[PATCH] D121098: [C++20][Modules][HU 4/5] Handle pre-processed header units.

Iain Sandoe via Phabricator via cfe-commits cfe-commits at lists.llvm.org
Mon Mar 7 04:39:45 PST 2022


iains created this revision.
Herald added a project: All.
iains added reviewers: rsmith, urnathan, ChuanqiXu.
iains published this revision for review.
Herald added a project: clang.
Herald added a subscriber: cfe-commits.

We wish to support emitting a pre-processed output for an importable
header unit, that can be consumed to produce the same header units as
the original source.

This means that ee need to find the original filename used to produce
the re-preprocessed output, so that it can be assigned as the module
name.  This is peeked from the first line of the pre-processed source
when the action sets up the files.


Repository:
  rG LLVM Github Monorepo

https://reviews.llvm.org/D121098

Files:
  clang/lib/Frontend/FrontendAction.cpp
  clang/lib/Sema/SemaModule.cpp


Index: clang/lib/Sema/SemaModule.cpp
===================================================================
--- clang/lib/Sema/SemaModule.cpp
+++ clang/lib/Sema/SemaModule.cpp
@@ -109,10 +109,18 @@
     const_cast<LangOptions &>(getLangOpts()).CurrentModule = HUName.str();
   }
 
-  auto &Map = PP.getHeaderSearchInfo().getModuleMap();
   // TODO: Make the C++20 header lookup independent.
-  Module::Header H{getLangOpts().CurrentModule, getLangOpts().CurrentModule,
-                   SourceMgr.getFileEntryForID(SourceMgr.getMainFileID())};
+  // When the input is pre-processed source, we need a file ref to the original
+  // file for the header map.
+  auto F = SourceMgr.getFileManager().getFile(HUName);
+  // For the sake of error recovery (if someone has moved the original header
+  // after creating the pre-processed output) fall back to obtaining the file
+  // ref for the input file, which must be present.
+  if (!F)
+    F = SourceMgr.getFileEntryForID(SourceMgr.getMainFileID());
+  assert(F && "failed to find the header unit source?");
+  Module::Header H{HUName.str(), HUName.str(), *F};
+  auto &Map = PP.getHeaderSearchInfo().getModuleMap();
   Module *Mod = Map.createHeaderUnit(StartOfTU, HUName, H);
   assert(Mod && "module creation should not fail");
   ModuleScopes.push_back({}); // No GMF
Index: clang/lib/Frontend/FrontendAction.cpp
===================================================================
--- clang/lib/Frontend/FrontendAction.cpp
+++ clang/lib/Frontend/FrontendAction.cpp
@@ -843,6 +843,21 @@
   if (!CI.InitializeSourceManager(Input))
     return false;
 
+  if (CI.getLangOpts().CPlusPlusModules && Input.getKind().isHeaderUnit() &&
+      Input.getKind().isPreprocessed() && !usesPreprocessorOnly()) {
+    // We have an input filename like foo.iih, but we want to find the right
+    // module name (and original file, to build the map entry).
+    // Check if the first line specifies the original source file name with a
+    // linemarker.
+    std::string PresumedInputFile = std::string(getCurrentFileOrBufferName());
+    ReadOriginalFileName(CI, PresumedInputFile);
+    // Unless the user overrides this, the module name is the name by which the
+    // original file was known.
+    if (CI.getLangOpts().ModuleName.empty())
+      CI.getLangOpts().ModuleName = std::string(PresumedInputFile);
+    CI.getLangOpts().CurrentModule = CI.getLangOpts().ModuleName;
+  }
+
   // For module map files, we first parse the module map and synthesize a
   // "<module-includes>" buffer before more conventional processing.
   if (Input.getKind().getFormat() == InputKind::ModuleMap) {


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