[PATCH] D97318: [clang][CodeGen] Allow fp16 arg pass by register

Yaxun Liu via Phabricator via cfe-commits cfe-commits at lists.llvm.org
Thu Feb 25 07:03:49 PST 2021


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Comment at: clang/lib/CodeGen/TargetInfo.cpp:2824
+      // which is equivalent to 16 bit integer. We need this to interop with
+      // gcc where 16 bit integer is used in place of _Float16 or __fp16.
+      Lo = Integer;
----------------
pengfei wrote:
> yaxunl wrote:
> > pengfei wrote:
> > > The GCC should take _Floatn as floating types, see https://gcc.gnu.org/onlinedocs/gcc-8.2.0/gcc/Floating-Types.html#Floating-Types
> > > Can you provide the information how gcc uses as 16 bit integer for _Float16?
> > GCC does not allow _Float16 or __fp16 to be used for x86_64.
> > 
> > HIP language allows _Float16 or __fp16 type to be used with x86_64. To be able to passing _Float16 or __fp16 values between C++ using gcc and HIP using clang, users often write code like this:
> > 
> > 
> > ```
> > struct half_t {
> > #ifdef __GNUC__
> > uint16_t x;
> > #else
> > _Float16 x;
> > #endif
> > };
> > 
> > void fun1(half_t x);
> > ```
> > And usually fun1 is defined in HIP and compiled by clang to object file, then they call it in C++ which is compiled by gcc. Then the caller will pass half_t by register. However clang passes half_t by stack. This causes issue.
> It looks to me this is a user scenario issue. You are using different types between GCC and Clang. There's nothing surprised if they aren't interoperable. You should use uint16_t in fun1 too instead of changing the behavior of the floating type.
> Changing type behavior is dangerous, you will result in backward compatiblity problems. That's also the reason why we need a well-defined ABI :)
That makes sense. Thanks.


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