[clang] [clang][MBD] set up module build daemon infrastructure (PR #67562)

Michael Spencer via cfe-commits cfe-commits at lists.llvm.org
Wed Sep 27 14:20:56 PDT 2023


================
@@ -0,0 +1,267 @@
+//===------- cc1modbuildd_main.cpp - Clang CC1 Module Build Daemon --------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Tooling/ModuleBuildDaemon/SocketMsgSupport.h"
+#include "clang/Tooling/ModuleBuildDaemon/SocketSupport.h"
+#include "clang/Tooling/ModuleBuildDaemon/Utils.h"
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/Support/Program.h"
+#include "llvm/Support/ThreadPool.h"
+#include "llvm/Support/Threading.h"
+#include "llvm/Support/YAMLParser.h"
+#include "llvm/Support/YAMLTraits.h"
+
+// TODO: Make portable
+#if LLVM_ON_UNIX
+
+#include <errno.h>
+#include <fstream>
+#include <mutex>
+#include <optional>
+#include <signal.h>
+#include <sstream>
+#include <stdbool.h>
+#include <string>
+#include <sys/socket.h>
+#include <sys/stat.h>
+#include <sys/un.h>
+#include <type_traits>
+#include <unistd.h>
+#include <unordered_map>
+
+using namespace llvm;
+using namespace clang;
+using namespace cc1modbuildd;
+
+// Create unbuffered STDOUT stream so that any logging done by module build
+// daemon can be viewed without having to terminate the process
+static raw_fd_ostream &unbuff_outs() {
+  static raw_fd_ostream S(STDOUT_FILENO, false, true);
+  return S;
+}
+
+namespace {
+
+class ModuleBuildDaemonServer {
+public:
+  SmallString<128> BasePath;
+  SmallString<128> SocketPath;
+  SmallString<128> PidPath;
+
+  ModuleBuildDaemonServer(SmallString<128> Path, ArrayRef<const char *> Argv)
+      : BasePath(Path), SocketPath(Path) {
+    llvm::sys::path::append(SocketPath, SOCKET_FILE_NAME);
+  }
+
+  ~ModuleBuildDaemonServer() { shutdownDaemon(SIGTERM); }
+
+  int forkDaemon();
+  int launchDaemon();
+  int listenForClients();
+
+  static void handleClient(int Client);
+
+  void shutdownDaemon(int signal) {
+    unlink(SocketPath.c_str());
+    shutdown(ListenSocketFD, SHUT_RD);
+    close(ListenSocketFD);
+    exit(EXIT_SUCCESS);
+  }
+
+private:
+  // Initializes and returns DiagnosticsEngine
+  pid_t Pid = -1;
+  int ListenSocketFD = -1;
+};
+
+// Required to handle SIGTERM by calling Shutdown
+ModuleBuildDaemonServer *DaemonPtr = nullptr;
+void handleSignal(int Signal) {
+  if (DaemonPtr != nullptr) {
+    DaemonPtr->shutdownDaemon(Signal);
+  }
+}
+} // namespace
+
+static bool verbose = false;
+static void verbose_print(const llvm::Twine &message) {
+  if (verbose) {
+    unbuff_outs() << message << '\n';
+  }
+}
+
+// Forks and detaches process, creating module build daemon
+int ModuleBuildDaemonServer::forkDaemon() {
+
+  pid_t pid = fork();
+
+  if (pid < 0) {
+    exit(EXIT_FAILURE);
+  }
+  if (pid > 0) {
+    exit(EXIT_SUCCESS);
+  }
+
+  Pid = getpid();
+
+  close(STDIN_FILENO);
+  close(STDOUT_FILENO);
+  close(STDERR_FILENO);
+
+  SmallString<128> STDOUT = BasePath;
+  llvm::sys::path::append(STDOUT, STDOUT_FILE_NAME);
+  freopen(STDOUT.c_str(), "a", stdout);
+
+  SmallString<128> STDERR = BasePath;
+  llvm::sys::path::append(STDERR, STDERR_FILE_NAME);
+  freopen(STDERR.c_str(), "a", stderr);
+
+  if (signal(SIGTERM, handleSignal) == SIG_ERR) {
+    errs() << "failed to handle SIGTERM" << '\n';
+    exit(EXIT_FAILURE);
+  }
+  if (signal(SIGHUP, SIG_IGN) == SIG_ERR) {
+    errs() << "failed to ignore SIGHUP" << '\n';
+    exit(EXIT_FAILURE);
+  }
+  if (setsid() == -1) {
+    errs() << "setsid failed" << '\n';
+    exit(EXIT_FAILURE);
+  }
+
+  return EXIT_SUCCESS;
+}
+
+// Creates unix socket for IPC with module build daemon
+int ModuleBuildDaemonServer::launchDaemon() {
+
+  // new socket
+  if ((ListenSocketFD = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) {
+    std::perror("Socket create error: ");
+    exit(EXIT_FAILURE);
+  }
+
+  struct sockaddr_un addr;
+  memset(&addr, 0, sizeof(struct sockaddr_un));
+  addr.sun_family = AF_UNIX;
+  strncpy(addr.sun_path, SocketPath.c_str(), sizeof(addr.sun_path) - 1);
+
+  // bind to local address
+  if (bind(ListenSocketFD, (struct sockaddr *)&addr, sizeof(addr)) == -1) {
+
+    // If the socket address is already in use, exit because another module
+    // build daemon has successfully launched. When translation units are
+    // compiled in parallel, until the socket file is created, all clang
+    // invocations will spawn a module build daemon.
+    if (errno == EADDRINUSE) {
+      close(ListenSocketFD);
+      exit(EXIT_SUCCESS);
+    }
+    std::perror("Socket bind error: ");
+    exit(EXIT_FAILURE);
+  }
+  verbose_print("mbd created and binded to socket address at: " + SocketPath);
+
+  // set socket to accept incoming connection request
+  unsigned MaxBacklog = llvm::hardware_concurrency().compute_thread_count();
+  if (listen(ListenSocketFD, MaxBacklog) == -1) {
+    std::perror("Socket listen error: ");
+    exit(EXIT_FAILURE);
+  }
+
+  return 0;
+}
+
+// Function submitted to thread pool with each client connection. Not
+// responsible for closing client connections
+void ModuleBuildDaemonServer::handleClient(int Client) {
+
+  // Read handshake from client
+  Expected<HandshakeMsg> MaybeHandshakeMsg =
+      readSocketMsgFromSocket<HandshakeMsg>(Client);
+
+  if (!MaybeHandshakeMsg) {
+    writeError(MaybeHandshakeMsg.takeError(),
+               "Failed to read handshake message from socket: ");
+    return;
+  }
+
+  // Handle HANDSHAKE
+  HandshakeMsg Msg(ActionType::HANDSHAKE, StatusType::SUCCESS);
+  llvm::Error WriteErr = writeSocketMsgToSocket(Msg, Client);
+
+  if (WriteErr) {
+    writeError(std::move(WriteErr),
+               "Failed to notify client that handshake was received");
+    return;
+  }
+  return;
+}
+
+int ModuleBuildDaemonServer::listenForClients() {
+
+  llvm::ThreadPool Pool;
+  int Client;
+
+  while (true) {
+
+    if ((Client = accept(ListenSocketFD, NULL, NULL)) == -1) {
+      std::perror("Socket accept error: ");
+      continue;
+    }
+
+    Pool.async(handleClient, Client);
+  }
----------------
Bigcheese wrote:

This will eventually need a timeout, but I think it's fine like this for now.

https://github.com/llvm/llvm-project/pull/67562


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