[clang] [clang][MBD] set up module build daemon infrastructure (PR #67562)
Connor Sughrue via cfe-commits
cfe-commits at lists.llvm.org
Wed Oct 25 11:30:04 PDT 2023
================
@@ -0,0 +1,211 @@
+//===----------------------------- Client.cpp -----------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Tooling/ModuleBuildDaemon/Client.h"
+#include "clang/Basic/Version.h"
+#include "clang/Frontend/CompilerInstance.h"
+#include "clang/Frontend/FrontendDiagnostic.h"
+#include "clang/Tooling/ModuleBuildDaemon/SocketMsgSupport.h"
+#include "clang/Tooling/ModuleBuildDaemon/SocketSupport.h"
+#include "clang/Tooling/ModuleBuildDaemon/Utils.h"
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/ScopeExit.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/Support/BLAKE3.h"
+
+// TODO: Make portable
+#if LLVM_ON_UNIX
+
+#include <cerrno>
+#include <filesystem>
+#include <fstream>
+#include <signal.h>
+#include <spawn.h>
+#include <string>
+#include <sys/socket.h>
+#include <sys/stat.h>
+#include <sys/un.h>
+#include <unistd.h>
+
+using namespace clang;
+using namespace llvm;
+using namespace cc1modbuildd;
+
+std::string cc1modbuildd::getBasePath() {
+ llvm::BLAKE3 Hash;
+ Hash.update(getClangFullVersion());
+ auto HashResult = Hash.final<sizeof(uint64_t)>();
+ uint64_t HashValue =
+ llvm::support::endian::read<uint64_t, llvm::support::native>(
+ HashResult.data());
+ std::string Key = toString(llvm::APInt(64, HashValue), 36, /*Signed*/ false);
+
+ // Set paths
+ SmallString<128> BasePath;
+ llvm::sys::path::system_temp_directory(/*erasedOnReboot*/ true, BasePath);
+ llvm::sys::path::append(BasePath, "clang-" + Key);
+ return BasePath.c_str();
+}
+
+llvm::Error cc1modbuildd::attemptHandshake(int SocketFD,
+ DiagnosticsEngine &Diag) {
+
+ HandshakeMsg Request{ActionType::HANDSHAKE, StatusType::REQUEST};
+ std::string Buffer = getBufferFromSocketMsg(Request);
+
+ // Send HandshakeMsg to module build daemon
+ Diag.Report(diag::remark_module_build_daemon)
+ << "Trying to send HandshakeMsg to module build daemon";
+ if (llvm::Error Err = writeToSocket(Buffer, SocketFD))
+ return std::move(Err);
+ Diag.Report(diag::remark_module_build_daemon)
+ << "Successfully sent HandshakeMsg to module build daemon";
+
+ // Receive response from module build daemon
+ Diag.Report(diag::remark_module_build_daemon)
+ << "Waiting to receive module build daemon response";
+ Expected<HandshakeMsg> MaybeServerResponse =
+ readSocketMsgFromSocket<HandshakeMsg>(SocketFD);
+ if (!MaybeServerResponse)
+ return std::move(MaybeServerResponse.takeError());
+ HandshakeMsg ServerResponse = std::move(*MaybeServerResponse);
+
+ assert(ServerResponse.MsgAction == ActionType::HANDSHAKE &&
+ "Response ActionType should only ever be HANDSHAKE");
+
+ if (ServerResponse.MsgStatus == StatusType::SUCCESS) {
+ Diag.Report(diag::remark_module_build_daemon)
+ << "Successfully received HandshakeMsg from module build daemon";
+ return llvm::Error::success();
+ }
+
+ return llvm::make_error<StringError>(
+ "Received failed handshake response from module build daemon",
+ inconvertibleErrorCode());
+}
+
+llvm::Error cc1modbuildd::spawnModuleBuildDaemon(StringRef BasePath,
+ const char *Argv0,
+ DiagnosticsEngine &Diag) {
+ std::string BasePathStr = BasePath.str();
+ const char *Args[] = {Argv0, "-cc1modbuildd", BasePathStr.c_str(), nullptr};
+ pid_t pid;
+ Diag.Report(diag::remark_module_build_daemon)
+ << "Trying to spawn module build daemon";
+ int EC = posix_spawn(&pid, Args[0],
+ /*file_actions*/ nullptr,
+ /*spawnattr*/ nullptr, const_cast<char **>(Args),
+ /*envp*/ nullptr);
+ if (EC)
+ return createStringError(std::error_code(EC, std::generic_category()),
+ "Failed to spawn module build daemon");
+
+ Diag.Report(diag::remark_module_build_daemon)
+ << "Successfully spawned module build daemon";
+ return llvm::Error::success();
+}
+
+Expected<int> cc1modbuildd::getModuleBuildDaemon(const char *Argv0,
+ StringRef BasePath,
+ DiagnosticsEngine &Diag) {
+
+ SmallString<128> SocketPath = BasePath;
+ llvm::sys::path::append(SocketPath, SOCKET_FILE_NAME);
+
+ if (llvm::sys::fs::exists(SocketPath)) {
+ Expected<int> MaybeFD = connectToSocket(SocketPath);
+ if (MaybeFD) {
+ Diag.Report(diag::remark_module_build_daemon)
+ << "Module build daemon already exists";
+ return std::move(*MaybeFD);
+ }
+ consumeError(MaybeFD.takeError());
+ }
+
+ if (llvm::Error Err =
+ cc1modbuildd::spawnModuleBuildDaemon(BasePath, Argv0, Diag))
+ return std::move(Err);
+
+ const unsigned int MICROSEC_IN_SEC = 1000000;
+ constexpr unsigned int MAX_WAIT_TIME = 30 * MICROSEC_IN_SEC;
+
+ unsigned int CumulativeTime = 0;
+ unsigned int WaitTime = 10;
+
+ while (CumulativeTime <= MAX_WAIT_TIME) {
+ // Wait a bit then check to see if the module build daemon has initialized
+ usleep(WaitTime);
+
+ Diag.Report(diag::remark_module_build_daemon)
+ << "Trying to connect to recently spawned module build daemon";
+ if (llvm::sys::fs::exists(SocketPath)) {
+ Expected<int> MaybeFD = connectToSocket(SocketPath);
+ if (MaybeFD) {
+ Diag.Report(diag::remark_module_build_daemon)
+ << "Succesfully connected to recently spawned module build daemon";
+ return std::move(*MaybeFD);
+ }
+ consumeError(MaybeFD.takeError());
+ }
+
+ CumulativeTime += WaitTime;
+ // Exponential backoff
+ WaitTime = WaitTime * 2;
+ }
+
+ // After waiting 30 seconds give up
+ return llvm::make_error<StringError>(
+ "Module build daemon could not be spawned", inconvertibleErrorCode());
+}
+
+void cc1modbuildd::spawnModuleBuildDaemonAndHandshake(
+ const CompilerInvocation &Clang, DiagnosticsEngine &Diag,
+ const char *Argv0) {
+
+ // The module build daemon stores all output files and its socket address
+ // under BasePath. Either set BasePath to a user provided option or create an
+ // appropriate BasePath based on the hash of the full clang version
+ std::string BasePath;
+ if (!Clang.getFrontendOpts().ModuleBuildDaemonPath.empty())
+ BasePath = Clang.getFrontendOpts().ModuleBuildDaemonPath;
+ else
+ BasePath = cc1modbuildd::getBasePath();
+
+ // On most unix platforms a socket address cannot be over 108 characters
+ int MAX_ADDR = 108;
----------------
cpsughrue wrote:
For me `/usr/include/linux/un.h` defines the max length via `#define UNIX_PATH_MAX 108`. Windows may have an equivalent header file. We could also use `sizeof(unix_socket.sun_path)` if the Windows API matches. I think a function to return the max length of a socket address would be a good addition to`llvm/Support` alongside the other socket stuff.
https://github.com/llvm/llvm-project/pull/67562
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