[PATCH] D104101: clang-format: [JS] don't sort named imports if off.

Martin Probst via Phabricator via cfe-commits cfe-commits at lists.llvm.org
Fri Jun 11 02:45:06 PDT 2021


mprobst created this revision.
mprobst added a reviewer: krasimir.
mprobst requested review of this revision.
Herald added a project: clang.

The previous implementation would accidentally still sort the individual
named imports, even if the module reference was in a clang-format off
block.


Repository:
  rG LLVM Github Monorepo

https://reviews.llvm.org/D104101

Files:
  clang/lib/Format/SortJavaScriptImports.cpp
  clang/unittests/Format/SortImportsTestJS.cpp


Index: clang/unittests/Format/SortImportsTestJS.cpp
===================================================================
--- clang/unittests/Format/SortImportsTestJS.cpp
+++ clang/unittests/Format/SortImportsTestJS.cpp
@@ -431,6 +431,17 @@
              "// clang-format off\n");
 }
 
+TEST_F(SortImportsTestJS, RespectsClangFormatOffInNamedImports) {
+  verifySort("// clang-format off\n"
+             "import {B, A} from './b';\n"
+             "// clang-format on\n"
+             "const x = 1;",
+             "// clang-format off\n"
+             "import {B, A} from './b';\n"
+             "// clang-format on\n"
+             "const x =   1;");
+}
+
 } // end namespace
 } // end namespace format
 } // end namespace clang
Index: clang/lib/Format/SortJavaScriptImports.cpp
===================================================================
--- clang/lib/Format/SortJavaScriptImports.cpp
+++ clang/lib/Format/SortJavaScriptImports.cpp
@@ -317,6 +317,11 @@
 
   // Appends ``Reference`` to ``Buffer``.
   void appendReference(std::string &Buffer, JsModuleReference &Reference) {
+    if (Reference.FormattingOff) {
+      Buffer +=
+          getSourceText(Reference.Range.getBegin(), Reference.Range.getEnd());
+      return;
+    }
     // Sort the individual symbols within the import.
     // E.g. `import {b, a} from 'x';` -> `import {a, b} from 'x';`
     SmallVector<JsImportedSymbol, 1> Symbols = Reference.Symbols;


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