[llvm] [clang-tools-extra] [clangd] Add CodeAction to swap operands to binary operators (PR #78999)

Tor Shepherd via cfe-commits cfe-commits at lists.llvm.org
Fri Jan 26 08:26:15 PST 2024


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@@ -0,0 +1,210 @@
+//===--- SwapBinaryOperands.cpp ----------------------------------*- C++-*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+#include "ParsedAST.h"
+#include "SourceCode.h"
+#include "refactor/Tweak.h"
+#include "support/Logger.h"
+#include "clang/AST/ASTContext.h"
+#include "clang/AST/Expr.h"
+#include "clang/AST/OperationKinds.h"
+#include "clang/AST/Stmt.h"
+#include "clang/Basic/LangOptions.h"
+#include "clang/Basic/SourceLocation.h"
+#include "clang/Basic/SourceManager.h"
+#include "clang/Tooling/Core/Replacement.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/Support/Casting.h"
+#include "llvm/Support/Error.h"
+
+namespace clang {
+namespace clangd {
+namespace {
+/// Check whether it makes logical sense to swap operands to an operator.
+/// Assignment or member access operators are rarely swappable
+/// while keeping the meaning intact, whereas comparison operators, mathematical
+/// operators, etc. are often desired to be swappable for readability, avoiding
+/// bugs by assigning to nullptr when comparison was desired, etc.
+auto isOpSwappable(const BinaryOperatorKind Opcode) -> bool {
+  switch (Opcode) {
+  case BinaryOperatorKind::BO_Mul:
+  case BinaryOperatorKind::BO_Add:
+  case BinaryOperatorKind::BO_Cmp:
+  case BinaryOperatorKind::BO_LT:
+  case BinaryOperatorKind::BO_GT:
+  case BinaryOperatorKind::BO_LE:
+  case BinaryOperatorKind::BO_GE:
+  case BinaryOperatorKind::BO_EQ:
+  case BinaryOperatorKind::BO_NE:
+  case BinaryOperatorKind::BO_And:
+  case BinaryOperatorKind::BO_Xor:
+  case BinaryOperatorKind::BO_Or:
+  case BinaryOperatorKind::BO_LAnd:
+  case BinaryOperatorKind::BO_LOr:
+  case BinaryOperatorKind::BO_Comma:
+    return true;
+  // Noncommutative operators:
+  case BinaryOperatorKind::BO_Div:
+  case BinaryOperatorKind::BO_Sub:
+  case BinaryOperatorKind::BO_Shl:
+  case BinaryOperatorKind::BO_Shr:
+  case BinaryOperatorKind::BO_Rem:
+  // Member access:
+  case BinaryOperatorKind::BO_PtrMemD:
+  case BinaryOperatorKind::BO_PtrMemI:
+  // Assignment:
+  case BinaryOperatorKind::BO_Assign:
+  case BinaryOperatorKind::BO_MulAssign:
+  case BinaryOperatorKind::BO_DivAssign:
+  case BinaryOperatorKind::BO_RemAssign:
+  case BinaryOperatorKind::BO_AddAssign:
+  case BinaryOperatorKind::BO_SubAssign:
+  case BinaryOperatorKind::BO_ShlAssign:
+  case BinaryOperatorKind::BO_ShrAssign:
+  case BinaryOperatorKind::BO_AndAssign:
+  case BinaryOperatorKind::BO_XorAssign:
+  case BinaryOperatorKind::BO_OrAssign:
+    return false;
+  }
+  return false;
+}
+
+/// Some operators are asymmetric and need to be flipped when swapping their
+/// operands
+/// @param[out] Opcode the opcode to potentially swap
+/// If the opcode does not need to be swapped or is not swappable, does nothing
+void swapOperator(BinaryOperatorKind &Opcode) {
+  switch (Opcode) {
+  case BinaryOperatorKind::BO_LT:
+    Opcode = BinaryOperatorKind::BO_GT;
+    return;
+  case BinaryOperatorKind::BO_GT:
+    Opcode = BinaryOperatorKind::BO_LT;
+    return;
+  case BinaryOperatorKind::BO_LE:
+    Opcode = BinaryOperatorKind::BO_GE;
+    return;
+  case BinaryOperatorKind::BO_GE:
+    Opcode = BinaryOperatorKind::BO_LE;
+    return;
+  case BinaryOperatorKind::BO_Mul:
+  case BinaryOperatorKind::BO_Add:
+  case BinaryOperatorKind::BO_Cmp:
+  case BinaryOperatorKind::BO_EQ:
+  case BinaryOperatorKind::BO_NE:
+  case BinaryOperatorKind::BO_And:
+  case BinaryOperatorKind::BO_Xor:
+  case BinaryOperatorKind::BO_Or:
+  case BinaryOperatorKind::BO_LAnd:
+  case BinaryOperatorKind::BO_LOr:
+  case BinaryOperatorKind::BO_Comma:
+  case BinaryOperatorKind::BO_Div:
+  case BinaryOperatorKind::BO_Sub:
+  case BinaryOperatorKind::BO_Shl:
+  case BinaryOperatorKind::BO_Shr:
+  case BinaryOperatorKind::BO_Rem:
+  case BinaryOperatorKind::BO_PtrMemD:
+  case BinaryOperatorKind::BO_PtrMemI:
+  case BinaryOperatorKind::BO_Assign:
+  case BinaryOperatorKind::BO_MulAssign:
+  case BinaryOperatorKind::BO_DivAssign:
+  case BinaryOperatorKind::BO_RemAssign:
+  case BinaryOperatorKind::BO_AddAssign:
+  case BinaryOperatorKind::BO_SubAssign:
+  case BinaryOperatorKind::BO_ShlAssign:
+  case BinaryOperatorKind::BO_ShrAssign:
+  case BinaryOperatorKind::BO_AndAssign:
+  case BinaryOperatorKind::BO_XorAssign:
+  case BinaryOperatorKind::BO_OrAssign:
+    return;
+  }
+}
+
+/// Swaps the operands to a binary operator
+/// Before:
+///   x != nullptr
+///   ^    ^^^^^^^
+/// After:
+///   nullptr != x
+class SwapBinaryOperands : public Tweak {
+public:
+  const char *id() const final;
+
+  bool prepare(const Selection &Inputs) override;
+  Expected<Effect> apply(const Selection &Inputs) override;
+  std::string title() const override {
+    return llvm::formatv("Swap operands to {0}",
+                         Op ? Op->getOpcodeStr() : "binary operator");
+  }
+  llvm::StringLiteral kind() const override {
+    return CodeAction::REFACTOR_KIND;
+  }
+  bool hidden() const override { return false; }
+
+private:
+  const BinaryOperator *Op;
+};
+
+REGISTER_TWEAK(SwapBinaryOperands)
+
+bool SwapBinaryOperands::prepare(const Selection &Inputs) {
+  for (const SelectionTree::Node *N = Inputs.ASTSelection.commonAncestor();
+       N && !Op; N = N->Parent) {
+    // Stop once we hit a block, e.g. a lambda in the if condition.
+    if (llvm::isa_and_nonnull<CompoundStmt>(N->ASTNode.get<Stmt>()))
+      return false;
----------------
torshepherd wrote:

I copied this from the if-block-swap codeaction, but I'm not sure it's actually necessary. Should be able to remove

https://github.com/llvm/llvm-project/pull/78999


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