[PATCH] D118598: [C++20][Modules][7/8] Find the primary interface name for a module.

Iain Sandoe via Phabricator via cfe-commits cfe-commits at lists.llvm.org
Thu Feb 17 08:23:50 PST 2022


iains marked 2 inline comments as done.
iains added inline comments.


================
Comment at: clang/include/clang/Basic/Module.h:523-524
+  std::string getPrimaryModuleInterfaceName() const {
+    std::string::size_type pos = Name.find(':');
+    if (pos == std::string::npos)
+      return Name;
----------------
iains wrote:
> iains wrote:
> > urnathan wrote:
> > > haven't you added an IsPartition flag to Module? can't you test that before searching? Also, Almost Always Auto?
> > 1) The case we are dealing with is
> > 
> > we're building `A{,:B}`
> > we encounter `:Part`
> > 
> > So we do not have a module for the importer ('cos we didn't build it yet) but we need to know the primary module name for the imported partition (even to be able to find it).
> > 
> > So it's a wee bit icky, but we are reduced to manipulating text (none of the content of Module.h is available - we are looking at parser tokens).
> > 
> > 2) auto and StringRefs - yes probably I could do better.
> > 
> > The consolation is that this is not an action we'd reasonably expect to be carried out many times c.f. other parser jobs - of course, I'll be proven wrong and someone will import 10^6 partitions ....
> > 
>  
> > (none of the content of Module.h is available - we are looking at parser tokens).
> 
> maybe I retract that, at least partially,  we do not have a module (built) - but some of the base information is saved in sema when the module decl is built, so we probably do know if we are building `A:B` or just `A`. 
> 
> If we think that this could be a pain point - sema can cache the primary module name and we can then return a StringRef to that.
I've reworked this to use a StringRef - so that the source string components are owned by the importing module (which we're building) and then we construct a new module name (for the imported module) which we will use to find it.  We have enough of the module at this point to do this.



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