[clang] 5c9a849 - [clang][Interp][NFC] Use const references to Floating

Timm Bäder via cfe-commits cfe-commits at lists.llvm.org
Thu May 4 01:03:59 PDT 2023


Author: Timm Bäder
Date: 2023-05-04T10:03:40+02:00
New Revision: 5c9a84960de2260f149ee15313998593255a78df

URL: https://github.com/llvm/llvm-project/commit/5c9a84960de2260f149ee15313998593255a78df
DIFF: https://github.com/llvm/llvm-project/commit/5c9a84960de2260f149ee15313998593255a78df.diff

LOG: [clang][Interp][NFC] Use const references to Floating

in the static functions. Since a Floating is backed by an APFloat, we
don't want to copy that around if it's not necessary.

Added: 
    

Modified: 
    clang/lib/AST/Interp/Floating.h

Removed: 
    


################################################################################
diff  --git a/clang/lib/AST/Interp/Floating.h b/clang/lib/AST/Interp/Floating.h
index 90f8c1f8d4ad..85876236a999 100644
--- a/clang/lib/AST/Interp/Floating.h
+++ b/clang/lib/AST/Interp/Floating.h
@@ -105,8 +105,8 @@ class Floating final {
 
   // -------
 
-  static APFloat::opStatus add(Floating A, Floating B, llvm::RoundingMode RM,
-                               Floating *R) {
+  static APFloat::opStatus add(const Floating &A, const Floating &B,
+                               llvm::RoundingMode RM, Floating *R) {
     *R = Floating(A.F);
     return R->F.add(B.F, RM);
   }
@@ -118,8 +118,8 @@ class Floating final {
     return R->F.add(One, RM);
   }
 
-  static APFloat::opStatus sub(Floating A, Floating B, llvm::RoundingMode RM,
-                               Floating *R) {
+  static APFloat::opStatus sub(const Floating &A, const Floating &B,
+                               llvm::RoundingMode RM, Floating *R) {
     *R = Floating(A.F);
     return R->F.subtract(B.F, RM);
   }
@@ -131,19 +131,19 @@ class Floating final {
     return R->F.subtract(One, RM);
   }
 
-  static APFloat::opStatus mul(Floating A, Floating B, llvm::RoundingMode RM,
-                               Floating *R) {
+  static APFloat::opStatus mul(const Floating &A, const Floating &B,
+                               llvm::RoundingMode RM, Floating *R) {
     *R = Floating(A.F);
     return R->F.multiply(B.F, RM);
   }
 
-  static APFloat::opStatus div(Floating A, Floating B, llvm::RoundingMode RM,
-                               Floating *R) {
+  static APFloat::opStatus div(const Floating &A, const Floating &B,
+                               llvm::RoundingMode RM, Floating *R) {
     *R = Floating(A.F);
     return R->F.divide(B.F, RM);
   }
 
-  static bool neg(Floating A, Floating *R) {
+  static bool neg(const Floating &A, Floating *R) {
     *R = -A;
     return false;
   }


        


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