   assert((E->State == TreeEntry::Vectorize ||
           E->State == TreeEntry::ScatterVectorize ||
-          E->State == TreeEntry::PossibleStridedVectorize) &&
+          E->State == TreeEntry::StridedVectorize) &&
          "Unhandled state");
   assert(E->getOpcode() &&
          ((allSameType(VL) && allSameBlock(VL)) ||
@@ -7921,7 +8038,8 @@ BoUpSLP::getEntryCost(const TreeEntry *E, ArrayRef<Value *> VectorizedVals,
     // loads) or (2) when Ptrs are the arguments of loads or stores being
     // vectorized as plane wide unit-stride load/store since all the
     // loads/stores are known to be from/to adjacent locations.
-    assert(E->State == TreeEntry::Vectorize &&
+    assert((E->State == TreeEntry::Vectorize ||
+            E->State == TreeEntry::StridedVectorize) &&
            "Entry state expected to be Vectorize here.");
     if (isa<LoadInst, StoreInst>(VL0)) {
       // Case 2: estimate costs for pointer related costs when vectorizing to
@@ -8334,10 +8452,14 @@ BoUpSLP::getEntryCost(const TreeEntry *E, ArrayRef<Value *> VectorizedVals,
         VecLdCost = TTI->getMemoryOpCost(
             Instruction::Load, VecTy, LI0->getAlign(),
             LI0->getPointerAddressSpace(), CostKind, TTI::OperandValueInfo());
+      } else if (E->State == TreeEntry::StridedVectorize) {
+        Align CommonAlignment =
+            computeCommonAlignment<LoadInst>(UniqueValues.getArrayRef());
+        VecLdCost = TTI->getStridedMemoryOpCost(
+            Instruction::Load, VecTy, LI0->getPointerOperand(),
+            /*VariableMask=*/false, CommonAlignment, CostKind);
       } else {
-        assert((E->State == TreeEntry::ScatterVectorize ||
-                E->State == TreeEntry::PossibleStridedVectorize) &&
-               "Unknown EntryState");
+        assert(E->State == TreeEntry::ScatterVectorize && "Unknown EntryState");
         Align CommonAlignment =
             computeCommonAlignment<LoadInst>(UniqueValues.getArrayRef());
         VecLdCost = TTI->getGatherScatterOpCost(
@@ -8350,8 +8472,7 @@ BoUpSLP::getEntryCost(const TreeEntry *E, ArrayRef<Value *> VectorizedVals,
     InstructionCost Cost = GetCostDiff(GetScalarCost, GetVectorCost);
     // If this node generates masked gather load then it is not a terminal node.
     // Hence address operand cost is estimated separately.
-    if (E->State == TreeEntry::ScatterVectorize ||
-        E->State == TreeEntry::PossibleStridedVectorize)
+    if (E->State == TreeEntry::ScatterVectorize)
       return Cost;
 
     // Estimate cost of GEPs since this tree node is a terminator.
@@ -8560,7 +8681,7 @@ bool BoUpSLP::isFullyVectorizableTinyTree(bool ForReduction) const {
   if (VectorizableTree[0]->State == TreeEntry::NeedToGather ||
       (VectorizableTree[1]->State == TreeEntry::NeedToGather &&
        VectorizableTree[0]->State != TreeEntry::ScatterVectorize &&
-       VectorizableTree[0]->State != TreeEntry::PossibleStridedVectorize))
+       VectorizableTree[0]->State != TreeEntry::StridedVectorize))
     return false;
 
   return true;
@@ -10529,11 +10650,6 @@ class BoUpSLP::ShuffleInstructionBuilder final : public BaseShuffleAnalysis {
 Value *BoUpSLP::vectorizeOperand(TreeEntry *E, unsigned NodeIdx,
                                  bool PostponedPHIs) {
   ValueList &VL = E->getOperand(NodeIdx);
-  if (E->State == TreeEntry::PossibleStridedVectorize &&
-      !E->ReorderIndices.empty()) {
-    SmallVector<int> Mask(E->ReorderIndices.begin(), E->ReorderIndices.end());
-    reorderScalars(VL, Mask);
-  }
   const unsigned VF = VL.size();
   InstructionsState S = getSameOpcode(VL, *TLI);
   // Special processing for GEPs bundle, which may include non-gep values.
@@ -11107,6 +11223,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E, bool PostponedPHIs) {
     return Vec;
   }
 
+  bool IsReverseOrder = isReverseOrder(E->ReorderIndices);
   auto FinalShuffle = [&](Value *V, const TreeEntry *E, VectorType *VecTy,
                           bool IsSigned) {
     if (V->getType() != VecTy)
@@ -11117,7 +11234,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E, bool PostponedPHIs) {
           ArrayRef(reinterpret_cast<const int *>(E->ReorderIndices.begin()),
                    E->ReorderIndices.size());
       ShuffleBuilder.add(V, Mask);
-    } else if (E->State == TreeEntry::PossibleStridedVectorize) {
+    } else if (E->State == TreeEntry::StridedVectorize && IsReverseOrder) {
       ShuffleBuilder.addOrdered(V, std::nullopt);
     } else {
       ShuffleBuilder.addOrdered(V, E->ReorderIndices);
@@ -11127,7 +11244,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E, bool PostponedPHIs) {
 
   assert((E->State == TreeEntry::Vectorize ||
           E->State == TreeEntry::ScatterVectorize ||
-          E->State == TreeEntry::PossibleStridedVectorize) &&
+          E->State == TreeEntry::StridedVectorize) &&
          "Unhandled state");
   unsigned ShuffleOrOp =
       E->isAltShuffle() ? (unsigned)Instruction::ShuffleVector : E->getOpcode();
@@ -11592,10 +11709,49 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E, bool PostponedPHIs) {
       Value *PO = LI->getPointerOperand();
       if (E->State == TreeEntry::Vectorize) {
         NewLI = Builder.CreateAlignedLoad(VecTy, PO, LI->getAlign());
+      } else if (E->State == TreeEntry::StridedVectorize) {
+        Value *Ptr0 = cast<LoadInst>(E->Scalars.front())->getPointerOperand();
+        Value *PtrN = cast<LoadInst>(E->Scalars.back())->getPointerOperand();
+        PO = IsReverseOrder ? PtrN : Ptr0;
+        std::optional<int> Diff = getPointersDiff(
+            VL0->getType(), Ptr0, VL0->getType(), PtrN, *DL, *SE);
+        Type *StrideTy = DL->getIndexType(PO->getType());
+        Value *StrideVal;
+        if (Diff) {
+          int Stride = *Diff / (static_cast<int>(E->Scalars.size()) - 1);
+          StrideVal =
+              ConstantInt::get(StrideTy, (IsReverseOrder ? -1 : 1) * Stride *
+                                             DL->getTypeAllocSize(ScalarTy));
+        } else {
+          SmallVector<Value *> PointerOps(E->Scalars.size(), nullptr);
+          transform(E->Scalars, PointerOps.begin(), [](Value *V) {
+            return cast<LoadInst>(V)->getPointerOperand();
+          });
+          OrdersType Order;
+          std::optional<Value *> Stride =
+              calculateRtStride(PointerOps, ScalarTy, *DL, *SE, Order,
+                                &*Builder.GetInsertPoint());
+          Value *NewStride =
+              Builder.CreateIntCast(*Stride, StrideTy, /*isSigned=*/true);
+          StrideVal = Builder.CreateMul(
+              NewStride,
+              ConstantInt::get(
+                  StrideTy,
+                  (IsReverseOrder ? -1 : 1) *
+                      static_cast<int>(DL->getTypeAllocSize(ScalarTy))));
+        }
+        Align CommonAlignment = computeCommonAlignment<LoadInst>(E->Scalars);
+        auto *Inst = Builder.CreateIntrinsic(
+            Intrinsic::experimental_vp_strided_load,
+            {VecTy, PO->getType(), StrideTy},
+            {PO, StrideVal, Builder.getAllOnesMask(VecTy->getElementCount()),
+             Builder.getInt32(E->Scalars.size())});
+        Inst->addParamAttr(
+            /*ArgNo=*/0,
+            Attribute::getWithAlignment(Inst->getContext(), CommonAlignment));
+        NewLI = Inst;
       } else {
-        assert((E->State == TreeEntry::ScatterVectorize ||
-                E->State == TreeEntry::PossibleStridedVectorize) &&
-               "Unhandled state");
+        assert(E->State == TreeEntry::ScatterVectorize && "Unhandled state");
         Value *VecPtr = vectorizeOperand(E, 0, PostponedPHIs);
         if (E->VectorizedValue) {
           LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
@@ -12019,8 +12175,11 @@ Value *BoUpSLP::vectorizeTree(
                      [&](llvm::User *U) {
                        TreeEntry *UseEntry = getTreeEntry(U);
                        return UseEntry &&
-                              UseEntry->State == TreeEntry::Vectorize &&
-                              E->State == TreeEntry::Vectorize &&
+                              (UseEntry->State == TreeEntry::Vectorize ||
+                               UseEntry->State ==
+                                   TreeEntry::StridedVectorize) &&
+                              (E->State == TreeEntry::Vectorize ||
+                               E->State == TreeEntry::StridedVectorize) &&
                               doesInTreeUserNeedToExtract(
                                   Scalar,
                                   cast<Instruction>(UseEntry->Scalars.front()),
diff --git a/llvm/test/Transforms/SLPVectorizer/RISCV/complex-loads.ll b/llvm/test/Transforms/SLPVectorizer/RISCV/complex-loads.ll
index ccc31193c7215..05c76469b641e 100644
--- a/llvm/test/Transforms/SLPVectorizer/RISCV/complex-loads.ll
+++ b/llvm/test/Transforms/SLPVectorizer/RISCV/complex-loads.ll
@@ -29,75 +29,73 @@ define i32 @test(ptr %pix1, ptr %pix2, i64 %idx.ext, i64 %idx.ext63, ptr %add.pt
 ; CHECK-NEXT:    [[TMP15:%.*]] = load <4 x i8>, ptr [[ADD_PTR64_1]], align 1
 ; CHECK-NEXT:    [[TMP16:%.*]] = load <4 x i8>, ptr [[ARRAYIDX3_2]], align 1
 ; CHECK-NEXT:    [[TMP17:%.*]] = load <4 x i8>, ptr [[ARRAYIDX5_2]], align 1
-; CHECK-NEXT:    [[ARRAYIDX3_3:%.*]] = getelementptr i8, ptr null, i64 4
 ; CHECK-NEXT:    [[ARRAYIDX5_3:%.*]] = getelementptr i8, ptr null, i64 4
-; CHECK-NEXT:    [[TMP18:%.*]] = insertelement <2 x ptr> <ptr null, ptr poison>, ptr [[ARRAYIDX3_3]], i32 1
-; CHECK-NEXT:    [[TMP19:%.*]] = call <2 x i8> @llvm.masked.gather.v2i8.v2p0(<2 x ptr> [[TMP18]], i32 1, <2 x i1> <i1 true, i1 true>, <2 x i8> poison)
-; CHECK-NEXT:    [[TMP20:%.*]] = load i8, ptr null, align 1
+; CHECK-NEXT:    [[TMP18:%.*]] = call <2 x i8> @llvm.experimental.vp.strided.load.v2i8.p0.i64(ptr align 1 null, i64 4, <2 x i1> <i1 true, i1 true>, i32 2)
+; CHECK-NEXT:    [[TMP19:%.*]] = load i8, ptr null, align 1
+; CHECK-NEXT:    [[TMP20:%.*]] = load <4 x i8>, ptr null, align 1
 ; CHECK-NEXT:    [[TMP21:%.*]] = load <4 x i8>, ptr null, align 1
-; CHECK-NEXT:    [[TMP22:%.*]] = load <4 x i8>, ptr null, align 1
-; CHECK-NEXT:    [[TMP23:%.*]] = load i8, ptr null, align 1
-; CHECK-NEXT:    [[TMP24:%.*]] = load <4 x i8>, ptr [[ARRAYIDX5_3]], align 1
-; CHECK-NEXT:    [[TMP25:%.*]] = shufflevector <4 x i8> [[TMP21]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP26:%.*]] = shufflevector <4 x i8> [[TMP14]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP27:%.*]] = shufflevector <16 x i8> [[TMP25]], <16 x i8> [[TMP26]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
-; CHECK-NEXT:    [[TMP28:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP29:%.*]] = shufflevector <16 x i8> [[TMP27]], <16 x i8> [[TMP28]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 12, i32 13, i32 14, i32 15>
-; CHECK-NEXT:    [[TMP30:%.*]] = shufflevector <4 x i8> [[TMP0]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP31:%.*]] = shufflevector <16 x i8> [[TMP29]], <16 x i8> [[TMP30]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
-; CHECK-NEXT:    [[TMP32:%.*]] = zext <16 x i8> [[TMP31]] to <16 x i32>
-; CHECK-NEXT:    [[TMP33:%.*]] = shufflevector <4 x i8> [[TMP22]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP34:%.*]] = shufflevector <4 x i8> [[TMP15]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP35:%.*]] = shufflevector <16 x i8> [[TMP33]], <16 x i8> [[TMP34]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
-; CHECK-NEXT:    [[TMP36:%.*]] = shufflevector <4 x i8> [[TMP3]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP37:%.*]] = shufflevector <16 x i8> [[TMP35]], <16 x i8> [[TMP36]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 12, i32 13, i32 14, i32 15>
-; CHECK-NEXT:    [[TMP38:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP39:%.*]] = shufflevector <16 x i8> [[TMP37]], <16 x i8> [[TMP38]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
-; CHECK-NEXT:    [[TMP40:%.*]] = zext <16 x i8> [[TMP39]] to <16 x i32>
-; CHECK-NEXT:    [[TMP41:%.*]] = sub <16 x i32> [[TMP32]], [[TMP40]]
-; CHECK-NEXT:    [[TMP42:%.*]] = insertelement <16 x i8> poison, i8 [[TMP23]], i32 0
-; CHECK-NEXT:    [[TMP43:%.*]] = insertelement <16 x i8> [[TMP42]], i8 [[TMP20]], i32 1
-; CHECK-NEXT:    [[TMP44:%.*]] = shufflevector <2 x i8> [[TMP19]], <2 x i8> poison, <16 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP45:%.*]] = shufflevector <16 x i8> [[TMP43]], <16 x i8> [[TMP44]], <16 x i32> <i32 0, i32 1, i32 16, i32 17, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP46:%.*]] = shufflevector <4 x i8> [[TMP16]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP47:%.*]] = shufflevector <16 x i8> [[TMP45]], <16 x i8> [[TMP46]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP48:%.*]] = shufflevector <8 x i8> [[TMP8]], <8 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP49:%.*]] = shufflevector <16 x i8> [[TMP47]], <16 x i8> [[TMP48]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
-; CHECK-NEXT:    [[TMP50:%.*]] = zext <16 x i8> [[TMP49]] to <16 x i32>
-; CHECK-NEXT:    [[TMP51:%.*]] = shufflevector <16 x i32> [[TMP50]], <16 x i32> poison, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
-; CHECK-NEXT:    [[TMP52:%.*]] = shufflevector <4 x i8> [[TMP24]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP53:%.*]] = shufflevector <4 x i8> [[TMP17]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP54:%.*]] = shufflevector <16 x i8> [[TMP52]], <16 x i8> [[TMP53]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
-; CHECK-NEXT:    [[TMP55:%.*]] = shufflevector <8 x i8> [[TMP13]], <8 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
-; CHECK-NEXT:    [[TMP56:%.*]] = shufflevector <16 x i8> [[TMP54]], <16 x i8> [[TMP55]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
-; CHECK-NEXT:    [[TMP57:%.*]] = zext <16 x i8> [[TMP56]] to <16 x i32>
-; CHECK-NEXT:    [[TMP58:%.*]] = sub <16 x i32> [[TMP51]], [[TMP57]]
-; CHECK-NEXT:    [[TMP59:%.*]] = shl <16 x i32> [[TMP58]], <i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16>
-; CHECK-NEXT:    [[TMP60:%.*]] = add <16 x i32> [[TMP59]], [[TMP41]]
-; CHECK-NEXT:    [[TMP61:%.*]] = shufflevector <16 x i32> [[TMP60]], <16 x i32> poison, <16 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6, i32 9, i32 8, i32 11, i32 10, i32 13, i32 12, i32 15, i32 14>
-; CHECK-NEXT:    [[TMP62:%.*]] = add <16 x i32> [[TMP60]], [[TMP61]]
-; CHECK-NEXT:    [[TMP63:%.*]] = sub <16 x i32> [[TMP60]], [[TMP61]]
-; CHECK-NEXT:    [[TMP64:%.*]] = shufflevector <16 x i32> [[TMP62]], <16 x i32> [[TMP63]], <16 x i32> <i32 3, i32 7, i32 11, i32 15, i32 22, i32 18, i32 26, i32 30, i32 5, i32 1, i32 9, i32 13, i32 20, i32 16, i32 24, i32 28>
-; CHECK-NEXT:    [[TMP65:%.*]] = shufflevector <16 x i32> [[TMP64]], <16 x i32> poison, <16 x i32> <i32 9, i32 8, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 1, i32 0, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT:    [[TMP66:%.*]] = add <16 x i32> [[TMP64]], [[TMP65]]
-; CHECK-NEXT:    [[TMP67:%.*]] = sub <16 x i32> [[TMP64]], [[TMP65]]
-; CHECK-NEXT:    [[TMP68:%.*]] = shufflevector <16 x i32> [[TMP66]], <16 x i32> [[TMP67]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
-; CHECK-NEXT:    [[TMP69:%.*]] = shufflevector <16 x i32> [[TMP68]], <16 x i32> poison, <16 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6, i32 9, i32 8, i32 11, i32 10, i32 13, i32 12, i32 15, i32 14>
-; CHECK-NEXT:    [[TMP70:%.*]] = add <16 x i32> [[TMP68]], [[TMP69]]
-; CHECK-NEXT:    [[TMP71:%.*]] = sub <16 x i32> [[TMP68]], [[TMP69]]
-; CHECK-NEXT:    [[TMP72:%.*]] = shufflevector <16 x i32> [[TMP70]], <16 x i32> [[TMP71]], <16 x i32> <i32 0, i32 17, i32 2, i32 19, i32 20, i32 5, i32 6, i32 23, i32 24, i32 9, i32 10, i32 27, i32 28, i32 13, i32 14, i32 31>
-; CHECK-NEXT:    [[TMP73:%.*]] = shufflevector <16 x i32> [[TMP72]], <16 x i32> poison, <16 x i32> <i32 2, i32 3, i32 0, i32 1, i32 7, i32 6, i32 5, i32 4, i32 11, i32 10, i32 9, i32 8, i32 15, i32 14, i32 13, i32 12>
-; CHECK-NEXT:    [[TMP74:%.*]] = add <16 x i32> [[TMP72]], [[TMP73]]
-; CHECK-NEXT:    [[TMP75:%.*]] = sub <16 x i32> [[TMP72]], [[TMP73]]
-; CHECK-NEXT:    [[TMP76:%.*]] = shufflevector <16 x i32> [[TMP74]], <16 x i32> [[TMP75]], <16 x i32> <i32 0, i32 1, i32 18, i32 19, i32 4, i32 5, i32 22, i32 23, i32 8, i32 9, i32 26, i32 27, i32 12, i32 13, i32 30, i32 31>
-; CHECK-NEXT:    [[TMP77:%.*]] = shufflevector <16 x i32> [[TMP32]], <16 x i32> [[TMP64]], <16 x i32> <i32 0, i32 17, i32 18, i32 19, i32 4, i32 5, i32 22, i32 23, i32 8, i32 9, i32 10, i32 27, i32 12, i32 13, i32 14, i32 15>
-; CHECK-NEXT:    [[TMP78:%.*]] = lshr <16 x i32> [[TMP77]], <i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15>
-; CHECK-NEXT:    [[TMP79:%.*]] = and <16 x i32> [[TMP78]], <i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537>
-; CHECK-NEXT:    [[TMP80:%.*]] = mul <16 x i32> [[TMP79]], <i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535>
-; CHECK-NEXT:    [[TMP81:%.*]] = add <16 x i32> [[TMP80]], [[TMP76]]
-; CHECK-NEXT:    [[TMP82:%.*]] = xor <16 x i32> [[TMP81]], [[TMP77]]
-; CHECK-NEXT:    [[TMP83:%.*]] = call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> [[TMP82]])
-; CHECK-NEXT:    ret i32 [[TMP83]]
+; CHECK-NEXT:    [[TMP22:%.*]] = load i8, ptr null, align 1
+; CHECK-NEXT:    [[TMP23:%.*]] = load <4 x i8>, ptr [[ARRAYIDX5_3]], align 1
+; CHECK-NEXT:    [[TMP24:%.*]] = shufflevector <4 x i8> [[TMP20]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP25:%.*]] = shufflevector <4 x i8> [[TMP14]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP26:%.*]] = shufflevector <16 x i8> [[TMP24]], <16 x i8> [[TMP25]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+; CHECK-NEXT:    [[TMP27:%.*]] = shufflevector <4 x i8> [[TMP2]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP28:%.*]] = shufflevector <16 x i8> [[TMP26]], <16 x i8> [[TMP27]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 12, i32 13, i32 14, i32 15>
+; CHECK-NEXT:    [[TMP29:%.*]] = shufflevector <4 x i8> [[TMP0]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP30:%.*]] = shufflevector <16 x i8> [[TMP28]], <16 x i8> [[TMP29]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
+; CHECK-NEXT:    [[TMP31:%.*]] = zext <16 x i8> [[TMP30]] to <16 x i32>
+; CHECK-NEXT:    [[TMP32:%.*]] = shufflevector <4 x i8> [[TMP21]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP33:%.*]] = shufflevector <4 x i8> [[TMP15]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP34:%.*]] = shufflevector <16 x i8> [[TMP32]], <16 x i8> [[TMP33]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+; CHECK-NEXT:    [[TMP35:%.*]] = shufflevector <4 x i8> [[TMP3]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP36:%.*]] = shufflevector <16 x i8> [[TMP34]], <16 x i8> [[TMP35]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 12, i32 13, i32 14, i32 15>
+; CHECK-NEXT:    [[TMP37:%.*]] = shufflevector <4 x i8> [[TMP1]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP38:%.*]] = shufflevector <16 x i8> [[TMP36]], <16 x i8> [[TMP37]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19>
+; CHECK-NEXT:    [[TMP39:%.*]] = zext <16 x i8> [[TMP38]] to <16 x i32>
+; CHECK-NEXT:    [[TMP40:%.*]] = sub <16 x i32> [[TMP31]], [[TMP39]]
+; CHECK-NEXT:    [[TMP41:%.*]] = insertelement <16 x i8> poison, i8 [[TMP22]], i32 0
+; CHECK-NEXT:    [[TMP42:%.*]] = insertelement <16 x i8> [[TMP41]], i8 [[TMP19]], i32 1
+; CHECK-NEXT:    [[TMP43:%.*]] = shufflevector <2 x i8> [[TMP18]], <2 x i8> poison, <16 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP44:%.*]] = shufflevector <16 x i8> [[TMP42]], <16 x i8> [[TMP43]], <16 x i32> <i32 0, i32 1, i32 16, i32 17, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP45:%.*]] = shufflevector <4 x i8> [[TMP16]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP46:%.*]] = shufflevector <16 x i8> [[TMP44]], <16 x i8> [[TMP45]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP47:%.*]] = shufflevector <8 x i8> [[TMP8]], <8 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP48:%.*]] = shufflevector <16 x i8> [[TMP46]], <16 x i8> [[TMP47]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
+; CHECK-NEXT:    [[TMP49:%.*]] = zext <16 x i8> [[TMP48]] to <16 x i32>
+; CHECK-NEXT:    [[TMP50:%.*]] = shufflevector <16 x i32> [[TMP49]], <16 x i32> poison, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+; CHECK-NEXT:    [[TMP51:%.*]] = shufflevector <4 x i8> [[TMP23]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP52:%.*]] = shufflevector <4 x i8> [[TMP17]], <4 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP53:%.*]] = shufflevector <16 x i8> [[TMP51]], <16 x i8> [[TMP52]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 18, i32 19, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+; CHECK-NEXT:    [[TMP54:%.*]] = shufflevector <8 x i8> [[TMP13]], <8 x i8> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP55:%.*]] = shufflevector <16 x i8> [[TMP53]], <16 x i8> [[TMP54]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
+; CHECK-NEXT:    [[TMP56:%.*]] = zext <16 x i8> [[TMP55]] to <16 x i32>
+; CHECK-NEXT:    [[TMP57:%.*]] = sub <16 x i32> [[TMP50]], [[TMP56]]
+; CHECK-NEXT:    [[TMP58:%.*]] = shl <16 x i32> [[TMP57]], <i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16>
+; CHECK-NEXT:    [[TMP59:%.*]] = add <16 x i32> [[TMP58]], [[TMP40]]
+; CHECK-NEXT:    [[TMP60:%.*]] = shufflevector <16 x i32> [[TMP59]], <16 x i32> poison, <16 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6, i32 9, i32 8, i32 11, i32 10, i32 13, i32 12, i32 15, i32 14>
+; CHECK-NEXT:    [[TMP61:%.*]] = add <16 x i32> [[TMP59]], [[TMP60]]
+; CHECK-NEXT:    [[TMP62:%.*]] = sub <16 x i32> [[TMP59]], [[TMP60]]
+; CHECK-NEXT:    [[TMP63:%.*]] = shufflevector <16 x i32> [[TMP61]], <16 x i32> [[TMP62]], <16 x i32> <i32 3, i32 7, i32 11, i32 15, i32 22, i32 18, i32 26, i32 30, i32 5, i32 1, i32 9, i32 13, i32 20, i32 16, i32 24, i32 28>
+; CHECK-NEXT:    [[TMP64:%.*]] = shufflevector <16 x i32> [[TMP63]], <16 x i32> poison, <16 x i32> <i32 9, i32 8, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 1, i32 0, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[TMP65:%.*]] = add <16 x i32> [[TMP63]], [[TMP64]]
+; CHECK-NEXT:    [[TMP66:%.*]] = sub <16 x i32> [[TMP63]], [[TMP64]]
+; CHECK-NEXT:    [[TMP67:%.*]] = shufflevector <16 x i32> [[TMP65]], <16 x i32> [[TMP66]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
+; CHECK-NEXT:    [[TMP68:%.*]] = shufflevector <16 x i32> [[TMP67]], <16 x i32> poison, <16 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6, i32 9, i32 8, i32 11, i32 10, i32 13, i32 12, i32 15, i32 14>
+; CHECK-NEXT:    [[TMP69:%.*]] = add <16 x i32> [[TMP67]], [[TMP68]]
+; CHECK-NEXT:    [[TMP70:%.*]] = sub <16 x i32> [[TMP67]], [[TMP68]]
+; CHECK-NEXT:    [[TMP71:%.*]] = shufflevector <16 x i32> [[TMP69]], <16 x i32> [[TMP70]], <16 x i32> <i32 0, i32 17, i32 2, i32 19, i32 20, i32 5, i32 6, i32 23, i32 24, i32 9, i32 10, i32 27, i32 28, i32 13, i32 14, i32 31>
+; CHECK-NEXT:    [[TMP72:%.*]] = shufflevector <16 x i32> [[TMP71]], <16 x i32> poison, <16 x i32> <i32 2, i32 3, i32 0, i32 1, i32 7, i32 6, i32 5, i32 4, i32 11, i32 10, i32 9, i32 8, i32 15, i32 14, i32 13, i32 12>
+; CHECK-NEXT:    [[TMP73:%.*]] = add <16 x i32> [[TMP71]], [[TMP72]]
+; CHECK-NEXT:    [[TMP74:%.*]] = sub <16 x i32> [[TMP71]], [[TMP72]]
+; CHECK-NEXT:    [[TMP75:%.*]] = shufflevector <16 x i32> [[TMP73]], <16 x i32> [[TMP74]], <16 x i32> <i32 0, i32 1, i32 18, i32 19, i32 4, i32 5, i32 22, i32 23, i32 8, i32 9, i32 26, i32 27, i32 12, i32 13, i32 30, i32 31>
+; CHECK-NEXT:    [[TMP76:%.*]] = shufflevector <16 x i32> [[TMP31]], <16 x i32> [[TMP63]], <16 x i32> <i32 0, i32 17, i32 18, i32 19, i32 4, i32 5, i32 22, i32 23, i32 8, i32 9, i32 10, i32 27, i32 12, i32 13, i32 14, i32 15>
+; CHECK-NEXT:    [[TMP77:%.*]] = lshr <16 x i32> [[TMP76]], <i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15, i32 15>
+; CHECK-NEXT:    [[TMP78:%.*]] = and <16 x i32> [[TMP77]], <i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537, i32 65537>
+; CHECK-NEXT:    [[TMP79:%.*]] = mul <16 x i32> [[TMP78]], <i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535, i32 65535>
+; CHECK-NEXT:    [[TMP80:%.*]] = add <16 x i32> [[TMP79]], [[TMP75]]
+; CHECK-NEXT:    [[TMP81:%.*]] = xor <16 x i32> [[TMP80]], [[TMP76]]
+; CHECK-NEXT:    [[TMP82:%.*]] = call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> [[TMP81]])
+; CHECK-NEXT:    ret i32 [[TMP82]]
 ;
 entry:
   %0 = load i8, ptr %pix1, align 1
diff --git a/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads-vectorized.ll b/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads-vectorized.ll
index 27e8f084e553d..591ef8865021c 100644
--- a/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads-vectorized.ll
+++ b/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads-vectorized.ll
@@ -5,61 +5,12 @@ define void @test([48 x float]* %p, float* noalias %s) {
 ; CHECK-LABEL: @test(
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds [48 x float], ptr [[P:%.*]], i64 0, i64 0
-; CHECK-NEXT:    [[I:%.*]] = load float, ptr [[ARRAYIDX]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 30
-; CHECK-NEXT:    [[I1:%.*]] = load float, ptr [[ARRAYIDX1]], align 4
-; CHECK-NEXT:    [[ADD:%.*]] = fsub fast float [[I1]], [[I]]
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds float, ptr [[S:%.*]], i64 0
-; CHECK-NEXT:    store float [[ADD]], ptr [[ARRAYIDX2]], align 4
-; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 4
-; CHECK-NEXT:    [[I2:%.*]] = load float, ptr [[ARRAYIDX4]], align 4
-; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 26
-; CHECK-NEXT:    [[I3:%.*]] = load float, ptr [[ARRAYIDX6]], align 4
-; CHECK-NEXT:    [[ADD7:%.*]] = fsub fast float [[I3]], [[I2]]
-; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds float, ptr [[S]], i64 1
-; CHECK-NEXT:    store float [[ADD7]], ptr [[ARRAYIDX9]], align 4
-; CHECK-NEXT:    [[ARRAYIDX11:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 8
-; CHECK-NEXT:    [[I4:%.*]] = load float, ptr [[ARRAYIDX11]], align 4
-; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 22
-; CHECK-NEXT:    [[I5:%.*]] = load float, ptr [[ARRAYIDX13]], align 4
-; CHECK-NEXT:    [[ADD14:%.*]] = fsub fast float [[I5]], [[I4]]
-; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds float, ptr [[S]], i64 2
-; CHECK-NEXT:    store float [[ADD14]], ptr [[ARRAYIDX16]], align 4
-; CHECK-NEXT:    [[ARRAYIDX18:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 12
-; CHECK-NEXT:    [[I6:%.*]] = load float, ptr [[ARRAYIDX18]], align 4
-; CHECK-NEXT:    [[ARRAYIDX20:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 18
-; CHECK-NEXT:    [[I7:%.*]] = load float, ptr [[ARRAYIDX20]], align 4
-; CHECK-NEXT:    [[ADD21:%.*]] = fsub fast float [[I7]], [[I6]]
-; CHECK-NEXT:    [[ARRAYIDX23:%.*]] = getelementptr inbounds float, ptr [[S]], i64 3
-; CHECK-NEXT:    store float [[ADD21]], ptr [[ARRAYIDX23]], align 4
-; CHECK-NEXT:    [[ARRAYIDX25:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 16
-; CHECK-NEXT:    [[I8:%.*]] = load float, ptr [[ARRAYIDX25]], align 4
-; CHECK-NEXT:    [[ARRAYIDX27:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 14
-; CHECK-NEXT:    [[I9:%.*]] = load float, ptr [[ARRAYIDX27]], align 4
-; CHECK-NEXT:    [[ADD28:%.*]] = fsub fast float [[I9]], [[I8]]
-; CHECK-NEXT:    [[ARRAYIDX30:%.*]] = getelementptr inbounds float, ptr [[S]], i64 4
-; CHECK-NEXT:    store float [[ADD28]], ptr [[ARRAYIDX30]], align 4
-; CHECK-NEXT:    [[ARRAYIDX32:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 20
-; CHECK-NEXT:    [[I10:%.*]] = load float, ptr [[ARRAYIDX32]], align 4
-; CHECK-NEXT:    [[ARRAYIDX34:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 10
-; CHECK-NEXT:    [[I11:%.*]] = load float, ptr [[ARRAYIDX34]], align 4
-; CHECK-NEXT:    [[ADD35:%.*]] = fsub fast float [[I11]], [[I10]]
-; CHECK-NEXT:    [[ARRAYIDX37:%.*]] = getelementptr inbounds float, ptr [[S]], i64 5
-; CHECK-NEXT:    store float [[ADD35]], ptr [[ARRAYIDX37]], align 4
-; CHECK-NEXT:    [[ARRAYIDX39:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 24
-; CHECK-NEXT:    [[I12:%.*]] = load float, ptr [[ARRAYIDX39]], align 4
-; CHECK-NEXT:    [[ARRAYIDX41:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 6
-; CHECK-NEXT:    [[I13:%.*]] = load float, ptr [[ARRAYIDX41]], align 4
-; CHECK-NEXT:    [[ADD42:%.*]] = fsub fast float [[I13]], [[I12]]
-; CHECK-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds float, ptr [[S]], i64 6
-; CHECK-NEXT:    store float [[ADD42]], ptr [[ARRAYIDX44]], align 4
-; CHECK-NEXT:    [[ARRAYIDX46:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 28
-; CHECK-NEXT:    [[I14:%.*]] = load float, ptr [[ARRAYIDX46]], align 4
-; CHECK-NEXT:    [[ARRAYIDX48:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 2
-; CHECK-NEXT:    [[I15:%.*]] = load float, ptr [[ARRAYIDX48]], align 4
-; CHECK-NEXT:    [[ADD49:%.*]] = fsub fast float [[I15]], [[I14]]
-; CHECK-NEXT:    [[ARRAYIDX51:%.*]] = getelementptr inbounds float, ptr [[S]], i64 7
-; CHECK-NEXT:    store float [[ADD49]], ptr [[ARRAYIDX51]], align 4
+; CHECK-NEXT:    [[TMP0:%.*]] = call <8 x float> @llvm.experimental.vp.strided.load.v8f32.p0.i64(ptr align 4 [[ARRAYIDX]], i64 16, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 8)
+; CHECK-NEXT:    [[TMP1:%.*]] = call <8 x float> @llvm.experimental.vp.strided.load.v8f32.p0.i64(ptr align 4 [[ARRAYIDX1]], i64 -16, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 8)
+; CHECK-NEXT:    [[TMP2:%.*]] = fsub fast <8 x float> [[TMP1]], [[TMP0]]
+; CHECK-NEXT:    store <8 x float> [[TMP2]], ptr [[ARRAYIDX2]], align 4
 ; CHECK-NEXT:    ret void
 ;
 entry:
@@ -127,67 +78,13 @@ define void @test1([48 x float]* %p, float* noalias %s, i32 %stride) {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[STR:%.*]] = zext i32 [[STRIDE:%.*]] to i64
 ; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds [48 x float], ptr [[P:%.*]], i64 0, i64 0
-; CHECK-NEXT:    [[I:%.*]] = load float, ptr [[ARRAYIDX]], align 4
 ; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 30
-; CHECK-NEXT:    [[I1:%.*]] = load float, ptr [[ARRAYIDX1]], align 4
-; CHECK-NEXT:    [[ADD:%.*]] = fsub fast float [[I1]], [[I]]
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds float, ptr [[S:%.*]], i64 0
-; CHECK-NEXT:    store float [[ADD]], ptr [[ARRAYIDX2]], align 4
-; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[STR]]
-; CHECK-NEXT:    [[I2:%.*]] = load float, ptr [[ARRAYIDX4]], align 4
-; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 26
-; CHECK-NEXT:    [[I3:%.*]] = load float, ptr [[ARRAYIDX6]], align 4
-; CHECK-NEXT:    [[ADD7:%.*]] = fsub fast float [[I3]], [[I2]]
-; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds float, ptr [[S]], i64 1
-; CHECK-NEXT:    store float [[ADD7]], ptr [[ARRAYIDX9]], align 4
-; CHECK-NEXT:    [[ST1:%.*]] = mul i64 [[STR]], 2
-; CHECK-NEXT:    [[ARRAYIDX11:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST1]]
-; CHECK-NEXT:    [[I4:%.*]] = load float, ptr [[ARRAYIDX11]], align 4
-; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 22
-; CHECK-NEXT:    [[I5:%.*]] = load float, ptr [[ARRAYIDX13]], align 4
-; CHECK-NEXT:    [[ADD14:%.*]] = fsub fast float [[I5]], [[I4]]
-; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds float, ptr [[S]], i64 2
-; CHECK-NEXT:    store float [[ADD14]], ptr [[ARRAYIDX16]], align 4
-; CHECK-NEXT:    [[ST2:%.*]] = mul i64 [[STR]], 3
-; CHECK-NEXT:    [[ARRAYIDX18:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST2]]
-; CHECK-NEXT:    [[I6:%.*]] = load float, ptr [[ARRAYIDX18]], align 4
-; CHECK-NEXT:    [[ARRAYIDX20:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 18
-; CHECK-NEXT:    [[I7:%.*]] = load float, ptr [[ARRAYIDX20]], align 4
-; CHECK-NEXT:    [[ADD21:%.*]] = fsub fast float [[I7]], [[I6]]
-; CHECK-NEXT:    [[ARRAYIDX23:%.*]] = getelementptr inbounds float, ptr [[S]], i64 3
-; CHECK-NEXT:    store float [[ADD21]], ptr [[ARRAYIDX23]], align 4
-; CHECK-NEXT:    [[ST3:%.*]] = mul i64 [[STR]], 4
-; CHECK-NEXT:    [[ARRAYIDX25:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST3]]
-; CHECK-NEXT:    [[I8:%.*]] = load float, ptr [[ARRAYIDX25]], align 4
-; CHECK-NEXT:    [[ARRAYIDX27:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 14
-; CHECK-NEXT:    [[I9:%.*]] = load float, ptr [[ARRAYIDX27]], align 4
-; CHECK-NEXT:    [[ADD28:%.*]] = fsub fast float [[I9]], [[I8]]
-; CHECK-NEXT:    [[ARRAYIDX30:%.*]] = getelementptr inbounds float, ptr [[S]], i64 4
-; CHECK-NEXT:    store float [[ADD28]], ptr [[ARRAYIDX30]], align 4
-; CHECK-NEXT:    [[ST4:%.*]] = mul i64 [[STR]], 5
-; CHECK-NEXT:    [[ARRAYIDX32:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST4]]
-; CHECK-NEXT:    [[I10:%.*]] = load float, ptr [[ARRAYIDX32]], align 4
-; CHECK-NEXT:    [[ARRAYIDX34:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 10
-; CHECK-NEXT:    [[I11:%.*]] = load float, ptr [[ARRAYIDX34]], align 4
-; CHECK-NEXT:    [[ADD35:%.*]] = fsub fast float [[I11]], [[I10]]
-; CHECK-NEXT:    [[ARRAYIDX37:%.*]] = getelementptr inbounds float, ptr [[S]], i64 5
-; CHECK-NEXT:    store float [[ADD35]], ptr [[ARRAYIDX37]], align 4
-; CHECK-NEXT:    [[ST5:%.*]] = mul i64 [[STR]], 6
-; CHECK-NEXT:    [[ARRAYIDX39:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST5]]
-; CHECK-NEXT:    [[I12:%.*]] = load float, ptr [[ARRAYIDX39]], align 4
-; CHECK-NEXT:    [[ARRAYIDX41:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 6
-; CHECK-NEXT:    [[I13:%.*]] = load float, ptr [[ARRAYIDX41]], align 4
-; CHECK-NEXT:    [[ADD42:%.*]] = fsub fast float [[I13]], [[I12]]
-; CHECK-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds float, ptr [[S]], i64 6
-; CHECK-NEXT:    store float [[ADD42]], ptr [[ARRAYIDX44]], align 4
-; CHECK-NEXT:    [[ST6:%.*]] = mul i64 [[STR]], 7
-; CHECK-NEXT:    [[ARRAYIDX46:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST6]]
-; CHECK-NEXT:    [[I14:%.*]] = load float, ptr [[ARRAYIDX46]], align 4
-; CHECK-NEXT:    [[ARRAYIDX48:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 2
-; CHECK-NEXT:    [[I15:%.*]] = load float, ptr [[ARRAYIDX48]], align 4
-; CHECK-NEXT:    [[ADD49:%.*]] = fsub fast float [[I15]], [[I14]]
-; CHECK-NEXT:    [[ARRAYIDX51:%.*]] = getelementptr inbounds float, ptr [[S]], i64 7
-; CHECK-NEXT:    store float [[ADD49]], ptr [[ARRAYIDX51]], align 4
+; CHECK-NEXT:    [[TMP0:%.*]] = mul i64 [[STR]], 4
+; CHECK-NEXT:    [[TMP1:%.*]] = call <8 x float> @llvm.experimental.vp.strided.load.v8f32.p0.i64(ptr align 4 [[ARRAYIDX]], i64 [[TMP0]], <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 8)
+; CHECK-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.experimental.vp.strided.load.v8f32.p0.i64(ptr align 4 [[ARRAYIDX1]], i64 -16, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 8)
+; CHECK-NEXT:    [[TMP3:%.*]] = fsub fast <8 x float> [[TMP2]], [[TMP1]]
+; CHECK-NEXT:    store <8 x float> [[TMP3]], ptr [[ARRAYIDX2]], align 4
 ; CHECK-NEXT:    ret void
 ;
 entry:
@@ -262,67 +159,14 @@ define void @test2([48 x float]* %p, float* noalias %s, i32 %stride) {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[STR:%.*]] = zext i32 [[STRIDE:%.*]] to i64
 ; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds [48 x float], ptr [[P:%.*]], i64 0, i64 2
-; CHECK-NEXT:    [[I:%.*]] = load float, ptr [[ARRAYIDX]], align 4
 ; CHECK-NEXT:    [[ST6:%.*]] = mul i64 [[STR]], 7
 ; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST6]]
-; CHECK-NEXT:    [[I1:%.*]] = load float, ptr [[ARRAYIDX1]], align 4
-; CHECK-NEXT:    [[ADD:%.*]] = fsub fast float [[I1]], [[I]]
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds float, ptr [[S:%.*]], i64 0
-; CHECK-NEXT:    store float [[ADD]], ptr [[ARRAYIDX2]], align 4
-; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 6
-; CHECK-NEXT:    [[I2:%.*]] = load float, ptr [[ARRAYIDX4]], align 4
-; CHECK-NEXT:    [[ST5:%.*]] = mul i64 [[STR]], 6
-; CHECK-NEXT:    [[ARRAYIDX6:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST5]]
-; CHECK-NEXT:    [[I3:%.*]] = load float, ptr [[ARRAYIDX6]], align 4
-; CHECK-NEXT:    [[ADD7:%.*]] = fsub fast float [[I3]], [[I2]]
-; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds float, ptr [[S]], i64 1
-; CHECK-NEXT:    store float [[ADD7]], ptr [[ARRAYIDX9]], align 4
-; CHECK-NEXT:    [[ARRAYIDX11:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 10
-; CHECK-NEXT:    [[I4:%.*]] = load float, ptr [[ARRAYIDX11]], align 4
-; CHECK-NEXT:    [[ST4:%.*]] = mul i64 [[STR]], 5
-; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST4]]
-; CHECK-NEXT:    [[I5:%.*]] = load float, ptr [[ARRAYIDX13]], align 4
-; CHECK-NEXT:    [[ADD14:%.*]] = fsub fast float [[I5]], [[I4]]
-; CHECK-NEXT:    [[ARRAYIDX16:%.*]] = getelementptr inbounds float, ptr [[S]], i64 2
-; CHECK-NEXT:    store float [[ADD14]], ptr [[ARRAYIDX16]], align 4
-; CHECK-NEXT:    [[ARRAYIDX18:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 14
-; CHECK-NEXT:    [[I6:%.*]] = load float, ptr [[ARRAYIDX18]], align 4
-; CHECK-NEXT:    [[ST3:%.*]] = mul i64 [[STR]], 4
-; CHECK-NEXT:    [[ARRAYIDX20:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST3]]
-; CHECK-NEXT:    [[I7:%.*]] = load float, ptr [[ARRAYIDX20]], align 4
-; CHECK-NEXT:    [[ADD21:%.*]] = fsub fast float [[I7]], [[I6]]
-; CHECK-NEXT:    [[ARRAYIDX23:%.*]] = getelementptr inbounds float, ptr [[S]], i64 3
-; CHECK-NEXT:    store float [[ADD21]], ptr [[ARRAYIDX23]], align 4
-; CHECK-NEXT:    [[ARRAYIDX25:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 18
-; CHECK-NEXT:    [[ST2:%.*]] = mul i64 [[STR]], 3
-; CHECK-NEXT:    [[I8:%.*]] = load float, ptr [[ARRAYIDX25]], align 4
-; CHECK-NEXT:    [[ARRAYIDX27:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST2]]
-; CHECK-NEXT:    [[I9:%.*]] = load float, ptr [[ARRAYIDX27]], align 4
-; CHECK-NEXT:    [[ADD28:%.*]] = fsub fast float [[I9]], [[I8]]
-; CHECK-NEXT:    [[ARRAYIDX30:%.*]] = getelementptr inbounds float, ptr [[S]], i64 4
-; CHECK-NEXT:    store float [[ADD28]], ptr [[ARRAYIDX30]], align 4
-; CHECK-NEXT:    [[ARRAYIDX32:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 22
-; CHECK-NEXT:    [[I10:%.*]] = load float, ptr [[ARRAYIDX32]], align 4
-; CHECK-NEXT:    [[ST1:%.*]] = mul i64 [[STR]], 2
-; CHECK-NEXT:    [[ARRAYIDX34:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[ST1]]
-; CHECK-NEXT:    [[I11:%.*]] = load float, ptr [[ARRAYIDX34]], align 4
-; CHECK-NEXT:    [[ADD35:%.*]] = fsub fast float [[I11]], [[I10]]
-; CHECK-NEXT:    [[ARRAYIDX37:%.*]] = getelementptr inbounds float, ptr [[S]], i64 5
-; CHECK-NEXT:    store float [[ADD35]], ptr [[ARRAYIDX37]], align 4
-; CHECK-NEXT:    [[ARRAYIDX39:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 26
-; CHECK-NEXT:    [[I12:%.*]] = load float, ptr [[ARRAYIDX39]], align 4
-; CHECK-NEXT:    [[ARRAYIDX41:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 [[STR]]
-; CHECK-NEXT:    [[I13:%.*]] = load float, ptr [[ARRAYIDX41]], align 4
-; CHECK-NEXT:    [[ADD42:%.*]] = fsub fast float [[I13]], [[I12]]
-; CHECK-NEXT:    [[ARRAYIDX44:%.*]] = getelementptr inbounds float, ptr [[S]], i64 6
-; CHECK-NEXT:    store float [[ADD42]], ptr [[ARRAYIDX44]], align 4
-; CHECK-NEXT:    [[ARRAYIDX46:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 30
-; CHECK-NEXT:    [[I14:%.*]] = load float, ptr [[ARRAYIDX46]], align 4
-; CHECK-NEXT:    [[ARRAYIDX48:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 0
-; CHECK-NEXT:    [[I15:%.*]] = load float, ptr [[ARRAYIDX48]], align 4
-; CHECK-NEXT:    [[ADD49:%.*]] = fsub fast float [[I15]], [[I14]]
-; CHECK-NEXT:    [[ARRAYIDX51:%.*]] = getelementptr inbounds float, ptr [[S]], i64 7
-; CHECK-NEXT:    store float [[ADD49]], ptr [[ARRAYIDX51]], align 4
+; CHECK-NEXT:    [[TMP0:%.*]] = call <8 x float> @llvm.experimental.vp.strided.load.v8f32.p0.i64(ptr align 4 [[ARRAYIDX]], i64 16, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 8)
+; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[STR]], -4
+; CHECK-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.experimental.vp.strided.load.v8f32.p0.i64(ptr align 4 [[ARRAYIDX1]], i64 [[TMP1]], <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 8)
+; CHECK-NEXT:    [[TMP3:%.*]] = fsub fast <8 x float> [[TMP2]], [[TMP0]]
+; CHECK-NEXT:    store <8 x float> [[TMP3]], ptr [[ARRAYIDX2]], align 4
 ; CHECK-NEXT:    ret void
 ;
 entry:
@@ -397,27 +241,12 @@ define void @test3([48 x float]* %p, float* noalias %s) {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds [48 x float], ptr [[P:%.*]], i64 0, i64 0
 ; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds float, ptr [[S:%.*]], i64 0
-; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 4
-; CHECK-NEXT:    [[ARRAYIDX11:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 8
-; CHECK-NEXT:    [[ARRAYIDX18:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 12
-; CHECK-NEXT:    [[ARRAYIDX25:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 16
-; CHECK-NEXT:    [[ARRAYIDX32:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 20
-; CHECK-NEXT:    [[ARRAYIDX39:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 24
-; CHECK-NEXT:    [[ARRAYIDX46:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 28
 ; CHECK-NEXT:    [[ARRAYIDX48:%.*]] = getelementptr inbounds [48 x float], ptr [[P]], i64 0, i64 23
-; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <8 x ptr> poison, ptr [[ARRAYIDX]], i32 0
-; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <8 x ptr> [[TMP0]], ptr [[ARRAYIDX4]], i32 1
-; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <8 x ptr> [[TMP1]], ptr [[ARRAYIDX11]], i32 2
-; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <8 x ptr> [[TMP2]], ptr [[ARRAYIDX18]], i32 3
-; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <8 x ptr> [[TMP3]], ptr [[ARRAYIDX25]], i32 4
-; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <8 x ptr> [[TMP4]], ptr [[ARRAYIDX32]], i32 5
-; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <8 x ptr> [[TMP5]], ptr [[ARRAYIDX39]], i32 6
-; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <8 x ptr> [[TMP6]], ptr [[ARRAYIDX46]], i32 7
-; CHECK-NEXT:    [[TMP8:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0(<8 x ptr> [[TMP7]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> poison)
-; CHECK-NEXT:    [[TMP9:%.*]] = load <8 x float>, ptr [[ARRAYIDX48]], align 4
-; CHECK-NEXT:    [[TMP10:%.*]] = shufflevector <8 x float> [[TMP9]], <8 x float> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
-; CHECK-NEXT:    [[TMP11:%.*]] = fsub fast <8 x float> [[TMP10]], [[TMP8]]
-; CHECK-NEXT:    store <8 x float> [[TMP11]], ptr [[ARRAYIDX2]], align 4
+; CHECK-NEXT:    [[TMP0:%.*]] = call <8 x float> @llvm.experimental.vp.strided.load.v8f32.p0.i64(ptr align 4 [[ARRAYIDX]], i64 16, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 8)
+; CHECK-NEXT:    [[TMP1:%.*]] = load <8 x float>, ptr [[ARRAYIDX48]], align 4
+; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
+; CHECK-NEXT:    [[TMP3:%.*]] = fsub fast <8 x float> [[TMP2]], [[TMP0]]
+; CHECK-NEXT:    store <8 x float> [[TMP3]], ptr [[ARRAYIDX2]], align 4
 ; CHECK-NEXT:    ret void
 ;
 entry:
diff --git a/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads-with-external-use-ptr.ll b/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads-with-external-use-ptr.ll
index 5aba9ea115a4b..ec152c707eec6 100644
--- a/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads-with-external-use-ptr.ll
+++ b/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads-with-external-use-ptr.ll
@@ -8,7 +8,7 @@ define i16 @test() {
 ; CHECK-SAME: () #[[ATTR0:[0-9]+]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[PPREV_058_I:%.*]] = getelementptr [[S:%.*]], ptr null, i64 -1
-; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x ptr> <ptr poison, ptr null>, ptr [[PPREV_058_I]], i32 0
+; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <2 x ptr> <ptr null, ptr poison>, ptr [[PPREV_058_I]], i32 1
 ; CHECK-NEXT:    br label [[WHILE_BODY_I:%.*]]
 ; CHECK:       while.body.i:
 ; CHECK-NEXT:    [[TMP1:%.*]] = phi i16 [ 0, [[WHILE_BODY_I]] ], [ 0, [[ENTRY:%.*]] ]
@@ -17,7 +17,7 @@ define i16 @test() {
 ; CHECK-NEXT:    [[TMP4:%.*]] = call <2 x i16> @llvm.masked.gather.v2i16.v2p0(<2 x ptr> [[TMP3]], i32 2, <2 x i1> <i1 true, i1 true>, <2 x i16> poison)
 ; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <2 x i16> [[TMP4]], i32 0
 ; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x i16> [[TMP4]], i32 1
-; CHECK-NEXT:    [[CMP_I178:%.*]] = icmp ult i16 [[TMP6]], [[TMP5]]
+; CHECK-NEXT:    [[CMP_I178:%.*]] = icmp ult i16 [[TMP5]], [[TMP6]]
 ; CHECK-NEXT:    br label [[WHILE_BODY_I]]
 ;
 entry:
diff --git a/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads.ll b/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads.ll
index 8f2c72bb4c685..8ab57cc73e646 100644
--- a/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads.ll
+++ b/llvm/test/Transforms/SLPVectorizer/RISCV/strided-loads.ll
@@ -5,14 +5,11 @@ define i32 @sum_of_abs(ptr noalias %a, ptr noalias %b) {
 ; CHECK-LABEL: define i32 @sum_of_abs
 ; CHECK-SAME: (ptr noalias [[A:%.*]], ptr noalias [[B:%.*]]) #[[ATTR0:[0-9]+]] {
 ; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <8 x ptr> poison, ptr [[A]], i32 0
-; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <8 x ptr> [[TMP0]], <8 x ptr> poison, <8 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr i8, <8 x ptr> [[TMP1]], <8 x i64> <i64 0, i64 64, i64 128, i64 192, i64 256, i64 320, i64 384, i64 448>
-; CHECK-NEXT:    [[TMP3:%.*]] = call <8 x i8> @llvm.masked.gather.v8i8.v8p0(<8 x ptr> [[TMP2]], i32 1, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i8> poison)
-; CHECK-NEXT:    [[TMP4:%.*]] = call <8 x i8> @llvm.abs.v8i8(<8 x i8> [[TMP3]], i1 false)
-; CHECK-NEXT:    [[TMP5:%.*]] = sext <8 x i8> [[TMP4]] to <8 x i32>
-; CHECK-NEXT:    [[TMP6:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP5]])
-; CHECK-NEXT:    ret i32 [[TMP6]]
+; CHECK-NEXT:    [[TMP0:%.*]] = call <8 x i8> @llvm.experimental.vp.strided.load.v8i8.p0.i64(ptr align 1 [[A]], i64 64, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 8)
+; CHECK-NEXT:    [[TMP1:%.*]] = call <8 x i8> @llvm.abs.v8i8(<8 x i8> [[TMP0]], i1 false)
+; CHECK-NEXT:    [[TMP2:%.*]] = sext <8 x i8> [[TMP1]] to <8 x i32>
+; CHECK-NEXT:    [[TMP3:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP2]])
+; CHECK-NEXT:    ret i32 [[TMP3]]
 ;
 entry:
   %0 = load i8, ptr %a, align 1
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/gep-nodes-with-non-gep-inst.ll b/llvm/test/Transforms/SLPVectorizer/X86/gep-nodes-with-non-gep-inst.ll
index 96d4c307f1c67..9e43cefef2801 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/gep-nodes-with-non-gep-inst.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/gep-nodes-with-non-gep-inst.ll
@@ -30,7 +30,7 @@ define void @test() {
 ; CHECK-SLP-THRESHOLD:       bb:
 ; CHECK-SLP-THRESHOLD-NEXT:    [[TMP0:%.*]] = insertelement <4 x ptr> poison, ptr [[COND_IN_V]], i32 0
 ; CHECK-SLP-THRESHOLD-NEXT:    [[TMP1:%.*]] = shufflevector <4 x ptr> [[TMP0]], <4 x ptr> poison, <4 x i32> zeroinitializer
-; CHECK-SLP-THRESHOLD-NEXT:    [[TMP2:%.*]] = getelementptr i64, <4 x ptr> [[TMP1]], <4 x i64> <i64 0, i64 4, i64 8, i64 12>
+; CHECK-SLP-THRESHOLD-NEXT:    [[TMP2:%.*]] = getelementptr i64, <4 x ptr> [[TMP1]], <4 x i64> <i64 12, i64 8, i64 4, i64 0>
 ; CHECK-SLP-THRESHOLD-NEXT:    [[TMP3:%.*]] = call <4 x i64> @llvm.masked.gather.v4i64.v4p0(<4 x ptr> [[TMP2]], i32 8, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i64> poison)
 ; CHECK-SLP-THRESHOLD-NEXT:    [[TMP4:%.*]] = icmp eq <4 x i64> [[TMP3]], zeroinitializer
 ; CHECK-SLP-THRESHOLD-NEXT:    ret void
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/remark_gather-load-redux-cost.ll b/llvm/test/Transforms/SLPVectorizer/X86/remark_gather-load-redux-cost.ll
index 1add732d32e85..3bc6e64606e39 100644
--- a/llvm/test/Transforms/SLPVectorizer/X86/remark_gather-load-redux-cost.ll
+++ b/llvm/test/Transforms/SLPVectorizer/X86/remark_gather-load-redux-cost.ll
@@ -7,7 +7,7 @@ define i32 @test(ptr noalias %p, ptr noalias %addr) {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <8 x ptr> poison, ptr [[ADDR:%.*]], i32 0
 ; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <8 x ptr> [[TMP0]], <8 x ptr> poison, <8 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr i32, <8 x ptr> [[TMP1]], <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
+; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr i32, <8 x ptr> [[TMP1]], <8 x i32> <i32 15, i32 13, i32 11, i32 9, i32 7, i32 5, i32 3, i32 1>
 ; CHECK-NEXT:    [[TMP3:%.*]] = call <8 x i32> @llvm.masked.gather.v8i32.v8p0(<8 x ptr> [[TMP2]], i32 8, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i32> poison)
 ; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <8 x ptr> poison, ptr [[P:%.*]], i32 0
 ; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <8 x ptr> [[TMP4]], <8 x ptr> poison, <8 x i32> zeroinitializer

>From 8bdb5dfdc70545bb76fb01033df736c075f0c6a0 Mon Sep 17 00:00:00 2001
From: Alexey Bataev <a.bataev at outlook.com>
Date: Thu, 1 Feb 2024 17:29:45 +0000
Subject: [PATCH 2/2] Fix formatting

Created using spr 1.3.5
---
 llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp | 7 +------
 1 file changed, 1 insertion(+), 6 deletions(-)

diff --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
index 90b9b51c470bf..e211907002b4f 100644
--- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
+++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
@@ -3852,12 +3852,7 @@ BoUpSLP::findReusedOrderedScalars(const BoUpSLP::TreeEntry &TE) {
 
 namespace {
 /// Tracks the state we can represent the loads in the given sequence.
-enum class LoadsState {
-  Gather,
-  Vectorize,
-  ScatterVectorize,
-  StridedVectorize
-};
+enum class LoadsState { Gather, Vectorize, ScatterVectorize, StridedVectorize };
 } // anonymous namespace
 
 static bool arePointersCompatible(Value *Ptr1, Value *Ptr2,



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