[clang] a94f68a - Implement some constexpr vector unary operators, fix boolean-ops
Erich Keane via cfe-commits
cfe-commits at lists.llvm.org
Fri Dec 17 06:08:41 PST 2021
Author: Erich Keane
Date: 2021-12-17T06:08:36-08:00
New Revision: a94f68a2bd31db9712582b973e78746cee9a4e50
URL: https://github.com/llvm/llvm-project/commit/a94f68a2bd31db9712582b973e78746cee9a4e50
DIFF: https://github.com/llvm/llvm-project/commit/a94f68a2bd31db9712582b973e78746cee9a4e50.diff
LOG: Implement some constexpr vector unary operators, fix boolean-ops
As requested in the review, this implements unary +,-,~, and ! for
vector types.
All of our boolean operations on vector types should be using something
like vcmpeqd, which results in a mask of '-1' for the 'truth' type. We are
currently instead using '1', which results in some incorrect
calculations when used later (note that it does NOT result in a boolean
vector, as that is not really a thing).
This patch corrects that 1 to be a -1, and updates the affected tests.
Differential Revision: https://reviews.llvm.org/D115670
Added:
Modified:
clang/lib/AST/ExprConstant.cpp
clang/lib/Sema/SemaExpr.cpp
clang/test/SemaCXX/constexpr-vectors.cpp
Removed:
################################################################################
diff --git a/clang/lib/AST/ExprConstant.cpp b/clang/lib/AST/ExprConstant.cpp
index bb59e72ed51b6..9fcba4e25cef6 100644
--- a/clang/lib/AST/ExprConstant.cpp
+++ b/clang/lib/AST/ExprConstant.cpp
@@ -2931,6 +2931,11 @@ handleCompareOpForVectorHelper(const APTy &LHSValue, BinaryOperatorKind Opcode,
break;
}
+ // The boolean operations on these vector types use an instruction that
+ // results in a mask of '-1' for the 'truth' value. Ensure that we negate 1
+ // to -1 to make sure that we produce the correct value.
+ Result.negate();
+
return true;
}
@@ -10179,7 +10184,8 @@ namespace {
bool VisitInitListExpr(const InitListExpr *E);
bool VisitUnaryImag(const UnaryOperator *E);
bool VisitBinaryOperator(const BinaryOperator *E);
- // FIXME: Missing: unary -, unary ~, conditional operator (for GNU
+ bool VisitUnaryOperator(const UnaryOperator *E);
+ // FIXME: Missing: conditional operator (for GNU
// conditional select), shufflevector, ExtVectorElementExpr
};
} // end anonymous namespace
@@ -10364,6 +10370,83 @@ bool VectorExprEvaluator::VisitBinaryOperator(const BinaryOperator *E) {
return Success(LHSValue, E);
}
+static llvm::Optional<APValue> handleVectorUnaryOperator(ASTContext &Ctx,
+ QualType ResultTy,
+ UnaryOperatorKind Op,
+ APValue Elt) {
+ switch (Op) {
+ case UO_Plus:
+ // Nothing to do here.
+ return Elt;
+ case UO_Minus:
+ if (Elt.getKind() == APValue::Int) {
+ Elt.getInt().negate();
+ } else {
+ assert(Elt.getKind() == APValue::Float &&
+ "Vector can only be int or float type");
+ Elt.getFloat().changeSign();
+ }
+ return Elt;
+ case UO_Not:
+ // This is only valid for integral types anyway, so we don't have to handle
+ // float here.
+ assert(Elt.getKind() == APValue::Int &&
+ "Vector operator ~ can only be int");
+ Elt.getInt().flipAllBits();
+ return Elt;
+ case UO_LNot: {
+ if (Elt.getKind() == APValue::Int) {
+ Elt.getInt() = !Elt.getInt();
+ // operator ! on vectors returns -1 for 'truth', so negate it.
+ Elt.getInt().negate();
+ return Elt;
+ }
+ assert(Elt.getKind() == APValue::Float &&
+ "Vector can only be int or float type");
+ // Float types result in an int of the same size, but -1 for true, or 0 for
+ // false.
+ APSInt EltResult{Ctx.getIntWidth(ResultTy),
+ ResultTy->isUnsignedIntegerType()};
+ if (Elt.getFloat().isZero())
+ EltResult.setAllBits();
+ else
+ EltResult.clearAllBits();
+
+ return APValue{EltResult};
+ }
+ default:
+ // FIXME: Implement the rest of the unary operators.
+ return llvm::None;
+ }
+}
+
+bool VectorExprEvaluator::VisitUnaryOperator(const UnaryOperator *E) {
+ Expr *SubExpr = E->getSubExpr();
+ const auto *VD = SubExpr->getType()->castAs<VectorType>();
+ // This result element type
diff ers in the case of negating a floating point
+ // vector, since the result type is the a vector of the equivilant sized
+ // integer.
+ const QualType ResultEltTy = VD->getElementType();
+ UnaryOperatorKind Op = E->getOpcode();
+
+ APValue SubExprValue;
+ if (!Evaluate(SubExprValue, Info, SubExpr))
+ return false;
+
+ assert(SubExprValue.getVectorLength() == VD->getNumElements() &&
+ "Vector length doesn't match type?");
+
+ SmallVector<APValue, 4> ResultElements;
+ for (unsigned EltNum = 0; EltNum < VD->getNumElements(); ++EltNum) {
+ llvm::Optional<APValue> Elt = handleVectorUnaryOperator(
+ Info.Ctx, ResultEltTy, Op, SubExprValue.getVectorElt(EltNum));
+ if (!Elt)
+ return false;
+ ResultElements.push_back(*Elt);
+ }
+ return Success(APValue(ResultElements.data(), ResultElements.size()), E);
+}
+
//===----------------------------------------------------------------------===//
// Array Evaluation
//===----------------------------------------------------------------------===//
diff --git a/clang/lib/Sema/SemaExpr.cpp b/clang/lib/Sema/SemaExpr.cpp
index 2b69c37278526..82e881476d35c 100644
--- a/clang/lib/Sema/SemaExpr.cpp
+++ b/clang/lib/Sema/SemaExpr.cpp
@@ -12261,27 +12261,32 @@ QualType Sema::GetSignedVectorType(QualType V) {
if (isa<ExtVectorType>(VTy)) {
if (TypeSize == Context.getTypeSize(Context.CharTy))
return Context.getExtVectorType(Context.CharTy, VTy->getNumElements());
- else if (TypeSize == Context.getTypeSize(Context.ShortTy))
+ if (TypeSize == Context.getTypeSize(Context.ShortTy))
return Context.getExtVectorType(Context.ShortTy, VTy->getNumElements());
- else if (TypeSize == Context.getTypeSize(Context.IntTy))
+ if (TypeSize == Context.getTypeSize(Context.IntTy))
return Context.getExtVectorType(Context.IntTy, VTy->getNumElements());
- else if (TypeSize == Context.getTypeSize(Context.LongTy))
+ if (TypeSize == Context.getTypeSize(Context.Int128Ty))
+ return Context.getExtVectorType(Context.Int128Ty, VTy->getNumElements());
+ if (TypeSize == Context.getTypeSize(Context.LongTy))
return Context.getExtVectorType(Context.LongTy, VTy->getNumElements());
assert(TypeSize == Context.getTypeSize(Context.LongLongTy) &&
"Unhandled vector element size in vector compare");
return Context.getExtVectorType(Context.LongLongTy, VTy->getNumElements());
}
+ if (TypeSize == Context.getTypeSize(Context.Int128Ty))
+ return Context.getVectorType(Context.Int128Ty, VTy->getNumElements(),
+ VectorType::GenericVector);
if (TypeSize == Context.getTypeSize(Context.LongLongTy))
return Context.getVectorType(Context.LongLongTy, VTy->getNumElements(),
VectorType::GenericVector);
- else if (TypeSize == Context.getTypeSize(Context.LongTy))
+ if (TypeSize == Context.getTypeSize(Context.LongTy))
return Context.getVectorType(Context.LongTy, VTy->getNumElements(),
VectorType::GenericVector);
- else if (TypeSize == Context.getTypeSize(Context.IntTy))
+ if (TypeSize == Context.getTypeSize(Context.IntTy))
return Context.getVectorType(Context.IntTy, VTy->getNumElements(),
VectorType::GenericVector);
- else if (TypeSize == Context.getTypeSize(Context.ShortTy))
+ if (TypeSize == Context.getTypeSize(Context.ShortTy))
return Context.getVectorType(Context.ShortTy, VTy->getNumElements(),
VectorType::GenericVector);
assert(TypeSize == Context.getTypeSize(Context.CharTy) &&
diff --git a/clang/test/SemaCXX/constexpr-vectors.cpp b/clang/test/SemaCXX/constexpr-vectors.cpp
index 1ba0e33253321..609d1970dde87 100644
--- a/clang/test/SemaCXX/constexpr-vectors.cpp
+++ b/clang/test/SemaCXX/constexpr-vectors.cpp
@@ -11,12 +11,15 @@ using FourIntsVecSize __attribute__((vector_size(16))) = int;
using FourLongLongsVecSize __attribute__((vector_size(32))) = long long;
using FourFloatsVecSize __attribute__((vector_size(16))) = float;
using FourDoublesVecSize __attribute__((vector_size(32))) = double;
+using FourI128VecSize __attribute__((vector_size(64))) = __int128;
using FourCharsExtVec __attribute__((ext_vector_type(4))) = char;
using FourIntsExtVec __attribute__((ext_vector_type(4))) = int;
using FourLongLongsExtVec __attribute__((ext_vector_type(4))) = long long;
using FourFloatsExtVec __attribute__((ext_vector_type(4))) = float;
using FourDoublesExtVec __attribute__((ext_vector_type(4))) = double;
+using FourI128ExtVec __attribute__((ext_vector_type(4))) = __int128;
+
// Next a series of tests to make sure these operations are usable in
// constexpr functions. Template instantiations don't emit Winvalid-constexpr,
@@ -204,35 +207,35 @@ void CharUsage() {
constexpr auto w = FourCharsVecSize{1, 2, 3, 4} <
FourCharsVecSize{4, 3, 2, 1};
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 0, i8 0>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 0, i8 0>
constexpr auto x = FourCharsVecSize{1, 2, 3, 4} >
FourCharsVecSize{4, 3, 2, 1};
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 1, i8 1>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 -1, i8 -1>
constexpr auto y = FourCharsVecSize{1, 2, 3, 4} <=
FourCharsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 1, i8 0>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 -1, i8 0>
constexpr auto z = FourCharsVecSize{1, 2, 3, 4} >=
FourCharsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 1, i8 1>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 -1, i8 -1>
constexpr auto A = FourCharsVecSize{1, 2, 3, 4} ==
FourCharsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 1, i8 0>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 -1, i8 0>
constexpr auto B = FourCharsVecSize{1, 2, 3, 4} !=
FourCharsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 0, i8 1>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 0, i8 -1>
constexpr auto C = FourCharsVecSize{1, 2, 3, 4} < 3;
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 0, i8 0>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 0, i8 0>
constexpr auto D = FourCharsVecSize{1, 2, 3, 4} > 3;
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 0, i8 1>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 0, i8 -1>
constexpr auto E = FourCharsVecSize{1, 2, 3, 4} <= 3;
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 1, i8 0>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 -1, i8 0>
constexpr auto F = FourCharsVecSize{1, 2, 3, 4} >= 3;
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 1, i8 1>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 -1, i8 -1>
constexpr auto G = FourCharsVecSize{1, 2, 3, 4} == 3;
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 1, i8 0>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 -1, i8 0>
constexpr auto H = FourCharsVecSize{1, 2, 3, 4} != 3;
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 0, i8 1>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 0, i8 -1>
constexpr auto I = FourCharsVecSize{1, 2, 3, 4} &
FourCharsVecSize{4, 3, 2, 1};
@@ -277,10 +280,12 @@ void CharUsage() {
constexpr auto Y = CmpSub(a, b);
// CHECK: store <4 x i8> <i8 12, i8 17, i8 -1, i8 -1>
- constexpr auto Z = CmpLSH(a, H);
+ constexpr auto InvH = -H;
+ // CHECK: store <4 x i8> <i8 1, i8 1, i8 0, i8 1>
+ constexpr auto Z = CmpLSH(a, InvH);
// CHECK: store <4 x i8> <i8 36, i8 36, i8 7, i8 16>
- constexpr auto aa = CmpRSH(a, H);
+ constexpr auto aa = CmpRSH(a, InvH);
// CHECK: store <4 x i8> <i8 9, i8 9, i8 7, i8 4>
constexpr auto ab = CmpBinAnd(a, b);
@@ -291,6 +296,12 @@ void CharUsage() {
constexpr auto ad = CmpBinOr(a, b);
// CHECK: store <4 x i8> <i8 22, i8 19, i8 15, i8 9>
+
+ constexpr auto ae = ~FourCharsVecSize{1, 2, 10, 20};
+ // CHECK: store <4 x i8> <i8 -2, i8 -3, i8 -11, i8 -21>
+
+ constexpr auto af = !FourCharsVecSize{0, 1, 8, -1};
+ // CHECK: store <4 x i8> <i8 -1, i8 0, i8 0, i8 0>
}
void CharExtVecUsage() {
@@ -348,35 +359,35 @@ void CharExtVecUsage() {
constexpr auto w = FourCharsExtVec{1, 2, 3, 4} <
FourCharsExtVec{4, 3, 2, 1};
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 0, i8 0>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 0, i8 0>
constexpr auto x = FourCharsExtVec{1, 2, 3, 4} >
FourCharsExtVec{4, 3, 2, 1};
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 1, i8 1>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 -1, i8 -1>
constexpr auto y = FourCharsExtVec{1, 2, 3, 4} <=
FourCharsExtVec{4, 3, 3, 1};
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 1, i8 0>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 -1, i8 0>
constexpr auto z = FourCharsExtVec{1, 2, 3, 4} >=
FourCharsExtVec{4, 3, 3, 1};
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 1, i8 1>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 -1, i8 -1>
constexpr auto A = FourCharsExtVec{1, 2, 3, 4} ==
FourCharsExtVec{4, 3, 3, 1};
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 1, i8 0>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 -1, i8 0>
constexpr auto B = FourCharsExtVec{1, 2, 3, 4} !=
FourCharsExtVec{4, 3, 3, 1};
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 0, i8 1>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 0, i8 -1>
constexpr auto C = FourCharsExtVec{1, 2, 3, 4} < 3;
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 0, i8 0>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 0, i8 0>
constexpr auto D = FourCharsExtVec{1, 2, 3, 4} > 3;
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 0, i8 1>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 0, i8 -1>
constexpr auto E = FourCharsExtVec{1, 2, 3, 4} <= 3;
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 1, i8 0>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 -1, i8 0>
constexpr auto F = FourCharsExtVec{1, 2, 3, 4} >= 3;
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 1, i8 1>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 -1, i8 -1>
constexpr auto G = FourCharsExtVec{1, 2, 3, 4} == 3;
- // CHECK: store <4 x i8> <i8 0, i8 0, i8 1, i8 0>
+ // CHECK: store <4 x i8> <i8 0, i8 0, i8 -1, i8 0>
constexpr auto H = FourCharsExtVec{1, 2, 3, 4} != 3;
- // CHECK: store <4 x i8> <i8 1, i8 1, i8 0, i8 1>
+ // CHECK: store <4 x i8> <i8 -1, i8 -1, i8 0, i8 -1>
constexpr auto I = FourCharsExtVec{1, 2, 3, 4} &
FourCharsExtVec{4, 3, 2, 1};
@@ -421,10 +432,13 @@ void CharExtVecUsage() {
constexpr auto Y = CmpSub(a, b);
// CHECK: store <4 x i8> <i8 12, i8 17, i8 -1, i8 -1>
- constexpr auto Z = CmpLSH(a, H);
+ constexpr auto InvH = -H;
+ // CHECK: store <4 x i8> <i8 1, i8 1, i8 0, i8 1>
+
+ constexpr auto Z = CmpLSH(a, InvH);
// CHECK: store <4 x i8> <i8 36, i8 36, i8 7, i8 16>
- constexpr auto aa = CmpRSH(a, H);
+ constexpr auto aa = CmpRSH(a, InvH);
// CHECK: store <4 x i8> <i8 9, i8 9, i8 7, i8 4>
constexpr auto ab = CmpBinAnd(a, b);
@@ -435,6 +449,12 @@ void CharExtVecUsage() {
constexpr auto ad = CmpBinOr(a, b);
// CHECK: store <4 x i8> <i8 22, i8 19, i8 15, i8 9>
+
+ constexpr auto ae = ~FourCharsExtVec{1, 2, 10, 20};
+ // CHECK: store <4 x i8> <i8 -2, i8 -3, i8 -11, i8 -21>
+
+ constexpr auto af = !FourCharsExtVec{0, 1, 8, -1};
+ // CHECK: store <4 x i8> <i8 -1, i8 0, i8 0, i8 0>
}
void FloatUsage() {
@@ -471,35 +491,35 @@ void FloatUsage() {
constexpr auto w = FourFloatsVecSize{1, 2, 3, 4} <
FourFloatsVecSize{4, 3, 2, 1};
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 0, i32 0>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 0, i32 0>
constexpr auto x = FourFloatsVecSize{1, 2, 3, 4} >
FourFloatsVecSize{4, 3, 2, 1};
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 1, i32 1>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 -1, i32 -1>
constexpr auto y = FourFloatsVecSize{1, 2, 3, 4} <=
FourFloatsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 1, i32 0>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 -1, i32 0>
constexpr auto z = FourFloatsVecSize{1, 2, 3, 4} >=
FourFloatsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 1, i32 1>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 -1, i32 -1>
constexpr auto A = FourFloatsVecSize{1, 2, 3, 4} ==
FourFloatsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 1, i32 0>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 -1, i32 0>
constexpr auto B = FourFloatsVecSize{1, 2, 3, 4} !=
FourFloatsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 0, i32 1>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 0, i32 -1>
constexpr auto C = FourFloatsVecSize{1, 2, 3, 4} < 3;
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 0, i32 0>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 0, i32 0>
constexpr auto D = FourFloatsVecSize{1, 2, 3, 4} > 3;
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 0, i32 1>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 0, i32 -1>
constexpr auto E = FourFloatsVecSize{1, 2, 3, 4} <= 3;
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 1, i32 0>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 -1, i32 0>
constexpr auto F = FourFloatsVecSize{1, 2, 3, 4} >= 3;
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 1, i32 1>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 -1, i32 -1>
constexpr auto G = FourFloatsVecSize{1, 2, 3, 4} == 3;
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 1, i32 0>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 -1, i32 0>
constexpr auto H = FourFloatsVecSize{1, 2, 3, 4} != 3;
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 0, i32 1>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 0, i32 -1>
constexpr auto O = FourFloatsVecSize{5, 0, 6, 0} &&
FourFloatsVecSize{5, 5, 0, 0};
@@ -524,6 +544,13 @@ void FloatUsage() {
constexpr auto Y = CmpSub(a, b);
// CHECK: store <4 x float> <float 1.200000e+01, float 1.700000e+01, float -1.000000e+00, float -1.000000e+00>
+
+ constexpr auto Z = -Y;
+ // CHECK: store <4 x float> <float -1.200000e+01, float -1.700000e+01, float 1.000000e+00, float 1.000000e+00>
+
+ // Operator ~ is illegal on floats, so no test for that.
+ constexpr auto af = !FourFloatsVecSize{0, 1, 8, -1};
+ // CHECK: store <4 x i32> <i32 -1, i32 0, i32 0, i32 0>
}
void FloatVecUsage() {
@@ -560,35 +587,35 @@ void FloatVecUsage() {
constexpr auto w = FourFloatsVecSize{1, 2, 3, 4} <
FourFloatsVecSize{4, 3, 2, 1};
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 0, i32 0>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 0, i32 0>
constexpr auto x = FourFloatsVecSize{1, 2, 3, 4} >
FourFloatsVecSize{4, 3, 2, 1};
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 1, i32 1>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 -1, i32 -1>
constexpr auto y = FourFloatsVecSize{1, 2, 3, 4} <=
FourFloatsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 1, i32 0>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 -1, i32 0>
constexpr auto z = FourFloatsVecSize{1, 2, 3, 4} >=
FourFloatsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 1, i32 1>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 -1, i32 -1>
constexpr auto A = FourFloatsVecSize{1, 2, 3, 4} ==
FourFloatsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 1, i32 0>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 -1, i32 0>
constexpr auto B = FourFloatsVecSize{1, 2, 3, 4} !=
FourFloatsVecSize{4, 3, 3, 1};
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 0, i32 1>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 0, i32 -1>
constexpr auto C = FourFloatsVecSize{1, 2, 3, 4} < 3;
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 0, i32 0>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 0, i32 0>
constexpr auto D = FourFloatsVecSize{1, 2, 3, 4} > 3;
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 0, i32 1>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 0, i32 -1>
constexpr auto E = FourFloatsVecSize{1, 2, 3, 4} <= 3;
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 1, i32 0>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 -1, i32 0>
constexpr auto F = FourFloatsVecSize{1, 2, 3, 4} >= 3;
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 1, i32 1>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 -1, i32 -1>
constexpr auto G = FourFloatsVecSize{1, 2, 3, 4} == 3;
- // CHECK: store <4 x i32> <i32 0, i32 0, i32 1, i32 0>
+ // CHECK: store <4 x i32> <i32 0, i32 0, i32 -1, i32 0>
constexpr auto H = FourFloatsVecSize{1, 2, 3, 4} != 3;
- // CHECK: store <4 x i32> <i32 1, i32 1, i32 0, i32 1>
+ // CHECK: store <4 x i32> <i32 -1, i32 -1, i32 0, i32 -1>
constexpr auto O = FourFloatsVecSize{5, 0, 6, 0} &&
FourFloatsVecSize{5, 5, 0, 0};
@@ -613,4 +640,40 @@ void FloatVecUsage() {
constexpr auto Y = CmpSub(a, b);
// CHECK: store <4 x float> <float 1.200000e+01, float 1.700000e+01, float -1.000000e+00, float -1.000000e+00>
+
+ constexpr auto Z = -Y;
+ // CHECK: store <4 x float> <float -1.200000e+01, float -1.700000e+01, float 1.000000e+00, float 1.000000e+00>
+
+ // Operator ~ is illegal on floats, so no test for that.
+ constexpr auto af = !FourFloatsVecSize{0, 1, 8, -1};
+ // CHECK: store <4 x i32> <i32 -1, i32 0, i32 0, i32 0>
+}
+
+void I128Usage() {
+ constexpr auto a = FourI128VecSize{1, 2, 3, 4};
+ // CHECK: store <4 x i128> <i128 1, i128 2, i128 3, i128 4>
+ constexpr auto b = a < 3;
+ // CHECK: store <4 x i128> <i128 -1, i128 -1, i128 0, i128 0>
+
+ // Operator ~ is illegal on floats, so no test for that.
+ constexpr auto c = ~FourI128VecSize{1, 2, 10, 20};
+ // CHECK: store <4 x i128> <i128 -2, i128 -3, i128 -11, i128 -21>
+
+ constexpr auto d = !FourI128VecSize{0, 1, 8, -1};
+ // CHECK: store <4 x i128> <i128 -1, i128 0, i128 0, i128 0>
+}
+
+void I128VecUsage() {
+ constexpr auto a = FourI128ExtVec{1, 2, 3, 4};
+ // CHECK: store <4 x i128> <i128 1, i128 2, i128 3, i128 4>
+ constexpr auto b = a < 3;
+ // CHECK: store <4 x i128> <i128 -1, i128 -1, i128 0, i128 0>
+
+ // Operator ~ is illegal on floats, so no test for that.
+ constexpr auto c = ~FourI128ExtVec{1, 2, 10, 20};
+ // CHECK: store <4 x i128> <i128 -2, i128 -3, i128 -11, i128 -21>
+
+ constexpr auto d = !FourI128ExtVec{0, 1, 8, -1};
+ // CHECK: store <4 x i128> <i128 -1, i128 0, i128 0, i128 0>
}
+
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