[clang] 97a133f - Temporarily Revert "[Clang][AArch64] Capturing proper pointer alignment for Neon vld1 intrinsicts"

Eric Christopher via cfe-commits cfe-commits at lists.llvm.org
Tue May 26 18:51:33 PDT 2020


Author: Eric Christopher
Date: 2020-05-26T18:51:00-07:00
New Revision: 97a133f15724aa7ddf5d9b62dc9c0657a4efd115

URL: https://github.com/llvm/llvm-project/commit/97a133f15724aa7ddf5d9b62dc9c0657a4efd115
DIFF: https://github.com/llvm/llvm-project/commit/97a133f15724aa7ddf5d9b62dc9c0657a4efd115.diff

LOG: Temporarily Revert "[Clang][AArch64] Capturing proper pointer alignment for Neon vld1 intrinsicts"
as it's causing crashes on code generation and https://bugs.llvm.org/show_bug.cgi?id=46084

This reverts commit 98cad555e29187a03e2bc3db5780762981913902.

Added: 
    

Modified: 
    clang/lib/CodeGen/CGBuiltin.cpp
    clang/test/CodeGen/aarch64-neon-intrinsics.c

Removed: 
    


################################################################################
diff  --git a/clang/lib/CodeGen/CGBuiltin.cpp b/clang/lib/CodeGen/CGBuiltin.cpp
index bef0ad27145f..b5129249c016 100644
--- a/clang/lib/CodeGen/CGBuiltin.cpp
+++ b/clang/lib/CodeGen/CGBuiltin.cpp
@@ -10329,9 +10329,9 @@ Value *CodeGenFunction::EmitAArch64BuiltinExpr(unsigned BuiltinID,
   }
   case NEON::BI__builtin_neon_vld1_v:
   case NEON::BI__builtin_neon_vld1q_v: {
-    auto Alignment = CGM.getNaturalPointeeTypeAlignment(
-        E->getArg(0)->IgnoreParenCasts()->getType());
     Ops[0] = Builder.CreateBitCast(Ops[0], llvm::PointerType::getUnqual(VTy));
+    auto Alignment = CharUnits::fromQuantity(
+        BuiltinID == NEON::BI__builtin_neon_vld1_v ? 8 : 16);
     return Builder.CreateAlignedLoad(VTy, Ops[0], Alignment);
   }
   case NEON::BI__builtin_neon_vst1_v:
@@ -10344,8 +10344,8 @@ Value *CodeGenFunction::EmitAArch64BuiltinExpr(unsigned BuiltinID,
     Ops[1] = Builder.CreateBitCast(Ops[1], Ty);
     Ty = llvm::PointerType::getUnqual(VTy->getElementType());
     Ops[0] = Builder.CreateBitCast(Ops[0], Ty);
-    auto Alignment = CGM.getNaturalPointeeTypeAlignment(
-        E->getArg(0)->IgnoreParenCasts()->getType());
+    auto Alignment = CharUnits::fromQuantity(
+        BuiltinID == NEON::BI__builtin_neon_vld1_lane_v ? 8 : 16);
     Ops[0] =
         Builder.CreateAlignedLoad(VTy->getElementType(), Ops[0], Alignment);
     return Builder.CreateInsertElement(Ops[1], Ops[0], Ops[2], "vld1_lane");
@@ -10355,8 +10355,8 @@ Value *CodeGenFunction::EmitAArch64BuiltinExpr(unsigned BuiltinID,
     Value *V = UndefValue::get(Ty);
     Ty = llvm::PointerType::getUnqual(VTy->getElementType());
     Ops[0] = Builder.CreateBitCast(Ops[0], Ty);
-    auto Alignment = CGM.getNaturalPointeeTypeAlignment(
-        E->getArg(0)->IgnoreParenCasts()->getType());
+    auto Alignment = CharUnits::fromQuantity(
+        BuiltinID == NEON::BI__builtin_neon_vld1_dup_v ? 8 : 16);
     Ops[0] =
         Builder.CreateAlignedLoad(VTy->getElementType(), Ops[0], Alignment);
     llvm::Constant *CI = ConstantInt::get(Int32Ty, 0);

diff  --git a/clang/test/CodeGen/aarch64-neon-intrinsics.c b/clang/test/CodeGen/aarch64-neon-intrinsics.c
index 1fb245f3d342..7744b4f4a159 100644
--- a/clang/test/CodeGen/aarch64-neon-intrinsics.c
+++ b/clang/test/CodeGen/aarch64-neon-intrinsics.c
@@ -8956,7 +8956,7 @@ float64_t test_vrsqrted_f64(float64_t a) {
 
 // CHECK-LABEL: @test_vld1q_u8(
 // CHECK:   [[TMP0:%.*]] = bitcast i8* %a to <16 x i8>*
-// CHECK:   [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]], align 1
+// CHECK:   [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]]
 // CHECK:   ret <16 x i8> [[TMP1]]
 uint8x16_t test_vld1q_u8(uint8_t const *a) {
   return vld1q_u8(a);
@@ -8965,7 +8965,7 @@ uint8x16_t test_vld1q_u8(uint8_t const *a) {
 // CHECK-LABEL: @test_vld1q_u16(
 // CHECK:   [[TMP0:%.*]] = bitcast i16* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>*
-// CHECK:   [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]], align 2
+// CHECK:   [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]]
 // CHECK:   ret <8 x i16> [[TMP2]]
 uint16x8_t test_vld1q_u16(uint16_t const *a) {
   return vld1q_u16(a);
@@ -8974,7 +8974,7 @@ uint16x8_t test_vld1q_u16(uint16_t const *a) {
 // CHECK-LABEL: @test_vld1q_u32(
 // CHECK:   [[TMP0:%.*]] = bitcast i32* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i32>*
-// CHECK:   [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
+// CHECK:   [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]]
 // CHECK:   ret <4 x i32> [[TMP2]]
 uint32x4_t test_vld1q_u32(uint32_t const *a) {
   return vld1q_u32(a);
@@ -8983,7 +8983,7 @@ uint32x4_t test_vld1q_u32(uint32_t const *a) {
 // CHECK-LABEL: @test_vld1q_u64(
 // CHECK:   [[TMP0:%.*]] = bitcast i64* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x i64>*
-// CHECK:   [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 8
+// CHECK:   [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]]
 // CHECK:   ret <2 x i64> [[TMP2]]
 uint64x2_t test_vld1q_u64(uint64_t const *a) {
   return vld1q_u64(a);
@@ -8991,7 +8991,7 @@ uint64x2_t test_vld1q_u64(uint64_t const *a) {
 
 // CHECK-LABEL: @test_vld1q_s8(
 // CHECK:   [[TMP0:%.*]] = bitcast i8* %a to <16 x i8>*
-// CHECK:   [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]], align 1
+// CHECK:   [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]]
 // CHECK:   ret <16 x i8> [[TMP1]]
 int8x16_t test_vld1q_s8(int8_t const *a) {
   return vld1q_s8(a);
@@ -9000,7 +9000,7 @@ int8x16_t test_vld1q_s8(int8_t const *a) {
 // CHECK-LABEL: @test_vld1q_s16(
 // CHECK:   [[TMP0:%.*]] = bitcast i16* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>*
-// CHECK:   [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]], align 2
+// CHECK:   [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]]
 // CHECK:   ret <8 x i16> [[TMP2]]
 int16x8_t test_vld1q_s16(int16_t const *a) {
   return vld1q_s16(a);
@@ -9009,7 +9009,7 @@ int16x8_t test_vld1q_s16(int16_t const *a) {
 // CHECK-LABEL: @test_vld1q_s32(
 // CHECK:   [[TMP0:%.*]] = bitcast i32* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i32>*
-// CHECK:   [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
+// CHECK:   [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]]
 // CHECK:   ret <4 x i32> [[TMP2]]
 int32x4_t test_vld1q_s32(int32_t const *a) {
   return vld1q_s32(a);
@@ -9018,7 +9018,7 @@ int32x4_t test_vld1q_s32(int32_t const *a) {
 // CHECK-LABEL: @test_vld1q_s64(
 // CHECK:   [[TMP0:%.*]] = bitcast i64* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x i64>*
-// CHECK:   [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]], align 8
+// CHECK:   [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* [[TMP1]]
 // CHECK:   ret <2 x i64> [[TMP2]]
 int64x2_t test_vld1q_s64(int64_t const *a) {
   return vld1q_s64(a);
@@ -9027,7 +9027,7 @@ int64x2_t test_vld1q_s64(int64_t const *a) {
 // CHECK-LABEL: @test_vld1q_f16(
 // CHECK:   [[TMP0:%.*]] = bitcast half* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x half>*
-// CHECK:   [[TMP2:%.*]] = load <8 x half>, <8 x half>* [[TMP1]], align 2
+// CHECK:   [[TMP2:%.*]] = load <8 x half>, <8 x half>* [[TMP1]]
 // CHECK:   ret <8 x half> [[TMP2]]
 float16x8_t test_vld1q_f16(float16_t const *a) {
   return vld1q_f16(a);
@@ -9036,7 +9036,7 @@ float16x8_t test_vld1q_f16(float16_t const *a) {
 // CHECK-LABEL: @test_vld1q_f32(
 // CHECK:   [[TMP0:%.*]] = bitcast float* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x float>*
-// CHECK:   [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
+// CHECK:   [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]]
 // CHECK:   ret <4 x float> [[TMP2]]
 float32x4_t test_vld1q_f32(float32_t const *a) {
   return vld1q_f32(a);
@@ -9045,7 +9045,7 @@ float32x4_t test_vld1q_f32(float32_t const *a) {
 // CHECK-LABEL: @test_vld1q_f64(
 // CHECK:   [[TMP0:%.*]] = bitcast double* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x double>*
-// CHECK:   [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 8
+// CHECK:   [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]]
 // CHECK:   ret <2 x double> [[TMP2]]
 float64x2_t test_vld1q_f64(float64_t const *a) {
   return vld1q_f64(a);
@@ -9053,7 +9053,7 @@ float64x2_t test_vld1q_f64(float64_t const *a) {
 
 // CHECK-LABEL: @test_vld1q_p8(
 // CHECK:   [[TMP0:%.*]] = bitcast i8* %a to <16 x i8>*
-// CHECK:   [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]], align 1
+// CHECK:   [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* [[TMP0]]
 // CHECK:   ret <16 x i8> [[TMP1]]
 poly8x16_t test_vld1q_p8(poly8_t const *a) {
   return vld1q_p8(a);
@@ -9062,7 +9062,7 @@ poly8x16_t test_vld1q_p8(poly8_t const *a) {
 // CHECK-LABEL: @test_vld1q_p16(
 // CHECK:   [[TMP0:%.*]] = bitcast i16* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <8 x i16>*
-// CHECK:   [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]], align 2
+// CHECK:   [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]]
 // CHECK:   ret <8 x i16> [[TMP2]]
 poly16x8_t test_vld1q_p16(poly16_t const *a) {
   return vld1q_p16(a);
@@ -9070,7 +9070,7 @@ poly16x8_t test_vld1q_p16(poly16_t const *a) {
 
 // CHECK-LABEL: @test_vld1_u8(
 // CHECK:   [[TMP0:%.*]] = bitcast i8* %a to <8 x i8>*
-// CHECK:   [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]], align 1
+// CHECK:   [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]]
 // CHECK:   ret <8 x i8> [[TMP1]]
 uint8x8_t test_vld1_u8(uint8_t const *a) {
   return vld1_u8(a);
@@ -9079,7 +9079,7 @@ uint8x8_t test_vld1_u8(uint8_t const *a) {
 // CHECK-LABEL: @test_vld1_u16(
 // CHECK:   [[TMP0:%.*]] = bitcast i16* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>*
-// CHECK:   [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]], align 2
+// CHECK:   [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]]
 // CHECK:   ret <4 x i16> [[TMP2]]
 uint16x4_t test_vld1_u16(uint16_t const *a) {
   return vld1_u16(a);
@@ -9088,7 +9088,7 @@ uint16x4_t test_vld1_u16(uint16_t const *a) {
 // CHECK-LABEL: @test_vld1_u32(
 // CHECK:   [[TMP0:%.*]] = bitcast i32* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x i32>*
-// CHECK:   [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]], align 4
+// CHECK:   [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]]
 // CHECK:   ret <2 x i32> [[TMP2]]
 uint32x2_t test_vld1_u32(uint32_t const *a) {
   return vld1_u32(a);
@@ -9097,7 +9097,7 @@ uint32x2_t test_vld1_u32(uint32_t const *a) {
 // CHECK-LABEL: @test_vld1_u64(
 // CHECK:   [[TMP0:%.*]] = bitcast i64* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <1 x i64>*
-// CHECK:   [[TMP2:%.*]] = load <1 x i64>, <1 x i64>* [[TMP1]], align 8
+// CHECK:   [[TMP2:%.*]] = load <1 x i64>, <1 x i64>* [[TMP1]]
 // CHECK:   ret <1 x i64> [[TMP2]]
 uint64x1_t test_vld1_u64(uint64_t const *a) {
   return vld1_u64(a);
@@ -9105,7 +9105,7 @@ uint64x1_t test_vld1_u64(uint64_t const *a) {
 
 // CHECK-LABEL: @test_vld1_s8(
 // CHECK:   [[TMP0:%.*]] = bitcast i8* %a to <8 x i8>*
-// CHECK:   [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]], align 1
+// CHECK:   [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]]
 // CHECK:   ret <8 x i8> [[TMP1]]
 int8x8_t test_vld1_s8(int8_t const *a) {
   return vld1_s8(a);
@@ -9114,7 +9114,7 @@ int8x8_t test_vld1_s8(int8_t const *a) {
 // CHECK-LABEL: @test_vld1_s16(
 // CHECK:   [[TMP0:%.*]] = bitcast i16* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>*
-// CHECK:   [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]], align 2
+// CHECK:   [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]]
 // CHECK:   ret <4 x i16> [[TMP2]]
 int16x4_t test_vld1_s16(int16_t const *a) {
   return vld1_s16(a);
@@ -9123,7 +9123,7 @@ int16x4_t test_vld1_s16(int16_t const *a) {
 // CHECK-LABEL: @test_vld1_s32(
 // CHECK:   [[TMP0:%.*]] = bitcast i32* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x i32>*
-// CHECK:   [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]], align 4
+// CHECK:   [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]]
 // CHECK:   ret <2 x i32> [[TMP2]]
 int32x2_t test_vld1_s32(int32_t const *a) {
   return vld1_s32(a);
@@ -9132,7 +9132,7 @@ int32x2_t test_vld1_s32(int32_t const *a) {
 // CHECK-LABEL: @test_vld1_s64(
 // CHECK:   [[TMP0:%.*]] = bitcast i64* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <1 x i64>*
-// CHECK:   [[TMP2:%.*]] = load <1 x i64>, <1 x i64>* [[TMP1]], align 8
+// CHECK:   [[TMP2:%.*]] = load <1 x i64>, <1 x i64>* [[TMP1]]
 // CHECK:   ret <1 x i64> [[TMP2]]
 int64x1_t test_vld1_s64(int64_t const *a) {
   return vld1_s64(a);
@@ -9141,7 +9141,7 @@ int64x1_t test_vld1_s64(int64_t const *a) {
 // CHECK-LABEL: @test_vld1_f16(
 // CHECK:   [[TMP0:%.*]] = bitcast half* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x half>*
-// CHECK:   [[TMP2:%.*]] = load <4 x half>, <4 x half>* [[TMP1]], align 2
+// CHECK:   [[TMP2:%.*]] = load <4 x half>, <4 x half>* [[TMP1]]
 // CHECK:   ret <4 x half> [[TMP2]]
 float16x4_t test_vld1_f16(float16_t const *a) {
   return vld1_f16(a);
@@ -9150,7 +9150,7 @@ float16x4_t test_vld1_f16(float16_t const *a) {
 // CHECK-LABEL: @test_vld1_f32(
 // CHECK:   [[TMP0:%.*]] = bitcast float* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <2 x float>*
-// CHECK:   [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]], align 4
+// CHECK:   [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]]
 // CHECK:   ret <2 x float> [[TMP2]]
 float32x2_t test_vld1_f32(float32_t const *a) {
   return vld1_f32(a);
@@ -9159,7 +9159,7 @@ float32x2_t test_vld1_f32(float32_t const *a) {
 // CHECK-LABEL: @test_vld1_f64(
 // CHECK:   [[TMP0:%.*]] = bitcast double* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <1 x double>*
-// CHECK:   [[TMP2:%.*]] = load <1 x double>, <1 x double>* [[TMP1]], align 8
+// CHECK:   [[TMP2:%.*]] = load <1 x double>, <1 x double>* [[TMP1]]
 // CHECK:   ret <1 x double> [[TMP2]]
 float64x1_t test_vld1_f64(float64_t const *a) {
   return vld1_f64(a);
@@ -9167,7 +9167,7 @@ float64x1_t test_vld1_f64(float64_t const *a) {
 
 // CHECK-LABEL: @test_vld1_p8(
 // CHECK:   [[TMP0:%.*]] = bitcast i8* %a to <8 x i8>*
-// CHECK:   [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]], align 1
+// CHECK:   [[TMP1:%.*]] = load <8 x i8>, <8 x i8>* [[TMP0]]
 // CHECK:   ret <8 x i8> [[TMP1]]
 poly8x8_t test_vld1_p8(poly8_t const *a) {
   return vld1_p8(a);
@@ -9176,7 +9176,7 @@ poly8x8_t test_vld1_p8(poly8_t const *a) {
 // CHECK-LABEL: @test_vld1_p16(
 // CHECK:   [[TMP0:%.*]] = bitcast i16* %a to i8*
 // CHECK:   [[TMP1:%.*]] = bitcast i8* [[TMP0]] to <4 x i16>*
-// CHECK:   [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]], align 2
+// CHECK:   [[TMP2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP1]]
 // CHECK:   ret <4 x i16> [[TMP2]]
 poly16x4_t test_vld1_p16(poly16_t const *a) {
   return vld1_p16(a);


        


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